Commit fb7663d3 authored by Lorenz Meier's avatar Lorenz Meier

Merge branch 'master' of github.com:mavlink/qgroundcontrol

parents 47d59fa9 a45f6f96
......@@ -47,6 +47,8 @@ user_config.pri
*.cproject
*.sln
*.suo
*.uhf.txt
*.opensdf
thirdParty/qserialport-build-desktop/
thirdParty/qserialport/bin/
......
#ifndef I3D_MOUSE_PARAMS_H
#define I3D_MOUSE_PARAMS_H
/*
Parameters for the 3D mouse based on the SDK from 3Dconnexion
*/
class I3dMouseSensor
{
public:
enum ESpeed {
kLowSpeed = 0,
kMidSpeed,
kHighSpeed
};
virtual bool IsPanZoom() const = 0;
virtual bool IsRotate() const = 0;
virtual ESpeed GetSpeed() const = 0;
virtual void SetPanZoom(bool isPanZoom) = 0;
virtual void SetRotate(bool isRotate) = 0;
virtual void SetSpeed(ESpeed speed) = 0;
protected:
virtual ~I3dMouseSensor() {}
};
class I3dMouseNavigation
{
public:
enum EPivot {
kManualPivot = 0,
kAutoPivot,
kAutoPivotOverride
};
enum ENavigation {
kObjectMode = 0,
kCameraMode,
kFlyMode,
kWalkMode,
kHelicopterMode
};
enum EPivotVisibility {
kHidePivot = 0,
kShowPivot,
kShowMovingPivot
};
virtual ENavigation GetNavigationMode() const = 0;
virtual EPivot GetPivotMode() const = 0;
virtual EPivotVisibility GetPivotVisibility() const = 0;
virtual bool IsLockHorizon() const = 0;
virtual void SetLockHorizon(bool bOn) = 0;
virtual void SetNavigationMode(ENavigation navigation) = 0;
virtual void SetPivotMode(EPivot pivot) = 0;
virtual void SetPivotVisibility(EPivotVisibility visibility) = 0;
protected:
virtual ~I3dMouseNavigation(){}
};
class I3dMouseParam : public I3dMouseSensor, public I3dMouseNavigation
{
public:
virtual ~I3dMouseParam() {}
};
#endif
#include "Mouse3DInput.h"
#include <QApplication>
#define LOGITECH_VENDOR_ID 0x46d
#define _CONSTANT_INPUT_PERIOD 0
#ifndef RIDEV_DEVNOTIFY
#define RIDEV_DEVNOTIFY 0x00002000
#endif
#define _TRACE_WM_INPUT_PERIOD 0
#define _TRACE_RI_TYPE 0
#define _TRACE_RIDI_DEVICENAME 0
#define _TRACE_RIDI_DEVICEINFO 0
#define _TRACE_RI_RAWDATA 0
#define _TRACE_3DINPUT_PERIOD 0
#ifdef _WIN64
typedef unsigned __int64 QWORD;
#endif
// object angular velocity per mouse tick 0.008 milliradians per second per count
static const double k3dmouseAngularVelocity = 8.0e-6; // radians per second per count
static const int kTimeToLive = 5;
enum e3dconnexion_pid {
eSpacePilot = 0xc625,
eSpaceNavigator = 0xc626,
eSpaceExplorer = 0xc627,
eSpaceNavigatorForNotebooks = 0xc628,
eSpacePilotPRO = 0xc629
};
enum e3dmouse_virtual_key
{
V3DK_INVALID=0
, V3DK_MENU=1, V3DK_FIT
, V3DK_TOP, V3DK_LEFT, V3DK_RIGHT, V3DK_FRONT, V3DK_BOTTOM, V3DK_BACK
, V3DK_CW, V3DK_CCW
, V3DK_ISO1, V3DK_ISO2
, V3DK_1, V3DK_2, V3DK_3, V3DK_4, V3DK_5, V3DK_6, V3DK_7, V3DK_8, V3DK_9, V3DK_10
, V3DK_ESC, V3DK_ALT, V3DK_SHIFT, V3DK_CTRL
, V3DK_ROTATE, V3DK_PANZOOM, V3DK_DOMINANT
, V3DK_PLUS, V3DK_MINUS
};
struct tag_VirtualKeys
{
e3dconnexion_pid pid;
size_t nKeys;
e3dmouse_virtual_key *vkeys;
};
static const e3dmouse_virtual_key SpaceExplorerKeys [] =
{
V3DK_INVALID // there is no button 0
, V3DK_1, V3DK_2
, V3DK_TOP, V3DK_LEFT, V3DK_RIGHT, V3DK_FRONT
, V3DK_ESC, V3DK_ALT, V3DK_SHIFT, V3DK_CTRL
, V3DK_FIT, V3DK_MENU
, V3DK_PLUS, V3DK_MINUS
, V3DK_ROTATE
};
static const e3dmouse_virtual_key SpacePilotKeys [] =
{
V3DK_INVALID
, V3DK_1, V3DK_2, V3DK_3, V3DK_4, V3DK_5, V3DK_6
, V3DK_TOP, V3DK_LEFT, V3DK_RIGHT, V3DK_FRONT
, V3DK_ESC, V3DK_ALT, V3DK_SHIFT, V3DK_CTRL
, V3DK_FIT, V3DK_MENU
, V3DK_PLUS, V3DK_MINUS
, V3DK_DOMINANT, V3DK_ROTATE
};
static const struct tag_VirtualKeys _3dmouseVirtualKeys[]=
{
eSpacePilot
, sizeof(SpacePilotKeys)/sizeof(SpacePilotKeys[0])
, const_cast<e3dmouse_virtual_key *>(SpacePilotKeys),
eSpaceExplorer
, sizeof(SpaceExplorerKeys)/sizeof(SpaceExplorerKeys[0])
, const_cast<e3dmouse_virtual_key *>(SpaceExplorerKeys)
};
/*!
Converts a hid device keycode (button identifier) of a pre-2009 3Dconnexion USB device to the standard 3d mouse virtual key definition.
\a pid USB Product ID (PID) of 3D mouse device
\a hidKeyCode Hid keycode as retrieved from a Raw Input packet
\return The standard 3d mouse virtual key (button identifier) or zero if an error occurs.
Converts a hid device keycode (button identifier) of a pre-2009 3Dconnexion USB device
to the standard 3d mouse virtual key definition.
*/
unsigned short HidToVirtualKey(unsigned long pid, unsigned short hidKeyCode)
{
unsigned short virtualkey=hidKeyCode;
for (size_t i=0; i<sizeof(_3dmouseVirtualKeys)/sizeof(_3dmouseVirtualKeys[0]); ++i)
{
if (pid == _3dmouseVirtualKeys[i].pid)
{
if (hidKeyCode < _3dmouseVirtualKeys[i].nKeys)
virtualkey = _3dmouseVirtualKeys[i].vkeys[hidKeyCode];
else
virtualkey = V3DK_INVALID;
break;
}
}
// Remaining devices are unchanged
return virtualkey;
}
static Mouse3DInput* gMouseInput = 0;
bool Mouse3DInput::RawInputEventFilter(void* msg, long* result)
{
if (gMouseInput == 0) return false;
MSG* message = (MSG*)(msg);
if (message->message == WM_INPUT) {
HRAWINPUT hRawInput = reinterpret_cast<HRAWINPUT>(message->lParam);
gMouseInput->OnRawInput(RIM_INPUT,hRawInput);
if (result != 0) {
result = 0;
}
return true;
}
return false;
}
Mouse3DInput::Mouse3DInput(QWidget* widget) :
QObject(widget)
{
fLast3dmouseInputTime = 0;
InitializeRawInput(widget->winId());
gMouseInput = this;
qApp->setEventFilter(Mouse3DInput::RawInputEventFilter);
}
Mouse3DInput::~Mouse3DInput()
{
if (gMouseInput == this) {
gMouseInput = 0;
}
}
/*!
