Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Submit feedback
Contribute to GitLab
Sign in
Toggle navigation
Q
qgroundcontrol
Project
Project
Details
Activity
Releases
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Issues
0
Issues
0
List
Boards
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Charts
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
Valentin Platzgummer
qgroundcontrol
Commits
c7dfc6e8
Commit
c7dfc6e8
authored
Nov 20, 2010
by
pixhawk
Browse files
Options
Browse Files
Download
Plain Diff
Merge branch 'dev' of pixhawk.ethz.ch:qgroundcontrol into dev
parents
6775f8f4
28f623fa
Changes
20
Show whitespace changes
Inline
Side-by-side
Showing
20 changed files
with
787 additions
and
2156 deletions
+787
-2156
map.earth
map.earth
+7
-0
qgroundcontrol.pro
qgroundcontrol.pro
+4
-12
GCManipulator.cc
src/ui/map3D/GCManipulator.cc
+307
-0
GCManipulator.h
src/ui/map3D/GCManipulator.h
+20
-20
Imagery.cc
src/ui/map3D/Imagery.cc
+0
-594
Imagery.h
src/ui/map3D/Imagery.h
+0
-115
Pixhawk3DWidget.cc
src/ui/map3D/Pixhawk3DWidget.cc
+158
-157
Pixhawk3DWidget.h
src/ui/map3D/Pixhawk3DWidget.h
+12
-21
PixhawkCheetahGeode.cc
src/ui/map3D/PixhawkCheetahGeode.cc
+6
-5
PixhawkCheetahGeode.h
src/ui/map3D/PixhawkCheetahGeode.h
+17
-7
Q3DWidget.cc
src/ui/map3D/Q3DWidget.cc
+45
-169
Q3DWidget.h
src/ui/map3D/Q3DWidget.h
+169
-52
Q3DWidgetFactory.h
src/ui/map3D/Q3DWidgetFactory.h
+42
-0
Texture.cc
src/ui/map3D/Texture.cc
+0
-221
Texture.h
src/ui/map3D/Texture.h
+0
-91
TextureCache.cc
src/ui/map3D/TextureCache.cc
+0
-114
WebImage.cc
src/ui/map3D/WebImage.cc
+0
-232
WebImage.h
src/ui/map3D/WebImage.h
+0
-90
WebImageCache.cc
src/ui/map3D/WebImageCache.cc
+0
-191
WebImageCache.h
src/ui/map3D/WebImageCache.h
+0
-65
No files found.
map.earth
0 → 100644
View file @
c7dfc6e8
<map name="Map" type="projected" version="2">
<!--Add a high resolution inset of Zurich-->
<image name="zurich" driver="tms">
<url>../map/zurich/tms.xml</url>
</image>
</map>
qgroundcontrol.pro
View file @
c7dfc6e8
...
@@ -220,14 +220,10 @@ HEADERS += src/MG.h \
...
@@ -220,14 +220,10 @@ HEADERS += src/MG.h \
src
/
ui
/
RadioCalibration
/
AbstractCalibrator
.
h
\
src
/
ui
/
RadioCalibration
/
AbstractCalibrator
.
h
\
src
/
ui
/
map3D
/
Q3DWidget
.
h
\
src
/
ui
/
map3D
/
Q3DWidget
.
h
\
src
/
ui
/
map3D
/
PixhawkCheetahGeode
.
h
\
src
/
ui
/
map3D
/
PixhawkCheetahGeode
.
h
\
src
/
ui
/
map3D
/
Texture
.
h
\
src
/
ui
/
map3D
/
TextureCache
.
h
\
src
/
ui
/
map3D
/
WebImage
.
h
\
src
/
ui
/
map3D
/
WebImageCache
.
h
\
src
/
ui
/
map3D
/
Imagery
.
h
\
src
/
comm
/
QGCMAVLink
.
h
\
src
/
comm
/
QGCMAVLink
.
h
\
src
/
ui
/
map3D
/
Pixhawk3DWidget
.
h
\
src
/
ui
/
map3D
/
Pixhawk3DWidget
.
h
\
src
/
ui
/
map3D
/
Q3DWidgetFactory
.
h
src
/
ui
/
map3D
/
Q3DWidgetFactory
.
h
\
src
/
ui
/
map3D
/
GCManipulator
.
h
SOURCES
+=
src
/
main
.
cc
\
SOURCES
+=
src
/
main
.
cc
\
src
/
Core
.
cc
\
src
/
Core
.
cc
\
src
/
uas
/
UASManager
.
cc
\
src
/
uas
/
UASManager
.
cc
\
...
@@ -300,13 +296,9 @@ SOURCES += src/main.cc \
...
@@ -300,13 +296,9 @@ SOURCES += src/main.cc \
src
/
ui
/
WaypointGlobalView
.
cc
\
src
/
ui
/
WaypointGlobalView
.
cc
\
src
/
ui
/
map3D
/
Q3DWidget
.
cc
\
src
/
ui
/
map3D
/
Q3DWidget
.
cc
\
src
/
ui
/
map3D
/
PixhawkCheetahGeode
.
cc
\
src
/
ui
/
map3D
/
PixhawkCheetahGeode
.
cc
\
src
/
ui
/
map3D
/
Texture
.
cc
\
src
/
ui
/
map3D
/
TextureCache
.
cc
\
src
/
ui
/
map3D
/
WebImageCache
.
cc
\
src
/
ui
/
map3D
/
WebImage
.
cc
\
src
/
ui
/
map3D
/
Imagery
.
cc
\
src
/
ui
/
map3D
/
Pixhawk3DWidget
.
cc
\
src
/
ui
/
map3D
/
Pixhawk3DWidget
.
cc
\
src
/
ui
/
map3D
/
Q3DWidgetFactory
.
cc
src
/
ui
/
map3D
/
Q3DWidgetFactory
.
cc
\
src
/
ui
/
map3D
/
GCManipulator
.
cc
RESOURCES
=
mavground
.
qrc
RESOURCES
=
mavground
.
qrc
#
Include
RT
-
LAB
Library
#
Include
RT
-
LAB
Library
...
...
src/ui/map3D/GCManipulator.cc
0 → 100644
View file @
c7dfc6e8
/*=====================================================================
QGroundControl Open Source Ground Control Station
(c) 2009, 2010 QGROUNDCONTROL PROJECT <http://www.qgroundcontrol.org>
This file is part of the QGROUNDCONTROL project
QGROUNDCONTROL is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
QGROUNDCONTROL is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with QGROUNDCONTROL. If not, see <http://www.gnu.org/licenses/>.
======================================================================*/
/**
* @file
* @brief Definition of the class GCManipulator.
*
* @author Lionel Heng <hengli@student.ethz.ch>
*
*/
#include "GCManipulator.h"
GCManipulator
::
GCManipulator
()
{
_moveSensitivity
=
0.05
f
;
_zoomSensitivity
=
1.0
f
;
_minZoomRange
=
2.0
f
;
}
void
GCManipulator
::
setMinZoomRange
(
float
minZoomRange
)
{
_minZoomRange
=
minZoomRange
;
}
void
GCManipulator
::
move
(
float
dx
,
float
dy
,
float
dz
)
{
_center
+=
osg
::
Vec3
(
dx
,
dy
,
dz
);
}
bool
GCManipulator
::
handle
(
const
osgGA
::
GUIEventAdapter
&
ea
,
osgGA
::
GUIActionAdapter
&
us
)
{
using
namespace
osgGA
;
switch
(
ea
.
getEventType
())
{
case
GUIEventAdapter
:
:
PUSH
:
{
flushMouseEventStack
();
addMouseEvent
(
ea
);
if
(
calcMovement
())
{
us
.
requestRedraw
();
}
us
.
requestContinuousUpdate
(
false
);
_thrown
=
false
;
return
true
;
}
case
GUIEventAdapter
:
:
RELEASE
:
{
if
(
ea
.
getButtonMask
()
==
0
)
{
if
(
isMouseMoving
())
{
if
(
calcMovement
())
{
us
.
requestRedraw
();
us
.
requestContinuousUpdate
(
true
);
_thrown
=
true
;
}
}
else
{
flushMouseEventStack
();
addMouseEvent
(
ea
);
if
(
calcMovement
())
{
us
.
requestRedraw
();
}
us
.
requestContinuousUpdate
(
false
);
_thrown
=
false
;
}
}
else
{
flushMouseEventStack
();
addMouseEvent
(
ea
);
if
(
calcMovement
())
{
us
.
requestRedraw
();
}
us
.
requestContinuousUpdate
(
false
);
_thrown
=
false
;
}
return
true
;
}
case
GUIEventAdapter
:
:
DRAG
:
{
addMouseEvent
(
ea
);
if
(
calcMovement
())
{
us
.
requestRedraw
();
}
us
.
requestContinuousUpdate
(
false
);
_thrown
=
false
;
return
true
;
}
case
GUIEventAdapter
:
:
SCROLL
:
{
// zoom model
float
scale
=
1.0
f
;
if
(
ea
.
getScrollingMotion
()
==
GUIEventAdapter
::
SCROLL_UP
)
{
scale
-=
_zoomSensitivity
*
0.1
f
;
}
else
{
scale
+=
_zoomSensitivity
*
0.1
f
;
}
if
(
_distance
*
scale
>
_minZoomRange
)
{
_distance
*=
scale
;
}
return
true
;
}
case
GUIEventAdapter
:
:
KEYDOWN
:
// pan model
switch
(
ea
.
getKey
())
{
case
GUIEventAdapter
:
:
KEY_Space
:
{
flushMouseEventStack
();
_thrown
=
false
;
home
(
ea
,
us
);
us
.
requestRedraw
();
us
.
requestContinuousUpdate
(
false
);
return
true
;
}
case
GUIEventAdapter
:
:
KEY_Left
:
{
float
scale
=
-
_moveSensitivity
*
_distance
;
osg
::
Matrix
rotation_matrix
;
rotation_matrix
.
makeRotate
(
_rotation
);
osg
::
Vec3
dv
(
scale
,
0.0
f
,
0.0
f
);
_center
+=
dv
*
rotation_matrix
;
return
true
;
}
case
GUIEventAdapter
:
:
KEY_Right
:
{
float
scale
=
_moveSensitivity
*
_distance
;
osg
::
Matrix
rotation_matrix
;
rotation_matrix
.
makeRotate
(
_rotation
);
osg
::
Vec3
dv
(
scale
,
0.0
f
,
0.0
f
);
_center
+=
dv
*
rotation_matrix
;
return
true
;
}
case
GUIEventAdapter
:
:
KEY_Up
:
{
float
scale
=
_moveSensitivity
*
_distance
;
osg
::
Matrix
rotation_matrix
;
rotation_matrix
.
makeRotate
(
_rotation
);
osg
::
Vec3
dv
(
0.0
f
,
scale
,
0.0
f
);
_center
+=
dv
*
rotation_matrix
;
return
true
;
}
case
GUIEventAdapter
:
:
KEY_Down
:
{
float
scale
=
-
_moveSensitivity
*
_distance
;
osg
::
Matrix
rotation_matrix
;
rotation_matrix
.
makeRotate
(
_rotation
);
osg
::
Vec3
dv
(
0.0
f
,
scale
,
0.0
f
);
_center
+=
dv
*
rotation_matrix
;
return
true
;
}
return
false
;
}
case
GUIEventAdapter
:
:
FRAME
:
if
(
_thrown
)
{
if
(
calcMovement
())
{
us
.
requestRedraw
();
}
}
return
false
;
default:
return
false
;
}
}
bool
GCManipulator
::
calcMovement
()
{
using
namespace
osgGA
;
// return if less then two events have been added.
if
(
_ga_t0
.
get
()
==
NULL
||
_ga_t1
.
get
()
==
NULL
)
{
return
false
;
}
float
dx
=
_ga_t0
->
getXnormalized
()
-
_ga_t1
->
getXnormalized
();
float
dy
=
_ga_t0
->
getYnormalized
()
-
_ga_t1
->
getYnormalized
();
// return if there is no movement.
if
(
dx
==
0.0
f
&&
dy
==
0.0
f
)
{
return
false
;
}
unsigned
int
buttonMask
=
_ga_t1
->
getButtonMask
();
if
(
buttonMask
==
GUIEventAdapter
::
LEFT_MOUSE_BUTTON
)
{
// rotate camera
osg
::
Vec3
axis
;
float
angle
;
float
px0
=
_ga_t0
->
getXnormalized
();
float
py0
=
_ga_t0
->
getYnormalized
();
float
px1
=
_ga_t1
->
getXnormalized
();
float
py1
=
_ga_t1
->
getYnormalized
();
trackball
(
axis
,
angle
,
px1
,
py1
,
px0
,
py0
);
osg
::
Quat
new_rotate
;
new_rotate
.
makeRotate
(
angle
,
axis
);
_rotation
=
_rotation
*
new_rotate
;
return
true
;
}
else
if
(
buttonMask
==
GUIEventAdapter
::
MIDDLE_MOUSE_BUTTON
||
buttonMask
==
(
GUIEventAdapter
::
LEFT_MOUSE_BUTTON
|
GUIEventAdapter
::
RIGHT_MOUSE_BUTTON
))
{
// pan model
float
scale
=
-
_moveSensitivity
*
_distance
;
osg
::
Matrix
rotation_matrix
;
rotation_matrix
.
makeRotate
(
_rotation
);
osg
::
Vec3
dv
(
dx
*
scale
,
dy
*
scale
,
0.0
f
);
_center
+=
dv
*
rotation_matrix
;
return
true
;
}
else
if
(
buttonMask
==
GUIEventAdapter
::
RIGHT_MOUSE_BUTTON
)
{
// zoom model
float
scale
=
1.0
f
+
dy
*
_zoomSensitivity
;
if
(
_distance
*
scale
>
_minZoomRange
)
{
_distance
*=
scale
;
}
return
true
;
}
return
false
;
}
src/ui/map3D/
TextureCache
.h
→
src/ui/map3D/
GCManipulator
.h
View file @
c7dfc6e8
...
@@ -23,39 +23,39 @@ This file is part of the QGROUNDCONTROL project
...
@@ -23,39 +23,39 @@ This file is part of the QGROUNDCONTROL project
/**
/**
* @file
* @file
* @brief Definition of the class
TextureCache
.
* @brief Definition of the class
GCManipulator
.
*
*
* @author Lionel Heng <hengli@student.ethz.ch>
* @author Lionel Heng <hengli@student.ethz.ch>
*
*
*/
*/
#ifndef
TEXTURECACHE
_H
#ifndef
GCMANIPULATOR
_H
#define
TEXTURECACHE
_H
#define
GCMANIPULATOR
_H
#include <
QVec
tor>
#include <
osgGA/TrackballManipula
tor>
#include "Texture.h"
class
GCManipulator
:
public
osgGA
::
TrackballManipulator
#include "WebImageCache.h"
class
TextureCache
{
{
public:
public:
explicit
TextureCache
(
uint32_t
cacheSize
);
GCManipulator
();
TexturePtr
get
(
const
QString
&
tileURL
,
bool
useHeightModel
=
false
);
void
s
ync
(
void
);
void
s
etMinZoomRange
(
float
minZoomRange
);
private:
virtual
void
move
(
float
dx
,
float
dy
,
float
dz
);
QPair
<
TexturePtr
,
int32_t
>
lookup
(
const
QString
&
tileURL
,
bool
useHeightModel
);
bool
requireSync
(
void
)
const
;
/**
* @brief Handle events.
* @return True if event is handled; false otherwise.
*/
virtual
bool
handle
(
const
osgGA
::
GUIEventAdapter
&
ea
,
osgGA
::
GUIActionAdapter
&
us
);
uint32_t
cacheSize
;
protected:
QVector
<
TexturePtr
>
textures
;
bool
calcMovement
()
;
QScopedPointer
<
WebImageCache
>
imageCache
;
float
_moveSensitivity
;
float
_zoomSensitivity
;
float
_minZoomRange
;
};
};
#endif //
TEXTURECACHE
_H
#endif //
GCMANIPULATOR
_H
src/ui/map3D/Imagery.cc
deleted
100644 → 0
View file @
6775f8f4
/*=====================================================================
QGroundControl Open Source Ground Control Station
(c) 2009, 2010 QGROUNDCONTROL PROJECT <http://www.qgroundcontrol.org>
This file is part of the QGROUNDCONTROL project
QGROUNDCONTROL is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
QGROUNDCONTROL is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with QGROUNDCONTROL. If not, see <http://www.gnu.org/licenses/>.
======================================================================*/
/**
* @file
* @brief Definition of the class Imagery.
