Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Submit feedback
Contribute to GitLab
Sign in
Toggle navigation
Q
qgroundcontrol
Project
Project
Details
Activity
Releases
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Issues
0
Issues
0
List
Boards
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Charts
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
Valentin Platzgummer
qgroundcontrol
Commits
687dde15
Commit
687dde15
authored
Nov 22, 2018
by
Don Gagne
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
parent
9c21a19a
Changes
2
Hide whitespace changes
Inline
Side-by-side
Showing
2 changed files
with
96 additions
and
126 deletions
+96
-126
UTM.cpp
src/UTM.cpp
+85
-72
UTM.h
src/UTM.h
+11
-54
No files found.
src/UTM.cpp
View file @
687dde15
...
...
@@ -15,18 +15,31 @@
//
// 1) http://home.hiwaay.net/~taylorc/toolbox/geography/geoutm.html
// QGC Note: This file has been slightly modified to prevent possible conflicts with other parts of the system
#include "UTM.h"
#include <math.h>
#define pi 3.14159265358979
/* Ellipsoid model constants (actual values here are for WGS84) */
#define sm_a 6378137.0
#define sm_b 6356752.314
#define sm_EccSquared 6.69437999013e-03
#define UTMScaleFactor 0.9996
// DegToRad
// Converts degrees to radians.
FLOAT
DegToRad
(
FLOAT
deg
)
{
double
DegToRad
(
double
deg
)
{
return
(
deg
/
180.0
*
pi
);
}
// RadToDeg
// Converts radians to degrees.
FLOAT
RadToDeg
(
FLOAT
rad
)
{
double
RadToDeg
(
double
rad
)
{
return
(
rad
/
pi
*
180.0
);
}
...
...
@@ -46,38 +59,38 @@ FLOAT RadToDeg(FLOAT rad) {
//
// Returns:
// The ellipsoidal distance of the point from the equator, in meters.
FLOAT
ArcLengthOfMeridian
(
FLOAT
phi
)
{
FLOAT
alpha
,
beta
,
gamma
,
delta
,
epsilon
,
n
;
FLOAT
result
;
double
ArcLengthOfMeridian
(
double
phi
)
{
double
alpha
,
beta
,
gamma
,
delta
,
epsilon
,
n
;
double
result
;
/* Precalculate n */
n
=
(
sm_a
-
sm_b
)
/
(
sm_a
+
sm_b
);
/* Precalculate alpha */
alpha
=
((
sm_a
+
sm_b
)
/
2.0
)
*
(
1.0
+
(
POW
(
n
,
2.0
)
/
4.0
)
+
(
POW
(
n
,
4.0
)
/
64.0
));
*
(
1.0
+
(
pow
(
n
,
2.0
)
/
4.0
)
+
(
pow
(
n
,
4.0
)
/
64.0
));
/* Precalculate beta */
beta
=
(
-
3.0
*
n
/
2.0
)
+
(
9.0
*
POW
(
n
,
3.0
)
/
16.0
)
+
(
-
3.0
*
POW
(
n
,
5.0
)
/
32.0
);
beta
=
(
-
3.0
*
n
/
2.0
)
+
(
9.0
*
pow
(
n
,
3.0
)
/
16.0
)
+
(
-
3.0
*
pow
(
n
,
5.0
)
/
32.0
);
/* Precalculate gamma */
gamma
=
(
15.0
*
POW
(
n
,
2.0
)
/
16.0
)
+
(
-
15.0
*
POW
(
n
,
4.0
)
/
32.0
);
gamma
=
(
15.0
*
pow
(
n
,
2.0
)
/
16.0
)
+
(
-
15.0
*
pow
(
n
,
4.0
)
/
32.0
);
/* Precalculate delta */
delta
=
(
-
35.0
*
POW
(
n
,
3.0
)
/
48.0
)
+
(
105.0
*
POW
(
n
,
5.0
)
/
256.0
);
delta
=
(
-
35.0
*
pow
(
n
,
3.0
)
/
48.0
)
+
(
105.0
*
pow
(
n
,
5.0
)
/
256.0
);
/* Precalculate epsilon */
epsilon
=
(
315.0
*
POW
(
n
,
4.0
)
/
512.0
);
epsilon
=
(
315.0
*
pow
(
n
,
4.0
)
/
512.0
);
/* Now calculate the sum of the series and return */
result
=
alpha
*
(
phi
+
(
beta
*
SIN
(
2.0
*
phi
))
+
(
gamma
*
SIN
(
4.0
*
phi
))
+
(
delta
*
SIN
(
6.0
*
phi
))
+
(
epsilon
*
SIN
(
8.0
*
phi
)));
*
(
phi
+
(
beta
*
sin
(
2.0
*
phi
))
+
(
gamma
*
sin
(
4.0
*
phi
))
+
(
delta
*
sin
(
6.0
*
phi
))
+
(
epsilon
*
sin
(
8.0
*
phi
)));
return
result
;
}
...
