Commit 74f9e1c1 authored by tstellanova's avatar tstellanova

update master docs (first visible on github) to explain how to grab QGC2 etc

parent 3f5482ad
maah
QGroundControl Open Source Micro Air Vehicle Ground Control Station
Project:
http://qgroundcontrol.org
Files:
http://github.com/mavlink/qgroundcontrol
Credits:
http://qgroundcontrol.org/credits
Documentation
=============
For generating documentation, refer to README in the doc directory.
Notes:
=====
Please make sure to delete your build folder before re-building. Independent of which
build system you use (this is not related to Qt or your OS) the dependency checking and
cleaning is based on the current project revision. So if you change the project and not
doing a clean build before you do, incremental building can leave you with stale
object files.
For the current config branch 'qupgrade' has to be installed (subject to change):
cd qgroundcontrol
git clone https://github.com/LorenzMeier/qupgrade.git
Mac OS X
========
To build on Mac OS X (10.6 or later):
Install SDL
-----------
1) Download SDL from: <http://www.libsdl.org/release/SDL-1.2.14.dmg>
2) From the SDL disk image, copy the `sdl.framework` bundle to `/Library/Frameworks` directory (if you are not an admin copy to `~/Library/Framewroks`)
Install QT
-----------
1) Download Qt 4.8+
2) Double click the package installer
Build QGroundControl (use clang compiler - not gcc)
-------------------------------------
1) From the terminal go to the `groundcontrol` directory
2) Run `qmake qgroundcontrol.pro -r -spec unsupported/macx-clang CONFIG+=x86_64`
3) Run `make -j4`
Linux
=====
To build on Linux:
sudo apt-get install phonon libqt4-dev \
libphonon-dev libphonon4 phonon-backend-gstreamer \
qtcreator libsdl1.2-dev libflite1 flite1-dev build-essential \
libopenscenegraph-dev
cd directory
git clone https://github.com/mavlink/qgroundcontrol.git
go to libs/thirdParty -> libxbee
Create Library -> Readme file in folder
Ubuntu Application Menu -> Development -> Qt Creator
QtCreator Menu File -> Open File or Project..
Open directory/qgroundcontrol/qgroundcontrol.pro
Hit the green play button to compile and launch it
Done.
Windows
=======
GNU GCC / MINGW IS UNTESTED, COULD WORK
VISUAL STUDIO 2008 / 2010 EXPRESS EDITION IS FREE!
Steps for Visual Studio 2008 / 2010:
Windows XP/7:
1) Download and install the Qt libraries for Windows from https://qt.nokia.com/downloads/ (the Visual Studio 2008 or 2010 version as appropriate)
2) Download and install Visual Studio 2008 or 2010 Express Edition (free) from https://www.microsoft.com/visualstudio. If using Visual Studio 2010, make sure you are running at least SP1. There is a linking error you'll encounter otherwise that will prevent compilation.
3) Go to the QGroundControl folder and then to thirdParty/libxbee and build it following the instructions in win32.README
4) Open the Qt Command Prompt program (should be in the Start Menu), navigate to the source folder of QGroundControl and create the Visual Studio project by typing:
`qmake -tp vc qgroundcontrol.pro`
5) Now start Visual Studio and load the qgroundcontrol.vcproj if using Visual Studio 2008 or qgroundcontrol.vcxproj if using Visual Studio 2010
6) Compile and edit in Visual Studio. If you need to add new files, add them to qgroundcontrol.pro and re-run `qmake -tp vc qgroundcontrol.pro
Repository Layout
=================
qgroundcontrol:
demo-log.txt
license.txt
qgcunittest.pro - For the unit tests.
qgcunittest.pro.user
qgcvideo.pro
qgroundcontrol.pri - Used by qgroundcontrol.pro
qgroundcontrol.pro - Project opened in QT to run qgc.
qgroundcontrol.pro.user
qgroundcontrol.qrc - Holds many images.
qgroundcontrol.rc - line of code to point toward the images
qserialport.pri - generated by qmake.
testlog.txt
testlog2.txt
user_config.pri.dist - Custom message specs to be added here.
data:
Maps from yahoo and kinect and earth.
deploy:
Install and uninstall for win32.
Create a debian packet.
Create .DMG file for publishing for mac.
