- May 03, 2018
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DonLakeFlyer authored
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- Mar 12, 2018
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DonLakeFlyer authored
Used to debug cache CRC misses.
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- Feb 16, 2018
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DonLakeFlyer authored
Buggy and no longer needed
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- Jan 12, 2018
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DonLakeFlyer authored
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- Jan 07, 2018
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Don Gagne authored
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- May 18, 2017
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Don Gagne authored
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- Mar 06, 2017
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DonLakeFlyer authored
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Don Gagne authored
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Beat Küng authored
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- Feb 14, 2017
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Don Gagne authored
Use component id from heartbeat
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- Nov 27, 2016
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Don Gagne authored
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- Nov 25, 2016
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Don Gagne authored
Also removed intermediate param load retry message
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- Nov 24, 2016
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Don Gagne authored
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- Sep 18, 2016
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Don Gagne authored
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- Sep 15, 2016
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Don Gagne authored
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- Sep 14, 2016
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Don Gagne authored
Includes ability to load params
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- Aug 29, 2016
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Ricardo de Almeida Gonzaga authored
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- Jun 23, 2016
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Don Gagne authored
- Cache only supported on PX4. Solo sends param updates at a high rate to update gimbal values. This was causing the cache to update itself at too high of a rate, killing performance, especially on iOS. - Fixed read/write index usage to provide correct progress bar updates
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- Jun 13, 2016
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Don Gagne authored
Also don’t pop errors for initial request failure on generic vehicle.
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- May 31, 2016
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Lorenz Meier authored
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- May 29, 2016
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Don Gagne authored
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- May 26, 2016
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Don Gagne authored
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- Apr 15, 2016
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Don Gagne authored
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- Apr 10, 2016
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Don Gagne authored
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- Mar 24, 2016
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Don Gagne authored
Also can handle additional components coming through after default component is complete
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- Mar 05, 2016
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Don Gagne authored
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- Feb 19, 2016
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Don Gagne authored
I removed some needed headers from a top level file which then causes a ripple effect downstream
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- Feb 18, 2016
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Nate Weibley authored
Conflicts: src/FactSystem/ParameterLoader.cc
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Nate Weibley authored
- Request list of all parameters, expecting device to lead each component with _HASH_CHECK cache value - Test for hash collision, if so our cache is valid and respond with _HASH_CHECK to stop listing - Else: let listing continue as normal to get updated param values - Store each cache by systemID + componentID For #2586
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- Feb 17, 2016
- Feb 07, 2016
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Don Gagne authored
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- Jan 15, 2016
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dogmaphobic authored
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- Jan 10, 2016
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Lorenz Meier authored
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nopeppermint authored
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- Jan 04, 2016
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Tomaz Canabrava authored
C++2003 didn't had variadic templates so different number of arguments must have been already implemented in the templates and since it's impossible to get the amount ot different methods that paople write, a variadic template was neede. now we can connect signal / slots with 6+ arguments. Signed-off-by:
Tomaz Canabrava <tomaz.canabrava@intel.com>
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- Dec 14, 2015
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Don Gagne authored
Plus notify user
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- Oct 30, 2015
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Don Gagne authored
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- Oct 29, 2015
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Don Gagne authored
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