- Apr 26, 2016
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Gus Grubba authored
Actually, changed so showDialog figures out on its own if it should use available height or full parent height. The variable is now set by the main window, which controls which view is being shown. I commented off some code in ParameterEditorDialog.qml as it is not properly handling the dialog and causing it to get "stuck".
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dogmaphobic authored
Actually, changed so showDialog figures out on its own if it should use available height or full parent height. The variable is now set by the main window, which controls which view is being shown. I commented off some code in ParameterEditorDialog.qml as it is not properly handling the dialog and causing it to get "stuck".
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dogmaphobic authored
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- Apr 22, 2016
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dogmaphobic authored
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- Apr 13, 2016
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Tomaz Canabrava authored
Signed-off-by:
Tomaz Canabrava <tomaz.canabrava@intel.com>
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Tomaz Canabrava authored
Signed-off-by:
Tomaz Canabrava <tomaz.canabrava@intel.com>
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Tomaz Canabrava authored
Signed-off-by:
Tomaz Canabrava <tomaz.canabrava@intel.com>
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- Apr 06, 2016
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dogmaphobic authored
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Don Gagne authored
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- Apr 04, 2016
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Don Gagne authored
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- Mar 28, 2016
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Don Gagne authored
Map control use different border color based on map type
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- Mar 17, 2016
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dogmaphobic authored
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- Mar 16, 2016
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Nate Weibley authored
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- Mar 14, 2016
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Nate Weibley authored
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Nate Weibley authored
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- Mar 13, 2016
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Don Gagne authored
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- Mar 06, 2016
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Don Gagne authored
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- Mar 02, 2016
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Don Gagne authored
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- Mar 01, 2016
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Don Gagne authored
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- Feb 26, 2016
- Feb 25, 2016
- Feb 24, 2016
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Don Gagne authored
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dogmaphobic authored
I've also changed it so it reacts to hover events (changing the opacity in the process).
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dogmaphobic authored
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- Feb 23, 2016
- Feb 19, 2016
- Feb 18, 2016
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Don Gagne authored
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dogmaphobic authored
Download Speed Tweaks (+2 squashed commits) Squashed commits: [ff0ef7e] Cleanup (remove OpenStreetMap) [370fa1d] Done (+25 squashed commits) Squashed commits: [9f3368f] Need to check how many instances of MapEngine are active. [d557eac] Download Optimization [392f50a] Almost there. Trying to optimize download. [a49d1d2] Settings [a94be97] Mostly there. Needs to finish options and map thumbnail. [38d5a0b] Downloading tiles and deleting sets [81101b9] More UI Work [c597d4b] Downloading tiles [a815e35] Get rid of OpenMaps [7e177ea] More reorg [fa6b671] Start handling create tile set Fix signal order when creating fetch tile task [2a31f4d] Refactoring [268b906] Renaming things [947d66e] Fix resource load error. [19e2de8] Adding MapBox [c73e627] Preparing download [87bbf22] UI Tweaks [3c32a86] A lot of UI code done. [ece8ce2] Starting to deal with tiles [7f387bc] Save tile set [f66f343] Adding more code [4de3418] Working [f0cc25d] Done for the night. [2d1d86e] Added SQL database for holding out own tile cache. [d405a87] Convert to camel case as this has been driving me nuts.
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- Feb 15, 2016
- Feb 14, 2016
- Feb 12, 2016
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Don Gagne authored
Plumb through initial object mode on Vehicle
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- Feb 09, 2016
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Don Gagne authored
Also additional major Mission usability changes
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- Jan 15, 2016
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Don Gagne authored
Also remove concept of “interactive” since it is no longer needed
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- Jan 14, 2016
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Don Gagne authored
Also show QGC position on map
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