Commit 93fe7252 authored by Tomaz Canabrava's avatar Tomaz Canabrava

Removed if (true) then true, else false

without a check this code should be a bit faster, and thus
the check was really uneeded.
Signed-off-by: 's avatarTomaz Canabrava <tomaz.canabrava@intel.com>
parent b8d13084
......@@ -43,11 +43,7 @@ Button {
repeat: true
onTriggered: {
if (__lastGlobalMouseX != ScreenTools.mouseX() || __lastGlobalMouseY != ScreenTools.mouseY()) {
__forceHoverOff = true
} else {
__forceHoverOff = false
}
__forceHoverOff = (__lastGlobalMouseX != ScreenTools.mouseX() || __lastGlobalMouseY != ScreenTools.mouseY());
}
}
......
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