Access the mouse parameters structure
*/
I3dMouseParam& Mouse3DInput::MouseParams()
{
return f3dMouseParams;
}
/*!
Access the mouse parameters structure
*/
const I3dMouseParam& Mouse3DInput::MouseParams() const
{
return f3dMouseParams;
}
/*!
Called with the processed motion data when a 3D mouse event is received
The default implementation emits a Move3d signal with the motion data
*/
void Mouse3DInput::Move3d(HANDLE device, std::vector<float>& motionData)
{
Q_UNUSED(device);
emit Move3d(motionData);
}
/*!
Called when a 3D mouse key is pressed
The default implementation emits a On3dmouseKeyDown signal with the key code.
*/
void Mouse3DInput::On3dmouseKeyDown(HANDLE device, int virtualKeyCode)
{
Q_UNUSED(device);
emit On3dmouseKeyDown(virtualKeyCode);
}
/*!
Called when a 3D mouse key is released
The default implementation emits a On3dmouseKeyUp signal with the key code.
*/
void Mouse3DInput::On3dmouseKeyUp(HANDLE device, int virtualKeyCode)
{
Q_UNUSED(device);
emit On3dmouseKeyUp(virtualKeyCode);
}
/*!
Get an initialized array of PRAWINPUTDEVICE for the 3D devices
pNumDevices returns the number of devices to register. Currently this is always 1.
*/
static PRAWINPUTDEVICE GetDevicesToRegister(unsigned int* pNumDevices)
{
// Array of raw input devices to register
static RAWINPUTDEVICE sRawInputDevices[] = {
{0x01, 0x08, 0x00, 0x00} // Usage Page = 0x01 Generic Desktop Page, Usage Id= 0x08 Multi-axis Controller
};
if (pNumDevices) {
*pNumDevices = sizeof(sRawInputDevices) / sizeof(sRawInputDevices[0]);
}
return sRawInputDevices;
}
/*!
Detect the 3D mouse
*/
bool Mouse3DInput::Is3dmouseAttached()
{
unsigned int numDevicesOfInterest = 0;
PRAWINPUTDEVICE devicesToRegister = GetDevicesToRegister(&numDevicesOfInterest);
unsigned int nDevices = 0;
if (::GetRawInputDeviceList(NULL, &nDevices, sizeof(RAWINPUTDEVICELIST)) != 0) {
return false;
}
if (nDevices == 0) return false;
std::vector<RAWINPUTDEVICELIST> rawInputDeviceList(nDevices);
if (::GetRawInputDeviceList(&rawInputDeviceList[0], &nDevices, sizeof(RAWINPUTDEVICELIST)) == static_cast<unsigned int>(-1)) {
return false;
}
for (unsigned int i = 0; i < nDevices; ++i) {
RID_DEVICE_INFO rdi = {sizeof(rdi)};
unsigned int cbSize = sizeof(rdi);
if (GetRawInputDeviceInfo(rawInputDeviceList[i].hDevice, RIDI_DEVICEINFO, &rdi, &cbSize) > 0) {
//skip non HID and non logitec (3DConnexion) devices
if (rdi.dwType != RIM_TYPEHID || rdi.hid.dwVendorId != LOGITECH_VENDOR_ID) {
continue;
}
//check if devices matches Multi-axis Controller
for (unsigned int j = 0; j < numDevicesOfInterest; ++j) {
if (devicesToRegister[j].usUsage == rdi.hid.usUsage
&& devicesToRegister[j].usUsagePage == rdi.hid.usUsagePage) {
return true;
}
}
}
}
return false;
}
/*!
Initialize the window to recieve raw-input messages
This needs to be called initially so that Windows will send the messages from the 3D mouse to the window.
*/
bool Mouse3DInput::InitializeRawInput(HWND hwndTarget)
{
fWindow = hwndTarget;
// Simply fail if there is no window
if (!hwndTarget) return false;
unsigned int numDevices = 0;
PRAWINPUTDEVICE devicesToRegister = GetDevicesToRegister(&numDevices);
if (numDevices == 0) return false;
// Get OS version.
OSVERSIONINFO osvi = {sizeof(OSVERSIONINFO),0};
::GetVersionEx(&osvi);
unsigned int cbSize = sizeof (devicesToRegister[0]);
for (size_t i = 0; i < numDevices; i++) {
// Set the target window to use
//devicesToRegister[i].hwndTarget = hwndTarget;
// If Vista or newer, enable receiving the WM_INPUT_DEVICE_CHANGE message.
if (osvi.dwMajorVersion >= 6) {
devicesToRegister[i].dwFlags |= RIDEV_DEVNOTIFY;
}
}
return (::RegisterRawInputDevices(devicesToRegister, numDevices, cbSize) != FALSE);
}
/*!
Get the raw input data from Windows
Includes workaround for incorrect alignment of the RAWINPUT structure on x64 os
when running as Wow64 (copied directly from 3DConnexion code)
*/
UINT Mouse3DInput::GetRawInputBuffer(PRAWINPUT pData, PUINT pcbSize, UINT cbSizeHeader)
{
#ifdef _WIN64
return ::GetRawInputBuffer(pData, pcbSize, cbSizeHeader);
#else
BOOL bIsWow64 = FALSE;
::IsWow64Process(GetCurrentProcess(), &bIsWow64);
if (!bIsWow64 || pData==NULL) {
return ::GetRawInputBuffer(pData, pcbSize, cbSizeHeader);
} else {
HWND hwndTarget = fWindow; //fParent->winId();
size_t cbDataSize=0;
UINT nCount=0;
PRAWINPUT pri = pData;
MSG msg;
while (PeekMessage(&msg, hwndTarget, WM_INPUT, WM_INPUT, PM_NOREMOVE)) {
HRAWINPUT hRawInput = reinterpret_cast<HRAWINPUT>(msg.lParam);
size_t cbSize = *pcbSize - cbDataSize;
if (::GetRawInputData(hRawInput, RID_INPUT, pri, &cbSize, cbSizeHeader) == static_cast<UINT>(-1)) {
if (nCount==0) {
return static_cast<UINT>(-1);
} else {
break;
}
}
++nCount;
// Remove the message for the data just read
PeekMessage(&msg, hwndTarget, WM_INPUT, WM_INPUT, PM_REMOVE);
pri = NEXTRAWINPUTBLOCK(pri);
cbDataSize = reinterpret_cast<ULONG_PTR>(pri) - reinterpret_cast<ULONG_PTR>(pData);
if (cbDataSize >= *pcbSize) {
cbDataSize = *pcbSize;
break;
}
}
return nCount;
}
#endif
}
/*!
Process the raw input device data
On3dmouseInput() does all the preprocessing of the rawinput device data before
finally calling the Move3d method.
*/
void Mouse3DInput::On3dmouseInput()
{
// Don't do any data processing in background
bool bIsForeground = (::GetActiveWindow() != NULL);
if (!bIsForeground) {
// set all cached data to zero so that a zero event is seen and the cached data deleted
for (std::map<HANDLE, TInputData>::iterator it = fDevice2Data.begin(); it != fDevice2Data.end(); it++) {
it->second.fAxes.assign(6, .0);
it->second.fIsDirty = true;
}
}
DWORD dwNow = ::GetTickCount(); // Current time;
DWORD dwElapsedTime; // Elapsed time since we were last here
if (0 == fLast3dmouseInputTime) {
dwElapsedTime = 10; // System timer resolution
} else {
dwElapsedTime = dwNow - fLast3dmouseInputTime;
if (fLast3dmouseInputTime > dwNow) {
dwElapsedTime = ~dwElapsedTime+1;
}
if (dwElapsedTime<1) {
dwElapsedTime=1;
} else if (dwElapsedTime > 500) {
// Check for wild numbers because the device was removed while sending data
dwElapsedTime = 10;
}
}
#if _TRACE_3DINPUT_PERIOD
qDebug("On3DmouseInput() period is %dms\n", dwElapsedTime);
#endif
float mouseData2Rotation = k3dmouseAngularVelocity;
// v = w * r, we don't know r yet so lets assume r=1.)
