From aee8ac12c210a516ed9d70a1f928db728aaba27d Mon Sep 17 00:00:00 2001 From: DonLakeFlyer Date: Fri, 18 Aug 2017 13:27:04 -0700 Subject: [PATCH] Stop noisy logging --- src/FlightDisplay/GuidedActionsController.qml | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/src/FlightDisplay/GuidedActionsController.qml b/src/FlightDisplay/GuidedActionsController.qml index 4970fda04..33604e71a 100644 --- a/src/FlightDisplay/GuidedActionsController.qml +++ b/src/FlightDisplay/GuidedActionsController.qml @@ -125,6 +125,8 @@ Item { property bool __pauseVehicleSupported: _activeVehicle ? _activeVehicle.pauseVehicleSupported : false property bool __flightMode: _flightMode + /* + Leaving this code in for use while debugging function _outputState() { console.log(qsTr("_activeVehicle(%1) _vehicleArmed(%2) guidedModeSupported(%3) _vehicleFlying(%4) _vehicleInRTLMode(%5) pauseVehicleSupported(%6) _vehiclePaused(%7) _flightMode(%8)").arg(_activeVehicle ? 1 : 0).arg(_vehicleArmed ? 1 : 0).arg(__guidedModeSupported ? 1 : 0).arg(_vehicleFlying ? 1 : 0).arg(_vehicleInRTLMode ? 1 : 0).arg(__pauseVehicleSupported ? 1 : 0).arg(_vehiclePaused ? 1 : 0).arg(_flightMode)) } @@ -139,16 +141,16 @@ Item { on__PauseVehicleSupportedChanged: _outputState() // End of hack + */ on_VehicleFlyingChanged: { - _outputState() + //_outputState() if (!_vehicleFlying) { // We use _vehicleWasFLying to help trigger Resume Mission only if the vehicle actually flew and came back down. // Otherwise it may trigger during the Start Mission sequence due to signal ordering or armed and resume mission index. _vehicleWasFlying = true } } - property var _actionData on_CurrentMissionIndexChanged: console.log("_currentMissionIndex", _currentMissionIndex) -- 2.22.0