...
@@ -93,9 +106,9 @@ FLOAT ArcLengthOfMeridian (FLOAT phi) {
// Returns:
// The central meridian for the given UTM zone, in radians
// Range of the central meridian is the radian equivalent of [-177,+177].
FLOAT
UTMCentralMeridian
(
int
zone
)
{
FLOAT
cmeridian
;
cmeridian
=
DegToRad
(
-
183.0
+
((
FLOAT
)
zone
*
6.0
));
double
UTMCentralMeridian
(
int
zone
)
{
double
cmeridian
;
cmeridian
=
DegToRad
(
-
183.0
+
((
double
)
zone
*
6.0
));
return
cmeridian
;
}
...
...
@@ -115,9 +128,9 @@ FLOAT UTMCentralMeridian(int zone) {
//
// Returns:
// The footpoint latitude, in radians.
FLOAT
FootpointLatitude
(
FLOAT
y
)
{
FLOAT
y_
,
alpha_
,
beta_
,
gamma_
,
delta_
,
epsilon_
,
n
;
FLOAT
result
;
double
FootpointLatitude
(
double
y
)
{
double
y_
,
alpha_
,
beta_
,
gamma_
,
delta_
,
epsilon_
,
n
;
double
result
;
/* Precalculate n (Eq. 10.18) */
n
=
(
sm_a
-
sm_b
)
/
(
sm_a
+
sm_b
);
...
...
@@ -125,31 +138,31 @@ FLOAT FootpointLatitude(FLOAT y) {
/* Precalculate alpha_ (Eq. 10.22) */
/* (Same as alpha in Eq. 10.17) */
alpha_
=
((
sm_a
+
sm_b
)
/
2.0
)
*
(
1
+
(
POW
(
n
,
2.0
)
/
4
)
+
(
POW
(
n
,
4.0
)
/
64
));
*
(
1
+
(
pow
(
n
,
2.0
)
/
4
)
+
(
pow
(
n
,
4.0
)
/
64
));
/* Precalculate y_ (Eq. 10.23) */
y_
=
y
/
alpha_
;
/* Precalculate beta_ (Eq. 10.22) */
beta_
=
(
3.0
*
n
/
2.0
)
+
(
-
27.0
*
POW
(
n
,
3.0
)
/
32.0
)
+
(
269.0
*
POW
(
n
,
5.0
)
/
512.0
);
beta_
=
(
3.0
*
n
/
2.0
)
+
(
-
27.0
*
pow
(
n
,
3.0
)
/
32.0
)
+
(
269.0
*
pow
(
n
,
5.0
)
/
512.0
);
/* Precalculate gamma_ (Eq. 10.22) */
gamma_
=
(
21.0
*
POW
(
n
,
2.0
)
/
16.0
)
+
(
-
55.0
*
POW
(
n
,
4.0
)
/
32.0
);
gamma_
=
(
21.0
*
pow
(
n
,
2.0
)
/
16.0
)
+
(
-
55.0
*
pow
(
n
,
4.0
)
/
32.0
);
/* Precalculate delta_ (Eq. 10.22) */
delta_
=
(
151.0
*
POW
(
n
,
3.0
)
/
96.0
)
+
(
-
417.0
*
POW
(
n
,
5.0
)
/
128.0
);
delta_
=
(
151.0
*
pow
(
n
,
3.0
)
/
96.0
)
+
(
-
417.0
*
pow
(
n
,
5.0
)
/
128.0
);
/* Precalculate epsilon_ (Eq. 10.22) */
epsilon_
=
(
1097.0
*
POW
(
n
,
4.0
)
/
512.0
);
epsilon_
=
(
1097.0
*
pow
(
n
,
4.0
)
/
512.0
);
/* Now calculate the sum of the series (Eq. 10.21) */
result
=
y_
+
(
beta_
*
SIN
(
2.0
*
y_
))
+
(
gamma_
*
SIN
(
4.0
*
y_
))
+
(
delta_
*
SIN
(
6.0
*
y_
))
+
(
epsilon_
*
SIN
(
8.0
*
y_
));
result
=
y_
+
(
beta_
*
sin
(
2.0
*
y_
))
+
(
gamma_
*
sin
(
4.0
*
y_
))
+
(
delta_
*
sin
(
6.0
*
y_
))
+
(
epsilon_
*
sin
(
8.0
*
y_
));
return
result
;
}
...
