QMap<QString,float>values;///< The variables this HUD displays
QMap<QString,float>valuesDot;///< First derivative of the variable
QMap<QString,float>valuesMean;///< Mean since system startup for this variable
QMap<QString,int>valuesCount;///< Number of values received so far
UASInterface*uas;///< The uas currently monitored
QMap<QString,float>values;///< The variables this HUD displays
QMap<QString,float>valuesDot;///< First derivative of the variable
QMap<QString,float>valuesMean;///< Mean since system startup for this variable
QMap<QString,int>valuesCount;///< Number of values received so far
QMap<QString,quint64>lastUpdate;///< The last update time for this variable
QMap<QString,float>minValues;///< The minimum value this variable is assumed to have
QMap<QString,float>maxValues;///< The maximum value this variable is assumed to have
QMap<QString,float>minValues;///< The minimum value this variable is assumed to have
QMap<QString,float>maxValues;///< The maximum value this variable is assumed to have
QMap<QString,QPair<float,float>>goodRanges;///< The range of good values
QMap<QString,QPair<float,float>>critRanges;///< The range of critical values
doublescalingFactor;///< Factor used to scale all absolute values to screen coordinates
doublescalingFactor;///< Factor used to scale all absolute values to screen coordinates
floatxCenterOffset,yCenterOffset;///< Offset from center of window in mm coordinates
floatvwidth;///< Virtual width of this window, 200 mm per default. This allows to hardcode positions and aspect ratios. This virtual image plane is then scaled to the window size.
floatvheight;///< Virtual height of this window, 150 mm per default
floatvwidth;///< Virtual width of this window, 200 mm per default. This allows to hardcode positions and aspect ratios. This virtual image plane is then scaled to the window size.
floatvheight;///< Virtual height of this window, 150 mm per default
intxCenter;///< Center of the HUD instrument in pixel coordinates. Allows to off-center the whole instrument in its OpenGL window, e.g. to fit another instrument
intyCenter;///< Center of the HUD instrument in pixel coordinates. Allows to off-center the whole instrument in its OpenGL window, e.g. to fit another instrument
intxCenter;///< Center of the HUD instrument in pixel coordinates. Allows to off-center the whole instrument in its OpenGL window, e.g. to fit another instrument
intyCenter;///< Center of the HUD instrument in pixel coordinates. Allows to off-center the whole instrument in its OpenGL window, e.g. to fit another instrument