float mouseData2PanZoom = k3dmouseAngularVelocity;
// Grab the I3dmouseParam interface
I3dMouseParam& i3dmouseParam = f3dMouseParams;
// Take a look at the users preferred speed setting and adjust the sensitivity accordingly
I3dMouseSensor::ESpeed speedSetting = i3dmouseParam.GetSpeed();
// See "Programming for the 3D Mouse", Section 5.1.3
float speed = (speedSetting == I3dMouseSensor::kLowSpeed ? 0.25f : speedSetting == I3dMouseSensor::kHighSpeed ? 4.f : 1.f);
// Multiplying by the following will convert the 3d mouse data to real world units
mouseData2PanZoom *= speed;
mouseData2Rotation *= speed;
std::map<HANDLE, TInputData>::iterator iterator=fDevice2Data.begin();
while (iterator != fDevice2Data.end()) {
// If we have not received data for a while send a zero event
if ((--(iterator->second.fTimeToLive)) == 0) {
iterator->second.fAxes.assign(6, .0);
} else if (/*!t_bPoll3dmouse &&*/ !iterator->second.fIsDirty) {
// If we are not polling then only handle the data that was actually received
++iterator;
continue;
}
iterator->second.fIsDirty=false;
// get a copy of the device
HANDLE hdevice = iterator->first;
// get a copy of the motion vectors and apply the user filters
std::vector<float> motionData = iterator->second.fAxes;
// apply the user filters
// Pan Zoom filter
// See "Programming for the 3D Mouse", Section 5.1.2
if (!i3dmouseParam.IsPanZoom()) {
// Pan zoom is switched off so set the translation vector values to zero
motionData[0] = motionData[1] = motionData[2] = 0.;
}
// Rotate filter
// See "Programming for the 3D Mouse", Section 5.1.1
if (!i3dmouseParam.IsRotate()) {
// Rotate is switched off so set the rotation vector values to zero
motionData[3] = motionData[4] = motionData[5] = 0.;
}
// convert the translation vector into physical data
for (int axis = 0; axis < 3; axis++) {
motionData[axis] *= mouseData2PanZoom;
}
// convert the directed Rotate vector into physical data
// See "Programming for the 3D Mouse", Section 7.2.2
for (int axis = 3; axis < 6; axis++) {
motionData[axis] *= mouseData2Rotation;
}
// Now that the data has had the filters and sensitivty settings applied
// calculate the displacements since the last view update
for (int axis = 0; axis < 6; axis++) {
motionData[axis] *= dwElapsedTime;
}
// Now a bit of book keeping before passing on the data
if (iterator->second.IsZero()) {
iterator = fDevice2Data.erase(iterator);
} else {
++iterator;
}
// Work out which will be the next device
HANDLE hNextDevice = 0;
if (iterator != fDevice2Data.end()) {
hNextDevice = iterator->first;
}
// Pass the 3dmouse input to the view controller
Move3d(hdevice, motionData);
// Because we don't know what happened in the previous call, the cache might have
// changed so reload the iterator
iterator = fDevice2Data.find(hNextDevice);
}
if (!fDevice2Data.empty()) {
fLast3dmouseInputTime = dwNow;
} else {
fLast3dmouseInputTime = 0;
}
}
/*!
Called when new raw input data is available
*/
void Mouse3DInput::OnRawInput(UINT nInputCode, HRAWINPUT hRawInput)
{
const size_t cbSizeOfBuffer=1024;
BYTE pBuffer[cbSizeOfBuffer];
PRAWINPUT pRawInput = reinterpret_cast<PRAWINPUT>(pBuffer);
UINT cbSize = cbSizeOfBuffer;
if (::GetRawInputData(hRawInput, RID_INPUT, pRawInput, &cbSize, sizeof(RAWINPUTHEADER)) == static_cast<UINT>(-1)) {
return;
}
bool b3dmouseInput = TranslateRawInputData(nInputCode, pRawInput);
::DefRawInputProc(&pRawInput, 1, sizeof(RAWINPUTHEADER));
// Check for any buffered messages
cbSize = cbSizeOfBuffer;
UINT nCount = this->GetRawInputBuffer(pRawInput, &cbSize, sizeof(RAWINPUTHEADER));
if (nCount == (UINT)-1) {
qDebug ("GetRawInputBuffer returned error %d\n", GetLastError());
}
while (nCount>0 && nCount != static_cast<UINT>(-1)) {
PRAWINPUT pri = pRawInput;
UINT nInput;
for (nInput=0; nInput<nCount; ++nInput) {
b3dmouseInput |= TranslateRawInputData(nInputCode, pri);
// clean the buffer
::DefRawInputProc(&pri, 1, sizeof(RAWINPUTHEADER));
pri = NEXTRAWINPUTBLOCK(pri);
}
cbSize = cbSizeOfBuffer;
nCount = this->GetRawInputBuffer(pRawInput, &cbSize, sizeof(RAWINPUTHEADER));
}
// If we have mouse input data for the app then tell tha app about it
if (b3dmouseInput) {
On3dmouseInput();
}
}
bool Mouse3DInput::TranslateRawInputData(UINT nInputCode, PRAWINPUT pRawInput)
{
bool bIsForeground = (nInputCode == RIM_INPUT);
#if _TRACE_RI_TYPE
qDebug("Rawinput.header.dwType=0x%x\n", pRawInput->header.dwType);
#endif
// We are not interested in keyboard or mouse data received via raw input
if (pRawInput->header.dwType != RIM_TYPEHID) return false;
#if _TRACE_RIDI_DEVICENAME
UINT dwSize=0;
if (::GetRawInputDeviceInfo(pRawInput->header.hDevice, RIDI_DEVICENAME, NULL, &dwSize) == 0) {
std::vector<wchar_t> szDeviceName(dwSize+1);
if (::GetRawInputDeviceInfo(pRawInput->header.hDevice, RIDI_DEVICENAME, &szDeviceName[0], &dwSize) >0) {
qDebug("Device Name = %s\nDevice handle = 0x%x\n", &szDeviceName[0], pRawInput->header.hDevice);
}
}
#endif
RID_DEVICE_INFO sRidDeviceInfo;
sRidDeviceInfo.cbSize = sizeof(RID_DEVICE_INFO);
UINT cbSize = sizeof(RID_DEVICE_INFO);
if (::GetRawInputDeviceInfo(pRawInput->header.hDevice, RIDI_DEVICEINFO, &sRidDeviceInfo, &cbSize) == cbSize) {
#if _TRACE_RIDI_DEVICEINFO
switch (sRidDeviceInfo.dwType) {
case RIM_TYPEMOUSE:
qDebug("\tsRidDeviceInfo.dwType=RIM_TYPEMOUSE\n");
break;
case RIM_TYPEKEYBOARD:
qDebug("\tsRidDeviceInfo.dwType=RIM_TYPEKEYBOARD\n");
break;
case RIM_TYPEHID:
qDebug("\tsRidDeviceInfo.dwType=RIM_TYPEHID\n");
qDebug("\tVendor=0x%x\n\tProduct=0x%x\n\tUsagePage=0x%x\n\tUsage=0x%x\n",
sRidDeviceInfo.hid.dwVendorId,
sRidDeviceInfo.hid.dwProductId,
sRidDeviceInfo.hid.usUsagePage,
sRidDeviceInfo.hid.usUsage);
break;
}
#endif
if (sRidDeviceInfo.hid.dwVendorId == LOGITECH_VENDOR_ID) {
if (pRawInput->data.hid.bRawData[0] == 0x01) { // Translation vector
TInputData& deviceData = fDevice2Data[pRawInput->header.hDevice];
deviceData.fTimeToLive = kTimeToLive;
if (bIsForeground) {
short* pnRawData = reinterpret_cast<short*>(&pRawInput->data.hid.bRawData[1]);
// Cache the pan zoom data
deviceData.fAxes[0] = static_cast<float>(pnRawData[0]);
deviceData.fAxes[1] = static_cast<float>(pnRawData[1]);
deviceData.fAxes[2] = static_cast<float>(pnRawData[2]);
#if _TRACE_RI_RAWDATA
qDebug("Pan/Zoom RI Data =\t0x%x,\t0x%x,\t0x%x\n",
pnRawData[0], pnRawData[1], pnRawData[2]);
#endif
if (pRawInput->data.hid.dwSizeHid >= 13) {// Highspeed package
// Cache the rotation data
deviceData.fAxes[3] = static_cast<float>(pnRawData[3]);
deviceData.fAxes[4] = static_cast<float>(pnRawData[4]);
deviceData.fAxes[5] = static_cast<float>(pnRawData[5]);
deviceData.fIsDirty = true;
#if _TRACE_RI_RAWDATA
qDebug("Rotation RI Data =\t0x%x,\t0x%x,\t0x%x\n",
pnRawData[3], pnRawData[4], pnRawData[5]);
#endif
return true;
}
} else { // Zero out the data if the app is not in forground
deviceData.fAxes.assign(6, 0.f);
}
} else if (pRawInput->data.hid.bRawData[0] == 0x02) { // Rotation vector
// If we are not in foreground do nothing
// The rotation vector was zeroed out with the translation vector in the previous message
if (bIsForeground) {
TInputData& deviceData = fDevice2Data[pRawInput->header.hDevice];
deviceData.fTimeToLive = kTimeToLive;
short* pnRawData = reinterpret_cast<short*>(&pRawInput->data.hid.bRawData[1]);
// Cache the rotation data
deviceData.fAxes[3] = static_cast<float>(pnRawData[0]);
deviceData.fAxes[4] = static_cast<float>(pnRawData[1]);
deviceData.fAxes[5] = static_cast<float>(pnRawData[2]);
deviceData.fIsDirty = true;
#if _TRACE_RI_RAWDATA
qDebug("Rotation RI Data =\t0x%x,\t0x%x,\t0x%x\n",
pnRawData[0], pnRawData[1], pnRawData[2]);
#endif
return true;
}
} else if (pRawInput->data.hid.bRawData[0] == 0x03) { // Keystate change
// this is a package that contains 3d mouse keystate information
// bit0=key1, bit=key2 etc.