...
@@ -175,24 +188,24 @@ FLOAT FootpointLatitude(FLOAT y) {
//
// Returns:
// The function does not return a value.
void
MapLatLonToXY
(
FLOAT
phi
,
FLOAT
lambda
,
FLOAT
lambda0
,
FLOAT
&
x
,
FLOAT
&
y
)
{
FLOAT
N
,
nu2
,
ep2
,
t
,
t2
,
l
;
FLOAT
l3coef
,
l4coef
,
l5coef
,
l6coef
,
l7coef
,
l8coef
;
//
FLOAT
tmp; // Unused
void
MapLatLonToXY
(
double
phi
,
double
lambda
,
double
lambda0
,
double
&
x
,
double
&
y
)
{
double
N
,
nu2
,
ep2
,
t
,
t2
,
l
;
double
l3coef
,
l4coef
,
l5coef
,
l6coef
,
l7coef
,
l8coef
;
//
double
tmp; // Unused
/* Precalculate ep2 */
ep2
=
(
POW
(
sm_a
,
2.0
)
-
POW
(
sm_b
,
2.0
))
/
POW
(
sm_b
,
2.0
);
ep2
=
(
pow
(
sm_a
,
2.0
)
-
pow
(
sm_b
,
2.0
))
/
pow
(
sm_b
,
2.0
);
/* Precalculate nu2 */
nu2
=
ep2
*
POW
(
COS
(
phi
),
2.0
);
nu2
=
ep2
*
pow
(
cos
(
phi
),
2.0
);
/* Precalculate N */
N
=
POW
(
sm_a
,
2.0
)
/
(
sm_b
*
SQRT
(
1
+
nu2
));
N
=
pow
(
sm_a
,
2.0
)
/
(
sm_b
*
sqrt
(
1
+
nu2
));
/* Precalculate t */
t
=
TAN
(
phi
);
t
=
tan
(
phi
);
t2
=
t
*
t
;
//tmp = (t2 * t2 * t2) -
POW
(t, 6.0); // Unused
//tmp = (t2 * t2 * t2) -
pow
(t, 6.0); // Unused
/* Precalculate l */
l
=
lambda
-
lambda0
;
...
...
@@ -216,17 +229,17 @@ void MapLatLonToXY (FLOAT phi, FLOAT lambda, FLOAT lambda0, FLOAT &x, FLOAT &y)
l8coef
=
1385.0
-
3111.0
*
t2
+
543.0
*
(
t2
*
t2
)
-
(
t2
*
t2
*
t2
);
/* Calculate easting (x) */
x
=
N
*
COS
(
phi
)
*
l
+
(
N
/
6.0
*
POW
(
COS
(
phi
),
3.0
)
*
l3coef
*
POW
(
l
,
3.0
))
+
(
N
/
120.0
*
POW
(
COS
(
phi
),
5.0
)
*
l5coef
*
POW
(
l
,
5.0
))
+
(
N
/
5040.0
*
POW
(
COS
(
phi
),
7.0
)
*
l7coef
*
POW
(
l
,
7.0
));
x
=
N
*
cos
(
phi
)
*
l
+
(
N
/
6.0
*
pow
(
cos
(
phi
),
3.0
)
*
l3coef
*
pow
(
l
,
3.0
))
+
(
N
/
120.0
*
pow
(
cos
(
phi
),
5.0
)
*
l5coef
*
pow
(
l
,
5.0
))
+
(
N
/
5040.0
*
pow
(
cos
(
phi
),
7.0
)
*
l7coef
*
pow
(
l
,
7.0
));
/* Calculate northing (y) */
y
=
ArcLengthOfMeridian
(
phi
)
+
(
t
/
2.0
*
N
*
POW
(
COS
(
phi
),
2.0
)
*
POW
(
l
,
2.0
))
+
(
t
/
24.0
*
N
*
POW
(
COS
(
phi
),
4.0
)
*
l4coef
*
POW
(
l
,
4.0
))
+
(
t
/
720.0
*
N
*
POW
(
COS
(
phi
),
6.0
)
*
l6coef
*
POW
(
l
,
6.0
))
+
(
t
/
40320.0
*
N
*
POW
(
COS
(
phi
),
8.0
)
*
l8coef
*
POW
(
l
,
8.0
));
+
(
t
/
2.0
*
N
*
pow
(
cos
(
phi
),
2.0
)
*
pow
(
l
,
2.0
))
+
(
t
/
24.0
*
N
*
pow
(
cos
(
phi
),
4.0
)
*
l4coef
*
pow
(
l
,
4.0
))
+
(
t
/
720.0
*
N
*
pow
(
cos
(
phi
),
6.0
)
*
l6coef
*
pow
(
l
,
6.0
))
+
(
t
/
40320.0
*
N
*
pow
(
cos
(
phi
),
8.0
)
*
l8coef
*
pow
(
l
,
8.0
));
return
;
}
...