*
* @author Lionel Heng <hengli@student.ethz.ch>
*
*/
#include "Imagery.h"
#include <cmath>
#include <iomanip>
#include <sstream>
const
double
WGS84_A
=
6378137.0
;
const
double
WGS84_ECCSQ
=
0.00669437999013
;
const
int32_t
MAX_ZOOM_LEVEL
=
20
;
Imagery
::
Imagery
()
:
textureCache
(
new
TextureCache
(
1000
))
{
}
void
Imagery
::
setImageryType
(
ImageryType
type
)
{
currentImageryType
=
type
;
}
void
Imagery
::
setOffset
(
double
xOffset
,
double
yOffset
)
{
this
->
xOffset
=
xOffset
;
this
->
yOffset
=
yOffset
;
}
void
Imagery
::
prefetch2D
(
double
windowWidth
,
double
windowHeight
,
double
zoom
,
double
xOrigin
,
double
yOrigin
,
double
viewXOffset
,
double
viewYOffset
,
const
QString
&
utmZone
)
{
double
tileResolution
;
if
(
currentImageryType
==
GOOGLE_SATELLITE
||
currentImageryType
==
GOOGLE_MAP
)
{
tileResolution
=
1.0
;
while
(
tileResolution
*
3.0
/
2.0
<
1.0
/
zoom
)
{
tileResolution
*=
2.0
;
}
if
(
tileResolution
>
512.0
)
{
tileResolution
=
512.0
;
}
}
else
if
(
currentImageryType
==
SWISSTOPO_SATELLITE
)
{
tileResolution
=
0.25
;
}
int32_t
minTileX
,
minTileY
,
maxTileX
,
maxTileY
;
int32_t
zoomLevel
;
tileBounds
(
tileResolution
,
xOrigin
+
viewXOffset
-
windowWidth
/
2.0
/
zoom
,
yOrigin
+
viewYOffset
-
windowHeight
/
2.0
/
zoom
,
xOrigin
+
viewXOffset
+
windowWidth
/
2.0
/
zoom
,
yOrigin
+
viewYOffset
+
windowHeight
/
2.0
/
zoom
,
utmZone
,
minTileX
,
minTileY
,
maxTileX
,
maxTileY
,
zoomLevel
);
for
(
int32_t
r
=
minTileY
;
r
<=
maxTileY
;
++
r
)
{
for
(
int32_t
c
=
minTileX
;
c
<=
maxTileX
;
++
c
)
{
QString
url
=
getTileLocation
(
c
,
r
,
zoomLevel
,
tileResolution
);
TexturePtr
t
=
textureCache
->
get
(
url
);
}
}
}
void
Imagery
::
draw2D
(
double
windowWidth
,
double
windowHeight
,
double
zoom
,
double
xOrigin
,
double
yOrigin
,
double
viewXOffset
,
double
viewYOffset
,
const
QString
&
utmZone
)
{
double
tileResolution
;
if
(
currentImageryType
==
GOOGLE_SATELLITE
||
currentImageryType
==
GOOGLE_MAP
)
{
tileResolution
=
1.0
;
while
(
tileResolution
*
3.0
/
2.0
<
1.0
/
zoom
)
{
tileResolution
*=
2.0
;
}
if
(
tileResolution
>
512.0
)
{
tileResolution
=
512.0
;
}
}
else
if
(
currentImageryType
==
SWISSTOPO_SATELLITE
)
{
tileResolution
=
0.25
;
}
int32_t
minTileX
,
minTileY
,
maxTileX
,
maxTileY
;
int32_t
zoomLevel
;
tileBounds
(
tileResolution
,
xOrigin
+
viewXOffset
-
windowWidth
/
2.0
/
zoom
*
1.5
,
yOrigin
+
viewYOffset
-
windowHeight
/
2.0
/
zoom
*
1.5
,
xOrigin
+
viewXOffset
+
windowWidth
/
2.0
/
zoom
*
1.5
,
yOrigin
+
viewYOffset
+
windowHeight
/
2.0
/
zoom
*
1.5
,
utmZone
,
minTileX
,
minTileY
,
maxTileX
,
maxTileY
,
zoomLevel
);
for
(
int32_t
r
=
minTileY
;
r
<=
maxTileY
;
++
r
)
{
for
(
int32_t
c
=
minTileX
;
c
<=
maxTileX
;
++
c
)
{
QString
tileURL
=
getTileLocation
(
c
,
r
,
zoomLevel
,
tileResolution
);
double
x1
,
y1
,
x2
,
y2
,
x3
,
y3
,
x4
,
y4
;
imageBounds
(
c
,
r
,
tileResolution
,
x1
,
y1
,
x2
,
y2
,
x3
,
y3
,
x4
,
y4
);
TexturePtr
t
=
textureCache
->
get
(
tileURL
);
if
(
!
t
.
isNull
())
{
t
->
draw
(
x1
-
xOrigin
,
y1
-
yOrigin
,
x2
-
xOrigin
,
y2
-
yOrigin
,
x3
-
xOrigin
,
y3
-
yOrigin
,
x4
-
xOrigin
,
y4
-
yOrigin
,
true
);
}
}
}
}
void
Imagery
::
prefetch3D
(
double
radius
,
double
tileResolution
,
double
xOrigin
,
double
yOrigin
,
double
viewXOffset
,
double
viewYOffset
,
const
QString
&
utmZone
,
bool
useHeightModel
)
{
int32_t
minTileX
,
minTileY
,
maxTileX
,
maxTileY
;
int32_t
zoomLevel
;
tileBounds
(
tileResolution
,
xOrigin
+
viewXOffset
-
radius
,
yOrigin
+
viewYOffset
-
radius
,
xOrigin
+
viewXOffset
+
radius
,
yOrigin
+
viewYOffset
+
radius
,
utmZone
,
minTileX
,
minTileY
,
maxTileX
,
maxTileY
,
zoomLevel
);
for
(
int32_t
r
=
minTileY
;
r
<=
maxTileY
;
++
r
)
{
for
(
int32_t
c
=
minTileX
;
c
<=
maxTileX
;
++
c
)
{
QString
url
=
getTileLocation
(
c
,
r
,
zoomLevel
,
tileResolution
);
TexturePtr
t
=
textureCache
->
get
(
url
,
useHeightModel
);
}
}
}
void
Imagery
::
draw3D
(
double
radius
,
double
tileResolution
,
double
xOrigin
,
double
yOrigin
,
double
viewXOffset
,
double
viewYOffset
,
const
QString
&
utmZone
,
bool
useHeightModel
)
{
int32_t
minTileX
,
minTileY
,
maxTileX
,
maxTileY
;
int32_t
zoomLevel
;
tileBounds
(
tileResolution
,
xOrigin
+
viewXOffset
-
radius
,
yOrigin
+
viewYOffset
-
radius
,
xOrigin
+
viewXOffset
+
radius
,
yOrigin
+
viewYOffset
+
radius
,
utmZone
,
minTileX
,
minTileY
,
maxTileX
,
maxTileY
,
zoomLevel
);
for
(
int32_t
r
=
minTileY
;
r
<=
maxTileY
;
++
r
)
{
for
(
int32_t
c
=
minTileX
;
c
<=
maxTileX
;
++
c
)
{
QString
tileURL
=
getTileLocation
(
c
,
r
,
zoomLevel
,
tileResolution
);
double
x1
,
y1
,
x2
,
y2
,
x3
,
y3
,
x4
,
y4
;
imageBounds
(
c
,
r
,
tileResolution
,
x1
,
y1
,
x2
,
y2
,
x3
,
y3
,
x4
,
y4
);
TexturePtr
t
=
textureCache
->
get
(
tileURL
,
useHeightModel
);
if
(
!
t
.
isNull
())
{
t
->
draw
(
x1
-
xOrigin
,
y1
-
yOrigin
,
x2
-
xOrigin
,
y2
-
yOrigin
,
x3
-
xOrigin
,
y3
-
yOrigin
,
x4
-
xOrigin
,
y4
-
yOrigin
,
true
);
}
}
}
}
bool
Imagery
::
update
(
void
)
{
textureCache
->
sync
();
return
true
;
}
void
Imagery
::
imageBounds
(
int32_t
tileX
,
int32_t
tileY
,
double
tileResolution
,
double
&
x1
,
double
&
y1
,
double
&
x2
,
double
&
y2
,
double
&
x3
,
double
&
y3
,
double
&
x4
,
double
&
y4
)
const
{
if
(
currentImageryType
==
GOOGLE_MAP
||
currentImageryType
==
GOOGLE_SATELLITE
)
{
int32_t
zoomLevel
=
MAX_ZOOM_LEVEL
-
static_cast
<
int32_t
>
(
rint
(
log2
(
tileResolution
)));
int32_t
numTiles
=
static_cast
<
int32_t
>
(
exp2
(
static_cast
<
double
>
(
zoomLevel
)));
double
lon1
=
tileXToLongitude
(
tileX
,
numTiles
);
double
lon2
=
tileXToLongitude
(
tileX
+
1
,
numTiles
);
double
lat1
=
tileYToLatitude
(
tileY
,
numTiles
);
double
lat2
=
tileYToLatitude
(
tileY
+
1
,
numTiles
);
QString
utmZone
;
LLtoUTM
(
lat1
,
lon1
,
x1
,
y1
,
utmZone
);
LLtoUTM
(
lat1
,
lon2
,
x2
,
y2
,
utmZone
);
LLtoUTM
(
lat2
,
lon2
,
x3
,
y3
,
utmZone
);
LLtoUTM
(
lat2
,
lon1
,
x4
,
y4
,
utmZone
);
}
else
if
(
currentImageryType
==
SWISSTOPO_SATELLITE
||
currentImageryType
==
SWISSTOPO_SATELLITE_3D
)
{
double
utmMultiplier
=
tileResolution
*
200.0
;
double
minX
=
tileX
*
utmMultiplier
;
double
maxX
=
minX
+
utmMultiplier
;
double
minY
=
tileY
*
utmMultiplier
;
double
maxY
=
minY
+
utmMultiplier
;
x1
=
maxX
;
y1
=
minY
;
x2
=
maxX
;
y2
=
maxY
;
x3
=
minX
;
y3
=
maxY
;
x4
=
minX
;
y4
=
minY
;
}
}
void
Imagery
::
tileBounds
(
double
tileResolution
,
double
minUtmX
,
double
minUtmY
,
double
maxUtmX
,
double
maxUtmY
,
const
QString
&
utmZone
,
int32_t
&
minTileX
,
int32_t
&
minTileY
,
int32_t
&
maxTileX
,
int32_t
&
maxTileY
,
int32_t
&
zoomLevel
)
const
{
double
centerUtmX
=
(
maxUtmX
-
minUtmX
)
/
2.0
+
minUtmX
;
double
centerUtmY
=
(
maxUtmY
-
minUtmY
)
/
2.0
+
minUtmY
;
int32_t
centerTileX
,
centerTileY
;
if
(
currentImageryType
==
GOOGLE_MAP
||
currentImageryType
==
GOOGLE_SATELLITE
)
{
UTMtoTile
(
minUtmX
,
minUtmY
,
utmZone
,
tileResolution
,
minTileX
,
maxTileY
,
zoomLevel
);
UTMtoTile
(
centerUtmX
,
centerUtmY
,
utmZone
,
tileResolution
,
centerTileX
,
centerTileY
,
zoomLevel
);
UTMtoTile
(
maxUtmX
,
maxUtmY
,
utmZone
,
tileResolution
,
maxTileX
,
minTileY
,
zoomLevel
);
}
else
if
(
currentImageryType
==
SWISSTOPO_SATELLITE
||
currentImageryType
==
SWISSTOPO_SATELLITE_3D
)
{
double
utmMultiplier
=
tileResolution
*
200
;
minTileX
=
static_cast
<
int32_t
>
(
rint
(
minUtmX
/
utmMultiplier
));
minTileY
=
static_cast
<
int32_t
>
(
rint
(
minUtmY
/
utmMultiplier
));
centerTileX
=
static_cast
<
int32_t
>
(
rint
(
centerUtmX
/
utmMultiplier
));
centerTileY
=
static_cast
<
int32_t
>
(
rint
(
centerUtmY
/
utmMultiplier
));
maxTileX
=
static_cast
<
int32_t
>
(
rint
(
maxUtmX
/
utmMultiplier
));
maxTileY
=
static_cast
<
int32_t
>
(
rint
(
maxUtmY
/
utmMultiplier
));
}
if
(
maxTileX
-
minTileX
+
1
>
14
)
{
minTileX
=
centerTileX
-
7
;
maxTileX
=
centerTileX
+
6
;
}
if
(
maxTileY
-
minTileY
+
1
>
14
)
{
minTileY
=
centerTileY
-
7
;
maxTileY
=
centerTileY
+
6
;
}
}
double
Imagery
::
tileXToLongitude
(
int32_t
tileX
,
int32_t
numTiles
)
const
{
return
360.0
*
(
static_cast
<
double
>
(
tileX
)
/
static_cast
<
double
>
(
numTiles
))
-
180.0
;
}
double
Imagery
::
tileYToLatitude
(
int32_t
tileY
,
int32_t
numTiles
)
const
{
double
unnormalizedRad
=
(
static_cast
<
double
>
(
tileY
)
/
static_cast
<
double
>
(
numTiles
))
*
2.0
*
M_PI
-
M_PI
;
double
rad
=
2.0
*
atan
(
exp
(
unnormalizedRad
))
-
M_PI
/
2.0
;
return
-
rad
*
180.0
/
M_PI
;
}
int32_t
Imagery
::
longitudeToTileX
(
double
longitude
,
int32_t
numTiles
)
const
{
return
static_cast
<
int32_t
>
((
longitude
/
180.0
+
1.0
)
/
2.0
*
numTiles
);
}
int32_t
Imagery
::
latitudeToTileY
(
double
latitude
,
int32_t
numTiles
)
const
{
double
rad
=
latitude
*
M_PI
/
180.0
;
double
normalizedRad
=
-
log
(
tan
(
rad
)
+
1.0
/
cos
(
rad
));
return
static_cast
<
int32_t
>
((
normalizedRad
+
M_PI
)
/
(
2.0
*
M_PI
)
*
numTiles
);
}
void
Imagery
::
UTMtoTile
(
double
northing
,
double
easting
,
const
QString
&
utmZone
,
double
tileResolution
,
int32_t
&
tileX
,
int32_t
&
tileY
,
int32_t
&
zoomLevel
)
const
{
double
latitude
,
longitude
;
UTMtoLL
(
northing
,
easting
,
utmZone
,
latitude
,
longitude
);
zoomLevel
=
MAX_ZOOM_LEVEL
-
static_cast
<
int32_t
>
(
rint
(
log2
(
tileResolution
)));
int32_t
numTiles
=
static_cast
<
int32_t
>
(
exp2
(
static_cast
<
double
>
(
zoomLevel
)));
tileX
=
longitudeToTileX
(
longitude
,
numTiles
);
tileY
=
latitudeToTileY
(
latitude
,
numTiles
);
}
QChar
Imagery
::
UTMLetterDesignator
(
double
latitude
)
const
{
// This routine determines the correct UTM letter designator for the given latitude
// returns 'Z' if latitude is outside the UTM limits of 84N to 80S
// Written by Chuck Gantz- chuck.gantz@globalstar.com
char
letterDesignator
;
if
((
84.0
>=
latitude
)
&&
(
latitude
>=
72.0
))
letterDesignator
=
'X'
;
else
if
((
72.0
>
latitude
)
&&
(
latitude
>=
64.0
))
letterDesignator
=
'W'
;
else
if
((
64.0
>
latitude
)
&&
(
latitude
>=
56.0
))
letterDesignator
=
'V'
;
else
if
((
56.0
>
latitude
)
&&
(
latitude
>=
48.0
))
letterDesignator
=
'U'
;
else
if
((
48.0
>
latitude
)
&&
(
latitude
>=
40.0
))
letterDesignator
=
'T'
;
else
if
((
40.0
>
latitude
)
&&
(
latitude
>=
32.0
))
letterDesignator
=
'S'
;
else
if
((
32.0
>
latitude
)
&&
(
latitude
>=
24.0
))
letterDesignator
=
'R'
;
else
if
((
24.0
>
latitude
)
&&
(
latitude
>=
16.0
))
letterDesignator
=
'Q'
;
else
if
((
16.0
>
latitude
)
&&
(
latitude
>=
8.0
))
letterDesignator
=
'P'
;
else
if
((
8.0
>
latitude
)
&&
(
latitude
>=
0.0
))
letterDesignator
=
'N'
;
else
if
((
0.0
>
latitude
)
&&
(
latitude
>=
-
8.0
))
letterDesignator
=
'M'
;
else
if
((
-
8.0
>
latitude
)
&&
(
latitude
>=
-
16.0
))
letterDesignator
=
'L'
;
else
if
((
-
16.0
>
latitude
)
&&
(
latitude
>=
-
24.0
))
letterDesignator
=
'K'
;
else
if
((
-
24.0
>
latitude
)
&&
(
latitude
>=
-
32.0
))
letterDesignator
=
'J'
;
else
if
((
-
32.0
>
latitude
)
&&
(
latitude
>=
-
40.0
))
letterDesignator
=
'H'
;
else
if
((
-
40.0
>
latitude
)
&&
(
latitude
>=
-
48.0
))
letterDesignator
=
'G'
;
else
if
((
-
48.0
>
latitude
)
&&
(
latitude
>=
-
56.0
))
letterDesignator
=
'F'
;
else
if
((
-
56.0
>
latitude
)
&&
(
latitude
>=
-
64.0
))
letterDesignator
=
'E'
;
else
if
((
-
64.0
>
latitude
)
&&
(
latitude
>=
-
72.0
))
letterDesignator
=
'D'
;
else
if
((
-
72.0
>
latitude
)
&&
(
latitude
>=
-
80.0
))
letterDesignator
=
'C'
;
else
letterDesignator
=
'Z'
;
//This is here as an error flag to show that the Latitude is outside the UTM limits
return
letterDesignator
;
}
void
Imagery
::
LLtoUTM
(
double
latitude
,
double
longitude
,
double
&
utmNorthing
,
double
&
utmEasting
,
QString
&
utmZone
)
const
{
// converts lat/long to UTM coords. Equations from USGS Bulletin 1532
// East Longitudes are positive, West longitudes are negative.
// North latitudes are positive, South latitudes are negative
// Lat and Long are in decimal degrees
// Written by Chuck Gantz- chuck.gantz@globalstar.com
double
k0
=
0.9996
;
double
LongOrigin
;
double
eccPrimeSquared
;
double
N
,
T
,
C
,
A
,
M
;
double
LatRad
=
latitude
*
M_PI
/
180.0
;
double
LongRad
=
longitude
*
M_PI
/
180.0
;
double
LongOriginRad
;
int32_t
ZoneNumber
=
static_cast
<
int32_t
>
((
longitude
+
180.0
)
/
6.0
)
+
1
;
if
(
latitude
>=
56.0
&&
latitude
<
64.0
&&
longitude
>=
3.0
&&
longitude
<
12.0
)
{
ZoneNumber
=
32
;
}
// Special zones for Svalbard
if
(
latitude
>=
72.0
&&
latitude
<
84.0
)
{
if
(
longitude
>=
0.0
&&
longitude
<
9.0
)
ZoneNumber
=
31
;
else
if
(
longitude
>=
9.0
&&
longitude
<
21.0
)
ZoneNumber
=
33
;
else
if
(
longitude
>=
21.0
&&
longitude
<
33.0
)
ZoneNumber
=
35
;
else
if
(
longitude
>=
33.0
&&
longitude
<
42.0
)
ZoneNumber
=
37
;
}
LongOrigin
=
static_cast
<
double
>
((
ZoneNumber
-
1
)
*
6
-
180
+
3
);
//+3 puts origin in middle of zone
LongOriginRad
=
LongOrigin
*
M_PI
/
180.0
;
// compute the UTM Zone from the latitude and longitude
utmZone
=
QString
(
"%1%2"
).
arg
(
ZoneNumber
).
arg
(
UTMLetterDesignator
(
latitude
));
eccPrimeSquared
=
WGS84_ECCSQ
/
(
1.0
-
WGS84_ECCSQ
);
N
=
WGS84_A
/
sqrt
(
1.0
f
-
WGS84_ECCSQ
*
sin
(
LatRad
)
*
sin
(
LatRad
));
T
=
tan
(
LatRad
)
*
tan
(
LatRad
);
C
=
eccPrimeSquared
*
cos
(
LatRad
)
*
cos
(
LatRad
);
A
=
cos
(
LatRad
)
*
(
LongRad
-
LongOriginRad
);
M
=
WGS84_A
*
((
1.0
-
WGS84_ECCSQ
/
4.0
-
3.0
*
WGS84_ECCSQ
*
WGS84_ECCSQ
/
64.0
-
5.0
*
WGS84_ECCSQ
*
WGS84_ECCSQ
*
WGS84_ECCSQ
/
256.0
)
*
LatRad
-
(
3.0
*
WGS84_ECCSQ
/
8.0
+
3.0
*
WGS84_ECCSQ
*
WGS84_ECCSQ
/
32.0
+
45.0
*
WGS84_ECCSQ
*
WGS84_ECCSQ
*
WGS84_ECCSQ
/
1024.0
)
*
sin
(
2.0
*
LatRad
)
+
(
15.0
*
WGS84_ECCSQ
*
WGS84_ECCSQ
/
256.0
+
45.0
*
WGS84_ECCSQ
*
WGS84_ECCSQ
*
WGS84_ECCSQ
/
1024.0
)
*
sin
(
4.0
*
LatRad
)
-
(
35.0
*
WGS84_ECCSQ
*
WGS84_ECCSQ
*
WGS84_ECCSQ
/
3072.0
)
*
sin
(
6.0
*
LatRad
));
utmEasting
=
k0
*
N
*
(
A
+
(
1.0
-
T
+
C
)
*
A
*
A
*
A
/
6.0
+
(
5.0
-
18.0
*
T
+
T
*
T
+
72.0
*
C
-
58.0
*
eccPrimeSquared
)
*
A
*
A
*
A
*
A
*
A
/
120.0
)
+
500000.0
;
utmNorthing
=
k0
*
(
M
+
N
*
tan
(
LatRad
)
*
(
A
*
A
/
2.0
+
(
5.0
-
T
+
9.0
*
C
+
4.0
*
C
*
C
)
*
A
*
A
*
A
*
A
/
24.0
+
(
61.0
-
58.0
*
T
+
T
*
T
+
600.0
*
C
-
330.0
*
eccPrimeSquared
)
*
A
*
A
*
A
*
A
*
A
*
A
/
720.0
));
if
(
latitude
<
0.0
)
{
utmNorthing
+=
10000000.0
;
//10000000 meter offset for southern hemisphere
}
}
void
Imagery
::
UTMtoLL
(
double
utmNorthing
,
double
utmEasting
,
const
QString
&
utmZone
,
double
&
latitude
,
double
&
longitude
)
const
{
// converts UTM coords to lat/long. Equations from USGS Bulletin 1532
// East Longitudes are positive, West longitudes are negative.