unsigned long dwKeystate = *reinterpret_cast<unsigned long*>(&pRawInput->data.hid.bRawData[1]);
#if _TRACE_RI_RAWDATA
qDebug("ButtonData =0x%x\n", dwKeystate);
#endif
// Log the keystate changes
unsigned long dwOldKeystate = fDevice2Keystate[pRawInput->header.hDevice];
if (dwKeystate != 0) {
fDevice2Keystate[pRawInput->header.hDevice] = dwKeystate;
} else {
fDevice2Keystate.erase(pRawInput->header.hDevice);
}
// Only call the keystate change handlers if the app is in foreground
if (bIsForeground) {
unsigned long dwChange = dwKeystate ^ dwOldKeystate;
for (int nKeycode=1; nKeycode<33; nKeycode++) {
if (dwChange & 0x01) {
int nVirtualKeyCode = HidToVirtualKey(sRidDeviceInfo.hid.dwProductId, nKeycode);
if (nVirtualKeyCode) {
if (dwKeystate&0x01) {
On3dmouseKeyDown(pRawInput->header.hDevice, nVirtualKeyCode);
} else {
On3dmouseKeyUp(pRawInput->header.hDevice, nVirtualKeyCode);
}
}
}
dwChange >>=1;
dwKeystate >>=1;
}
}
}
}
}
return false;
}
#ifndef T3DMOUSE_INPUT_H
#define T3DMOUSE_INPUT_H
#include "MouseParameters.h"
#include <QWidget>
#include <vector>
#include <map>
#ifndef _WIN32_WINNT
#define _WIN32_WINNT 0x0501 //target at least windows XP
#endif
#include <windows.h>
/*
A class for connecting to and receiving data from a 3D Connexion 3D mouse
This helper class manages the connection to a 3D mouse, collecting WM_INPUT
messages from Windows and converting the data into 3D motion data.
This class is based on the SDK from 3D Connexion but is modified to work with Qt.
It is Windows only since it uses the WM_INPUT messages from windows directly
rather than Qt events.
Note that it needs to be compiled with _WIN32_WINNT defined as 0x0501 (windows XP)
or later because the raw input API was added in Windows XP. This also means that
Qt needs to be compiled with this enabled otherwise the QEventDispatcherWin32 blocks
in processEvents because the raw input messages do not cause the thread to be woken if
Qt is compiled for Win 2000 targets.
*/
class Mouse3DInput : public QObject
{
Q_OBJECT
public:
Mouse3DInput(QWidget* widget);
~Mouse3DInput();
static bool Is3dmouseAttached();
I3dMouseParam& MouseParams();
const I3dMouseParam& MouseParams() const;
virtual void Move3d(HANDLE device, std::vector<float>& motionData);
virtual void On3dmouseKeyDown(HANDLE device, int virtualKeyCode);
virtual void On3dmouseKeyUp(HANDLE device, int virtualKeyCode);
signals:
void Move3d(std::vector<float>& motionData);
void On3dmouseKeyDown(int virtualKeyCode);
void On3dmouseKeyUp(int virtualKeyCode);
private:
bool InitializeRawInput(HWND hwndTarget);
static bool RawInputEventFilter(void* msg, long* result);
void OnRawInput(UINT nInputCode, HRAWINPUT hRawInput);
UINT GetRawInputBuffer(PRAWINPUT pData, PUINT pcbSize, UINT cbSizeHeader);
bool TranslateRawInputData(UINT nInputCode, PRAWINPUT pRawInput);
void On3dmouseInput();
class TInputData
{
public:
TInputData() : fAxes(6) {}
bool IsZero() {
return (0.==fAxes[0] && 0.==fAxes[1] && 0.==fAxes[2] &&
0.==fAxes[3] && 0.==fAxes[4] && 0.==fAxes[5]);
}
int fTimeToLive; // For telling if the device was unplugged while sending data
bool fIsDirty;
std::vector<float> fAxes;
};
HWND fWindow;
// Data cache to handle multiple rawinput devices
std::map< HANDLE, TInputData> fDevice2Data;
std::map< HANDLE, unsigned long> fDevice2Keystate;
// 3dmouse parameters
MouseParameters f3dMouseParams; // Rotate, Pan Zoom etc.