...
@@ -260,31 +273,31 @@ void MapLatLonToXY (FLOAT phi, FLOAT lambda, FLOAT lambda0, FLOAT &x, FLOAT &y)
//
// x1frac, x2frac, x2poly, x3poly, etc. are to enhance readability and
// to optimize computations.
void
MapXYToLatLon
(
FLOAT
x
,
FLOAT
y
,
FLOAT
lambda0
,
FLOAT
&
phi
,
FLOAT
&
lambda
)
void
MapXYToLatLon
(
double
x
,
double
y
,
double
lambda0
,
double
&
phi
,
double
&
lambda
)
{
FLOAT
phif
,
Nf
,
Nfpow
,
nuf2
,
ep2
,
tf
,
tf2
,
tf4
,
cf
;
FLOAT
x1frac
,
x2frac
,
x3frac
,
x4frac
,
x5frac
,
x6frac
,
x7frac
,
x8frac
;
FLOAT
x2poly
,
x3poly
,
x4poly
,
x5poly
,
x6poly
,
x7poly
,
x8poly
;
double
phif
,
Nf
,
Nfpow
,
nuf2
,
ep2
,
tf
,
tf2
,
tf4
,
cf
;
double
x1frac
,
x2frac
,
x3frac
,
x4frac
,
x5frac
,
x6frac
,
x7frac
,
x8frac
;
double
x2poly
,
x3poly
,
x4poly
,
x5poly
,
x6poly
,
x7poly
,
x8poly
;
/* Get the value of phif, the footpoint latitude. */
phif
=
FootpointLatitude
(
y
);
/* Precalculate ep2 */
ep2
=
(
POW
(
sm_a
,
2.0
)
-
POW
(
sm_b
,
2.0
))
/
POW
(
sm_b
,
2.0
);
ep2
=
(
pow
(
sm_a
,
2.0
)
-
pow
(
sm_b
,
2.0
))
/
pow
(
sm_b
,
2.0
);
/* Precalculate cos (phif) */
cf
=
COS
(
phif
);
cf
=
cos
(
phif
);
/* Precalculate nuf2 */
nuf2
=
ep2
*
POW
(
cf
,
2.0
);
nuf2
=
ep2
*
pow
(
cf
,
2.0
);
/* Precalculate Nf and initialize Nfpow */
Nf
=
POW
(
sm_a
,
2.0
)
/
(
sm_b
*
SQRT
(
1
+
nuf2
));
Nf
=
pow
(
sm_a
,
2.0
)
/
(
sm_b
*
sqrt
(
1
+
nuf2
));
Nfpow
=
Nf
;
/* Precalculate tf */
tf
=
TAN
(
phif
);
tf
=
tan
(
phif
);
tf2
=
tf
*
tf
;
tf4
=
tf2
*
tf2
;
...
...