// North latitudes are positive, South latitudes are negative
// Lat and Long are in decimal degrees.
// Written by Chuck Gantz- chuck.gantz@globalstar.com
double
k0
=
0.9996
;
double
eccPrimeSquared
;
double
e1
=
(
1.0
-
sqrt
(
1.0
-
WGS84_ECCSQ
))
/
(
1.0
+
sqrt
(
1.0
-
WGS84_ECCSQ
));
double
N1
,
T1
,
C1
,
R1
,
D
,
M
;
double
LongOrigin
;
double
mu
,
phi1
,
phi1Rad
;
double
x
,
y
;
int32_t
ZoneNumber
;
char
ZoneLetter
;
bool
NorthernHemisphere
;
x
=
utmEasting
-
500000.0
;
//remove 500,000 meter offset for longitude
y
=
utmNorthing
;
std
::
istringstream
iss
(
utmZone
.
toStdString
());
iss
>>
ZoneNumber
>>
ZoneLetter
;
if
((
ZoneLetter
-
'N'
)
>=
0
)
{
NorthernHemisphere
=
true
;
//point is in northern hemisphere
}
else
{
NorthernHemisphere
=
false
;
//point is in southern hemisphere
y
-=
10000000.0
;
//remove 10,000,000 meter offset used for southern hemisphere
}
LongOrigin
=
(
ZoneNumber
-
1.0
)
*
6.0
-
180.0
+
3.0
;
//+3 puts origin in middle of zone
eccPrimeSquared
=
WGS84_ECCSQ
/
(
1.0
-
WGS84_ECCSQ
);
M
=
y
/
k0
;
mu
=
M
/
(
WGS84_A
*
(
1.0
-
WGS84_ECCSQ
/
4.0
-
3.0
*
WGS84_ECCSQ
*
WGS84_ECCSQ
/
64.0
-
5.0
*
WGS84_ECCSQ
*
WGS84_ECCSQ
*
WGS84_ECCSQ
/
256.0
));
phi1Rad
=
mu
+
(
3.0
*
e1
/
2.0
-
27.0
*
e1
*
e1
*
e1
/
32.0
)
*
sin
(
2.0
*
mu
)
+
(
21.0
*
e1
*
e1
/
16.0
-
55.0
*
e1
*
e1
*
e1
*
e1
/
32.0
)
*
sin
(
4.0
*
mu
)
+
(
151.0
*
e1
*
e1
*
e1
/
96.0
)
*
sin
(
6.0
*
mu
);
phi1
=
phi1Rad
/
M_PI
*
180.0
;
N1
=
WGS84_A
/
sqrt
(
1.0
-
WGS84_ECCSQ
*
sin
(
phi1Rad
)
*
sin
(
phi1Rad
));
T1
=
tan
(
phi1Rad
)
*
tan
(
phi1Rad
);
C1
=
eccPrimeSquared
*
cos
(
phi1Rad
)
*
cos
(
phi1Rad
);
R1
=
WGS84_A
*
(
1.0
-
WGS84_ECCSQ
)
/
pow
(
1.0
-
WGS84_ECCSQ
*
sin
(
phi1Rad
)
*
sin
(
phi1Rad
),
1.5
);
D
=
x
/
(
N1
*
k0
);
latitude
=
phi1Rad
-
(
N1
*
tan
(
phi1Rad
)
/
R1
)
*
(
D
*
D
/
2.0
-
(
5.0
+
3.0
*
T1
+
10.0
*
C1
-
4.0
*
C1
*
C1
-
9.0
*
eccPrimeSquared
)
*
D
*
D
*
D
*
D
/
24.0
+
(
61.0
+
90.0
*
T1
+
298.0
*
C1
+
45.0
*
T1
*
T1
-
252.0
*
eccPrimeSquared
-
3.0
*
C1
*
C1
)
*
D
*
D
*
D
*
D
*
D
*
D
/
720.0
);
latitude
*=
180.0
/
M_PI
;
longitude
=
(
D
-
(
1.0
+
2.0
*
T1
+
C1
)
*
D
*
D
*
D
/
6.0
+
(
5.0
-
2.0
*
C1
+
28.0
*
T1
-
3.0
*
C1
*
C1
+
8.0
*
eccPrimeSquared
+
24.0
*
T1
*
T1
)
*
D
*
D
*
D
*
D
*
D
/
120.0
)
/
cos
(
phi1Rad
);
longitude
=
LongOrigin
+
longitude
/
M_PI
*
180.0
;
}
QString
Imagery
::
getTileLocation
(
int32_t
tileX
,
int32_t
tileY
,
int32_t
zoomLevel
,
double
tileResolution
)
const
{
std
::
ostringstream
oss
;
switch
(
currentImageryType
)
{
case
GOOGLE_MAP
:
oss
<<
"http://mt0.google.com/vt/lyrs=m@120&x="
<<
tileX
<<
"&y="
<<
tileY
<<
"&z="
<<
zoomLevel
;
break
;
case
GOOGLE_SATELLITE
:
oss
<<
"http://khm.google.com/vt/lbw/lyrs=y&x="
<<
tileX
<<
"&y="
<<
tileY
<<
"&z="
<<
zoomLevel
;
break
;
case
SWISSTOPO_SATELLITE
:
case
SWISSTOPO_SATELLITE_3D
:
oss
<<
"../map/eth_zurich_swissimage_025/200/color/"
<<
tileY
<<
"/tile-"
;
if
(
tileResolution
<
1.0
)
{
oss
<<
std
::
fixed
<<
std
::
setprecision
(
2
)
<<
tileResolution
;
}
else
{
oss
<<
static_cast
<
int32_t
>
(
rint
(
tileResolution
));
}
oss
<<
"-"
<<
tileY
<<
"-"
<<
tileX
<<
".jpg"
;
default:
{};
}
QString
url
(
oss
.
str
().
c_str
());
return
url
;
}
src/ui/map3D/Imagery.h
deleted
100644 → 0
View file @
6775f8f4
/*=====================================================================
QGroundControl Open Source Ground Control Station
(c) 2009, 2010 QGROUNDCONTROL PROJECT <http://www.qgroundcontrol.org>
This file is part of the QGROUNDCONTROL project
QGROUNDCONTROL is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
QGROUNDCONTROL is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with QGROUNDCONTROL. If not, see <http://www.gnu.org/licenses/>.
======================================================================*/
/**
* @file
* @brief Definition of the class Imagery.
*
* @author Lionel Heng <hengli@student.ethz.ch>
*
*/
#ifndef IMAGERY_H
#define IMAGERY_H
#include <inttypes.h>
#include "TextureCache.h"
class
Imagery
{
public:
Imagery
();
enum
ImageryType
{
GOOGLE_MAP
=
0
,
GOOGLE_SATELLITE
=
1
,
SWISSTOPO_SATELLITE
=
2
,
SWISSTOPO_SATELLITE_3D
=
3
};
void
setImageryType
(
ImageryType
type
);
void
setOffset
(
double
xOffset
,
double
yOffset
);
void
prefetch2D
(
double
windowWidth
,
double
windowHeight
,
double
zoom
,
double
xOrigin
,
double
yOrigin
,
double
viewXOffset
,
double
viewYOffset
,
const
QString
&
utmZone
);
void
draw2D
(
double
windowWidth
,
double
windowHeight
,
double
zoom
,
double
xOrigin
,
double
yOrigin
,
double
viewXOffset
,
double
viewYOffset
,
const
QString
&
utmZone
);
void
prefetch3D
(
double
radius
,
double
tileResolution
,
double
xOrigin
,
double
yOrigin
,
double
viewXOffset
,
double
viewYOffset
,
const
QString
&
utmZone
,
bool
useHeightModel
);
void
draw3D
(
double
radius
,
double
tileResolution
,
double
xOrigin
,
double
yOrigin
,
double
viewXOffset
,
double
viewYOffset
,
const
QString
&
utmZone
,
bool
useHeightModel
);
bool
update
(
void
);
private:
void
imageBounds
(
int32_t
tileX
,
int32_t
tileY
,
double
tileResolution
,
double
&
x1
,
double
&
y1
,
double
&
x2
,
double
&
y2
,
double
&
x3
,
double
&
y3
,
double
&
x4
,
double
&
y4
)
const
;
void
tileBounds
(
double
tileResolution
,
double
minUtmX
,
double
minUtmY
,
double
maxUtmX
,
double
maxUtmY
,
const
QString
&
utmZone
,
int32_t
&
minTileX
,
int32_t
&
minTileY
,
int32_t
&
maxTileX
,
int32_t
&
maxTileY
,
int32_t
&
zoomLevel
)
const
;
double
tileXToLongitude
(
int32_t
tileX
,
int32_t
numTiles
)
const
;
double
tileYToLatitude
(
int32_t
tileY
,
int32_t
numTiles
)
const
;
int32_t
longitudeToTileX
(
double
longitude
,
int32_t
numTiles
)
const
;
int32_t
latitudeToTileY
(
double
latitude
,
int32_t
numTiles
)
const
;
void
UTMtoTile
(
double
northing
,
double
easting
,
const
QString
&
utmZone
,
double
tileResolution
,
int32_t
&
tileX
,
int32_t
&
tileY
,
int32_t
&
zoomLevel
)
const
;
QChar
UTMLetterDesignator
(
double
latitude
)
const
;
void
LLtoUTM
(
double
latitude
,
double
longitude
,
double
&
utmNorthing
,
double
&
utmEasting
,
QString
&
utmZone
)
const
;
void
UTMtoLL
(
double
utmNorthing
,
double
utmEasting
,
const
QString
&
utmZone
,
double
&
latitude
,
double
&
longitude
)
const
;
QString
getTileLocation
(
int32_t
tileX
,
int32_t
tileY
,
int32_t
zoomLevel
,
double
tileResolution
)
const
;
ImageryType
currentImageryType
;
QScopedPointer
<
TextureCache
>
textureCache
;
double
xOffset
,
yOffset
;
};
#endif // IMAGERY_H
src/ui/map3D/Pixhawk3DWidget.cc
View file @
c7dfc6e8
...
@@ -31,7 +31,6 @@
...
@@ -31,7 +31,6 @@
#include "Pixhawk3DWidget.h"
#include "Pixhawk3DWidget.h"
#include <sys/time.h>
#include <sstream>
#include <sstream>
#include <osg/Geode>
#include <osg/Geode>
...
@@ -46,15 +45,17 @@
...
@@ -46,15 +45,17 @@
Pixhawk3DWidget
::
Pixhawk3DWidget
(
QWidget
*
parent
)
Pixhawk3DWidget
::
Pixhawk3DWidget
(
QWidget
*
parent
)
:
Q3DWidget
(
parent
)
:
Q3DWidget
(
parent
)
,
uas
(
NULL
)
,
uas
(
NULL
)
,
lastRedrawTime
(
0.0
)
,
displayGrid
(
true
)
,
displayGrid
(
true
)
,
displayTrail
(
false
)
,
displayTrail
(
false
)
,
displayTarget
(
false
)
,
displayTarget
(
false
)
,
displayWaypoints
(
true
)
,
displayWaypoints
(
true
)
,
lockCamera
(
true
)
,
followCamera
(
true
)
,
lastRobotX
(
0.0
f
)
,
lastRobotY
(
0.0
f
)
,
lastRobotZ
(
0.0
f
)
{
{
setCameraParams
(
2.0
f
,
30.0
f
,
0.01
f
,
10000.0
f
);
init
(
15.0
f
);
init
(
15.0
f
);
setCameraParams
(
0.5
f
,
30.0
f
,
0.01
f
,
10000.0
f
);
// generate Pixhawk Cheetah model
// generate Pixhawk Cheetah model
egocentricMap
->
addChild
(
PixhawkCheetahGeode
::
instance
());
egocentricMap
->
addChild
(
PixhawkCheetahGeode
::
instance
());
...
@@ -72,8 +73,7 @@ Pixhawk3DWidget::Pixhawk3DWidget(QWidget* parent)
...
@@ -72,8 +73,7 @@ Pixhawk3DWidget::Pixhawk3DWidget(QWidget* parent)
root
->
addChild
(
mapNode
);
root
->
addChild
(
mapNode
);
// generate target model
// generate target model
targetNode
=
createTarget
();
allocentricMap
->
addChild
(
createTarget
());
rollingMap
->
addChild
(
targetNode
);
// generate waypoint model
// generate waypoint model
waypointsNode
=
createWaypoints
();
waypointsNode
=
createWaypoints
();
...
@@ -81,10 +81,6 @@ Pixhawk3DWidget::Pixhawk3DWidget(QWidget* parent)
...
@@ -81,10 +81,6 @@ Pixhawk3DWidget::Pixhawk3DWidget(QWidget* parent)
setupHUD
();
setupHUD
();
setDisplayFunc
(
display
,
this
);
setMouseFunc
(
mouse
,
this
);
addTimerFunc
(
100
,
timer
,
this
);
buildLayout
();
buildLayout
();
connect
(
UASManager
::
instance
(),
SIGNAL
(
activeUASSet
(
UASInterface
*
)),
connect
(
UASManager
::
instance
(),
SIGNAL
(
activeUASSet
(
UASInterface
*
)),
...
@@ -113,14 +109,15 @@ Pixhawk3DWidget::buildLayout(void)
...
@@ -113,14 +109,15 @@ Pixhawk3DWidget::buildLayout(void)
targetButton
=
new
QPushButton
(
this
);
targetButton
=
new
QPushButton
(
this
);
targetButton
->
setCheckable
(
true
);
targetButton
->
setCheckable
(
true
);
targetButton
->
setChecked
(
false
);
targetButton
->
setIcon
(
QIcon
(
QString
::
fromUtf8
(
":/images/status/weather-clear.svg"
)));
targetButton
->
setIcon
(
QIcon
(
QString
::
fromUtf8
(
":/images/status/weather-clear.svg"
)));
QPushButton
*
recenterButton
=
new
QPushButton
(
this
);
QPushButton
*
recenterButton
=
new
QPushButton
(
this
);
recenterButton
->
setText
(
"Recenter Camera"
);
recenterButton
->
setText
(
"Recenter Camera"
);
QCheckBox
*
lock
CameraCheckBox
=
new
QCheckBox
(
this
);
QCheckBox
*
follow
CameraCheckBox
=
new
QCheckBox
(
this
);
lockCameraCheckBox
->
setText
(
"Lock
Camera"
);
followCameraCheckBox
->
setText
(
"Follow
Camera"
);
lockCameraCheckBox
->
setChecked
(
lock
Camera
);
followCameraCheckBox
->
setChecked
(
follow
Camera
);
QGridLayout
*
layout
=
new
QGridLayout
(
this
);
QGridLayout
*
layout
=
new
QGridLayout
(
this
);
layout
->
setMargin
(
0
);
layout
->
setMargin
(
0
);
...
@@ -132,7 +129,7 @@ Pixhawk3DWidget::buildLayout(void)
...
@@ -132,7 +129,7 @@ Pixhawk3DWidget::buildLayout(void)
layout
->
addWidget
(
targetButton
,
1
,
4
);
layout
->
addWidget
(
targetButton
,
1
,
4
);
layout
->
addItem
(
new
QSpacerItem
(
20
,
0
,
QSizePolicy
::
Expanding
,
QSizePolicy
::
Expanding
),
1
,
5
);
layout
->
addItem
(
new
QSpacerItem
(
20
,
0
,
QSizePolicy
::
Expanding
,
QSizePolicy
::
Expanding
),
1
,
5
);
layout
->
addWidget
(
recenterButton
,
1
,
6
);
layout
->
addWidget
(
recenterButton
,
1
,
6
);
layout
->
addWidget
(
lock
CameraCheckBox
,
1
,
7
);
layout
->
addWidget
(
follow
CameraCheckBox
,
1
,
7
);
layout
->
setRowStretch
(
0
,
100
);
layout
->
setRowStretch
(
0
,
100
);
layout
->
setRowStretch
(
1
,
1
);
layout
->
setRowStretch
(
1
,
1
);
setLayout
(
layout
);
setLayout
(
layout
);
...
@@ -143,97 +140,9 @@ Pixhawk3DWidget::buildLayout(void)
...
