@@ -27,10 +27,11 @@ Each time you pull new source to your repository you should run `git submodule u
### Supported Builds
#### Native Builds
QGroundControl builds are supported for OSX, Linux, Windows and Android. QGroundControl uses [Qt](http://www.qt.io) as it's cross-platform support library and uses [QtCreator](http://doc.qt.io/qtcreator/index.html) as it's default build environment.
QGroundControl builds are supported for OSX, Linux, Windows, iOS and Android. QGroundControl uses [Qt](http://www.qt.io) as it's cross-platform support library and uses [QtCreator](http://doc.qt.io/qtcreator/index.html) as it's default build environment.
* OSX: OSX 10.7 or higher, 64 bit, clang compiler
* Ubuntu: 64 bit, gcc compiler
* Windows: Vista or higher, 32 bit, [Visual Studio 2013 compiler](http://www.visualstudio.com/downloads/download-visual-studio-vs#d-express-windows-desktop)
* iOS: 8.0 and higher
* Android: Jelly Bean (4.1) and higher
* Qt version: 5.5.1 (or higher)
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@@ -40,8 +41,6 @@ You need to install Qt like this instead of using packages from say a Linux dist
* Ubuntu: Set the downloaded file to executable using:`chmod +x`. Install to default location for use with ./qgroundcontrol-start.sh. If you install Qt to a non-default location you will need to modify qgroundcontrol-start.sh in order to run downloaded builds.
* Windows: Default installer not quite correct, use [this](http://download.qt.io/official_releases/qt/5.5/5.5.1/qt-opensource-windows-x86-msvc2013-5.5.1.exe) instead