- Jan 17, 2016
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Don Gagne authored
Add scroll height indicators to Flickable
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- Nov 19, 2015
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dogmaphobic authored
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- Nov 09, 2015
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Lorenz Meier authored
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- Nov 08, 2015
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Lorenz Meier authored
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Lorenz Meier authored
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Lorenz Meier authored
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- Nov 05, 2015
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dogmaphobic authored
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- Nov 04, 2015
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dogmaphobic authored
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- Oct 17, 2015
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Don Gagne authored
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- Oct 13, 2015
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Don Gagne authored
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- Oct 10, 2015
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Lorenz Meier authored
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- Sep 13, 2015
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Don Gagne authored
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- Aug 23, 2015
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Don Gagne authored
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- Aug 22, 2015
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Lorenz Meier authored
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- Jul 04, 2015
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dogmaphobic authored
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dogmaphobic authored
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- Jul 01, 2015
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Don Gagne authored
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- Jun 20, 2015
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dogmaphobic authored
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dogmaphobic authored
Also adjusting text layout while at it.
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- Jun 10, 2015
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Don Gagne authored
Everything is now based off of default font pixel size
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- Jun 09, 2015
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dogmaphobic authored
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- Jun 01, 2015
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Don Gagne authored
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- May 26, 2015
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Don Gagne authored
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- May 22, 2015
- Apr 29, 2015
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dogmaphobic authored
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- Apr 22, 2015
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dogmaphobic authored
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- Apr 01, 2015
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Don Gagne authored
Use default font wherever possible. Where that doesn’t work, use ScreenTools::dpiAdjustPointSize.
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- Mar 19, 2015
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dogmaphobic authored
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- Mar 18, 2015
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dogmaphobic authored
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- Mar 11, 2015
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dogmaphobic authored
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- Mar 10, 2015
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dogmaphobic authored
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- Mar 09, 2015
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dogmaphobic authored
Moved update canvas signal to perspective load instead of hooking it to the paint event. Added an "S" as the unit for the number of cells fact (as in 4S).
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dogmaphobic authored
Added "Advanced Settings" check box.
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dogmaphobic authored
Created new ScreenTools exported control for QML code to obtain screen DPI factor to be used for computing font point sizes. This code used to be in the tool bar code and now is available to all QML widgets. Moved global mouse position tool into ScreenTools as I felt it would be a place to collect these sort of functionality. Replaced Tree used in the Safety Component from a PNG file to a SVG file as the PNG was not scaling up properly.
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- Mar 08, 2015
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dogmaphobic authored
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