// use to calculate distance traveled since last event
DWORD fLast3dmouseInputTime;
};
#endif
#include "MouseParameters.h"
MouseParameters::MouseParameters(): fNavigation(kObjectMode)
, fPivot(kAutoPivot)
, fPivotVisibility(kShowPivot)
, fIsLockHorizon(true)
, fIsPanZoom(true)
, fIsRotate(true)
, fSpeed(kLowSpeed)
{
}
MouseParameters::~MouseParameters()
{
}
bool MouseParameters::IsPanZoom() const
{
return fIsPanZoom;
}
bool MouseParameters::IsRotate() const
{
return fIsRotate;
}
MouseParameters::ESpeed MouseParameters::GetSpeed() const
{
return fSpeed;
}
void MouseParameters::SetPanZoom(bool isPanZoom)
{
fIsPanZoom=isPanZoom;
}
void MouseParameters::SetRotate(bool isRotate)
{
fIsRotate=isRotate;
}
void MouseParameters::SetSpeed(ESpeed speed)
{
fSpeed=speed;
}
MouseParameters::ENavigation MouseParameters::GetNavigationMode() const
{
return fNavigation;
}
MouseParameters::EPivot MouseParameters::GetPivotMode() const
{
return fPivot;
}
MouseParameters::EPivotVisibility MouseParameters::GetPivotVisibility() const
{
return fPivotVisibility;
}
bool MouseParameters::IsLockHorizon() const
{
return fIsLockHorizon;
}
void MouseParameters::SetLockHorizon(bool bOn)
{
fIsLockHorizon=bOn;
}
void MouseParameters::SetNavigationMode(ENavigation navigation)
{
fNavigation=navigation;
}
void MouseParameters::SetPivotMode(EPivot pivot)
{
if (fPivot!=kManualPivot || pivot!=kAutoPivotOverride)
fPivot = pivot;
}
void MouseParameters::SetPivotVisibility(EPivotVisibility visibility)
{
fPivotVisibility = visibility;
}
#ifndef T3D_MOUSE_PARAMS_H
#define T3D_MOUSE_PARAMS_H
#include "I3dMouseParams.h"
class MouseParameters : public I3dMouseParam
{
public:
MouseParameters();
~MouseParameters();
// I3dmouseSensor interface
bool IsPanZoom() const;
bool IsRotate() const;
ESpeed GetSpeed() const;
void SetPanZoom(bool isPanZoom);
void SetRotate(bool isRotate);
void SetSpeed(ESpeed speed);
// I3dmouseNavigation interface
ENavigation GetNavigationMode() const;
EPivot GetPivotMode() const;
EPivotVisibility GetPivotVisibility() const;
bool IsLockHorizon() const;
void SetLockHorizon(bool bOn);
void SetNavigationMode(ENavigation navigation);
void SetPivotMode(EPivot pivot);
void SetPivotVisibility(EPivotVisibility visibility);
private:
MouseParameters (const MouseParameters&);
const MouseParameters& operator =(const MouseParameters&);
ENavigation fNavigation;
EPivot fPivot;
EPivotVisibility fPivotVisibility;
bool fIsLockHorizon;
bool fIsPanZoom;
bool fIsRotate;
ESpeed fSpeed;
};
#endif
......@@ -624,3 +624,36 @@ win32-msvc2008|win32-msvc2010|linux {
LIBS += -Llibs/thirdParty/libxbee/lib \
-llibxbee
}
###################################################################
#### --- 3DConnexion 3d Mice support (e.g. spacenavigator) --- ####
###################################################################
# xdrvlib only supported by linux (theoretical all X11) systems
# You have to install the official 3DxWare driver for linux to use 3D mouse support on linux systems!
linux-g++|linux-g++-64{
exists(/usr/local/lib/libxdrvlib.so){
message("Including support for Magellan 3DxWare for linux system.")
SOURCES += src/input/Mouse6dofInput.cpp
HEADERS += src/input/Mouse6dofInput.h
LIBS += -L/usr/local/lib/ -lxdrvlib
INCLUDEPATH *= /usr/local/include
DEFINES += MOUSE_ENABLED_LINUX \
ParameterCheck # Hack: Has to be defined for magellan usage
}
}
# Support for Windows systems
# You have to install the official 3DxWare driver for Windows to use the 3D mouse support on Windows systems!
win32-msvc2008|win32-msvc2010 {
message("Including support for 3DxWare for Windows system.")
SOURCES += libs/thirdParty/3DMouse/win/MouseParameters.cpp \
libs/thirdParty/3DMouse/win/Mouse3DInput.cpp \
src/input/Mouse6dofInput.cpp
HEADERS += libs/thirdParty/3DMouse/win/I3dMouseParams.h \
libs/thirdParty/3DMouse/win/MouseParameters.h \
libs/thirdParty/3DMouse/win/Mouse3DInput.h \
src/input/Mouse6dofInput.h
INCLUDEPATH += libs/thirdParty/3DMouse/win
DEFINES += MOUSE_ENABLED_WIN
}
/**
* @file
* @brief 3dConnexion 3dMouse interface for QGroundControl
*
* @author Matthias Krebs <makrebs@student.ethz.ch>
*
*/
#include "Mouse6dofInput.h"
#include "UAS.h"
#include "UASManager.h"
#include "QMessageBox"
#ifdef MOUSE_ENABLED_LINUX
#include <QX11Info>
#include <X11/Xlib.h>
#ifdef Success
#undef Success // Eigen library doesn't work if Success is defined
#endif //Success
extern "C"
{
#include "xdrvlib.h"
}
#endif // MOUSE_ENABLED_LINUX
#ifdef MOUSE_ENABLED_WIN
Mouse6dofInput::Mouse6dofInput(Mouse3DInput* mouseInput) :
mouse3DMax(0.075), // TODO: check maximum value fot plugged device
uas(NULL),
done(false),
mouseActive(false),
translationActive(true),
rotationActive(true),
xValue(0.0),
yValue(0.0),
zValue(0.0),
aValue(0.0),
bValue(0.0),
cValue(0.0)
{
connect(UASManager::instance(), SIGNAL(activeUASSet(UASInterface*)), this, SLOT(setActiveUAS(UASInterface*)));
// Connect 3DxWare SDK MotionEvent
connect(mouseInput, SIGNAL(Move3d(std::vector<float>&)), this, SLOT(motion3DMouse(std::vector<float>&)));
connect(mouseInput, SIGNAL(On3dmouseKeyDown(int)), this, SLOT(button3DMouseDown(int)));
//connect(mouseInput, SIGNAL(On3dmouseKeyUp(int)), this, SLOT(FUNCTION(int)));
}
#endif //MOUSE_ENABLED_WIN
#ifdef MOUSE_ENABLED_LINUX
Mouse6dofInput::Mouse6dofInput(QWidget* parent) :
mouse3DMax(350.0), // TODO: check maximum value fot plugged device
uas(NULL),
done(false),
mouseActive(false),
translationActive(true),
rotationActive(true),
xValue(0.0),
yValue(0.0),
zValue(0.0),
aValue(0.0),
bValue(0.0),
cValue(0.0)
{
connect(UASManager::instance(), SIGNAL(activeUASSet(UASInterface*)), this, SLOT(setActiveUAS(UASInterface*)));
if (!mouseActive)
{
// // man visudo --> then you can omit giving password (success not guarantied..)