@@ -333,15 +346,15 @@ void MapXYToLatLon (FLOAT x, FLOAT y, FLOAT lambda0, FLOAT& phi, FLOAT& lambda)
/* Calculate latitude */
phi
=
phif
+
x2frac
*
x2poly
*
(
x
*
x
)
+
x4frac
*
x4poly
*
POW
(
x
,
4.0
)
+
x6frac
*
x6poly
*
POW
(
x
,
6.0
)
+
x8frac
*
x8poly
*
POW
(
x
,
8.0
);
+
x4frac
*
x4poly
*
pow
(
x
,
4.0
)
+
x6frac
*
x6poly
*
pow
(
x
,
6.0
)
+
x8frac
*
x8poly
*
pow
(
x
,
8.0
);
/* Calculate longitude */
lambda
=
lambda0
+
x1frac
*
x
+
x3frac
*
x3poly
*
POW
(
x
,
3.0
)
+
x5frac
*
x5poly
*
POW
(
x
,
5.0
)
+
x7frac
*
x7poly
*
POW
(
x
,
7.0
);
+
x3frac
*
x3poly
*
pow
(
x
,
3.0
)
+
x5frac
*
x5poly
*
pow
(
x
,
5.0
)
+
x7frac
*
x7poly
*
pow
(
x
,
7.0
);
return
;
}
...
...
@@ -366,9 +379,9 @@ void MapXYToLatLon (FLOAT x, FLOAT y, FLOAT lambda0, FLOAT& phi, FLOAT& lambda)
//
// Returns:
// The UTM zone used for calculating the values of x and y.
int
LatLonToUTMXY
(
FLOAT
lat
,
FLOAT
lon
,
int
zone
,
FLOAT
&
x
,
FLOAT
&
y
)
{
int
LatLonToUTMXY
(
double
lat
,
double
lon
,
int
zone
,
double
&
x
,
double
&
y
)
{
if
(
(
zone
<
1
)
||
(
zone
>
60
)
)
zone
=
FLOOR
((
lon
+
180.0
)
/
6
)
+
1
;
zone
=
floor
((
lon
+
180.0
)
/
6
)
+
1
;
MapLatLonToXY
(
DegToRad
(
lat
),
DegToRad
(
lon
),
UTMCentralMeridian
(
zone
),
x
,
y
);
...
...
@@ -401,8 +414,8 @@ int LatLonToUTMXY (FLOAT lat, FLOAT lon, int zone, FLOAT& x, FLOAT& y) {
//
// Returns:
// The function does not return a value.
void
UTMXYToLatLon
(
FLOAT
x
,
FLOAT
y
,
int
zone
,
bool
southhemi
,
FLOAT
&
lat
,
FLOAT
&
lon
)
{
FLOAT
cmeridian
;
void
UTMXYToLatLon
(
double
x
,
double
y
,
int
zone
,
bool
southhemi
,
double
&
lat
,
double
&
lon
)
{
double
cmeridian
;
x
-=
500000.0
;
x
/=
UTMScaleFactor
;
...
...
src/UTM.h
View file @
687dde15
...
...
@@ -3,9 +3,6 @@
// Original Javascript by Chuck Taylor
// Port to C++ by Alex Hajnal
//
// *** THIS CODE USES 32-BIT FLOATS BY DEFAULT ***
// *** For 64-bit double-precision edit this file: undefine FLOAT_32 and define FLOAT_64 (see below)
//
// This is a simple port of the code on the Geographic/UTM Coordinate Converter (1) page from Javascript to C++.
// Using this you can easily convert between UTM and WGS84 (latitude and longitude).
// Accuracy seems to be around 50cm (I suspect rounding errors are limiting precision).
...
...
@@ -15,58 +12,18 @@
//
// 1) http://home.hiwaay.net/~taylorc/toolbox/geography/geoutm.html
// QGC Note: This file has been slightly modified to prevent possible conflicts with other parts of the system
#ifndef UTM_H
#define UTM_H
// Choose floating point precision:
// 32-bit (for Teensy 3.5/3.6 ARM boards, etc.)
#define FLOAT_64
// 64-bit (for desktop/server use)
//#define FLOAT_64
#ifdef FLOAT_64
#define FLOAT double
#define SIN sin
#define COS cos
#define TAN tan
#define POW pow
#define SQRT sqrt
#define FLOOR floor
#else
#ifdef FLOAT_32
#define FLOAT float
#define SIN sinf
#define COS cosf
#define TAN tanf
#define POW powf
#define SQRT sqrtf
#define FLOOR floorf
#endif
#endif
#include <math.h>
#define pi 3.14159265358979
/* Ellipsoid model constants (actual values here are for WGS84) */
#define sm_a 6378137.0
#define sm_b 6356752.314
#define sm_EccSquared 6.69437999013e-03
#define UTMScaleFactor 0.9996
// DegToRad
// Converts degrees to radians.
