- Mar 28, 2016
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Don Gagne authored
Map control use different border color based on map type
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- Mar 13, 2016
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Don Gagne authored
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- Mar 06, 2016
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Don Gagne authored
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- Mar 02, 2016
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Don Gagne authored
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- Mar 01, 2016
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Don Gagne authored
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- Feb 26, 2016
- Feb 25, 2016
- Feb 24, 2016
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Don Gagne authored
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dogmaphobic authored
I've also changed it so it reacts to hover events (changing the opacity in the process).
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dogmaphobic authored
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- Feb 23, 2016
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Don Gagne authored
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- Feb 19, 2016
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Don Gagne authored
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- Feb 18, 2016
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Don Gagne authored
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- Feb 15, 2016
- Feb 14, 2016
- Feb 12, 2016
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Don Gagne authored
Plumb through initial object mode on Vehicle
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- Oct 29, 2015
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dogmaphobic authored
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- Oct 28, 2015
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dogmaphobic authored
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dogmaphobic authored
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dogmaphobic authored
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dogmaphobic authored
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- Oct 27, 2015
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dogmaphobic authored
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dogmaphobic authored
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dogmaphobic authored
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dogmaphobic authored
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dogmaphobic authored
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dogmaphobic authored
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- Oct 26, 2015
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dogmaphobic authored
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dogmaphobic authored
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dogmaphobic authored
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dogmaphobic authored
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- Oct 24, 2015
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Don Gagne authored
They were causing variable scoping conflicts. This in turn caused the widget to not update. Active property is not needed since the handling of active/inactive vehicle is handled outside of the control
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- Aug 31, 2015
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Don Gagne authored
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- Aug 30, 2015