// qDebug() << "Starting 3DxWare Daemon for 3dConnexion 3dMouse";
// QString processProgramm = "gksudo";
// QStringList processArguments;
// processArguments << "/etc/3DxWare/daemon/3dxsrv -d usb";
// process3dxDaemon = new QProcess();
// process3dxDaemon->start(processProgramm, processArguments);
// // process3dxDaemon->waitForFinished();
// // {
// // qDebug() << "... continuing without 3DxWare. May not be initialized properly!";
// // qDebug() << "Try in terminal as user root:" << processArguments.last();
// // }
Display *display = QX11Info::display();
if(!display)
{
qDebug() << "Cannot open display!" << endl;
}
if ( !MagellanInit( display, parent->winId() ) )
{
QMessageBox msgBox;
msgBox.setIcon(QMessageBox::Information);
msgBox.setText(tr("No 3DxWare driver is running."));
msgBox.setInformativeText(tr("Enter in Terminal 'sudo /etc/3DxWare/daemon/3dxsrv -d usb' and then restart QGroundControl."));
msgBox.setStandardButtons(QMessageBox::Ok);
msgBox.setDefaultButton(QMessageBox::Ok);
msgBox.exec();
qDebug() << "No 3DxWare driver is running!";
return;
}
else
{
qDebug() << "Initialized 3dMouse";
mouseActive = true;
}
}
else
{
qDebug() << "3dMouse already initialized..";
}
}
#endif //MOUSE_ENABLED_LINUX
Mouse6dofInput::~Mouse6dofInput()
{
done = true;
}
void Mouse6dofInput::setActiveUAS(UASInterface* uas)
{
// Only connect / disconnect is the UAS is of a controllable UAS class
UAS* tmp = 0;
if (this->uas)
{
tmp = dynamic_cast<UAS*>(this->uas);
if(tmp)
{
disconnect(this, SIGNAL(mouse6dofChanged(double,double,double,double,double,double)), tmp, SLOT(setManual6DOFControlCommands(double,double,double,double,double,double)));
// Todo: disconnect button mapping
}
}
this->uas = uas;
tmp = dynamic_cast<UAS*>(this->uas);
if(tmp) {
connect(this, SIGNAL(mouse6dofChanged(double,double,double,double,double,double)), tmp, SLOT(setManual6DOFControlCommands(double,double,double,double,double,double)));
// Todo: connect button mapping
}
if (!isRunning())
{
start();
}
}
void Mouse6dofInput::init()
{
// Make sure active UAS is set
setActiveUAS(UASManager::instance()->getActiveUAS());
}
void Mouse6dofInput::run()
{
init();
forever
{
if (done)
{
done = false;
exit();
}
if (mouseActive)
{
// Bound x value
if (xValue > 1.0) xValue = 1.0;
if (xValue < -1.0) xValue = -1.0;
// Bound x value
if (yValue > 1.0) yValue = 1.0;
if (yValue < -1.0) yValue = -1.0;
// Bound x value
if (zValue > 1.0) zValue = 1.0;
if (zValue < -1.0) zValue = -1.0;
// Bound x value
if (aValue > 1.0) aValue = 1.0;
if (aValue < -1.0) aValue = -1.0;
// Bound x value
if (bValue > 1.0) bValue = 1.0;
if (bValue < -1.0) bValue = -1.0;
// Bound x value
if (cValue > 1.0) cValue = 1.0;
if (cValue < -1.0) cValue = -1.0;
emit mouse6dofChanged(xValue, yValue, zValue, aValue, bValue, cValue);
}
// Sleep, update rate of 3d mouse is approx. 50 Hz (1000 ms / 50 = 20 ms)
QGC::SLEEP::msleep(20);
}
}
#ifdef MOUSE_ENABLED_WIN
void Mouse6dofInput::motion3DMouse(std::vector<float> &motionData)
{
if (motionData.size() < 6) return;
mouseActive = true;
if (translationActive)
{
xValue = (double)1.0e2f*motionData[ 1 ] / mouse3DMax;
yValue = (double)1.0e2f*motionData[ 0 ] / mouse3DMax;
zValue = (double)1.0e2f*motionData[ 2 ] / mouse3DMax;
}else{
xValue = 0;
yValue = 0;
zValue = 0;
}
if (rotationActive)
{
aValue = (double)1.0e2f*motionData[ 4 ] / mouse3DMax;
bValue = (double)1.0e2f*motionData[ 3 ] / mouse3DMax;
cValue = (double)1.0e2f*motionData[ 5 ] / mouse3DMax;
}else{
aValue = 0;
bValue = 0;
cValue = 0;
}
//qDebug() << "NEW 3D MOUSE VALUES -- X" << xValue << " -- Y" << yValue << " -- Z" << zValue << " -- A" << aValue << " -- B" << bValue << " -- C" << cValue;
}
#endif //MOUSE_ENABLED_WIN
#ifdef MOUSE_ENABLED_WIN
void Mouse6dofInput::button3DMouseDown(int button)
{
switch(button)
{
case 1:
{
rotationActive = !rotationActive;
emit mouseRotationActiveChanged(rotationActive);
qDebug() << "Changed 3DMouse Rotation to " << (bool)rotationActive;
break;
}
case 2:
{
translationActive = !translationActive;
emit mouseTranslationActiveChanged(translationActive);
qDebug() << "Changed 3DMouse Translation to" << (bool)translationActive;
break;
}
default:
break;
}
}
#endif //MOUSE_ENABLED_WIN
#ifdef MOUSE_ENABLED_LINUX
void Mouse6dofInput::handleX11Event(XEvent *event)
{
//qDebug("XEvent occured...");
if (!mouseActive)
{
qDebug() << "3dMouse not initialized. Cancelled handling X11event for 3dMouse";
return;
}
MagellanFloatEvent MagellanEvent;
Display *display = QX11Info::display();
if(!display)
{
qDebug() << "Cannot open display!" << endl;
}
switch (event->type)
{
case ClientMessage:
switch( MagellanTranslateEvent( display, event, &MagellanEvent, 1.0, 1.0 ) )
{
case MagellanInputMotionEvent :
MagellanRemoveMotionEvents( display );
for (int i = 0; i < 6; i++) { // Saturation
MagellanEvent.MagellanData[i] = (abs(MagellanEvent.MagellanData[i]) < mouse3DMax) ? MagellanEvent.MagellanData[i] : (mouse3DMax*MagellanEvent.MagellanData[i]/abs(MagellanEvent.MagellanData[i]));
}
// Check whether translational motions are enabled
if (translationActive)
{
xValue = MagellanEvent.MagellanData[ MagellanZ ] / mouse3DMax;
yValue = MagellanEvent.MagellanData[ MagellanX ] / mouse3DMax;
zValue = - MagellanEvent.MagellanData[ MagellanY ] / mouse3DMax;
}else{
xValue = 0;
yValue = 0;
zValue = 0;
}
// Check whether rotational motions are enabled
if (rotationActive)
{
aValue = MagellanEvent.MagellanData[ MagellanC ] / mouse3DMax;
bValue = MagellanEvent.MagellanData[ MagellanA ] / mouse3DMax;
cValue = - MagellanEvent.MagellanData[ MagellanB ] / mouse3DMax;
}else{
aValue = 0;
bValue = 0;
cValue = 0;
}
//qDebug() << "NEW 3D MOUSE VALUES -- X" << xValue << " -- Y" << yValue << " -- Z" << zValue << " -- A" << aValue << " -- B" << bValue << " -- C" << cValue;
break;
case MagellanInputButtonPressEvent :
qDebug() << "MagellanInputButtonPressEvent called with button " << MagellanEvent.MagellanButton;
switch (MagellanEvent.MagellanButton)
{
case 1:
{
rotationActive = !rotationActive;
emit mouseRotationActiveChanged(rotationActive);
qDebug() << "Changed 3DMouse Rotation to " << (bool)rotationActive;
break;
}
case 2:
{
translationActive = !translationActive;
emit mouseTranslationActiveChanged(translationActive);
qDebug() << "Changed 3DMouse Translation to" << (bool)translationActive;
break;
}
default:
break;
}
default:
break;
}
}
}
#endif //MOUSE_ENABLED_LINUX
/**
* @file
* @brief Definition of 3dConnexion 3dMouse interface for QGroundControl
*
* @author Matthias Krebs <makrebs@student.ethz.ch>
*
*/
#ifndef MOUSE6DOFINPUT_H
#define MOUSE6DOFINPUT_H
#include <QThread>
#ifdef MOUSE_ENABLED_WIN
#include "Mouse3DInput.h"
#endif //MOUSE_ENABLED_WIN
#include "UASInterface.h"
class Mouse6dofInput : public QThread
{
Q_OBJECT
public:
#ifdef MOUSE_ENABLED_WIN
Mouse6dofInput(Mouse3DInput* mouseInput);
#endif //MOUSE_ENABLED_WIN
#ifdef MOUSE_ENABLED_LINUX
Mouse6dofInput(QWidget* parent);
#endif //MOUSE_ENABLED_LINUX
~Mouse6dofInput();
void run();
const double mouse3DMax;
protected:
void init();
UASInterface* uas;
bool done;
bool mouseActive;
bool translationActive;
bool rotationActive;
double xValue;
double yValue;
double zValue;
double aValue;
double bValue;
double cValue;
signals:
/**
* @brief Input of the 3d mouse has changed
*
* @param x Input x direction, range [-1, 1]
* @param y Input y direction, range [-1, 1]
* @param z Input z direction, range [-1, 1]
* @param a Input x rotation, range [-1, 1]
* @param b Input y rotation, range [-1, 1]
* @param c Input z rotation, range [-1, 1]
*/
void mouse6dofChanged(double x, double y, double z, double a, double b, double c);
/**
* @brief Activity of translational 3DMouse inputs changed
* @param translationEnable, true: translational inputs active; false: translational inputs ingored
*/
void mouseTranslationActiveChanged(bool translationEnable);
/**
* @brief Activity of rotational 3DMouse inputs changed
* @param rotationEnable, true: rotational inputs active; false: rotational inputs ingored
*/
void mouseRotationActiveChanged(bool rotationEnable);
public slots:
void setActiveUAS(UASInterface* uas);
#ifdef MOUSE_ENABLED_WIN
/** @brief Get a motion input from 3DMouse */
void motion3DMouse(std::vector<float> &motionData);
/** @brief Get a button input from 3DMouse */
void button3DMouseDown(int button);
#endif //MOUSE_ENABLED_WIN
#ifdef MOUSE_ENABLED_LINUX
/** @brief Get an XEvent to check it for an 3DMouse event (motion or button) */
void handleX11Event(XEvent* event);
#endif //MOUSE_ENABLED_LINUX
};
#endif // MOUSE6DOFINPUT_H
......@@ -32,6 +32,8 @@ ArduPilotMegaMAV::ArduPilotMegaMAV(MAVLinkProtocol* mavlink, int id) :
UAS(mavlink, id)//,
// place other initializers here
{
// Ask for all streams at 4 Hz
enableAllDataTransmission(4);
}
/**
......