@@ -143,97 +140,9 @@ Pixhawk3DWidget::buildLayout(void)
this
,
SLOT
(
showTrail
(
int
)));
this
,
SLOT
(
showTrail
(
int
)));
connect
(
waypointsCheckBox
,
SIGNAL
(
stateChanged
(
int
)),
connect
(
waypointsCheckBox
,
SIGNAL
(
stateChanged
(
int
)),
this
,
SLOT
(
showWaypoints
(
int
)));
this
,
SLOT
(
showWaypoints
(
int
)));
connect
(
recenterButton
,
SIGNAL
(
clicked
()),
this
,
SLOT
(
recenterCamera
()));
connect
(
recenterButton
,
SIGNAL
(
clicked
()),
this
,
SLOT
(
recenter
()));
connect
(
lockCameraCheckBox
,
SIGNAL
(
stateChanged
(
int
)),
connect
(
followCameraCheckBox
,
SIGNAL
(
stateChanged
(
int
)),
this
,
SLOT
(
toggleLockCamera
(
int
)));
this
,
SLOT
(
toggleFollowCamera
(
int
)));
}
void
Pixhawk3DWidget
::
display
(
void
*
clientData
)
{
Pixhawk3DWidget
*
map3d
=
reinterpret_cast
<
Pixhawk3DWidget
*>
(
clientData
);
map3d
->
displayHandler
();
}
void
Pixhawk3DWidget
::
displayHandler
(
void
)
{
float
robotX
=
0.0
f
,
robotY
=
0.0
f
,
robotZ
=
0.0
f
;
float
robotRoll
=
0.0
f
,
robotPitch
=
0.0
f
,
robotYaw
=
0.0
f
;
if
(
uas
!=
NULL
)
{
robotX
=
uas
->
getLocalX
();
robotY
=
uas
->
getLocalY
();
robotZ
=
uas
->
getLocalZ
();
robotRoll
=
uas
->
getRoll
();
robotPitch
=
uas
->
getPitch
();
robotYaw
=
uas
->
getYaw
();
}
robotPosition
->
setPosition
(
osg
::
Vec3
(
robotY
,
robotX
,
-
robotZ
));
robotAttitude
->
setAttitude
(
osg
::
Quat
(
-
robotYaw
,
osg
::
Vec3f
(
0.0
f
,
0.0
f
,
1.0
f
),
robotPitch
,
osg
::
Vec3f
(
1.0
f
,
0.0
f
,
0.0
f
),
robotRoll
,
osg
::
Vec3f
(
0.0
f
,
1.0
f
,
0.0
f
)));
updateHUD
(
robotX
,
robotY
,
robotZ
,
robotRoll
,
robotPitch
,
robotYaw
);
updateTrail
(
robotX
,
robotY
,
robotZ
);
updateTarget
(
robotX
,
robotY
,
robotZ
);
updateWaypoints
();
// set node visibility
rollingMap
->
setChildValue
(
gridNode
,
displayGrid
);
rollingMap
->
setChildValue
(
trailNode
,
displayTrail
);
rollingMap
->
setChildValue
(
targetNode
,
displayTarget
);
rollingMap
->
setChildValue
(
waypointsNode
,
displayWaypoints
);
}
void
Pixhawk3DWidget
::
mouse
(
Qt
::
MouseButton
button
,
MouseState
state
,
int32_t
x
,
int32_t
y
,
void
*
clientData
)
{
Pixhawk3DWidget
*
map3d
=
reinterpret_cast
<
Pixhawk3DWidget
*>
(
clientData
);
map3d
->
mouseHandler
(
button
,
state
,
x
,
y
);
}
void
Pixhawk3DWidget
::
mouseHandler
(
Qt
::
MouseButton
button
,
MouseState
state
,
int32_t
x
,
int32_t
y
)
{
if
(
button
==
Qt
::
LeftButton
&&
state
==
MOUSE_STATE_DOWN
&&
targetButton
->
isChecked
())
{
markTarget
();
}
}
void
Pixhawk3DWidget
::
timer
(
void
*
clientData
)
{
Pixhawk3DWidget
*
map3d
=
reinterpret_cast
<
Pixhawk3DWidget
*>
(
clientData
);
map3d
->
timerHandler
();
}
void
Pixhawk3DWidget
::
timerHandler
(
void
)
{
double
timeLapsed
=
getTime
()
-
lastRedrawTime
;
if
(
timeLapsed
>
0.1
)
{
forceRedraw
();
lastRedrawTime
=
getTime
();
}
addTimerFunc
(
100
,
timer
,
this
);
}
double
Pixhawk3DWidget
::
getTime
(
void
)
const
{
struct
timeval
tv
;
gettimeofday
(
&
tv
,
NULL
);
return
static_cast
<
double
>
(
tv
.
tv_sec
)
+
static_cast
<
double
>
(
tv
.
tv_usec
)
/
1000000.0
;
}
}
/**
/**
...
@@ -271,7 +180,7 @@ Pixhawk3DWidget::showTrail(int32_t state)
...
@@ -271,7 +180,7 @@ Pixhawk3DWidget::showTrail(int32_t state)
{
{
if
(
!
displayTrail
)
if
(
!
displayTrail
)
{
{
trail
Vertices
->
clear
();
trail
.
clear
();
}
}
displayTrail
=
true
;
displayTrail
=
true
;
...
@@ -296,60 +205,161 @@ Pixhawk3DWidget::showWaypoints(int state)
...
@@ -296,60 +205,161 @@ Pixhawk3DWidget::showWaypoints(int state)
}
}
void
void
Pixhawk3DWidget
::
recenter
Camera
(
void
)
Pixhawk3DWidget
::
recenter
(
void
)
{
{
recenter
();
float
robotX
=
0.0
f
,
robotY
=
0.0
f
,
robotZ
=
0.0
f
;
if
(
uas
!=
NULL
)
{
robotX
=
uas
->
getLocalX
();
robotY
=
uas
->
getLocalY
();
robotZ
=
uas
->
getLocalZ
();
}
recenterCamera
(
robotY
,
robotX
,
-
robotZ
);
}
}
void
void
Pixhawk3DWidget
::
toggle
Lock
Camera
(
int32_t
state
)
Pixhawk3DWidget
::
toggle
Follow
Camera
(
int32_t
state
)
{
{
if
(
state
==
Qt
::
Checked
)
if
(
state
==
Qt
::
Checked
)
{
{
lock
Camera
=
true
;
follow
Camera
=
true
;
}
}
else
else
{
{
lock
Camera
=
false
;
follow
Camera
=
false
;
}
}
}
}
void
Pixhawk3DWidget
::
display
(
void
)
{
if
(
uas
==
NULL
)
{
return
;
}
float
robotX
=
uas
->
getLocalX
();
float
robotY
=
uas
->
getLocalY
();
float
robotZ
=
uas
->
getLocalZ
();
float
robotRoll
=
uas
->
getRoll
();
float
robotPitch
=
uas
->
getPitch
();
float
robotYaw
=
uas
->
getYaw
();
if
(
lastRobotX
==
0.0
f
&&
lastRobotY
==
0.0
f
&&
lastRobotZ
==
0.0
f
)
{
lastRobotX
=
robotX
;
lastRobotY
=
robotY
;
lastRobotZ
=
robotZ
;
recenterCamera
(
robotY
,
robotX
,
-
robotZ
);
return
;
}
if
(
followCamera
)
{
float
dx
=
robotY
-
lastRobotY
;
float
dy
=
robotX
-
lastRobotX
;
float
dz
=
lastRobotZ
-
robotZ
;
moveCamera
(
dx
,
dy
,
dz
);
}
robotPosition
->
setPosition
(
osg
::
Vec3
(
robotY
,
robotX
,
-
robotZ
));
robotAttitude
->
setAttitude
(
osg
::
Quat
(
-
robotYaw
,
osg
::
Vec3f
(
0.0
f
,
0.0
f
,
1.0
f
),
robotPitch
,
osg
::
Vec3f
(
1.0
f
,
0.0
f
,
0.0
f
),
robotRoll
,
osg
::
Vec3f
(
0.0
f
,
1.0
f
,
0.0
f
)));
updateHUD
(
robotX
,
robotY
,
robotZ
,
robotRoll
,
robotPitch
,
robotYaw
);
updateTrail
(
robotX
,
robotY
,
robotZ
);
updateTarget
();
updateWaypoints
();
// set node visibility
rollingMap
->
setChildValue
(
gridNode
,
displayGrid
);
rollingMap
->
setChildValue
(
trailNode
,
displayTrail
);
rollingMap
->
setChildValue
(
targetNode
,
displayTarget
);
rollingMap
->
setChildValue
(
waypointsNode
,
displayWaypoints
);
lastRobotX
=
robotX
;
lastRobotY
=
robotY
;
lastRobotZ
=
robotZ
;
}
void
Pixhawk3DWidget
::
mousePressEvent
(
QMouseEvent
*
event
)
{
if
(
event
->
button
()
==
Qt
::
LeftButton
&&
targetButton
->
isChecked
())
{
markTarget
();
}
Q3DWidget
::
mousePressEvent
(
event
);
}
osg
::
ref_ptr
<
osg
::
Geode
>
osg
::
ref_ptr
<
osg
::
Geode
>
Pixhawk3DWidget
::
createGrid
(
void
)
Pixhawk3DWidget
::
createGrid
(
void
)
{
{
osg
::
ref_ptr
<
osg
::
Geode
>
geode
(
new
osg
::
Geode
());
osg
::
ref_ptr
<
osg
::
Geode
>
geode
(
new
osg
::
Geode
());
osg
::
ref_ptr
<
osg
::
Geometry
>
geometry
(
new
osg
::
Geometry
());
osg
::
ref_ptr
<
osg
::
Geometry
>
fineGeometry
(
new
osg
::
Geometry
());
geode
->
addDrawable
(
geometry
.
get
());
osg
::
ref_ptr
<
osg
::
Geometry
>
coarseGeometry
(
new
osg
::
Geometry
());
geode
->
addDrawable
(
fineGeometry
);
geode
->
addDrawable
(
coarseGeometry
);
float
radius
=
10.0
f
;
float
radius
=
10.0
f
;
float
resolution
=
0.25
f
;
float
resolution
=
0.25
f
;
osg
::
ref_ptr
<
osg
::
Vec3Array
>
coords
(
new
osg
::
Vec3Array
);
osg
::
ref_ptr
<
osg
::
Vec3Array
>
fineCoords
(
new
osg
::
Vec3Array
);
osg
::
ref_ptr
<
osg
::
Vec3Array
>
coarseCoords
(
new
osg
::
Vec3Array
);
// draw a 20m x 20m grid with 0.25m resolution
// draw a 20m x 20m grid with 0.25m resolution
for
(
float
i
=
-
radius
;
i
<=
radius
;
i
+=
resolution
)
for
(
float
i
=
-
radius
;
i
<=
radius
;
i
+=
resolution
)
{
{
coords
->
push_back
(
osg
::
Vec3
(
i
,
-
radius
,
0.0
f
));
if
(
fabsf
(
i
-
roundf
(
i
))
<
0.01
f
)
coords
->
push_back
(
osg
::
Vec3
(
i
,
radius
,
0.0
f
));
{
coords
->
push_back
(
osg
::
Vec3
(
-
radius
,
i
,
0.0
f
));
coarseCoords
->
push_back
(
osg
::
Vec3
(
i
,
-
radius
,
0.0
f
));
coords
->
push_back
(
osg
::
Vec3
(
radius
,
i
,
0.0
f
));
coarseCoords
->
push_back
(
osg
::
Vec3
(
i
,
radius
,
0.0
f
));
coarseCoords
->
push_back
(
osg
::
Vec3
(
-
radius
,
i
,
0.0
f
));
coarseCoords
->
push_back
(
osg
::
Vec3
(
radius
,
i
,
0.0
f
));
}
else
{
fineCoords
->
push_back
(
osg
::
Vec3
(
i
,
-
radius
,
0.0
f
));
fineCoords
->
push_back
(
osg
::
Vec3
(
i
,
radius
,
0.0
f
));
fineCoords
->
push_back
(
osg
::
Vec3
(
-
radius
,
i
,
0.0
f
));
fineCoords
->
push_back
(
osg
::
Vec3
(
radius
,
i
,
0.0
f
));
}
}
}
geometry
->
setVertexArray
(
coords
);
fineGeometry
->
setVertexArray
(
fineCoords
);
coarseGeometry
->
setVertexArray
(
coarseCoords
);
osg
::
ref_ptr
<
osg
::
Vec4Array
>
color
(
new
osg
::
Vec4Array
);
osg
::
ref_ptr
<
osg
::
Vec4Array
>
color
(
new
osg
::
Vec4Array
);
color
->
push_back
(
osg
::
Vec4
(
0.5
f
,
0.5
f
,
0.5
f
,
1.0
f
));
color
->
push_back
(
osg
::
Vec4
(
0.5
f
,
0.5
f
,
0.5
f
,
1.0
f
));
geometry
->
setColorArray
(
color
);
fineGeometry
->
setColorArray
(
color
);
geometry
->
setColorBinding
(
osg
::
Geometry
::
BIND_OVERALL
);
coarseGeometry
->
setColorArray
(
color
);
fineGeometry
->
setColorBinding
(
osg
::
Geometry
::
BIND_OVERALL
);
geometry
->
addPrimitiveSet
(
new
osg
::
DrawArrays
(
osg
::
PrimitiveSet
::
LINES
,
0
,
coords
->
size
()));
coarseGeometry
->
setColorBinding
(
osg
::
Geometry
::
BIND_OVERALL
);
osg
::
ref_ptr
<
osg
::
StateSet
>
stateset
(
new
osg
::
StateSet
);
fineGeometry
->
addPrimitiveSet
(
new
osg
::
DrawArrays
(
osg
::
PrimitiveSet
::
LINES
,
osg
::
ref_ptr
<
osg
::
LineWidth
>
linewidth
(
new
osg
::
LineWidth
());
0
,
fineCoords
->
size
()));
linewidth
->
setWidth
(
0.25
f
);
coarseGeometry
->
addPrimitiveSet
(
new
osg
::
DrawArrays
(
osg
::
PrimitiveSet
::
LINES
,
0
,
stateset
->
setAttributeAndModes
(
linewidth
,
osg
::
StateAttribute
::
ON
);
coarseCoords
->
size
()));
stateset
->
setMode
(
GL_LIGHTING
,
osg
::
StateAttribute
::
OFF
);
geometry
->
setStateSet
(
stateset
);
osg
::
ref_ptr
<
osg
::
StateSet
>
fineStateset
(
new
osg
::
StateSet
);
osg
::
ref_ptr
<
osg
::
LineWidth
>
fineLinewidth
(
new
osg
::
LineWidth
());
fineLinewidth
->
setWidth
(
0.25
f
);
fineStateset
->
setAttributeAndModes
(
fineLinewidth
,
osg
::
StateAttribute
::
ON
);
fineStateset
->
setMode
(
GL_LIGHTING
,
osg
::
StateAttribute
::
OFF
);
fineGeometry
->
setStateSet
(
fineStateset
);
osg
::
ref_ptr
<
osg
::
StateSet
>
coarseStateset
(
new
osg
::
StateSet
);
osg
::
ref_ptr
<
osg
::
LineWidth
>
coarseLinewidth
(
new
osg
::
LineWidth
());
coarseLinewidth
->
setWidth
(
2.0
f
);
coarseStateset
->
setAttributeAndModes
(
coarseLinewidth
,
osg
::
StateAttribute
::
ON
);
coarseStateset
->
setMode
(
GL_LIGHTING
,
osg
::
StateAttribute
::
OFF
);
coarseGeometry
->
setStateSet
(
coarseStateset
);
return
geode
;
return
geode
;
}
}
...
@@ -392,12 +402,15 @@ Pixhawk3DWidget::createMap(void)
...
@@ -392,12 +402,15 @@ Pixhawk3DWidget::createMap(void)
return
node
;
return
node
;
}
}
osg
::
ref_ptr
<
osg
::
Group
>
osg
::
ref_ptr
<
osg
::
Node
>
Pixhawk3DWidget
::
createTarget
(
void
)
Pixhawk3DWidget
::
createTarget
(
void
)
{
{
osg
::
ref_ptr
<
osg
::
Group
>
group
(
new
osg
::
Group
())
;
targetPosition
=
new
osg
::
PositionAttitudeTransform
;
return
group
;
targetNode
=
new
osg
::
Geode
;
targetPosition
->
addChild
(
targetNode
);
return
targetPosition
;
}
}
osg
::
ref_ptr
<
osg
::
Group
>
osg
::
ref_ptr
<
osg
::
Group
>
...
@@ -543,7 +556,7 @@ Pixhawk3DWidget::updateTrail(float robotX, float robotY, float robotZ)
...
@@ -543,7 +556,7 @@ Pixhawk3DWidget::updateTrail(float robotX, float robotY, float robotZ)
}
}
void
void
Pixhawk3DWidget
::
updateTarget
(
float
robotX
,
float
robotY
,
float
robotZ
)
Pixhawk3DWidget
::
updateTarget
(
void
)
{
{
static
double
radius
=
0.2
;
static
double
radius
=
0.2
;
static
bool
expand
=
true
;
static
bool
expand
=
true
;
...
@@ -557,9 +570,9 @@ Pixhawk3DWidget::updateTarget(float robotX, float robotY, float robotZ)
...
@@ -557,9 +570,9 @@ Pixhawk3DWidget::updateTarget(float robotX, float robotY, float robotZ)
expand
=
false
;
expand
=
false
;
}
}
if
(
targetNode
->
getNum
Children
()
>
0
)
if
(
targetNode
->
getNum
Drawables
()
>
0
)
{
{
targetNode
->
remove
Child
(
0
,
targetNode
->
getNumChildren
());
targetNode
->
remove
Drawables
(
0
,
targetNode
->
getNumDrawables
());
}
}
osg
::
ref_ptr
<
osg
::
ShapeDrawable
>
sd
=
new
osg
::
ShapeDrawable
;
osg
::
ref_ptr
<
osg
::
ShapeDrawable
>
sd
=
new
osg
::
ShapeDrawable
;
...
@@ -568,18 +581,7 @@ Pixhawk3DWidget::updateTarget(float robotX, float robotY, float robotZ)
...
