From e061443166a92e46c051e86aea1ac835b0a2bb28 Mon Sep 17 00:00:00 2001 From: DoinLakeFlyer Date: Tue, 24 Mar 2020 09:40:39 -0700 Subject: [PATCH] Prevent having items with the same sequence number when the item is incomplete --- src/MissionManager/TransectStyleComplexItem.cc | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/MissionManager/TransectStyleComplexItem.cc b/src/MissionManager/TransectStyleComplexItem.cc index e796d9bb1..727d0bc48 100644 --- a/src/MissionManager/TransectStyleComplexItem.cc +++ b/src/MissionManager/TransectStyleComplexItem.cc @@ -748,6 +748,9 @@ int TransectStyleComplexItem::lastSequenceNumber(void) const if (_loadedMissionItems.count()) { // We have stored mission items, just use those return _sequenceNumber + _loadedMissionItems.count() - 1; + } else if (_transects.count() == 0) { + // Polygon has not yet been set so we just return back a one item complex item for now + return _sequenceNumber; } else { // We have to determine from transects int itemCount = 0; -- 2.22.0