......@@ -2454,7 +2454,25 @@ void UAS::setManualControlCommands(double roll, double pitch, double yaw, double
}
else
{
qDebug() << "JOYSTICK/MANUAL CONTROL: IGNORING COMMANDS: Set mode to MANUAL to send joystick commands first";
//qDebug() << "JOYSTICK/MANUAL CONTROL: IGNORING COMMANDS: Set mode to MANUAL to send joystick commands first";
}
}
void UAS::setManual6DOFControlCommands(double x, double y, double z, double roll, double pitch, double yaw)
{
// If system has manual inputs enabled and is armed
if(((mode & MAV_MODE_FLAG_DECODE_POSITION_MANUAL) && (mode & MAV_MODE_FLAG_DECODE_POSITION_SAFETY)) || (mode & MAV_MODE_FLAG_HIL_ENABLED))
{
mavlink_message_t message;
mavlink_msg_setpoint_6dof_pack(mavlink->getSystemId(), mavlink->getComponentId(), &message, this->uasId, (float)x, (float)y, (float)z, (float)roll, (float)pitch, (float)yaw);
sendMessage(message);
qDebug() << __FILE__ << __LINE__ << ": SENT 6DOF CONTROL MESSAGE: x" << x << " y: " << y << " z: " << z << " roll: " << roll << " pitch: " << pitch << " yaw: " << yaw;
//emit attitudeThrustSetPointChanged(this, roll, pitch, yaw, thrust, QGC::groundTimeMilliseconds());
}
else
{
qDebug() << "3DMOUSE/MANUAL CONTROL: IGNORING COMMANDS: Set mode to MANUAL to send 3DMouse commands first";
}
}
......
......@@ -573,6 +573,9 @@ public slots:
/** @brief Receive a button pressed event from an input device, e.g. joystick */
void receiveButton(int buttonIndex);
/** @brief Set the values for the 6dof manual control of the vehicle */
void setManual6DOFControlCommands(double x, double y, double z, double roll, double pitch, double yaw);
/** @brief Add a link associated with this robot */
void addLink(LinkInterface* link);
/** @brief Remove a link associated with this robot */
......
......@@ -475,6 +475,7 @@ signals:
void imageDataReceived(int imgid, const unsigned char* imageData, int length, int startIndex);
/** @brief Emit the new system type */
void systemTypeSet(UASInterface* uas, unsigned int type);
/** @brief Attitude control enabled/disabled */
void attitudeControlEnabled(bool enabled);
/** @brief Position 2D control enabled/disabled */
......@@ -483,6 +484,30 @@ signals:
void positionZControlEnabled(bool enabled);
/** @brief Heading control enabled/disabled */
void positionYawControlEnabled(bool enabled);
/** @brief Optical flow status changed */
void opticalFlowStatusChanged(bool supported, bool enabled, bool ok);
/** @brief Vision based localization status changed */
void visionLocalizationStatusChanged(bool supported, bool enabled, bool ok);
/** @brief Infrared / Ultrasound status changed */
void distanceSensorStatusChanged(bool supported, bool enabled, bool ok);
/** @brief Gyroscope status changed */
void gyroStatusChanged(bool supported, bool enabled, bool ok);
/** @brief Accelerometer status changed */
void accelStatusChanged(bool supported, bool enabled, bool ok);
/** @brief Magnetometer status changed */
void magSensorStatusChanged(bool supported, bool enabled, bool ok);
/** @brief Barometer status changed */
void baroStatusChanged(bool supported, bool enabled, bool ok);
/** @brief Differential pressure / airspeed status changed */
void airspeedStatusChanged(bool supported, bool enabled, bool ok);
/** @brief Actuator status changed */
void actuatorStatusChanged(bool supported, bool enabled, bool ok);
/** @brief Laser scanner status changed */
void laserStatusChanged(bool supported, bool enabled, bool ok);
/** @brief Vicon / Leica Geotracker status changed */
void groundTruthSensorStatusChanged(bool supported, bool enabled, bool ok);
/** @brief Value of a remote control channel (raw) */
void remoteControlChannelRawChanged(int channelId, float raw);
/** @brief Value of a remote control channel (scaled)*/
......
......@@ -123,7 +123,34 @@ HSIDisplay::HSIDisplay(QWidget *parent) :
userSetPointSet(false),
userXYSetPointSet(false),
userZSetPointSet(false),
userYawSetPointSet(false)
userYawSetPointSet(false),
gyroKnown(false),
gyroON(false),
gyroOK(false),
accelKnown(false),
accelON(false),
accelOK(false),
magKnown(false),
magON(false),
magOK(false),
pressureKnown(false),
pressureON(false),
pressureOK(false),
diffPressureKnown(false),
diffPressureON(false),
diffPressureOK(false),
flowKnown(false),
flowON(false),
flowOK(false),
laserKnown(false),
laserON(false),
laserOK(false),
viconKnown(false),
viconON(false),
viconOK(false),
actuatorsKnown(false),
actuatorsON(false),
actuatorsOK(false)
{
refreshTimer->setInterval(updateInterval);
......@@ -845,6 +872,16 @@ void HSIDisplay::setActiveUAS(UASInterface* uas)
disconnect(this->uas, SIGNAL(gpsLocalizationChanged(UASInterface*,int)), this, SLOT(updateGpsLocalization(UASInterface*,int)));
disconnect(this->uas, SIGNAL(irUltraSoundLocalizationChanged(UASInterface*,int)), this, SLOT(updateInfraredUltrasoundLocalization(UASInterface*,int)));
disconnect(this->uas, SIGNAL(objectDetected(uint,int,int,QString,int,float,float)), this, SLOT(updateObjectPosition(uint,int,int,QString,int,float,float)));
disconnect(this->uas, SIGNAL(gyroStatusChanged(bool,bool,bool)), this, SLOT(updateGyroStatus(bool,bool,bool)));
disconnect(this->uas, SIGNAL(accelStatusChanged(bool,bool,bool)), this, SLOT(updateAccelStatus(bool,bool,bool)));
disconnect(this->uas, SIGNAL(magSensorStatusChanged(bool,bool,bool)), this, SLOT(updateMagSensorStatus(bool,bool,bool)));
disconnect(this->uas, SIGNAL(baroStatusChanged(bool,bool,bool)), this, SLOT(updateBaroStatus(bool,bool,bool)));
disconnect(this->uas, SIGNAL(airspeedStatusChanged(bool,bool,bool)), this, SLOT(updateAirspeedStatus(bool,bool,bool)));
disconnect(this->uas, SIGNAL(opticalFlowStatusChanged(bool,bool,bool)), this, SLOT(updateOpticalFlowStatus(bool,bool,bool)));
disconnect(this->uas, SIGNAL(laserStatusChanged(bool,bool,bool)), this, SLOT(updateLaserStatus(bool,bool,bool)));
disconnect(this->uas, SIGNAL(groundTruthSensorStatusChanged(bool,bool,bool)), this, SLOT(updateGroundTruthSensorStatus(bool,bool,bool)));
disconnect(this->uas, SIGNAL(actuatorStatusChanged(bool,bool,bool)), this, SLOT(updateActuatorStatus(bool,bool,bool)));
}
connect(uas, SIGNAL(gpsSatelliteStatusChanged(int,int,float,float,float,bool)), this, SLOT(updateSatellite(int,int,float,float,float,bool)));
......@@ -867,6 +904,16 @@ void HSIDisplay::setActiveUAS(UASInterface* uas)
connect(uas, SIGNAL(irUltraSoundLocalizationChanged(UASInterface*,int)), this, SLOT(updateInfraredUltrasoundLocalization(UASInterface*,int)));
connect(uas, SIGNAL(objectDetected(uint,int,int,QString,int,float,float)), this, SLOT(updateObjectPosition(uint,int,int,QString,int,float,float)));
connect(uas, SIGNAL(gyroStatusChanged(bool,bool,bool)), this, SLOT(updateGyroStatus(bool,bool,bool)));
connect(uas, SIGNAL(accelStatusChanged(bool,bool,bool)), this, SLOT(updateAccelStatus(bool,bool,bool)));
connect(uas, SIGNAL(magSensorStatusChanged(bool,bool,bool)), this, SLOT(updateMagSensorStatus(bool,bool,bool)));
connect(uas, SIGNAL(baroStatusChanged(bool,bool,bool)), this, SLOT(updateBaroStatus(bool,bool,bool)));
connect(uas, SIGNAL(airspeedStatusChanged(bool,bool,bool)), this, SLOT(updateAirspeedStatus(bool,bool,bool)));
connect(uas, SIGNAL(opticalFlowStatusChanged(bool,bool,bool)), this, SLOT(updateOpticalFlowStatus(bool,bool,bool)));
connect(uas, SIGNAL(laserStatusChanged(bool,bool,bool)), this, SLOT(updateLaserStatus(bool,bool,bool)));
connect(uas, SIGNAL(groundTruthSensorStatusChanged(bool,bool,bool)), this, SLOT(updateGroundTruthSensorStatus(bool,bool,bool)));
connect(uas, SIGNAL(actuatorStatusChanged(bool,bool,bool)), this, SLOT(updateActuatorStatus(bool,bool,bool)));
this->uas = uas;
resetMAVState();
......