@@ -568,18 +581,7 @@ Pixhawk3DWidget::updateTarget(float robotX, float robotY, float robotZ)
sd
->
setShape
(
sphere
);
sd
->
setShape
(
sphere
);
sd
->
setColor
(
osg
::
Vec4
(
0.0
f
,
0.7
f
,
1.0
f
,
1.0
f
));
sd
->
setColor
(
osg
::
Vec4
(
0.0
f
,
0.7
f
,
1.0
f
,
1.0
f
));
osg
::
ref_ptr
<
osg
::
Geode
>
geode
=
new
osg
::
Geode
;
targetNode
->
addDrawable
(
sd
);
geode
->
addDrawable
(
sd
);
osg
::
ref_ptr
<
osg
::
PositionAttitudeTransform
>
pat
=
new
osg
::
PositionAttitudeTransform
;
pat
->
setPosition
(
osg
::
Vec3d
(
targetPosition
.
y
()
-
robotY
,
targetPosition
.
x
()
-
robotX
,
0.0
));
targetNode
->
addChild
(
pat
);
pat
->
addChild
(
geode
);
if
(
expand
)
if
(
expand
)
{
{
...
@@ -645,21 +647,20 @@ Pixhawk3DWidget::markTarget(void)
...
@@ -645,21 +647,20 @@ Pixhawk3DWidget::markTarget(void)
robotZ
=
uas
->
getLocalZ
();
robotZ
=
uas
->
getLocalZ
();
}
}
std
::
pair
<
double
,
double
>
mouseWorldCoords
=
std
::
pair
<
double
,
double
>
cursorWorldCoords
=
getGlobalCursorPosition
(
getLastMouseX
(),
getLastMouseY
(),
-
robotZ
);
getGlobalCursorPosition
(
getMouseX
(),
getMouseY
(),
-
robotZ
);
double
targetX
=
cursorWorldCoords
.
first
;
double
targetY
=
cursorWorldCoords
.
second
;
double
targetZ
=
robotZ
;
targetPosition
.
x
()
=
mouseWorldCoords
.
first
;
targetPosition
->
setPosition
(
osg
::
Vec3d
(
targetY
,
targetX
,
-
targetZ
));
targetPosition
.
y
()
=
mouseWorldCoords
.
second
;
targetPosition
.
z
()
=
robotZ
;
displayTarget
=
true
;
displayTarget
=
true
;
if
(
uas
)
if
(
uas
)
{
{
uas
->
setTargetPosition
(
targetPosition
.
x
(),
uas
->
setTargetPosition
(
targetX
,
targetY
,
targetZ
,
0.0
f
);
targetPosition
.
y
(),
targetPosition
.
z
(),
0.0
f
);
}
}
targetButton
->
setChecked
(
false
);
targetButton
->
setChecked
(
false
);
...
...
src/ui/map3D/Pixhawk3DWidget.h
View file @
c7dfc6e8
...
@@ -52,17 +52,6 @@ public:
...
@@ -52,17 +52,6 @@ public:
void
buildLayout
(
void
);
void
buildLayout
(
void
);
static
void
display
(
void
*
clientData
);
void
displayHandler
(
void
);
static
void
mouse
(
Qt
::
MouseButton
button
,
MouseState
state
,
int32_t
x
,
int32_t
y
,
void
*
clientData
);
void
mouseHandler
(
Qt
::
MouseButton
button
,
MouseState
state
,
int32_t
x
,
int32_t
y
);
static
void
timer
(
void
*
clientData
);
void
timerHandler
(
void
);
double
getTime
(
void
)
const
;
double
getTime
(
void
)
const
;
public
slots
:
public
slots
:
...
@@ -72,17 +61,20 @@ private slots:
...
@@ -72,17 +61,20 @@ private slots:
void
showGrid
(
int
state
);
void
showGrid
(
int
state
);
void
showTrail
(
int
state
);
void
showTrail
(
int
state
);
void
showWaypoints
(
int
state
);
void
showWaypoints
(
int
state
);
void
recenter
Camera
(
void
);
void
recenter
(
void
);
void
toggle
Lock
Camera
(
int
state
);
void
toggle
Follow
Camera
(
int
state
);
protected:
protected:
virtual
void
display
(
void
);
virtual
void
mousePressEvent
(
QMouseEvent
*
event
);
UASInterface
*
uas
;
UASInterface
*
uas
;
private:
private:
osg
::
ref_ptr
<
osg
::
Geode
>
createGrid
(
void
);
osg
::
ref_ptr
<
osg
::
Geode
>
createGrid
(
void
);
osg
::
ref_ptr
<
osg
::
Geode
>
createTrail
(
void
);
osg
::
ref_ptr
<
osg
::
Geode
>
createTrail
(
void
);
osg
::
ref_ptr
<
osgEarth
::
MapNode
>
createMap
(
void
);
osg
::
ref_ptr
<
osgEarth
::
MapNode
>
createMap
(
void
);
osg
::
ref_ptr
<
osg
::
Group
>
createTarget
(
void
);
osg
::
ref_ptr
<
osg
::
Node
>
createTarget
(
void
);
osg
::
ref_ptr
<
osg
::
Group
>
createWaypoints
(
void
);
osg
::
ref_ptr
<
osg
::
Group
>
createWaypoints
(
void
);
void
setupHUD
(
void
);
void
setupHUD
(
void
);
...
@@ -90,25 +82,21 @@ private:
...
@@ -90,25 +82,21 @@ private:
void
updateHUD
(
float
robotX
,
float
robotY
,
float
robotZ
,
void
updateHUD
(
float
robotX
,
float
robotY
,
float
robotZ
,
float
robotRoll
,
float
robotPitch
,
float
robotYaw
);
float
robotRoll
,
float
robotPitch
,
float
robotYaw
);
void
updateTrail
(
float
robotX
,
float
robotY
,
float
robotZ
);
void
updateTrail
(
float
robotX
,
float
robotY
,
float
robotZ
);
void
updateTarget
(
float
robotX
,
float
robotY
,
float
robotZ
);
void
updateTarget
(
void
);
void
updateWaypoints
(
void
);
void
updateWaypoints
(
void
);
void
markTarget
(
void
);
void
markTarget
(
void
);
double
lastRedrawTime
;
bool
displayGrid
;
bool
displayGrid
;
bool
displayTrail
;
bool
displayTrail
;
bool
displayTarget
;
bool
displayTarget
;
bool
displayWaypoints
;
bool
displayWaypoints
;
bool
lock
Camera
;
bool
follow
Camera
;
osg
::
ref_ptr
<
osg
::
Vec3Array
>
trailVertices
;
osg
::
ref_ptr
<
osg
::
Vec3Array
>
trailVertices
;
QVarLengthArray
<
osg
::
Vec3
,
10000
>
trail
;
QVarLengthArray
<
osg
::
Vec3
,
10000
>
trail
;
osg
::
Vec3
targetPosition
;
osg
::
ref_ptr
<
osg
::
Geometry
>
hudBackgroundGeometry
;
osg
::
ref_ptr
<
osg
::
Geometry
>
hudBackgroundGeometry
;
osg
::
ref_ptr
<
osgText
::
Text
>
statusText
;
osg
::
ref_ptr
<
osgText
::
Text
>
statusText
;
osg
::
ref_ptr
<
osg
::
Geode
>
gridNode
;
osg
::
ref_ptr
<
osg
::
Geode
>
gridNode
;
...
@@ -116,10 +104,13 @@ private:
...
@@ -116,10 +104,13 @@ private:
osg
::
ref_ptr
<
osg
::
Geometry
>
trailGeometry
;
osg
::
ref_ptr
<
osg
::
Geometry
>
trailGeometry
;
osg
::
ref_ptr
<
osg
::
DrawArrays
>
trailDrawArrays
;
osg
::
ref_ptr
<
osg
::
DrawArrays
>
trailDrawArrays
;
osg
::
ref_ptr
<
osgEarth
::
MapNode
>
mapNode
;
osg
::
ref_ptr
<
osgEarth
::
MapNode
>
mapNode
;
osg
::
ref_ptr
<
osg
::
Group
>
targetNode
;
osg
::
ref_ptr
<
osg
::
Geode
>
targetNode
;
osg
::
ref_ptr
<
osg
::
PositionAttitudeTransform
>
targetPosition
;
osg
::
ref_ptr
<
osg
::
Group
>
waypointsNode
;
osg
::
ref_ptr
<
osg
::
Group
>
waypointsNode
;
QPushButton
*
targetButton
;
QPushButton
*
targetButton
;
float
lastRobotX
,
lastRobotY
,
lastRobotZ
;
};
};
#endif // PIXHAWK3DWIDGET_H
#endif // PIXHAWK3DWIDGET_H
src/ui/map3D/PixhawkCheetahGeode.cc
View file @
c7dfc6e8
...
@@ -23,7 +23,8 @@ This file is part of the QGROUNDCONTROL project
...
@@ -23,7 +23,8 @@ This file is part of the QGROUNDCONTROL project
/**
/**
* @file
* @file
* @brief Generates a geode which renders a Pixhawk Cheetah MAV.
* @brief Generates a OpenSceneGraph geode which renders a
* Pixhawk Cheetah MAV.
*
*
* @author Lionel Heng <hengli@student.ethz.ch>
* @author Lionel Heng <hengli@student.ethz.ch>
*
*
...
@@ -48,7 +49,7 @@ static sample_MATERIAL materials [1] = {
...
@@ -48,7 +49,7 @@ static sample_MATERIAL materials [1] = {
{{0.117647f,0.117647f,0.117647f}, {0.596078f,0.666667f,0.686275f}, {0.301176f,0.301176f,0.301176f}, {0.0f,0.0f,0.0f}, 1.0f,8.0f,-1} //Material #1
{{0.117647f,0.117647f,0.117647f}, {0.596078f,0.666667f,0.686275f}, {0.301176f,0.301176f,0.301176f}, {0.0f,0.0f,0.0f}, 1.0f,8.0f,-1} //Material #1
};
};
// 38747 Vertic
i
es
// 38747 Vertices
// 0 Texture Coordinates
// 0 Texture Coordinates
// 22155 Normals
// 22155 Normals
// 77848 Triangles
// 77848 Triangles
...
@@ -59372,9 +59373,9 @@ PixhawkCheetahGeode::create(float red, float green, float blue)
...
@@ -59372,9 +59373,9 @@ PixhawkCheetahGeode::create(float red, float green, float blue)
for (int j = 0; j < 3; ++j)
for (int j = 0; j < 3; ++j)
{
{
int vi = face_indicies[i][j];
int vi = face_indicies[i][j];
// Vertice index
int ni = face_indicies[i][j + 3]; //Normal index
int ni = face_indicies[i][j + 3]; //
Normal index
int ti = face_indicies[i][j + 6]; //Texture index
int ti = face_indicies[i][j + 6]; //
Texture index
osgVertices->push_back(osg::Vec3(vertices[vi][0],
osgVertices->push_back(osg::Vec3(vertices[vi][0],
vertices[vi][1],
vertices[vi][1],
src/ui/map3D/PixhawkCheetahGeode.h
View file @
c7dfc6e8
...
@@ -23,7 +23,7 @@ This file is part of the QGROUNDCONTROL project
...
@@ -23,7 +23,7 @@ This file is part of the QGROUNDCONTROL project
/**
/**
* @file
* @file
* @brief
Generates a geode which renders a Pixhawk Cheetah MAV
.
* @brief
Definition of the class PixhawkCheetahGeode
.
*
*
* @author Lionel Heng <hengli@student.ethz.ch>
* @author Lionel Heng <hengli@student.ethz.ch>
*
*
...
@@ -35,22 +35,32 @@ This file is part of the QGROUNDCONTROL project
...
@@ -35,22 +35,32 @@ This file is part of the QGROUNDCONTROL project
#include <osg/Geode>
#include <osg/Geode>
/**
/**
* @brief Creates a geode which renders a Pixhawk Cheetah MAV.
* @brief The PixhawkCheetahGeode class.
* @param red Red intensity of the MAV model
* Generates an OpenSceneGraph geode which renders a Pixhawk Cheetah MAV.
* @param green Green intensity of the MAV model
* @param blue Blue intensity of the MAV model
*
* @return The pointer to the geode.
**/
**/
class
PixhawkCheetahGeode
class
PixhawkCheetahGeode
{
{
public:
public:
/**
* Constructor.
*/
PixhawkCheetahGeode
();
PixhawkCheetahGeode
();
/**
* Get a single instance of the geode.
*/
static
osg
::
ref_ptr
<
osg
::
Geode
>
instance
(
void
);
static
osg
::
ref_ptr
<
osg
::
Geode
>
instance
(
void
);
private:
private:
/**
* @brief Creates an OpenSceneGraph geode which renders a Pixhawk Cheetah MAV.
* @param red Red intensity of the MAV model.
* @param green Green intensity of the MAV model.
* @param blue Blue intensity of the MAV model.
*
* @return A smart pointer to the geode.
**/
static
osg
::
ref_ptr
<
osg
::
Geode
>
create
(
float
red
,
float
green
,
float
blue
);
static
osg
::
ref_ptr
<
osg
::
Geode
>
create
(
float
red
,
float
green
,
float
blue
);
static
osg
::
ref_ptr
<
osg
::
Geode
>
_instance
;
static
osg
::
ref_ptr
<
osg
::
Geode
>
_instance
;
...
...
src/ui/map3D/Q3DWidget.cc
View file @
c7dfc6e8
...
@@ -34,7 +34,6 @@ This file is part of the QGROUNDCONTROL project
...
@@ -34,7 +34,6 @@ This file is part of the QGROUNDCONTROL project
#include <osg/Geometry>
#include <osg/Geometry>
#include <osg/LineWidth>
#include <osg/LineWidth>
#include <osg/MatrixTransform>
#include <osg/MatrixTransform>
#include <osgGA/NodeTrackerManipulator>
static
const
float
KEY_ROTATE_AMOUNT
=
5.0
f
;
static
const
float
KEY_ROTATE_AMOUNT
=
5.0
f
;
static
const
float
KEY_MOVE_AMOUNT
=
10.0
f
;
static
const
float
KEY_MOVE_AMOUNT
=
10.0
f
;
...
@@ -50,22 +49,9 @@ Q3DWidget::Q3DWidget(QWidget* parent)
...
@@ -50,22 +49,9 @@ Q3DWidget::Q3DWidget(QWidget* parent)
,
robotAttitude
(
new
osg
::
PositionAttitudeTransform
())
,
robotAttitude
(
new
osg
::
PositionAttitudeTransform
())
,
hudGeode
(
new
osg
::
Geode
())
,
hudGeode
(
new
osg
::
Geode
())
,
hudProjectionMatrix
(
new
osg
::
Projection
)
,
hudProjectionMatrix
(
new
osg
::
Projection
)
,
userDisplayFunc
(
NULL
)
,
userKeyboardFunc
(
NULL
)
,
userMouseFunc
(
NULL
)
,
userMotionFunc
(
NULL
)
,
userTimerFunc
(
NULL
)
,
userDisplayFuncData
(
NULL
)
,
userKeyboardFuncData
(
NULL
)
,
userMouseFuncData
(
NULL
)
,
userMotionFuncData
(
NULL
)
,
userTimerFuncData
(
NULL
)
,
lastMouseX
(
0
)
,
lastMouseY
(
0
)
,
_forceRedraw
(
false
)
{
{
// set initial camera parameters
// set initial camera parameters
cameraParams
.
minZoomRange
=
0.5
f
;
cameraParams
.
minZoomRange
=
2.0
f
;
cameraParams
.
cameraFov
=
30.0
f
;
cameraParams
.
cameraFov
=
30.0
f
;
cameraParams
.
minClipRange
=
1.0
f
;
cameraParams
.
minClipRange
=
1.0
f
;
cameraParams
.
maxClipRange
=
10000.0
f
;
cameraParams
.
maxClipRange
=
10000.0
f
;
...
@@ -85,11 +71,14 @@ Q3DWidget::~Q3DWidget()
...
@@ -85,11 +71,14 @@ Q3DWidget::~Q3DWidget()
void
void
Q3DWidget
::
init
(
float
fps
)
Q3DWidget
::
init
(
float
fps
)
{
{
getCamera
()
->
setGraphicsContext
(
getGraphicsWindow
()
);
getCamera
()
->
setGraphicsContext
(
osgGW
);
setLightingMode
(
osg
::
View
::
SKY_LIGHT
);
setLightingMode
(
osg
::
View
::
SKY_LIGHT
);
// set up coordinate systems
// set up various maps
// allocentric - world map
// rolling - map aligned to the world axes and centered on the robot
// egocentric - vehicle-centric map
root
->
addChild
(
allocentricMap
);
root
->
addChild
(
allocentricMap
);
allocentricMap
->
addChild
(
robotPosition
);
allocentricMap
->
addChild
(
robotPosition
);
robotPosition
->
addChild
(
rollingMap
);
robotPosition
->
addChild
(
rollingMap
);
...
@@ -101,12 +90,14 @@ Q3DWidget::init(float fps)
...
@@ -101,12 +90,14 @@ Q3DWidget::init(float fps)
// set up HUD
// set up HUD
root
->
addChild
(
createHUD
());
root
->
addChild
(
createHUD
());
// set up robot
egocentricMap
->
addChild
(
createRobot
());
egocentricMap
->
addChild
(
createRobot
());
osg
::
ref_ptr
<
osgGA
::
NodeTrackerManipulator
>
nodeTrackerManipulator
(
// set up camera control
new
osgGA
::
NodeTrackerManipulator
);
cameraManipulator
=
new
GCManipulator
;
nodeTrackerManipulator
->
setTrackNode
(
rollingMap
);
setCameraManipulator
(
cameraManipulator
);
setCameraManipulator
(
nodeTrackerManipulator
);
cameraManipulator
->
setMinZoomRange
(
cameraParams
.
minZoomRange
);
cameraManipulator
->
setDistance
(
cameraParams
.
minZoomRange
*
2.0
);
connect
(
&
timer
,
SIGNAL
(
timeout
()),
this
,
SLOT
(
redraw
()));
connect
(
&
timer
,
SIGNAL
(
timeout
()),
this
,
SLOT
(
redraw
()));
timer
.
start
(
static_cast
<
int
>
(
floorf
(
1000.0
f
/
fps
)));
timer
.
start
(
static_cast
<
int
>
(
floorf
(
1000.0
f
/
fps
)));
...
@@ -187,20 +178,18 @@ Q3DWidget::setCameraParams(float minZoomRange, float cameraFov,
...
@@ -187,20 +178,18 @@ Q3DWidget::setCameraParams(float minZoomRange, float cameraFov,
cameraParams
.
cameraFov
=
cameraFov
;
cameraParams
.
cameraFov
=
cameraFov
;
cameraParams
.
minClipRange
=
minClipRange
;
cameraParams
.
minClipRange
=
minClipRange
;
cameraParams
.
maxClipRange
=
maxClipRange
;
cameraParams
.
maxClipRange
=
maxClipRange
;
_forceRedraw
=
true
;
}
}
void
void
Q3DWidget
::
forceRedraw
(
void
)
Q3DWidget
::
moveCamera
(
float
dx
,
float
dy
,
float
dz
)
{
{
_forceRedraw
=
true
;
cameraManipulator
->
move
(
dx
,
dy
,
dz
)
;
}
}
void
void
Q3DWidget
::
recenter
(
void
)
Q3DWidget
::
recenter
Camera
(
float
x
,
float
y
,
float
z
)
{
{
cameraManipulator
->
setCenter
(
osg
::
Vec3d
(
x
,
y
,
z
));
}
}
void
void
...