Audio test on mac.
doc:
Doxyfile is in this directory and information for creating html documentation for qgc.
files:
Has the audio for the vehicle and data output.
ardupilotmega:
widgets and tool tips for pilot heading for the fixed wing.
tooltips for quadrotor
flightgear:
Aircraft:
Different types of planes and one jeep.
Protocol:
The protocol for the fixed_wings and quadrotor and quadhil.holds info about the fixed wing yaw, roll etc. Quadrotor. Agian holds info about yaw, roll etc.
Pixhawk:
Widgets for hexarotor. Widgets and tooltips for quadrotor.
vehicles:
different vehicles. Seems to hold the different kinds of aircrafts as well as files for audio and the hexarotor and quadrotor.
widgets:
Has a lot of widgets defined for buttons and sliders.
images:
For the UI. Has a bunch of different images such as images for applications or actions or buttons.
lib:
SDL is located in this direcotry.
Msinttypes:
Defines intteger types for microsoft visual studio.
sdl:
Information about the library and to run the library on different platforms.
mavlink:
The files for the library mavlink.
qgcunittest:
Has the unittests for qgc
settings:
Parameter lists for alpha, bravo and charlie.
Data for stereo, waypoints and radio calibrartion.
src:
Code for QGCCore, audio output, configuration, waypoints, main and log compressor.
apps - Code for mavlink generation and for a video application.
comm - Code for linking to simulation, mavlink, udp, xbee, opal, flight gear and interface.
Has other libraries. Qwt is in directory named lib. The other libraries are in libs.
lib - qwt library
libs - eigen, opmapcontrol, qestserialport, qtconcurrent, utils.
input - joystick and freenect code.
plugins - Qt project for PIXHAWK plugins.
uas - Ardu pilot, UAS, mavlink factory, uas manager, interface, waypoint manager and slugs.
ui - Has code for data plots, waypoint lists and window congfiguration. All of the ui code.
thirdParty:
Library called lxbee.
Library called QSerialPort.
# QGroundControl
## Open Source Micro Air Vehicle Ground Control Station
* Project:
<http://qgroundcontrol.org>
* Files:
<http://github.com/mavlink/qgroundcontrol>
* Credits:
<http://qgroundcontrol.org/credits>
## Documentation
For generating documentation, refer to /doc/README.
## Notes
Please make sure to delete your build folder before re-building. Independent of which
build system you use (this is not related to Qt or your OS) the dependency checking and
cleaning is based on the current project revision. So if you change the project and don't remove the build folder before your next build, incremental building can leave you with stale object files.
## QGC2.0 Tech Preview
Developers: In order to build the tech preview branch you need to:
git clone https://github.com/mavlink/qgroundcontrol -b config qgc2
git submodule init
git submodule update
This procedure:
* Clones the config branch (which contains QGC2) from github into your qgc2 directory
* initializes all the submodules required for QGC, such as qupdate, the firmware installer
* gets the latest code for all submodules
# Build on Mac OSX
To build on Mac OSX (10.6 or later):
- - -
### Install SDL
1. Download SDL from: <http://www.libsdl.org/release/SDL-1.2.14.dmg>
2. From the SDL disk image, copy the `sdl.framework` bundle to `/Library/Frameworks` directory (if you are not an admin copy to `~/Library/Frameworks`)
### Install QT
- - -
1. Download Qt 4.8+ from <http://download.qt-project.org/official_releases/qt/4.8/4.8.5/qt-mac-opensource-4.8.5.dmg >
2. Double click the package installer and follow instructions: <http://qt-project.org/doc/qt-4.8/install-mac.html>
### Build QGroundControl
- - -
(use clang compiler - not gcc)
1. From the terminal go to the `groundcontrol` directory
2. Run `qmake qgroundcontrol.pro -r -spec unsupported/macx-clang CONFIG+=x86_64`
3. Run `make -j4`
# Build on Linux
To build on Linux:
- - -
sudo apt-get install phonon libqt4-dev libphonon-dev libphonon4 phonon-backend-gstreamer qtcreator libsdl1.2-dev libflite1 flite1-dev build-essential libopenscenegraph-dev
cd directory
git clone https://github.com/mavlink/qgroundcontrol.git
* go to `libs/thirdParty -> libxbee`
* Create Library -> Readme file in folder
* Ubuntu Application Menu -> Development -> Qt Creator
* QtCreator Menu File -> Open File or Project..