......@@ -66,6 +66,83 @@ public slots:
void updateAttitudeControllerEnabled(bool enabled);
void updatePositionXYControllerEnabled(bool enabled);
void updatePositionZControllerEnabled(bool enabled);
/** @brief Optical flow status changed */
void updateOpticalFlowStatus(bool supported, bool enabled, bool ok) {
if (supported && enabled && ok) {
visionFix = true;
} else {
visionFix = false;
}
}
/** @brief Vision based localization status changed */
void updateVisionLocalizationStatus(bool supported, bool enabled, bool ok) {
if (enabled && ok) {
visionFix = true;
} else {
visionFix = false;
}
visionFixKnown = supported;
}
/** @brief Infrared / Ultrasound status changed */
void updateDistanceSensorStatus(bool supported, bool enabled, bool ok) {
if (enabled && ok) {
iruFix = true;
} else {
iruFix = false;
}
iruFixKnown = supported;
}
/** @brief Gyroscope status changed */
void updateGyroStatus(bool supported, bool enabled, bool ok) {
gyroKnown = supported;
gyroON = enabled;
gyroOK = ok;
}
/** @brief Accelerometer status changed */
void updateAccelStatus(bool supported, bool enabled, bool ok) {
accelKnown = supported;
accelON = enabled;
accelOK = ok;
}
/** @brief Magnetometer status changed */
void updateMagSensorStatus(bool supported, bool enabled, bool ok) {
magKnown = supported;
magON = enabled;
magOK = ok;
}
/** @brief Barometer status changed */
void updateBaroStatus(bool supported, bool enabled, bool ok) {
pressureKnown = supported;
pressureON = enabled;
pressureOK = ok;
}
/** @brief Differential pressure / airspeed status changed */
void updateAirspeedStatus(bool supported, bool enabled, bool ok) {
diffPressureKnown = supported;
diffPressureON = enabled;
diffPressureOK = ok;
}
/** @brief Actuator status changed */
void updateActuatorStatus(bool supported, bool enabled, bool ok) {
actuatorsKnown = supported;
actuatorsON = enabled;
actuatorsOK = ok;
}
/** @brief Laser scanner status changed */
void updateLaserStatus(bool supported, bool enabled, bool ok) {
laserKnown = supported;
laserON = enabled;
laserOK = ok;
}
/** @brief Vicon / Leica Geotracker status changed */
void updateGroundTruthSensorStatus(bool supported, bool enabled, bool ok) {
viconKnown = supported;
viconON = enabled;
viconOK = ok;
}
void updateObjectPosition(unsigned int time, int id, int type, const QString& name, int quality, float bearing, float distance);
/** @brief Heading control enabled/disabled */
void updatePositionYawControllerEnabled(bool enabled);
......
......@@ -182,6 +182,20 @@ MainWindow::MainWindow(QWidget *parent):
joystickWidget = 0;
joystick = new JoystickInput();
#ifdef MOUSE_ENABLED_WIN
emit initStatusChanged("Initializing 3D mouse interface.");
mouseInput = new Mouse3DInput(this);
mouse = new Mouse6dofInput(mouseInput);
#endif //MOUSE_ENABLED_WIN
#if MOUSE_ENABLED_LINUX
emit initStatusChanged("Initializing 3D mouse interface.");
mouse = new Mouse6dofInput(this);
connect(this, SIGNAL(x11EventOccured(XEvent*)), mouse, SLOT(handleX11Event(XEvent*)));
#endif //MOUSE_ENABLED_LINUX
// Connect link
if (autoReconnect)
{
......@@ -1719,3 +1733,12 @@ QList<QAction*> MainWindow::listLinkMenuActions(void)
{
return ui.menuNetwork->actions();
}
#ifdef MOUSE_ENABLED_LINUX
bool MainWindow::x11Event(XEvent *event)
{
emit x11EventOccured(event);
//qDebug("XEvent occured...");
return false;
}
#endif // MOUSE_ENABLED_LINUX
......@@ -54,6 +54,9 @@ This file is part of the QGROUNDCONTROL project
#include "HUD.h"
#include "JoystickWidget.h"
#include "input/JoystickInput.h"
#if (defined MOUSE_ENABLED_WIN) | (defined MOUSE_ENABLED_LINUX)
#include "Mouse6dofInput.h"
#endif // MOUSE_ENABLED_WIN
#include "DebugConsole.h"
#include "ParameterInterface.h"
#include "XMLCommProtocolWidget.h"
......@@ -232,6 +235,10 @@ public slots:
signals:
void initStatusChanged(const QString& message);
#ifdef MOUSE_ENABLED_LINUX
/** @brief Forward X11Event to catch 3DMouse inputs */
void x11EventOccured(XEvent *event);
#endif //MOUSE_ENABLED_LINUX
public:
QGCMAVLinkLogPlayer* getLogPlayer()
......@@ -371,6 +378,18 @@ protected:
JoystickInput* joystick;
#ifdef MOUSE_ENABLED_WIN
/** @brief 3d Mouse support (WIN only) */
Mouse3DInput* mouseInput; ///< 3dConnexion 3dMouse SDK
Mouse6dofInput* mouse; ///< Implementation for 3dMouse input
#endif // MOUSE_ENABLED_WIN
#ifdef MOUSE_ENABLED_LINUX
/** @brief Reimplementation of X11Event to handle 3dMouse Events (magellan) */
bool x11Event(XEvent *event);
Mouse6dofInput* mouse; ///< Implementation for 3dMouse input
#endif // MOUSE_ENABLED_LINUX
/** User interface actions **/
QAction* connectUASAct;
QAction* disconnectUASAct;
......
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