@@ -214,66 +203,20 @@ Q3DWidget::setDisplayMode3D(void)
...
@@ -214,66 +203,20 @@ Q3DWidget::setDisplayMode3D(void)
aspect
,
aspect
,
cameraParams
.
minClipRange
,
cameraParams
.
minClipRange
,
cameraParams
.
maxClipRange
);
cameraParams
.
maxClipRange
);
// getCamera()->setViewMatrixAsLookAt(osg::Vec3d(cameraX + cameraPose.xOffset,
// cameraY + cameraPose.yOffset,
// cameraZ + cameraPose.zOffset),
// osg::Vec3d(cameraPose.xOffset,
// cameraPose.yOffset,
// cameraPose.zOffset),
// osg::Vec3d(0.0, 0.0, 1.0));
}
void
Q3DWidget
::
setDisplayFunc
(
DisplayFunc
func
,
void
*
clientData
)
{
userDisplayFunc
=
func
;
userDisplayFuncData
=
clientData
;
}
void
Q3DWidget
::
setKeyboardFunc
(
KeyboardFunc
func
,
void
*
clientData
)
{
userKeyboardFunc
=
func
;
userKeyboardFuncData
=
clientData
;
}
void
Q3DWidget
::
setMouseFunc
(
MouseFunc
func
,
void
*
clientData
)
{
userMouseFunc
=
func
;
userMouseFuncData
=
clientData
;
}
void
Q3DWidget
::
setMotionFunc
(
MotionFunc
func
,
void
*
clientData
)
{
userMotionFunc
=
func
;
userMotionFuncData
=
clientData
;
}
void
Q3DWidget
::
addTimerFunc
(
uint32_t
msecs
,
void
(
*
func
)(
void
*
),
void
*
clientData
)
{
userTimerFunc
=
func
;
userTimerFuncData
=
clientData
;
QTimer
::
singleShot
(
msecs
,
this
,
SLOT
(
userTimer
()));
}
}
std
::
pair
<
double
,
double
>
std
::
pair
<
double
,
double
>
Q3DWidget
::
getGlobalCursorPosition
(
int32_t
mouseX
,
int32_t
mouseY
,
Q3DWidget
::
getGlobalCursorPosition
(
int32_t
cursorX
,
int32_t
cursorY
,
double
z
)
double
z
)
{
{
osgUtil
::
LineSegmentIntersector
::
Intersections
intersections
;
osgUtil
::
LineSegmentIntersector
::
Intersections
intersections
;
// normalize cursor position to value between -1 and 1
// normalize cursor position to value between -1 and 1
double
x
=
-
1.0
f
+
static_cast
<
double
>
(
2
*
mouse
X
)
double
x
=
-
1.0
f
+
static_cast
<
double
>
(
2
*
cursor
X
)
/
static_cast
<
double
>
(
width
());
/
static_cast
<
double
>
(
width
());
double
y
=
-
1.0
f
+
static_cast
<
double
>
(
2
*
(
height
()
-
mouse
Y
))
double
y
=
-
1.0
f
+
static_cast
<
double
>
(
2
*
(
height
()
-
cursor
Y
))
/
static_cast
<
double
>
(
height
());
/
static_cast
<
double
>
(
height
());
// compute matrix which transforms screen coordinates to world coordinates
osg
::
Matrixd
m
=
getCamera
()
->
getViewMatrix
()
osg
::
Matrixd
m
=
getCamera
()
->
getViewMatrix
()
*
getCamera
()
->
getProjectionMatrix
();
*
getCamera
()
->
getProjectionMatrix
();
osg
::
Matrixd
invM
=
osg
::
Matrixd
::
inverse
(
m
);
osg
::
Matrixd
invM
=
osg
::
Matrixd
::
inverse
(
m
);
...
@@ -295,20 +238,7 @@ Q3DWidget::getGlobalCursorPosition(int32_t mouseX, int32_t mouseY,
...
@@ -295,20 +238,7 @@ Q3DWidget::getGlobalCursorPosition(int32_t mouseX, int32_t mouseY,
void
void
Q3DWidget
::
redraw
(
void
)
Q3DWidget
::
redraw
(
void
)
{
{
if
(
_forceRedraw
)
{
updateGL
();
updateGL
();
_forceRedraw
=
false
;
}
}
void
Q3DWidget
::
userTimer
(
void
)
{
if
(
userTimerFunc
)
{
userTimerFunc
(
userTimerFuncData
);
}
}
}
int
int
...
@@ -323,31 +253,8 @@ Q3DWidget::getMouseY(void)
...
@@ -323,31 +253,8 @@ Q3DWidget::getMouseY(void)
return
mapFromGlobal
(
cursor
().
pos
()).
y
();
return
mapFromGlobal
(
cursor
().
pos
()).
y
();
}
}
int
void
Q3DWidget
::
getLastMouseX
(
void
)
Q3DWidget
::
resizeGL
(
int
width
,
int
height
)
{
return
lastMouseX
;
}
int
Q3DWidget
::
getLastMouseY
(
void
)
{
return
lastMouseY
;
}
osgViewer
::
GraphicsWindow
*
Q3DWidget
::
getGraphicsWindow
(
void
)
{
return
osgGW
.
get
();
}
const
osgViewer
::
GraphicsWindow
*
Q3DWidget
::
getGraphicsWindow
(
void
)
const
{
return
osgGW
.
get
();
}
void
Q3DWidget
::
resizeGL
(
int
width
,
int
height
)
{
{
hudProjectionMatrix
->
setMatrix
(
osg
::
Matrix
::
ortho2D
(
0
,
width
,
hudProjectionMatrix
->
setMatrix
(
osg
::
Matrix
::
ortho2D
(
0
,
width
,
0
,
height
));
0
,
height
));
...
@@ -356,28 +263,34 @@ void Q3DWidget::resizeGL(int width, int height)
...
@@ -356,28 +263,34 @@ void Q3DWidget::resizeGL(int width, int height)
osgGW
->
resized
(
0
,
0
,
width
,
height
);
osgGW
->
resized
(
0
,
0
,
width
,
height
);
}
}
void
Q3DWidget
::
paintGL
(
void
)
void
Q3DWidget
::
paintGL
(
void
)
{
{
setDisplayMode3D
();
setDisplayMode3D
();
getCamera
()
->
setClearColor
(
osg
::
Vec4f
(
0.0
f
,
0.0
f
,
0.0
f
,
0.0
f
));
getCamera
()
->
setClearColor
(
osg
::
Vec4f
(
0.0
f
,
0.0
f
,
0.0
f
,
0.0
f
));
getCamera
()
->
setClearMask
(
GL_COLOR_BUFFER_BIT
|
GL_DEPTH_BUFFER_BIT
);
getCamera
()
->
setClearMask
(
GL_COLOR_BUFFER_BIT
|
GL_DEPTH_BUFFER_BIT
);
if
(
userDisplayFunc
)
display
();
{
userDisplayFunc
(
userDisplayFuncData
);
}
frame
();
frame
();
}
}
void
Q3DWidget
::
keyPressEvent
(
QKeyEvent
*
event
)
void
Q3DWidget
::
display
(
void
)
{
}
void
Q3DWidget
::
keyPressEvent
(
QKeyEvent
*
event
)
{
{
QWidget
::
keyPressEvent
(
event
);
QWidget
::
keyPressEvent
(
event
);
if
(
event
->
isAccepted
())
if
(
event
->
isAccepted
())
{
{
return
;
return
;
}
}
if
(
event
->
text
().
isEmpty
())
if
(
event
->
text
().
isEmpty
())
{
{
osgGW
->
getEventQueue
()
->
keyPress
(
convertKey
(
event
->
key
()));
osgGW
->
getEventQueue
()
->
keyPress
(
convertKey
(
event
->
key
()));
...
@@ -388,24 +301,10 @@ void Q3DWidget::keyPressEvent(QKeyEvent* event)
...
@@ -388,24 +301,10 @@ void Q3DWidget::keyPressEvent(QKeyEvent* event)
static_cast
<
osgGA
::
GUIEventAdapter
::
KeySymbol
>
(
static_cast
<
osgGA
::
GUIEventAdapter
::
KeySymbol
>
(
*
(
event
->
text
().
toAscii
().
data
())));
*
(
event
->
text
().
toAscii
().
data
())));
}
}
if
(
userKeyboardFunc
)
{
if
(
event
->
text
().
isEmpty
())
{
userKeyboardFunc
(
0
,
userKeyboardFuncData
);
}
else
{
userKeyboardFunc
(
event
->
text
().
at
(
0
).
toAscii
(),
userKeyboardFuncData
);
}
}
forceRedraw
();
}
}
void
Q3DWidget
::
keyReleaseEvent
(
QKeyEvent
*
event
)
void
Q3DWidget
::
keyReleaseEvent
(
QKeyEvent
*
event
)
{
{
QWidget
::
keyReleaseEvent
(
event
);
QWidget
::
keyReleaseEvent
(
event
);
if
(
event
->
isAccepted
())
if
(
event
->
isAccepted
())
...
@@ -422,11 +321,10 @@ void Q3DWidget::keyReleaseEvent(QKeyEvent* event)
...
@@ -422,11 +321,10 @@ void Q3DWidget::keyReleaseEvent(QKeyEvent* event)
static_cast
<
osgGA
::
GUIEventAdapter
::
KeySymbol
>
(
static_cast
<
osgGA
::
GUIEventAdapter
::
KeySymbol
>
(
*
(
event
->
text
().
toAscii
().
data
())));
*
(
event
->
text
().
toAscii
().
data
())));
}
}
forceRedraw
();
}
}
void
Q3DWidget
::
mousePressEvent
(
QMouseEvent
*
event
)
void
Q3DWidget
::
mousePressEvent
(
QMouseEvent
*
event
)
{
{
int
button
=
0
;
int
button
=
0
;
switch
(
event
->
button
())
switch
(
event
->
button
())
...
@@ -447,17 +345,10 @@ void Q3DWidget::mousePressEvent(QMouseEvent* event)
...
@@ -447,17 +345,10 @@ void Q3DWidget::mousePressEvent(QMouseEvent* event)
{}
{}
}
}
osgGW
->
getEventQueue
()
->
mouseButtonPress
(
event
->
x
(),
event
->
y
(),
button
);
osgGW
->
getEventQueue
()
->
mouseButtonPress
(
event
->
x
(),
event
->
y
(),
button
);
if
(
userMouseFunc
)
{
userMouseFunc
(
event
->
button
(),
MOUSE_STATE_DOWN
,
event
->
x
(),
event
->
y
(),
userMouseFuncData
);
}
forceRedraw
();
}
}
void
Q3DWidget
::
mouseReleaseEvent
(
QMouseEvent
*
event
)
void
Q3DWidget
::
mouseReleaseEvent
(
QMouseEvent
*
event
)
{
{
int
button
=
0
;
int
button
=
0
;
switch
(
event
->
button
())
switch
(
event
->
button
())
...
@@ -478,35 +369,20 @@ void Q3DWidget::mouseReleaseEvent(QMouseEvent* event)
...
@@ -478,35 +369,20 @@ void Q3DWidget::mouseReleaseEvent(QMouseEvent* event)
{}
{}
}
}
osgGW
->
getEventQueue
()
->
mouseButtonRelease
(
event
->
x
(),
event
->
y
(),
button
);
osgGW
->
getEventQueue
()
->
mouseButtonRelease
(
event
->
x
(),
event
->
y
(),
button
);
if
(
userMouseFunc
)
{
userMouseFunc
(
event
->
button
(),
MOUSE_STATE_UP
,
event
->
x
(),
event
->
y
(),
userMouseFuncData
);
}
forceRedraw
();
}
}
void
Q3DWidget
::
mouseMoveEvent
(
QMouseEvent
*
event
)
void
Q3DWidget
::
mouseMoveEvent
(
QMouseEvent
*
event
)
{
{
osgGW
->
getEventQueue
()
->
mouseMotion
(
event
->
x
(),
event
->
y
());
osgGW
->
getEventQueue
()
->
mouseMotion
(
event
->
x
(),
event
->
y
());
if
(
userMotionFunc
)
{
userMotionFunc
(
event
->
x
(),
event
->
y
(),
userMotionFuncData
);
}
forceRedraw
();
}
}
void
Q3DWidget
::
wheelEvent
(
QWheelEvent
*
event
)
void
Q3DWidget
::
wheelEvent
(
QWheelEvent
*
event
)
{
{
osgGW
->
getEventQueue
()
->
mouseScroll
((
event
->
delta
()
>
0
)
?
osgGW
->
getEventQueue
()
->
mouseScroll
((
event
->
delta
()
>
0
)
?
osgGA
::
GUIEventAdapter
::
SCROLL_UP
:
osgGA
::
GUIEventAdapter
::
SCROLL_UP
:
osgGA
::
GUIEventAdapter
::
SCROLL_DOWN
);
osgGA
::
GUIEventAdapter
::
SCROLL_DOWN
);
forceRedraw
();
}
}
float
float
...
...
src/ui/map3D/Q3DWidget.h
View file @
c7dfc6e8
...
@@ -36,104 +36,226 @@ This file is part of the QGROUNDCONTROL project
...
@@ -36,104 +36,226 @@ This file is part of the QGROUNDCONTROL project
#include <osg/LineSegment>
#include <osg/LineSegment>
#include <osg/PositionAttitudeTransform>
#include <osg/PositionAttitudeTransform>
#include <osgGA/TrackballManipulator>
#include <osgViewer/Viewer>
#include <osgViewer/Viewer>
enum
MouseState
#include "GCManipulator.h"
{
MOUSE_STATE_UP
=
0
,
MOUSE_STATE_DOWN
=
1
};
typedef
void
(
*
DisplayFunc
)(
void
*
);
typedef
void
(
*
KeyboardFunc
)(
char
,
void
*
);
typedef
void
(
*
MouseFunc
)(
Qt
::
MouseButton
,
MouseState
,
int
,
int
,
void
*
);
typedef
void
(
*
MotionFunc
)(
int
,
int
,
void
*
);
/**
* @brief Definition of the class Q3DWidget.
* The Q3DWidget widget uses the OpenSceneGraph framework to render
* user-defined objects in 3D. The world coordinate system in OSG is defined:
* - x-axis points to the east
* - y-axis points to the north
* - z-axis points upwards
*/
class
Q3DWidget
:
public
QGLWidget
,
public
osgViewer
::
Viewer
class
Q3DWidget
:
public
QGLWidget
,
public
osgViewer
::
Viewer
{
{
Q_OBJECT
Q_OBJECT
public:
public:
/**
* Constructor.
* @param parent Parent widget.
*/
Q3DWidget
(
QWidget
*
parent
=
0
);
Q3DWidget
(
QWidget
*
parent
=
0
);
/**
* Destructor.
*/
virtual
~
Q3DWidget
();
virtual
~
Q3DWidget
();
/**
* @brief Initializes the widget.
* @param fps Frames per second.
*/
void
init
(
float
fps
);
void
init
(
float
fps
);
/**
* @brief Sets the camera parameters.
* @param minZoomRange Minimum distance from the viewer to the camera.
* @param cameraFov Camera field of view.
* @param minClipRange Distance from the viewer to the near clipping range.
* @param maxClipRange Distance from the viewer to the far clipping range.
*/
void
setCameraParams
(
float
minZoomRange
,
float
cameraFov
,
void
setCameraParams
(
float
minZoomRange
,
float
cameraFov
,
float
minClipRange
,
float
minClipRange
,
float
maxClipRange
);
float
maxClipRange
);
void
forceRedraw
(
void
);
/**
void
recenter
(
void
);
* @brief Moves the camera by [dx,dy,dz].
void
setDisplayMode3D
(
void
);
* @param dx Translation along the x-axis in meters.
* @param dy Translation along the y-axis in meters.
* @param dz Translation along the z-axis in meters.
*/
void
moveCamera
(
float
dx
,
float
dy
,
float
dz
);
void
setDisplayFunc
(
DisplayFunc
func
,
void
*
clientData
);
/**
void
setKeyboardFunc
(
KeyboardFunc
func
,
void
*
clientData
);
* @brief Recenters the camera at (x,y,z).
void
setMouseFunc
(
MouseFunc
func
,
void
*
clientData
);
*/
void
setMotionFunc
(
MotionFunc
func
,
void
*
clientData
);
void
recenterCamera
(
float
x
,
float
y
,
float
z
);
void
addTimerFunc
(
uint
msecs
,
void
(
*
func
)(
void
*
),
void
*
clientData
);
/**
* @brief Sets up 3D display mode.
*/
void
setDisplayMode3D
(
void
);
std
::
pair
<
double
,
double
>
getGlobalCursorPosition
(
int32_t
mouseX
,
/**
int32_t
mouseY
,
* @brief Gets the world 3D coordinates of the cursor.
* The function projects the 2D cursor position to a line in world space
* and returns the intersection of that line and the horizontal plane
* which contains the point (0, 0, z);
* @param cursorX x-coordinate of the cursor.
* @param cursorY y-coordinate of the cursor.
* @param z z-coordinate of the point in the plane.
* @return A pair of values containing the world 3D cursor coordinates.
*/
std
::
pair
<
double
,
double
>
getGlobalCursorPosition
(
int32_t
cursorX
,
int32_t
cursorY
,
double
z
);
double
z
);
protected
slots
:
protected
slots
:
/**
* @brief Updates the widget.
*/
void
redraw
(
void
);
void
redraw
(
void
);
void
userTimer
(
void
);
protected:
protected:
/**
* @brief Get base robot geode.
* @return Smart pointer to the geode.
*/
osg
::
ref_ptr
<
osg
::
Geode
>
createRobot
(
void
);
osg
::
ref_ptr
<
osg
::
Geode
>
createRobot
(
void
);
/**
* @brief Get base HUD geode.
* @return Smart pointer to the geode.
*/
osg
::
ref_ptr
<
osg
::
Node
>
createHUD
(
void
);
osg
::
ref_ptr
<
osg
::
Node
>
createHUD
(
void
);
/**
* @brief Get screen x-coordinate of mouse cursor.
* @return screen x-coordinate of mouse cursor.
*/
int
getMouseX
(
void
);
int
getMouseX
(
void
);
int
getMouseY
(
void
);
int
getLastMouseX
(
void
);
int
getLastMouseY
(
void
);
osgViewer
::
GraphicsWindow
*
getGraphicsWindow
(
void
);
/**
const
osgViewer
::
GraphicsWindow
*
getGraphicsWindow
(
void
)
const
;
* @brief Get screen y-coordinate of mouse cursor.
* @return screen y-coordinate of mouse cursor.
*/
int
getMouseY
(
void
);
/**
* @brief Handle widget resize event.
* @param width New width of widget.
* @param height New height of widget.
*/
virtual
void
resizeGL
(
int
width
,
int
height
);
virtual
void
resizeGL
(
int
width
,
int
height
);
/**
* @brief Handle widget paint event.
*/
virtual
void
paintGL
(
void
);
virtual
void
paintGL
(
void
);
/**
* @brief This function is a container for user-defined rendering.
* All code to render objects should be in this function.
*/
virtual
void
display
(
void
);
/**
* @brief Processes key press events.
* If this handler is reimplemented, it is very important that you call the
* base class implementation.
* @param event Key press event.
*/
virtual
void
keyPressEvent
(
QKeyEvent
*
event
);
virtual
void
keyPressEvent
(
QKeyEvent
*
event
);
/**
* @brief Processes key release events.
* If this handler is reimplemented, it is very important that you call the
* base class implementation.
* @param event Key release event.
*/
virtual
void
keyReleaseEvent
(
QKeyEvent
*
event
);
virtual
void
keyReleaseEvent
(
QKeyEvent
*
event
);
/**
* @brief Processes mouse press events.
* If this handler is reimplemented, it is very important that you call the
* base class implementation.
* @param event Mouse press event.
*/
virtual
void
mousePressEvent
(
QMouseEvent
*
event
);
virtual
void
mousePressEvent
(
QMouseEvent
*
event
);
/**
* @brief Processes mouse release events.
* If this handler is reimplemented, it is very important that you call the
* base class implementation.
* @param event Mouse release event.
*/
virtual
void
mouseReleaseEvent
(
QMouseEvent
*
event
);
virtual
void
mouseReleaseEvent
(
QMouseEvent
*
event
);
/**
* @brief Processes mouse move events.
* If this handler is reimplemented, it is very important that you call the
* base class implementation.
* @param event Mouse move event.
*/
virtual
void
mouseMoveEvent
(
QMouseEvent
*
event
);
virtual
void
mouseMoveEvent
(
QMouseEvent
*
event
);
/**
* @brief Processes mouse wheel events.
* If this handler is reimplemented, it is very important that you call the
* base class implementation.
* @param event Mouse wheel event.
*/
virtual
void
wheelEvent
(
QWheelEvent
*
event
);
virtual
void
wheelEvent
(
QWheelEvent
*
event
);
/**
* @brief Converts radians to degrees.
* @param angle Angle in radians.
* @return angle in degrees.
*/
float
r2d
(
float
angle
);
float
r2d
(
float
angle
);
/**
* @brief Converts degrees to radians.
* @param angle Angle in degrees.
* @return angle in radians.
*/
float
d2r
(
float
angle
);
float
d2r
(
float
angle
);
/**
* @brief Converts Qt-defined key to OSG-defined key.
* @param key Qt-defined key.
* @return OSG-defined key.
*/
osgGA
::
GUIEventAdapter
::
KeySymbol
convertKey
(
int
key
)
const
;
osgGA
::
GUIEventAdapter
::
KeySymbol
convertKey
(
int
key
)
const
;
/**
* @brief Computes intersection of line and plane.
* @param plane Vector which represents the plane.
* @param line Line representation.
* @return 3D point which lies at the intersection of the line and plane.
*/
bool
getPlaneLineIntersection
(
const
osg
::
Vec4d
&
plane
,
bool
getPlaneLineIntersection
(
const
osg
::
Vec4d
&
plane
,
const
osg
::
LineSegment
&
line
,
const
osg
::
LineSegment
&
line
,
osg
::
Vec3d
&
isect
);
osg
::
Vec3d
&
isect
);
osg
::
ref_ptr
<
osg
::
Group
>
root
;
osg
::
ref_ptr
<
osg
::
Group
>
root
;
/**< Root node of scene graph. */
osg
::
ref_ptr
<
osg
::
Switch
>
allocentricMap
;
osg
::
ref_ptr
<
osg
::
Switch
>
allocentricMap
;
osg
::
ref_ptr
<
osg
::
Switch
>
rollingMap
;
osg
::
ref_ptr
<
osg
::
Switch
>
rollingMap
;
osg
::
ref_ptr
<
osg
::
Switch
>
egocentricMap
;
osg
::
ref_ptr
<
osg
::
Switch
>
egocentricMap
;
osg
::
ref_ptr
<
osg
::
PositionAttitudeTransform
>
robotPosition
;
osg
::
ref_ptr
<
osg
::
PositionAttitudeTransform
>
robotPosition
;
osg
::
ref_ptr
<
osg
::
PositionAttitudeTransform
>
robotAttitude
;
osg
::
ref_ptr
<
osg
::
PositionAttitudeTransform
>
robotAttitude
;
osg
::
ref_ptr
<
osg
::
Geode
>
hudGeode
;
osg
::
ref_ptr
<
osg
::
Geode
>
hudGeode
;
/**< A geode which contains renderable HUD objects. */
osg
::
ref_ptr
<
osg
::
Projection
>
hudProjectionMatrix
;
osg
::
ref_ptr
<
osg
::
Projection
>
hudProjectionMatrix
;
/**< An orthographic projection matrix for HUD display. */
DisplayFunc
userDisplayFunc
;
osg
::
ref_ptr
<
osgViewer
::
GraphicsWindowEmbedded
>
osgGW
;
/**< A class which manages OSG graphics windows and events. */
KeyboardFunc
userKeyboardFunc
;
MouseFunc
userMouseFunc
;
MotionFunc
userMotionFunc
;
void
(
*
userTimerFunc
)(
void
*
);
void
*
userDisplayFuncData
;
osg
::
ref_ptr
<
GCManipulator
>
cameraManipulator
;
/**< Camera manipulator. */
void
*
userKeyboardFuncData
;
void
*
userMouseFuncData
;
void
*
userMotionFuncData
;
void
*
userTimerFuncData
;
osg
::
ref_ptr
<
osgViewer
::
GraphicsWindowEmbedded
>
osgGW
;
QTimer
timer
;
/**< Timer which draws graphics based on specified fps. */
QTimer
timer
;
struct
CameraParams
struct
CameraParams
{
{
...
@@ -143,12 +265,7 @@ protected:
...
@@ -143,12 +265,7 @@ protected:
float
maxClipRange
;
float
maxClipRange
;
};
};
CameraParams
cameraParams
;
CameraParams
cameraParams
;
/**< Struct representing camera parameters. */
int
lastMouseX
;
int
lastMouseY
;
bool
_forceRedraw
;
};
};
#endif // Q3DWIDGET_H
#endif // Q3DWIDGET_H
src/ui/map3D/Q3DWidgetFactory.h
View file @
c7dfc6e8
/*=====================================================================
QGroundControl Open Source Ground Control Station
(c) 2009, 2010 QGROUNDCONTROL PROJECT <http://www.qgroundcontrol.org>
This file is part of the QGROUNDCONTROL project
QGROUNDCONTROL is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
QGROUNDCONTROL is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with QGROUNDCONTROL. If not, see <http://www.gnu.org/licenses/>.
======================================================================*/
/**
* @file
* @brief Definition of the class Q3DWidgetFactory.
*
* @author Lionel Heng <hengli@student.ethz.ch>
*
*/
#ifndef Q3DWIDGETFACTORY_H
#ifndef Q3DWIDGETFACTORY_H
#define Q3DWIDGETFACTORY_H
#define Q3DWIDGETFACTORY_H
...
@@ -5,9 +36,20 @@
...
@@ -5,9 +36,20 @@
#include "Q3DWidget.h"
#include "Q3DWidget.h"
/**
* @brief A factory which creates project-specific 3D widgets without
* specifying the exact widget class.
*/
class
Q3DWidgetFactory
class
Q3DWidgetFactory
{
{
public:
public:
/**
* @brief Returns a Q3DWidget instance of the appropriate type.
* @param type String specifying the required type name.
* @return A smart pointer to the Q3DWidget instance.
*/
static
QPointer
<
Q3DWidget
>
get
(
const
std
::
string
&
type
);
static
QPointer
<
Q3DWidget
>
get
(
const
std
::
string
&
type
);
};
};
...
...
src/ui/map3D/Texture.cc
deleted
100644 → 0
View file @
6775f8f4
/*=====================================================================
QGroundControl Open Source Ground Control Station
(c) 2009, 2010 QGROUNDCONTROL PROJECT <http://www.qgroundcontrol.org>
This file is part of the QGROUNDCONTROL project
QGROUNDCONTROL is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
QGROUNDCONTROL is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with QGROUNDCONTROL. If not, see <http://www.gnu.org/licenses/>.
======================================================================*/
/**
* @file
* @brief Definition of the class Texture.
*
* @author Lionel Heng <hengli@student.ethz.ch>
*
*/
#include "Texture.h"
Texture
::
Texture
()
:
_is3D
(
false
)
{
}
const
QString
&
Texture
::
getSourceURL
(
void
)
const
{
return
sourceURL
;
}
void
Texture
::
setID
(
GLuint
id
)
{
this
->
id
=
id
;
}
void
Texture
::
sync
(
const
WebImagePtr
&
image
)
{
state
=
static_cast
<
State
>
(
image
->
getState
());
if
(
image
->
getState
()
!=
WebImage
::
UNINITIALIZED
&&
(
sourceURL
!=
image
->
getSourceURL
()
||
_is3D
!=
image
->
is3D
()))
{
sourceURL
=
image
->
getSourceURL
();
_is3D
=
image
->
is3D
();
}
if
(
image
->
getState
()
==
WebImage
::
READY
&&
image
->
getSyncFlag
())
{
image
->
setSyncFlag
(
false
);
if
(
image
->
getWidth
()
!=
imageWidth
||
image
->
getHeight
()
!=
imageHeight
)
{
imageWidth
=
image
->
getWidth
();
textureWidth
=
32
;
while
(
textureWidth
<
imageWidth
)
{
textureWidth
*=
2
;
}
imageHeight
=
image
->
getHeight
();
textureHeight
=
32
;
while
(
textureHeight
<
imageHeight
)
{
textureHeight
*=
2
;
}
maxU
=
static_cast
<
double
>
(
imageWidth
)
/
static_cast
<
double
>
(
textureWidth
);
maxV
=
static_cast
<
double
>
(
imageHeight
)
/
static_cast
<
double
>
(
textureHeight
);
glBindTexture
(
GL_TEXTURE_2D
,
id
);
glTexImage2D
(
GL_TEXTURE_2D
,
0
,
3
,
textureWidth
,
textureHeight
,
0
,
GL_RGBA
,
GL_UNSIGNED_BYTE
,
NULL
);
}
glBindTexture
(
GL_TEXTURE_2D
,
id
);
glTexSubImage2D
(
GL_TEXTURE_2D
,
0
,
0
,
0
,
imageWidth
,
imageHeight
,
GL_RGBA
,
GL_UNSIGNED_BYTE
,
image
->
getImageData
());
heightModel
=
image
->
getHeightModel
();
}
}
void
Texture
::
draw
(
float
x1
,
float
y1
,
float
x2
,
float
y2
,
bool
smoothInterpolation
)
const
{
draw
(
x1
,
y1
,
x2
,
y1
,
x2
,
y2
,
x1
,
y2
,
smoothInterpolation
);
}
void
Texture
::
draw
(
float
x1
,
float
y1
,
float
x2
,
float
y2
,
float
x3
,
float
y3
,
float
x4
,
float
y4
,
bool
smoothInterpolation
)
const
{
if
(
state
==
REQUESTED
)
{
glBegin
(
GL_LINE_LOOP
);
glColor3f
(
0.0
f
,
0.0
f
,
1.0
f
);
glVertex2f
(
x1
,
y1
);
glVertex2f
(
x2
,
y2
);
glVertex2f
(
x3
,
y3
);
glVertex2f
(
x4
,
y4
);
glEnd
();
return
;
}
glEnable
(
GL_TEXTURE_2D
);
glBindTexture
(
GL_TEXTURE_2D
,
id
);
float
dx
,
dy
;
if
(
smoothInterpolation
)
{
glTexParameteri
(
GL_TEXTURE_2D
,
GL_TEXTURE_MIN_FILTER
,
GL_LINEAR
);
glTexParameteri
(
GL_TEXTURE_2D
,
GL_TEXTURE_MAG_FILTER
,
GL_LINEAR
);
dx
=
1.0
f
/
(
2.0
f
*
textureWidth
);
dy
=
1.0
f
/
(
2.0
f
*
textureHeight
);
}
else
{
glTexParameteri
(
GL_TEXTURE_2D
,
GL_TEXTURE_MIN_FILTER
,
GL_NEAREST
);
glTexParameteri
(
GL_TEXTURE_2D
,
GL_TEXTURE_MAG_FILTER
,
GL_NEAREST
);
dx
=
0.0
f
;
dy
=
0.0
f
;
}
glColor3f
(
1.0
f
,
1.0
f
,
1.0
f
);
if
(
!
_is3D
)
{
glBegin
(
GL_QUADS
);
glTexCoord2f
(
dx
,
maxV
-
dy
);
glVertex3f
(
x1
,
y1
,
0.0
f
);
glTexCoord2f
(
maxU
-
dx
,
maxV
-
dy
);
glVertex3f
(
x2
,
y2
,
0.0
f
);
glTexCoord2f
(
maxU
-
dx
,
dy
);
glVertex3f
(
x3
,
y3
,
0.0
f
);
glTexCoord2f
(
dx
,
dy
);
glVertex3f
(
x4
,
y4
,
0.0
f
);
glEnd
();
}
else
{
float
scaleX
=
1.0
f
/
static_cast
<
float
>
(
heightModel
.
size
()
-
1
);
for
(
int32_t
i
=
0
;
i
<
heightModel
.
size
()
-
1
;
++
i
)
{
float
scaleI
=
scaleX
*
static_cast
<
float
>
(
i
);
float
scaleY
=
1.0
f
/
static_cast
<
float
>
(
heightModel
[
i
].
size
()
-
1
);
float
x1i
=
x1
+
scaleI
*
(
x4
-
x1
);
float
x1f
=
x2
+
scaleI
*
(
x3
-
x2
);
float
x2i
=
x1i
+
scaleX
*
(
x4
-
x1
);
float
x2f
=
x1f
+
scaleX
*
(
x3
-
x2
);
for
(
int32_t
j
=
0
;
j
<
heightModel
[
i
].
size
()
-
1
;
++
j
)
{
float
scaleJ
=
scaleY
*
static_cast
<
float
>
(
j
);
float
y1i
=
y1
+
scaleJ
*
(
y2
-
y1
);
float
y1f
=
y4
+
scaleJ
*
(
y3
-
y4
);
float
y2i
=
y1i
+
scaleY
*
(
y2
-
y1
);
float
y2f
=
y1f
+
scaleY
*
(
y3
-
y4
);
float
nx1
=
x1i
+
scaleJ
*
(
x1f
-
x1i
);
float
nx2
=
x1i
+
(
scaleJ
+
scaleY
)
*
(
x1f
-
x1i
);
float
nx3
=
x2i
+
(
scaleJ
+
scaleY
)
*
(
x2f
-
x2i
);
float
nx4
=
x2i
+
scaleJ
*
(
x2f
-
x2i
);
float
ny1
=
y1i
+
scaleI
*
(
y1f
-
y1i
);
float
ny2
=
y2i
+
scaleI
*
(
y2f
-
y2i
);
float
ny3
=
y2i
+
(
scaleI
+
scaleX
)
*
(
y2f
-
y2i
);
float
ny4
=
y1i
+
(
scaleI
+
scaleX
)
*
(
y1f
-
y1i
);
glBegin
(
GL_QUADS
);
glTexCoord2f
(
dx
+
scaleJ
*
(
maxU
-
dx
*
2.0
f
),
dy
+
(
1.0
f
-
scaleI
)
*
(
maxV
-
dy
*
2.0
f
));
glVertex3f
(
nx1
,
ny1
,
-
static_cast
<
float
>
(
heightModel
[
i
][
j
]));
glTexCoord2f
(
dx
+
(
scaleJ
+
scaleY
)
*
(
maxU
-
dx
*
2.0
f
),
dy
+
(
1.0
f
-
scaleI
)
*
(
maxV
-
dy
*
2.0
f
));
glVertex3f
(
nx2
,
ny2
,
-
static_cast
<
float
>
(
heightModel
[
i
][
j
+
1
]));
glTexCoord2f
(
dx
+
(
scaleJ
+
scaleY
)
*
(
maxU
-
dx
*
2.0
f
),
dy
+
(
1.0
f
-
scaleI
-
scaleX
)
*
(
maxV
-
dy
*
2.0
f
));
glVertex3f
(
nx3
,
ny3
,
-
static_cast
<
float
>
(
heightModel
[
i
+
1
][
j
+
1
]));
glTexCoord2f
(
dx
+
scaleJ
*
(
maxU
-
dx
*
2.0
f
),
dy
+
(
1.0
f
-
scaleI
-
scaleX
)
*
(
maxV
-
dy
*
2.0
f
));
glVertex3f
(
nx4
,
ny4
,
-
static_cast
<
float
>
(
heightModel
[
i
+
1
][
j
]));
glEnd
();
}
}
}
glDisable
(
GL_TEXTURE_2D
);
}
bool
Texture
::
is3D
(
void
)
const
{
return
_is3D
;
}
src/ui/map3D/Texture.h
deleted
100644 → 0
View file @
6775f8f4
/*=====================================================================
QGroundControl Open Source Ground Control Station
(c) 2009, 2010 QGROUNDCONTROL PROJECT <http://www.qgroundcontrol.org>
This file is part of the QGROUNDCONTROL project
QGROUNDCONTROL is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
QGROUNDCONTROL is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with QGROUNDCONTROL. If not, see <http://www.gnu.org/licenses/>.
======================================================================*/
/**
* @file
* @brief Definition of the class Texture.
