From f589aa79857724cf8add26c5a9a6f6712aeec282 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Patrick=20Jos=C3=A9=20Pereira?= Date: Tue, 26 Sep 2017 14:28:01 -0300 Subject: [PATCH] JoystickSDL: Solve typo MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Signed-off-by: Patrick José Pereira --- src/Joystick/JoystickSDL.cc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/Joystick/JoystickSDL.cc b/src/Joystick/JoystickSDL.cc index 9e96eebfe..d61238be5 100644 --- a/src/Joystick/JoystickSDL.cc +++ b/src/Joystick/JoystickSDL.cc @@ -65,7 +65,7 @@ QMap JoystickSDL::discover(MultiVehicleManager* _multiVehicl qCDebug(JoystickLog) << "\t" << name << "axes:" << axisCount << "buttons:" << buttonCount << "hats:" << hatCount << "isGC:" << isGameController; - // Check for joysticks with duplicate names and differentiate the keys when neccessary. + // Check for joysticks with duplicate names and differentiate the keys when necessary. // This is required when using an Xbox 360 wireless receiver that always identifies as // 4 individual joysticks, regardless of how many joysticks are actually connected to the // receiver. Using GUID does not help, all of these devices present the same GUID. -- 2.22.0