* Open `directory/qgroundcontrol/qgroundcontrol.pro`
* Hit the green play button to compile and launch it
# Build on Windows
- - -
__GNU GCC / MINGW IS UNTESTED, COULD WORK WITH
VISUAL STUDIO 2008 / 2010 EXPRESS EDITION (FREE!)__
Steps for Visual Studio 2008 / 2010:
Windows XP/7:
1. Download and install the Qt libraries for Windows from https://qt.nokia.com/downloads/ (the Visual Studio 2008 or 2010 version as appropriate)
2. Download and install Visual Studio 2008 or 2010 Express Edition (free) from https://www.microsoft.com/visualstudio. If using Visual Studio 2010, make sure you are running at least SP1. There is a linking error you'll encounter otherwise that will prevent compilation.
3. Go to the QGroundControl folder and then to thirdParty/libxbee and build it following the instructions in win32.README
4. Open the Qt Command Prompt program (should be in the Start Menu), navigate to the source folder of QGroundControl and create the Visual Studio project by typing `qmake -tp vc qgroundcontrol.pro`
5. Now start Visual Studio and load the qgroundcontrol.vcproj if using Visual Studio 2008 or qgroundcontrol.vcxproj if using Visual Studio 2010
6. Compile and edit in Visual Studio. If you need to add new files, add them to qgroundcontrol.pro and re-run `qmake -tp vc qgroundcontrol.pro`
## Repository Layout
qgroundcontrol:
demo-log.txt
license.txt
qgcunittest.pro - For the unit tests.
qgcunittest.pro.user
qgcvideo.pro
qgroundcontrol.pri - Used by qgroundcontrol.pro
qgroundcontrol.pro - Project opened in QT to run qgc.
qgroundcontrol.pro.user
qgroundcontrol.qrc - Holds many images.
qgroundcontrol.rc - line of code to point toward the images
qserialport.pri - generated by qmake.
testlog.txt - sample log file
testlog2.txt - sample log file
user_config.pri.dist - Custom message specs to be added here.
data:
Maps from yahoo and kinect and earth.
deploy:
Install and uninstall for win32.
Create a debian packet.
Create .DMG file for publishing for mac.
Audio test on mac.
doc:
Doxyfile is in this directory and information for creating html documentation for qgc.
files:
Has the audio for the vehicle and data output.
ardupilotmega:
widgets and tool tips for pilot heading for the fixed wing.
tooltips for quadrotor
flightgear:
Aircraft:
Different types of planes and one jeep.
Protocol:
The protocol for the fixed_wings and quadrotor and quadhil.holds info about the fixed wing yaw, roll etc.
Quadrotor:
Again holds info about yaw, roll etc.
Pixhawk:
Widgets for hexarotor. Widgets and tooltips for quadrotor.
vehicles:
different vehicles. Seems to hold the different kinds of aircrafts as well as files for audio and the hexarotor and quadrotor.
widgets:
Has a lot of widgets defined for buttons and sliders.
images:
For the UI. Has a bunch of different images such as images for applications or actions or buttons.
lib:
SDL is located in this direcotry.
Msinttypes:
Defines intteger types for microsoft visual studio.
sdl:
Information about the library and to run the library on different platforms.
mavlink:
The files for the library mavlink.
qgcunittest:
Has the unittests for qgc
settings:
Parameter lists for alpha, bravo and charlie. Data for stereo, waypoints and radio calibration.
src:
Code for QGCCore, audio output, configuration, waypoints, main and log compressor.
apps
Code for mavlink generation and for a video application.
comm
Code for linking to simulation, mavlink, udp, xbee, opal, flight gear and interface.
Has other libraries. Qwt is in directory named lib. The other libraries are in libs.
lib
qwt library
libs
eigen, opmapcontrol, qestserialport, qtconcurrent, utils.
input
joystick and freenect code.
plugins
Qt project for PIXHAWK plugins.
uas
Ardu pilot, UAS, mavlink factory, uas manager, interface, waypoint manager and slugs.
ui
Has code for data plots, waypoint lists and window congfiguration. All of the ui code.
thirdParty:
Library called lxbee.
Library called QSerialPort.
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