FLOAT
DegToRad
(
FLOAT
deg
);
double
DegToRad
(
double
deg
);
// RadToDeg
// Converts radians to degrees.
FLOAT
RadToDeg
(
FLOAT
rad
);
double
RadToDeg
(
double
rad
);
// ArcLengthOfMeridian
// Computes the ellipsoidal distance from the equator to a point at a
...
...
@@ -84,7 +41,7 @@ FLOAT RadToDeg(FLOAT rad);
//
// Returns:
// The ellipsoidal distance of the point from the equator, in meters.
FLOAT
ArcLengthOfMeridian
(
FLOAT
phi
);
double
ArcLengthOfMeridian
(
double
phi
);
// UTMCentralMeridian
// Determines the central meridian for the given UTM zone.
...
...
@@ -95,7 +52,7 @@ FLOAT ArcLengthOfMeridian (FLOAT phi);
// Returns:
// The central meridian for the given UTM zone, in radians
// Range of the central meridian is the radian equivalent of [-177,+177].
FLOAT
UTMCentralMeridian
(
int
zone
);
double
UTMCentralMeridian
(
int
zone
);
// FootpointLatitude
//
...
...
@@ -110,7 +67,7 @@ FLOAT UTMCentralMeridian(int zone);
//
// Returns:
// The footpoint latitude, in radians.
FLOAT
FootpointLatitude
(
FLOAT
y
);
double
FootpointLatitude
(
double
y
);
// MapLatLonToXY
// Converts a latitude/longitude pair to x and y coordinates in the
...
...
@@ -131,7 +88,7 @@ FLOAT FootpointLatitude(FLOAT y);
//
// Returns:
// The function does not return a value.
void
MapLatLonToXY
(
FLOAT
phi
,
FLOAT
lambda
,
FLOAT
lambda0
,
FLOAT
&
x
,
FLOAT
&
y
);
void
MapLatLonToXY
(
double
phi
,
double
lambda
,
double
lambda0
,
double
&
x
,
double
&
y
);
// MapXYToLatLon
// Converts x and y coordinates in the Transverse Mercator projection to
...
...
@@ -160,7 +117,7 @@ void MapLatLonToXY (FLOAT phi, FLOAT lambda, FLOAT lambda0, FLOAT &x, FLOAT &y);
//
// x1frac, x2frac, x2poly, x3poly, etc. are to enhance readability and
// to optimize computations.
void
MapXYToLatLon
(
FLOAT
x
,
FLOAT
y
,
FLOAT
lambda0
,
FLOAT
&
phi
,
FLOAT
&
lambda
);
void
MapXYToLatLon
(
double
x
,
double
y
,
double
lambda0
,
double
&
phi
,
double
&
lambda
);
// LatLonToUTMXY
// Converts a latitude/longitude pair to x and y coordinates in the
...
...
@@ -179,7 +136,7 @@ void MapXYToLatLon (FLOAT x, FLOAT y, FLOAT lambda0, FLOAT& phi, FLOAT& lambda);
//
// Returns:
// The UTM zone used for calculating the values of x and y.
int
LatLonToUTMXY
(
FLOAT
lat
,
FLOAT
lon
,
int
zone
,
FLOAT
&
x
,
FLOAT
&
y
);
int
LatLonToUTMXY
(
double
lat
,
double
lon
,
int
zone
,
double
&
x
,
double
&
y
);
// UTMXYToLatLon
//
...
...
@@ -200,7 +157,7 @@ int LatLonToUTMXY (FLOAT lat, FLOAT lon, int zone, FLOAT& x, FLOAT& y);
//
// Returns:
// The function does not return a value.
void
UTMXYToLatLon
(
FLOAT
x
,
FLOAT
y
,
int
zone
,
bool
southhemi
,
FLOAT
&
lat
,
FLOAT
&
lon
);
void
UTMXYToLatLon
(
double
x
,
double
y
,
int
zone
,
bool
southhemi
,
double
&
lat
,
double
&
lon
);
#endif
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment