/*
*
* This file is part of QMapControl,
* an open-source cross-platform map widget
*
* Copyright (C) 2007 - 2008 Kai Winter
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with QMapControl. If not, see .
*
* Contact e-mail: kaiwinter@gmx.de
* Program URL : http://qmapcontrol.sourceforge.net/
*
*/
#ifndef MAPCONTROL_H
#define MAPCONTROL_H
#include
#include "layermanager.h"
#include "layer.h"
#include "mapadapter.h"
#include "geometry.h"
#include "imagemanager.h"
//! QMapControl namespace
namespace qmapcontrol
{
class LayerManager;
class MapAdapter;
class Layer;
//! The control element of the widget and also the widget itself
/*!
* This is the main widget.
* To this control layers can be added.
* A MapControl have to be instantiated with a QSize which sets the size the widget takes in a layout.
* The given size is also the size, which is asured to be filled with map images.
*
* @author Kai Winter
*/
class MapControl : public QWidget
{
Q_OBJECT
public:
//! Declares what actions the mouse move has on the map
enum MouseMode
{
Panning, /*!< The map is moved */
Dragging, /*!< A rectangular can be drawn */
None, /*!< Mouse move events have no efect to the map */
};
//! The constructor of MapControl
/*!
* The MapControl is the widget which displays the maps.
* The size describes the area, which gets filled with map data
* When you give no MouseMode, the mouse is moving the map.
* You can change the MouseMode on runtime, to e.g. Dragging, which lets the user drag a rectangular box.
* After the dragging a signal with the size of the box is emitted.
* The mousemode ´None´ can be used, to completely define the control of the map yourself.
* @param size the size which the widget should fill with map data
* @param mousemode the way mouseevents are handled
*/
MapControl ( QSize size, MouseMode mousemode = Panning );
~MapControl();
//! adds a layer
/*!
* If multiple layers are added, they are painted in the added order.
* @param layer the layer which should be added
*/
void addLayer ( Layer* layer );
//! returns the layer with the given name
/*!
* @param layername name of the wanted layer
* @return the layer with the given name
*/
Layer* layer ( const QString& layername ) const;
//! returns the names of all layers
/*!
* @return returns a QList with the names of all layers
*/
QList layers() const;
//! returns the number of existing layers
/*!
* @return returns the number of existing layers
*/
int numberOfLayers() const;
//! returns the coordinate of the center of the map
/*!
* @return returns the coordinate of the middle of the screen
*/
QPointF currentCoordinate() const;
//! returns the current zoom level
/*!
* @return returns the current zoom level
*/
int currentZoom() const;
//! sets the middle of the map to the given coordinate
/*!
* @param coordinate the coordinate which the view´s middle should be set to
*/
void setView ( const QPointF& coordinate ) const;
//! sets the view, so all coordinates are visible
/*!
* @param coordinates the Coorinates which should be visible
*/
void setView ( const QList coordinates ) const;
//! sets the view and zooms in, so all coordinates are visible
/*!
* The code of setting the view to multiple coordinates is "brute force" and pretty slow.
* Have to be reworked.
* @param coordinates the Coorinates which should be visible
*/
void setViewAndZoomIn ( const QList coordinates ) const;
//! sets the view to the given Point
/*!
*
* @param point the geometric point the view should be set to
*/
void setView ( const Point* point ) const;
//! Keeps the center of the map on the Geometry, even when it moves
/*!
* To stop the following the method stopFollowing() have to be called
* @param geometry the Geometry which should stay centered.
*/
void followGeometry ( const Geometry* geometry ) const;
//TODO:
// void followGeometry(const QList) const;
//! Stops the following of a Geometry
/*!
* if the view is set to follow a Geometry this method stops the trace.
* See followGeometry().
* @param geometry the Geometry which should not followed anymore
*/
void stopFollowing ( Geometry* geometry );
//! Smoothly moves the center of the view to the given Coordinate
/*!
* @param coordinate the Coordinate which the center of the view should moved to
*/
void moveTo ( QPointF coordinate );
//! sets the Mouse Mode of the MapControl
/*!
* There are three MouseModes declard by an enum.
* The MouesMode Dragging draws an rectangular in the map while the MouseButton is pressed.
* When the Button is released a boxDragged() signal is emitted.
*
* The second MouseMode (the default) is Panning, which allows to drag the map around.
* @param mousemode the MouseMode
*/
void setMouseMode ( MouseMode mousemode );
//! returns the current MouseMode
/*!
* For a explanation for the MouseModes see setMouseMode()
* @return the current MouseMode
*/
MapControl::MouseMode mouseMode();
//int rotation;
//! Enable persistent caching of map tiles
/*!
* Call this method to allow the QMapControl widget to save map tiles
* persistent (also over application restarts).
* Tiles are stored in the subdirectory "QMapControl.cache" within the
* user's home directory. This can be changed by giving a path.
* @param path the path to the cache directory
*/
void enablePersistentCache ( const QDir& path=QDir::homePath() + "/QMapControl.cache" );
//! Sets the proxy for HTTP connections
/*!
* This method sets the proxy for HTTP connections.
* This is not provided by the current Qtopia version!
* @param host the proxy´s hostname or ip
* @param port the proxy´s port
*/
void setProxy ( QString host, int port );
//! Displays the scale within the widget
/*!
*
* @param show true if the scale should be displayed
*/
void showScale ( bool show );
//! Displays the Lat and Lon within the widget
/*!
*
* @param show true if Lat and Lon should be displayed
*/
void showCoord ( bool show );
private:
LayerManager* layermanager;
QPoint screen_middle; // middle of the widget (half size)
QPoint pre_click_px; // used for scrolling (MouseMode Panning)
QPoint current_mouse_pos; // used for scrolling and dragging (MouseMode Panning/Dragging)
QSize size; // size of the widget
QPointF currentWorldCoordinate; // updated by mouseMove
QList distanceList;
bool mousepressed;
MouseMode mymousemode;
bool scaleVisible;
bool cursorPosVisible;
bool m_loadingFlag;
QMutex moveMutex; // used for method moveTo()
QPointF target; // used for method moveTo()
int steps; // used for method moveTo()
QPointF clickToWorldCoordinate ( QPoint click );
MapControl& operator= ( const MapControl& rhs );
MapControl ( const MapControl& old );
protected:
void paintEvent ( QPaintEvent* evnt );
void mousePressEvent ( QMouseEvent* evnt );
void mouseReleaseEvent ( QMouseEvent* evnt );
void mouseMoveEvent ( QMouseEvent* evnt );
signals:
void mouseEvent(const QMouseEvent* evnt);
//! Emitted AFTER a MouseEvent occured
/*!
* This signals allows to receive click events within the MapWidget together with the world coordinate.
* It is emitted on MousePressEvents and MouseReleaseEvents.
* The kind of the event can be obtained by checking the events type.
* @param evnt the QMouseEvent that occured
* @param coordinate the corresponding world coordinate
*/
void mouseEventCoordinate ( const QMouseEvent* evnt, const QPointF coordinate );
//! Emitted on mouse move generating
/*!
* This signals allows to receive the mouse position in the world coordinate.
* It is emitted on mouseMoveEvents.
* setMouseTracking must be set programatically to have this method work.
* @param coordinate the corresponding world coordinate
*/
void mouseMoveCoordinateEvent(const QPointF coordinate);
//! Emitted, after a Rectangular is dragged.
/*!
* It is possible to select a rectangular area in the map, if the MouseMode is set to Dragging.
* The coordinates are in world coordinates
* @param QRectF the dragged Rect
*/
void boxDragged ( const QRectF );
//! This signal is emitted, when a Geometry is clicked
/*!
* @param geometry The clicked Geometry object
* @param coord_px The coordinate in pixel coordinates
*/
void geometryClicked ( Geometry* geometry, QPoint coord_px );
//! This signal is emitted, after the view have changed
/*!
* @param coordinate The current coordinate
* @param zoom The current zoom
*/
void viewChanged ( const QPointF &coordinate, int zoom );
public slots:
//! zooms in one step
void zoomIn();
//! zooms out one step
void zoomOut();
//! sets the given zoomlevel
/*!
* @param zoomlevel the zoomlevel
*/
void setZoom ( int zoomlevel );
//! scrolls the view to the left
void scrollLeft ( int pixel=10 );
//! scrolls the view to the right
void scrollRight ( int pixel=10 );
//! scrolls the view up
void scrollUp ( int pixel=10 );
//! scrolls the view down
void scrollDown ( int pixel=10 );
//! scrolls the view by the given point
void scroll ( const QPoint scroll );
//! updates the map for the given rect
/*!
* @param rect the area which should be repainted
*/
void updateRequest ( QRect rect );
//! updates the hole map by creating a new offscreen image
/*!
*
*/
void updateRequestNew();
//! Resizes the map to the given size
/*!
* @param newSize The new size
*/
void resize(const QSize newSize);
private slots:
void tick();
void loadingFinished();
void positionChanged ( Geometry* geom );
};
}
#endif