Commit e0614431 authored by DoinLakeFlyer's avatar DoinLakeFlyer

Prevent having items with the same sequence number when the item is incomplete

parent a41cceec
...@@ -748,6 +748,9 @@ int TransectStyleComplexItem::lastSequenceNumber(void) const ...@@ -748,6 +748,9 @@ int TransectStyleComplexItem::lastSequenceNumber(void) const
if (_loadedMissionItems.count()) { if (_loadedMissionItems.count()) {
// We have stored mission items, just use those // We have stored mission items, just use those
return _sequenceNumber + _loadedMissionItems.count() - 1; return _sequenceNumber + _loadedMissionItems.count() - 1;
} else if (_transects.count() == 0) {
// Polygon has not yet been set so we just return back a one item complex item for now
return _sequenceNumber;
} else { } else {
// We have to determine from transects // We have to determine from transects
int itemCount = 0; int itemCount = 0;
......
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