*
* @author Lionel Heng <hengli@student.ethz.ch>
*
*/
#ifndef TEXTURE_H
#define TEXTURE_H
#if (defined __APPLE__) & (defined __MACH__)
#include <OpenGL/gl.h>
#else
#include <GL/gl.h>
#endif
#include <inttypes.h>
#include <QSharedPointer>
#include "WebImage.h"
class
Texture
{
public:
Texture
();
const
QString
&
getSourceURL
(
void
)
const
;
void
setID
(
GLuint
id
);
void
sync
(
const
WebImagePtr
&
image
);
void
draw
(
float
x1
,
float
y1
,
float
x2
,
float
y2
,
bool
smoothInterpolation
)
const
;
void
draw
(
float
x1
,
float
y1
,
float
x2
,
float
y2
,
float
x3
,
float
y3
,
float
x4
,
float
y4
,
bool
smoothInterpolation
)
const
;
bool
is3D
(
void
)
const
;
private:
enum
State
{
UNINITIALIZED
=
0
,
REQUESTED
=
1
,
READY
=
2
};
State
state
;
QString
sourceURL
;
GLuint
id
;
int32_t
textureWidth
;
int32_t
textureHeight
;
int32_t
imageWidth
;
int32_t
imageHeight
;
bool
_is3D
;
QVector
<
QVector
<
int32_t
>
>
heightModel
;
float
maxU
;
float
maxV
;
};
typedef
QSharedPointer
<
Texture
>
TexturePtr
;
#endif // TEXTURE_H
src/ui/map3D/TextureCache.cc
deleted
100644 → 0
View file @
6775f8f4
/*=====================================================================
QGroundControl Open Source Ground Control Station
(c) 2009, 2010 QGROUNDCONTROL PROJECT <http://www.qgroundcontrol.org>
This file is part of the QGROUNDCONTROL project
QGROUNDCONTROL is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
QGROUNDCONTROL is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with QGROUNDCONTROL. If not, see <http://www.gnu.org/licenses/>.
======================================================================*/
/**
* @file
* @brief Definition of the class TextureCache.
*
* @author Lionel Heng <hengli@student.ethz.ch>
*
*/
#include "TextureCache.h"
TextureCache
::
TextureCache
(
uint32_t
_cacheSize
)
:
cacheSize
(
_cacheSize
)
,
imageCache
(
new
WebImageCache
(
0
,
cacheSize
))
{
for
(
uint32_t
i
=
0
;
i
<
cacheSize
;
++
i
)
{
TexturePtr
t
(
new
Texture
);
GLuint
id
;
glGenTextures
(
1
,
&
id
);
t
->
setID
(
id
);
glBindTexture
(
GL_TEXTURE_2D
,
id
);
glPixelStorei
(
GL_UNPACK_ALIGNMENT
,
1
);
glTexParameteri
(
GL_TEXTURE_2D
,
GL_TEXTURE_MIN_FILTER
,
GL_NEAREST
);
glTexParameteri
(
GL_TEXTURE_2D
,
GL_TEXTURE_MAG_FILTER
,
GL_NEAREST
);
textures
.
push_back
(
t
);
}
}
TexturePtr
TextureCache
::
get
(
const
QString
&
tileURL
,
bool
useHeightModel
)
{
QPair
<
TexturePtr
,
int32_t
>
p1
=
lookup
(
tileURL
,
useHeightModel
);
if
(
!
p1
.
first
.
isNull
())
{
return
p1
.
first
;
}
QPair
<
WebImagePtr
,
int32_t
>
p2
=
imageCache
->
lookup
(
tileURL
,
useHeightModel
);
if
(
!
p2
.
first
.
isNull
())
{
textures
[
p2
.
second
]
->
sync
(
p2
.
first
);
p1
=
lookup
(
tileURL
,
useHeightModel
);
return
p1
.
first
;
}
return
TexturePtr
();
}
void
TextureCache
::
sync
(
void
)
{
if
(
requireSync
())
{
for
(
int32_t
i
=
0
;
i
<
textures
.
size
();
++
i
)
{
textures
[
i
]
->
sync
(
imageCache
->
at
(
i
));
}
}
}
QPair
<
TexturePtr
,
int32_t
>
TextureCache
::
lookup
(
const
QString
&
tileURL
,
bool
useHeightModel
)
{
for
(
int32_t
i
=
0
;
i
<
textures
.
size
();
++
i
)
{
if
(
textures
[
i
]
->
getSourceURL
()
==
tileURL
&&
textures
[
i
]
->
is3D
()
==
useHeightModel
)
{
return
qMakePair
(
textures
[
i
],
i
);
}
}
return
qMakePair
(
TexturePtr
(),
-
1
);
}
bool
TextureCache
::
requireSync
(
void
)
const
{
for
(
uint32_t
i
=
0
;
i
<
cacheSize
;
++
i
)
{
if
(
imageCache
->
at
(
i
)
->
getSyncFlag
())
{
return
true
;
}
}
return
false
;
}
src/ui/map3D/WebImage.cc
deleted
100644 → 0
View file @
6775f8f4
/*=====================================================================
QGroundControl Open Source Ground Control Station
(c) 2009, 2010 QGROUNDCONTROL PROJECT <http://www.qgroundcontrol.org>
This file is part of the QGROUNDCONTROL project
QGROUNDCONTROL is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
QGROUNDCONTROL is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with QGROUNDCONTROL. If not, see <http://www.gnu.org/licenses/>.
======================================================================*/
/**
* @file
* @brief Definition of the class WebImage.
*
* @author Lionel Heng <hengli@student.ethz.ch>
*
*/
#include "WebImage.h"
#include <QFile>
#include <QGLWidget>
WebImage
::
WebImage
()
:
state
(
WebImage
::
UNINITIALIZED
)
,
sourceURL
(
""
)
,
image
(
0
)
,
lastReference
(
0
)
,
_is3D
(
false
)
,
syncFlag
(
false
)
{
}
void
WebImage
::
clear
(
void
)
{
image
.
reset
();
sourceURL
.
clear
();
state
=
WebImage
::
UNINITIALIZED
;
lastReference
=
0
;
heightModel
.
clear
();
}
WebImage
::
State
WebImage
::
getState
(
void
)
const
{
return
state
;
}
void
WebImage
::
setState
(
State
state
)
{
this
->
state
=
state
;
}
const
QString
&
WebImage
::
getSourceURL
(
void
)
const
{
return
sourceURL
;
}
void
WebImage
::
setSourceURL
(
const
QString
&
url
)
{
sourceURL
=
url
;
}
const
uint8_t
*
WebImage
::
getImageData
(
void
)
const
{
return
image
->
scanLine
(
0
);
}
const
QVector
<
QVector
<
int32_t
>
>&
WebImage
::
getHeightModel
(
void
)
const
{
return
heightModel
;
}
bool
WebImage
::
setData
(
const
QByteArray
&
data
)
{
QImage
tempImage
;
if
(
tempImage
.
loadFromData
(
data
))
{
if
(
image
.
isNull
())
{
image
.
reset
(
new
QImage
);
}
*
image
=
QGLWidget
::
convertToGLFormat
(
tempImage
);
return
true
;
}
else
{
return
false
;
}
}
bool
WebImage
::
setData
(
const
QString
&
filename
)
{
QImage
tempImage
;
if
(
tempImage
.
load
(
filename
))
{
if
(
image
.
isNull
())
{
image
.
reset
(
new
QImage
);
}
*
image
=
QGLWidget
::
convertToGLFormat
(
tempImage
);
return
true
;
}
else
{
return
false
;
}
}
bool
WebImage
::
setData
(
const
QString
&
imageFilename
,
const
QString
&
heightFilename
)
{
QFile
heightFile
(
heightFilename
);
QImage
tempImage
;
if
(
tempImage
.
load
(
imageFilename
)
&&
heightFile
.
open
(
QIODevice
::
ReadOnly
))
{
if
(
image
.
isNull
())
{
image
.
reset
(
new
QImage
);
}
*
image
=
QGLWidget
::
convertToGLFormat
(
tempImage
);
QDataStream
heightDataStream
(
&
heightFile
);
// read in width and height values for height map
char
header
[
8
];
heightDataStream
.
readRawData
(
header
,
8
);
int32_t
height
=
*
(
reinterpret_cast
<
int32_t
*>
(
header
));
int32_t
width
=
*
(
reinterpret_cast
<
int32_t
*>
(
header
+
4
));
char
buffer
[
height
*
width
*
sizeof
(
int32_t
)];
heightDataStream
.
readRawData
(
buffer
,
height
*
width
*
sizeof
(
int32_t
));
heightModel
.
clear
();
for
(
int32_t
i
=
0
;
i
<
height
;
++
i
)
{
QVector
<
int32_t
>
scanline
;
for
(
int32_t
j
=
0
;
j
<
width
;
++
j
)
{
int32_t
n
=
*
(
reinterpret_cast
<
int32_t
*>
(
buffer
+
(
i
*
height
+
j
)
*
sizeof
(
int32_t
)));
scanline
.
push_back
(
n
);
}
heightModel
.
push_back
(
scanline
);
}
heightFile
.
close
();
_is3D
=
true
;
return
true
;
}
else
{
return
false
;
}
}
int32_t
WebImage
::
getWidth
(
void
)
const
{
return
image
->
width
();
}
int32_t
WebImage
::
getHeight
(
void
)
const
{
return
image
->
height
();
}
int32_t
WebImage
::
getByteCount
(
void
)
const
{
return
image
->
byteCount
();
}
bool
WebImage
::
is3D
(
void
)
const
{
return
_is3D
;
}
uint64_t
WebImage
::
getLastReference
(
void
)
const
{
return
lastReference
;
}
void
WebImage
::
setLastReference
(
uint64_t
value
)
{
lastReference
=
value
;
}
bool
WebImage
::
getSyncFlag
(
void
)
const
{
return
syncFlag
;
}
void
WebImage
::
setSyncFlag
(
bool
onoff
)
{
syncFlag
=
onoff
;
}
src/ui/map3D/WebImage.h
deleted
100644 → 0
View file @
6775f8f4
/*=====================================================================
QGroundControl Open Source Ground Control Station
(c) 2009, 2010 QGROUNDCONTROL PROJECT <http://www.qgroundcontrol.org>
This file is part of the QGROUNDCONTROL project
QGROUNDCONTROL is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
QGROUNDCONTROL is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with QGROUNDCONTROL. If not, see <http://www.gnu.org/licenses/>.
======================================================================*/
/**
* @file
* @brief Definition of the class WebImage.
*
* @author Lionel Heng <hengli@student.ethz.ch>
*
*/
#ifndef WEBIMAGE_H
#define WEBIMAGE_H
#include <inttypes.h>
#include <QImage>
#include <QScopedPointer>
#include <QSharedPointer>
class
WebImage
{
public:
WebImage
();
void
clear
(
void
);
enum
State
{
UNINITIALIZED
=
0
,
REQUESTED
=
1
,
READY
=
2
};
State
getState
(
void
)
const
;
void
setState
(
State
state
);
const
QString
&
getSourceURL
(
void
)
const
;
void
setSourceURL
(
const
QString
&
url
);
const
uint8_t
*
getImageData
(
void
)
const
;
const
QVector
<
QVector
<
int32_t
>
>&
getHeightModel
(
void
)
const
;
bool
setData
(
const
QByteArray
&
data
);
bool
setData
(
const
QString
&
filename
);
bool
setData
(
const
QString
&
imageFilename
,
const
QString
&
heightFilename
);
int32_t
getWidth
(
void
)
const
;
int32_t
getHeight
(
void
)
const
;
int32_t
getByteCount
(
void
)
const
;
bool
is3D
(
void
)
const
;
uint64_t
getLastReference
(
void
)
const
;
void
setLastReference
(
uint64_t
value
);
bool
getSyncFlag
(
void
)
const
;
void
setSyncFlag
(
bool
onoff
);
private:
State
state
;
QString
sourceURL
;
QScopedPointer
<
QImage
>
image
;
QVector
<
QVector
<
int32_t
>
>
heightModel
;
uint64_t
lastReference
;
bool
_is3D
;
bool
syncFlag
;
};
typedef
QSharedPointer
<
WebImage
>
WebImagePtr
;
#endif // WEBIMAGE_H
src/ui/map3D/WebImageCache.cc
deleted
100644 → 0
View file @
6775f8f4
/*=====================================================================
QGroundControl Open Source Ground Control Station
(c) 2009, 2010 QGROUNDCONTROL PROJECT <http://www.qgroundcontrol.org>
This file is part of the QGROUNDCONTROL project
QGROUNDCONTROL is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
QGROUNDCONTROL is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with QGROUNDCONTROL. If not, see <http://www.gnu.org/licenses/>.
======================================================================*/
/**
* @file
* @brief Definition of the class WebImageCache.
*
* @author Lionel Heng <hengli@student.ethz.ch>
*
*/
#include "WebImageCache.h"
#include <QNetworkReply>
#include <QPixmap>
WebImageCache
::
WebImageCache
(
QObject
*
parent
,
uint32_t
_cacheSize
)
:
QObject
(
parent
)
,
cacheSize
(
_cacheSize
)
,
currentReference
(
0
)
,
networkManager
(
new
QNetworkAccessManager
)
{
for
(
uint32_t
i
=
0
;
i
<
cacheSize
;
++
i
)
{
WebImagePtr
image
(
new
WebImage
);
webImages
.
push_back
(
image
);
}
connect
(
networkManager
.
data
(),
SIGNAL
(
finished
(
QNetworkReply
*
)),
this
,
SLOT
(
downloadFinished
(
QNetworkReply
*
)));
}
QPair
<
WebImagePtr
,
int32_t
>
WebImageCache
::
lookup
(
const
QString
&
url
,
bool
useHeightModel
)
{
QPair
<
WebImagePtr
,
int32_t
>
cacheEntry
;
for
(
int32_t
i
=
0
;
i
<
webImages
.
size
();
++
i
)
{
if
(
webImages
[
i
]
->
getState
()
!=
WebImage
::
UNINITIALIZED
&&
webImages
[
i
]
->
getSourceURL
()
==
url
&&
webImages
[
i
]
->
is3D
()
==
useHeightModel
)
{
cacheEntry
.
first
=
webImages
[
i
];
cacheEntry
.
second
=
i
;
break
;
}
}
if
(
cacheEntry
.
first
.
isNull
())
{
for
(
int32_t
i
=
0
;
i
<
webImages
.
size
();
++
i
)
{
// get uninitialized image
if
(
webImages
[
i
]
->
getState
()
==
WebImage
::
UNINITIALIZED
)
{
cacheEntry
.
first
=
webImages
[
i
];
cacheEntry
.
second
=
i
;
break
;
}
// get oldest image
else
if
(
webImages
[
i
]
->
getState
()
==
WebImage
::
READY
&&
(
cacheEntry
.
first
.
isNull
()
||
webImages
[
i
]
->
getLastReference
()
<
cacheEntry
.
first
->
getLastReference
()))
{
cacheEntry
.
first
=
webImages
[
i
];
cacheEntry
.
second
=
i
;
}
}
if
(
cacheEntry
.
first
.
isNull
())
{
return
qMakePair
(
WebImagePtr
(),
-
1
);
}
else
{
if
(
cacheEntry
.
first
->
getState
()
==
WebImage
::
READY
)
{
cacheEntry
.
first
->
clear
();
}
cacheEntry
.
first
->
setSourceURL
(
url
);
cacheEntry
.
first
->
setLastReference
(
currentReference
);
++
currentReference
;
cacheEntry
.
first
->
setState
(
WebImage
::
REQUESTED
);
if
(
url
.
left
(
4
).
compare
(
"http"
)
==
0
)
{
networkManager
->
get
(
QNetworkRequest
(
QUrl
(
url
)));
}
else
{
bool
success
;
if
(
useHeightModel
)
{
QString
heightURL
=
url
;
heightURL
.
replace
(
"color"
,
"dom"
);
heightURL
.
replace
(
".jpg"
,
".txt"
);
success
=
cacheEntry
.
first
->
setData
(
url
,
heightURL
);
}
else
{
success
=
cacheEntry
.
first
->
setData
(
url
);
}
if
(
success
)
{
cacheEntry
.
first
->
setSyncFlag
(
true
);
cacheEntry
.
first
->
setState
(
WebImage
::
READY
);
}
else
{
cacheEntry
.
first
->
setState
(
WebImage
::
UNINITIALIZED
);
}
}
return
cacheEntry
;
}
}
else
{
if
(
cacheEntry
.
first
->
getState
()
==
WebImage
::
READY
)
{
cacheEntry
.
first
->
setLastReference
(
currentReference
);
++
currentReference
;
return
cacheEntry
;
}
else
{
return
qMakePair
(
WebImagePtr
(),
-
1
);
}
}
}
WebImagePtr
WebImageCache
::
at
(
int32_t
index
)
const
{
return
webImages
[
index
];
}
void
WebImageCache
::
downloadFinished
(
QNetworkReply
*
reply
)
{
reply
->
deleteLater
();
if
(
reply
->
error
()
!=
QNetworkReply
::
NoError
)
{
return
;
}
QVariant
attribute
=
reply
->
attribute
(
QNetworkRequest
::
RedirectionTargetAttribute
);
if
(
attribute
.
isValid
())
{
return
;
}
WebImagePtr
image
;
foreach
(
image
,
webImages
)
{
if
(
reply
->
url
().
toString
()
==
image
->
getSourceURL
())
{
image
->
setData
(
reply
->
readAll
());
image
->
setSyncFlag
(
true
);
image
->
setState
(
WebImage
::
READY
);
return
;
}
}
}
src/ui/map3D/WebImageCache.h
deleted
100644 → 0
View file @
6775f8f4
/*=====================================================================
QGroundControl Open Source Ground Control Station
(c) 2009, 2010 QGROUNDCONTROL PROJECT <http://www.qgroundcontrol.org>
This file is part of the QGROUNDCONTROL project
QGROUNDCONTROL is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
QGROUNDCONTROL is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with QGROUNDCONTROL. If not, see <http://www.gnu.org/licenses/>.
======================================================================*/
/**
* @file
* @brief Definition of the class WebImageCache.
*
* @author Lionel Heng <hengli@student.ethz.ch>
*
*/
#ifndef WEBIMAGECACHE_H
#define WEBIMAGECACHE_H
#include <QNetworkAccessManager>
#include <QObject>
#include <QPair>
#include "WebImage.h"
class
WebImageCache
:
public
QObject
{
Q_OBJECT
public:
WebImageCache
(
QObject
*
parent
,
uint32_t
cacheSize
);
QPair
<
WebImagePtr
,
int32_t
>
lookup
(
const
QString
&
url
,
bool
useHeightModel
);
WebImagePtr
at
(
int32_t
index
)
const
;
private
Q_SLOTS
:
void
downloadFinished
(
QNetworkReply
*
reply
);
private:
uint32_t
cacheSize
;
QVector
<
WebImagePtr
>
webImages
;
uint64_t
currentReference
;
QScopedPointer
<
QNetworkAccessManager
>
networkManager
;
};
#endif // WEBIMAGECACHE_H
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment