Commit 6344a49d authored by pixhawk's avatar pixhawk

Added support for OSG on Mac platform

parents a1dc95ac fa827afc
This source diff could not be displayed because it is too large. You can view the blob instead.
......@@ -34,9 +34,17 @@ release {
# DEFINES += QT_NO_WARNING_OUTPUT
}
QMAKE_PRE_LINK += echo "Copying files"
#QMAKE_PRE_LINK += && cp -rf $$BASEDIR/models $$TARGETDIR/debug/.
#QMAKE_PRE_LINK += && cp -rf $$BASEDIR/models $$TARGETDIR/release/.
# MAC OS X
macx {
COMPILER_VERSION = $$system(gcc -v)
message(Using compiler $$COMPILER_VERSION)
HARDWARE_PLATFORM = $$system(uname -a)
contains( HARDWARE_PLATFORM, 9.6.0 ) || contains( HARDWARE_PLATFORM, 9.7.0 ) || contains( HARDWARE_PLATFORM, 9.8.0 ) || contains( HARDWARE_PLATFORM, 9.9.0 ) {
# x86 Mac OS X Leopard 10.5 and earlier
......@@ -55,18 +63,15 @@ macx {
message(Building for Mac OS X 64bit/Snow Leopard 10.6 and later)
}
QMAKE_MACOSX_DEPLOYMENT_TARGET = 10.6
QMAKE_MACOSX_DEPLOYMENT_TARGET = 10.5
DESTDIR = $$BASEDIR/bin/mac
INCLUDEPATH += -framework SDL \
$$BASEDIR/../mavlink/contrib/slugs/include \
$$BASEDIR/../mavlink/include
INCLUDEPATH += -framework SDL
LIBS += -framework IOKit \
-framework SDL \
-framework CoreFoundation \
-framework ApplicationServices \
# -framework GLUT \
-lm
ICON = $$BASEDIR/images/icons/macx.icns
......@@ -74,24 +79,67 @@ macx {
# Copy audio files if needed
QMAKE_PRE_LINK += cp -rf $$BASEDIR/audio $$DESTDIR/qgroundcontrol.app/Contents/MacOs/.
exists(/opt/local/lib/osg):exists("/opt/local/lib/osgEarth") {
message("Building support for OSGEARTH")
DEPENDENCIES_PRESENT += osgearth
LIBS += -L/opt/local/lib/
INCLUDEPATH += /opt/local/include
# Include OpenSceneGraph and osgEarth libraries
LIBS += -losg \
-losgViewer \
-losgEarth \
-losgEarthUtil
exists(/Library/Frameworks/osg.framework):exists(/Library/Frameworks/OpenThreads.framework) {
# No check for GLUT.framework since it's a MAC default
message("Building support for OpenSceneGraph")
DEPENDENCIES_PRESENT += osg
DEFINES += QGC_OSG_ENABLED
# Include OpenSceneGraph libraries
INCLUDEPATH += -framework GLUT \
-framework Carbon \
-framework OpenThreads \
-framework osg \
-framework osgViewer \
-framework osgGA \
-framework osgDB \
-framework osgText \
-framework osgWidget
LIBS += -framework GLUT \
-framework Carbon \
-framework OpenThreads \
-framework osg \
-framework osgViewer \
-framework osgGA \
-framework osgDB \
-framework osgText \
-framework osgWidget
}
exists(/usr/include/osgEarth) {
message("Building support for osgEarth")
DEPENDENCIES_PRESENT += osgearth
# Include osgEarth libraries
INCLUDEPATH += -framework GDAL \
$$IN_PWD/lib/mac32-gcc/include \
-framework GEOS \
-framework SQLite3 \
-framework osgFX \
-framework osgTerrain
LIBS += -framework GDAL \
-framework GEOS \
-framework SQLite3 \
-framework osgFX \
-framework osgTerrain \
DEFINES += QGC_OSGEARTH_ENABLED
}
exists(/opt/local/include/libfreenect) {
message("Building support for libfreenect")
DEPENDENCIES_PRESENT += libfreenect
# Include libfreenect libraries
LIBS += -lfreenect
DEFINES += QGC_LIBFREENECT_ENABLED
}
# osg/osgEarth dynamic casts might fail without this compiler option.
# see http://osgearth.org/wiki/FAQ for details.
#QMAKE_CXXFLAGS += -Wl, -E
}
# GNU/Linux
linux-g++ {
CONFIG += debug
debug {
DESTDIR = $$BUILDDIR/debug
......@@ -131,21 +179,41 @@ linux-g++ {
-lSDL \
-lSDLmain
exists(/usr/include/osgEarth) | exists(/usr/local/include/osgEarth) {
message("Building support for OSGEARTH")
DEPENDENCIES_PRESENT += osgearth
# Include OpenSceneGraph and osgEarth libraries
LIBS += -losg \
-losgViewer \
-losgEarth \
-losgEarthUtil
DEFINES += QGC_OSG_ENABLED
}
exists(/usr/include/osg) {
message("Building support for OpenSceneGraph")
DEPENDENCIES_PRESENT += osg
# Include OpenSceneGraph libraries
LIBS += -losg
DEFINES += QGC_OSG_ENABLED
}
QMAKE_CXXFLAGS += -Wl,-E
exists(/usr/include/osgEarth) | exists(/usr/local/include/osgEarth) {
message("Building support for osgEarth")
DEPENDENCIES_PRESENT += osgearth
# Include osgEarth libraries
LIBS += -losgViewer \
-losgEarth \
-losgEarthUtil
DEFINES += QGC_OSGEARTH_ENABLED
}
exists(/usr/local/include/libfreenect) {
message("Building suplocport for libfreenect")
DEPENDENCIES_PRESENT += libfreenect
INCLUDEPATH += /usr/include/libusb-1.0
# Include libfreenect libraries
LIBS += -lfreenect
DEFINES += QGC_LIBFREENECT_ENABLED
}
#-lflite_cmu_us_rms \
#-lflite_cmu_us_slt \
QMAKE_PRE_LINK += && cp -rf $$BASEDIR/models $$TARGETDIR/debug/.
QMAKE_PRE_LINK += && cp -rf $$BASEDIR/models $$TARGETDIR/release/.
QMAKE_PRE_LINK += && cp -rf $$BASEDIR/data $$TARGETDIR/debug/.
QMAKE_PRE_LINK += && cp -rf $$BASEDIR/data $$TARGETDIR/release/.
# osg/osgEarth dynamic casts might fail without this compiler option.
# see http://osgearth.org/wiki/FAQ for details.
QMAKE_CXXFLAGS += -Wl, -E
}
linux-g++-64 {
......@@ -188,16 +256,36 @@ linux-g++-64 {
-lSDL \
-lSDLmain
exists(/usr/lib/osg):exists(/usr/lib/osgEarth) {
message("Building support for OSGEARTH")
DEPENDENCIES_PRESENT += osgearth
# Include OpenSceneGraph and osgEarth libraries
LIBS += -losg \
-losgViewer \
-losgEarth
DEFINES += QGC_OSG_ENABLED
}
exists(/usr/include/osg) {
message("Building support for OpenSceneGraph")
DEPENDENCIES_PRESENT += osg
# Include OpenSceneGraph libraries
LIBS += -losg
DEFINES += QGC_OSG_ENABLED
}
exists(/usr/include/osgEarth) {
message("Building support for osgEarth")
DEPENDENCIES_PRESENT += osgearth
# Include osgEarth libraries
LIBS += -losgViewer \
-losgEarth \
-losgEarthUtil
DEFINES += QGC_OSGEARTH_ENABLED
}
exists(/usr/local/include/libfreenect) {
message("Building support for libfreenect")
DEPENDENCIES_PRESENT += libfreenect
INCLUDEPATH += /usr/include/libusb-1.0
# Include libfreenect libraries
LIBS += -lfreenect
DEFINES += QGC_LIBFREENECT_ENABLED
}
# osg/osgEarth dynamic casts might fail without this compiler option.
# see http://osgearth.org/wiki/FAQ for details.
QMAKE_CXXFLAGS += -Wl, -E
}
# Windows (32bit)
......@@ -222,7 +310,13 @@ win32-msvc2008 {
QMAKE_PRE_LINK += cp -f $$BASEDIR/lib/sdl/win32/SDL.dll $$TARGETDIR/debug/. &&
QMAKE_PRE_LINK += cp -f $$BASEDIR/lib/sdl/win32/SDL.dll $$TARGETDIR/release/. &&
QMAKE_PRE_LINK += cp -rf $$BASEDIR/audio $$TARGETDIR/debug/. &&
QMAKE_PRE_LINK += cp -rf $$BASEDIR/audio $$TARGETDIR/release/.
QMAKE_PRE_LINK += cp -rf $$BASEDIR/audio $$TARGETDIR/release/. &&
QMAKE_PRE_LINK += cp -rf $$BASEDIR/models $$TARGETDIR/debug/. &&
QMAKE_PRE_LINK += cp -rf $$BASEDIR/models $$TARGETDIR/release/.
# osg/osgEarth dynamic casts might fail without this compiler option.
# see http://osgearth.org/wiki/FAQ for details.
QMAKE_CXXFLAGS += /Wl /E
}
# Windows (32bit)
......@@ -255,8 +349,14 @@ win32-g++ {
# Copy dependencies
QMAKE_PRE_LINK += cp -f $$BASEDIR/lib/sdl/win32/SDL.dll $$BUILDDIR/debug/. &&
QMAKE_PRE_LINK += cp -f $$BASEDIR/lib/sdl/win32/SDL.dll $$BUILDDIR/release/. &&
QMAKE_PRE_LINK += cp -rf $$BASEDIR/audio $$BUILDDIR/debug/. &&
QMAKE_PRE_LINK += cp -rf $$BASEDIR/audio $$BUILDDIR/release/.
QMAKE_PRE_LINK += cp -rf $$BASEDIR/audio $$TARGETDIR/debug/. &&
QMAKE_PRE_LINK += cp -rf $$BASEDIR/audio $$TARGETDIR/release/.
QMAKE_PRE_LINK += cp -rf $$BASEDIR/models $$TARGETDIR/debug/. &&
QMAKE_PRE_LINK += cp -rf $$BASEDIR/models $$TARGETDIR/release/.
# osg/osgEarth dynamic casts might fail without this compiler option.
# see http://osgearth.org/wiki/FAQ for details.
QMAKE_CXXFLAGS += -Wl, -E
}
# Windows (64bit)
......@@ -291,5 +391,8 @@ win64-g++ {
QMAKE_PRE_LINK += cp -f $$BASEDIR/lib/sdl/win32/SDL.dll $$BUILDDIR/release/. &&
QMAKE_PRE_LINK += cp -rf $$BASEDIR/audio $$BUILDDIR/debug/. &&
QMAKE_PRE_LINK += cp -rf $$BASEDIR/audio $$BUILDDIR/release/.
}
# osg/osgEarth dynamic casts might fail without this compiler option.
# see http://osgearth.org/wiki/FAQ for details.
QMAKE_CXXFLAGS += -Wl, -E
}
......@@ -231,18 +231,35 @@ HEADERS += src/MG.h \
src/ui/RadioCalibration/CurveCalibrator.h \
src/ui/RadioCalibration/AbstractCalibrator.h \
src/comm/QGCMAVLink.h
contains(DEPENDENCIES_PRESENT, osgearth) {
message("Including headers for OSGEARTH")
contains(DEPENDENCIES_PRESENT, osg) {
message("Including headers for OpenSceneGraph")
# Enable only if OpenSceneGraph is available
HEADERS += src/ui/map3D/Q3DWidget.h \
src/ui/map3D/GCManipulator.h \
src/ui/map3D/ImageWindowGeode.h \
src/ui/map3D/QOSGWidget.h \
src/ui/map3D/QMap3D.h \
src/ui/map3D/PixhawkCheetahGeode.h \
src/ui/map3D/Pixhawk3DWidget.h \
src/ui/map3D/Q3DWidgetFactory.h \
src/ui/map3D/GCManipulator.h
src/ui/map3D/Q3DWidgetFactory.h
contains(DEPENDENCIES_PRESENT, osgearth) {
message("Including headers for OSGEARTH")
# Enable only if OpenSceneGraph is available
HEADERS += src/ui/map3D/QMap3D.h
}
}
contains(DEPENDENCIES_PRESENT, libfreenect) {
message("Including headers for libfreenect")
# Enable only if libfreenect is available
HEADERS += src/input/Freenect.h
}
SOURCES += src/main.cc \
src/Core.cc \
src/uas/UASManager.cc \
......@@ -311,19 +328,39 @@ SOURCES += src/main.cc \
src/ui/RadioCalibration/SwitchCalibrator.cc \
src/ui/RadioCalibration/CurveCalibrator.cc \
src/ui/RadioCalibration/AbstractCalibrator.cc \
src/ui/RadioCalibration/RadioCalibrationData.cc # src/ui/WaypointGlobalView.cc \
contains(DEPENDENCIES_PRESENT, osgearth) {
message("Including sources for OSGEARTH")
src/ui/RadioCalibration/RadioCalibrationData.cc
contains(DEPENDENCIES_PRESENT, osg) {
message("Including sources for OpenSceneGraph")
# Enable only if OpenSceneGraph is available
SOURCES += src/ui/map3D/Q3DWidget.cc \
src/ui/map3D/QOSGWidget.cc \
src/ui/map3D/QMap3D.cc \
src/ui/map3D/ImageWindowGeode.cc \
src/ui/map3D/GCManipulator.cc \
src/ui/map3D/QOSGWidget.cc \
src/ui/map3D/PixhawkCheetahGeode.cc \
src/ui/map3D/Pixhawk3DWidget.cc \
src/ui/map3D/Q3DWidgetFactory.cc \
src/ui/map3D/GCManipulator.cc
src/ui/map3D/Q3DWidgetFactory.cc
contains(DEPENDENCIES_PRESENT, osgearth) {
message("Including sources for osgEarth")
# Enable only if OpenSceneGraph is available
SOURCES += src/ui/map3D/QMap3D.cc
}
}
contains(DEPENDENCIES_PRESENT, libfreenect) {
message("Including sources for libfreenect")
# Enable only if libfreenect is available
SOURCES += src/input/Freenect.cc
}
RESOURCES += mavground.qrc
# Include RT-LAB Library
......
#include "Freenect.h"
#include <cmath>
#include <string.h>
#include <QDebug>
Freenect::Freenect()
: context(NULL)
, device(NULL)
, tiltAngle(0)
{
for (int i = 0; i < 2048; ++i)
{
float v = static_cast<float>(i) / 2048.0f;
v = powf(v, 3.0f) * 6.0f;
gammaTable[i] = static_cast<unsigned short>(v * 6.0f * 256.0f);
}
}
Freenect::~Freenect()
{
if (device != NULL)
{
freenect_stop_depth(device);
freenect_stop_rgb(device);
}
freenect_close_device(device);
freenect_shutdown(context);
}
bool
Freenect::init(int userDeviceNumber)
{
if (freenect_init(&context, NULL) < 0)
{
return false;
}
freenect_set_log_level(context, FREENECT_LOG_DEBUG);
if (freenect_num_devices(context) < 1)
{
return false;
}
if (freenect_open_device(context, &device, userDeviceNumber) < 0)
{
return false;
}
freenect_set_user(device, this);
memset(rgb, 0, FREENECT_RGB_SIZE);
memset(depth, 0, FREENECT_DEPTH_SIZE);
// set Kinect parameters
if (freenect_set_tilt_degs(device, tiltAngle) != 0)
{
return false;
}
if (freenect_set_led(device, LED_RED) != 0)
{
return false;
}
if (freenect_set_rgb_format(device, FREENECT_FORMAT_RGB) != 0)
{
return false;
}
if (freenect_set_depth_format(device, FREENECT_FORMAT_11_BIT) != 0)
{
return false;
}
freenect_set_rgb_callback(device, rgbCallback);
freenect_set_depth_callback(device, depthCallback);
if (freenect_start_rgb(device) != 0)
{
return false;
}
if (freenect_start_depth(device) != 0)
{
return false;
}
thread.reset(new FreenectThread(device));
thread->start();
return true;
}
bool
Freenect::process(void)
{
if (freenect_process_events(context) < 0)
{
return false;
}
freenect_get_raw_accel(device, &ax, &ay, &az);
freenect_get_mks_accel(device, &dx, &dy, &dz);
return true;
}
QSharedPointer<QByteArray>
Freenect::getRgbData(void)
{
QMutexLocker locker(&rgbMutex);
return QSharedPointer<QByteArray>(
new QByteArray(rgb, FREENECT_RGB_SIZE));
}
QSharedPointer<QByteArray>
Freenect::getRawDepthData(void)
{
QMutexLocker locker(&depthMutex);
return QSharedPointer<QByteArray>(
new QByteArray(depth, FREENECT_DEPTH_SIZE));
}
QSharedPointer<QByteArray>
Freenect::getDistanceData(void)
{
QMutexLocker locker(&distanceMutex);
return QSharedPointer<QByteArray>(
new QByteArray(reinterpret_cast<char *>(distance),
FREENECT_FRAME_PIX * sizeof(float)));
}
QSharedPointer<QByteArray>
Freenect::getColoredDepthData(void)
{
QMutexLocker locker(&coloredDepthMutex);
return QSharedPointer<QByteArray>(
new QByteArray(coloredDepth, FREENECT_RGB_SIZE));
}
int
Freenect::getTiltAngle(void) const
{
return tiltAngle;
}
void
Freenect::setTiltAngle(int angle)
{
if (angle > 30)
{
angle = 30;
}
if (angle < -30)
{
angle = -30;
}
tiltAngle = angle;
}
Freenect::FreenectThread::FreenectThread(freenect_device* _device)
{
device = _device;
}
void
Freenect::FreenectThread::run(void)
{
Freenect* freenect = static_cast<Freenect *>(freenect_get_user(device));
while (1)
{
freenect->process();
}
}
void
Freenect::rgbCallback(freenect_device* device, freenect_pixel* rgb, uint32_t timestamp)
{
Freenect* freenect = static_cast<Freenect *>(freenect_get_user(device));
QMutexLocker locker(&freenect->rgbMutex);
memcpy(freenect->rgb, rgb, FREENECT_RGB_SIZE);
}
void
Freenect::depthCallback(freenect_device* device, freenect_depth* depth, uint32_t timestamp)
{
Freenect* freenect = static_cast<Freenect *>(freenect_get_user(device));
freenect_depth* data = reinterpret_cast<freenect_depth *>(depth);
QMutexLocker depthLocker(&freenect->depthMutex);
memcpy(freenect->depth, data, FREENECT_DEPTH_SIZE);
QMutexLocker distanceLocker(&freenect->distanceMutex);
for (int i = 0; i < FREENECT_FRAME_PIX; ++i)
{
freenect->distance[i] =
100.f / (-0.00307f * static_cast<float>(data[i]) + 3.33f);
}
QMutexLocker coloredDepthLocker(&freenect->coloredDepthMutex);
unsigned short* src = reinterpret_cast<unsigned short *>(data);
unsigned char* dst = reinterpret_cast<unsigned char *>(freenect->coloredDepth);
for (int i = 0; i < FREENECT_FRAME_PIX; ++i)
{
unsigned short pval = freenect->gammaTable[src[i]];
unsigned short lb = pval & 0xFF;
switch (pval >> 8)
{
case 0:
dst[3 * i] = 255;
dst[3 * i + 1] = 255 - lb;
dst[3 * i + 2] = 255 - lb;
break;
case 1:
dst[3 * i] = 255;
dst[3 * i + 1] = lb;
dst[3 * i + 2] = 0;
break;
case 2:
dst[3 * i] = 255 - lb;
dst[3 * i + 1] = 255;
dst[3 * i + 2] = 0;
break;
case 3:
dst[3 * i] = 0;
dst[3 * i + 1] = 255;
dst[3 * i + 2] = lb;
break;
case 4:
dst[3 * i] = 0;
dst[3 * i + 1] = 255 - lb;
dst[3 * i + 2] = 255;
break;
case 5:
dst[3 * i] = 0;
dst[3 * i + 1] = 0;
dst[3 * i + 2] = 255 - lb;
break;
default:
dst[3 * i] = 0;
dst[3 * i + 1] = 0;
dst[3 * i + 2] = 0;
break;
}
}
}
#ifndef FREENECT_H
#define FREENECT_H
#include <libfreenect.h>
#include <QMutex>
#include <QScopedPointer>
#include <QSharedPointer>
#include <QThread>
class Freenect
{
public:
Freenect();
~Freenect();
bool init(int userDeviceNumber = 0);
bool process(void);
QSharedPointer<QByteArray> getRgbData(void);
QSharedPointer<QByteArray> getRawDepthData(void);
QSharedPointer<QByteArray> getDistanceData(void);
QSharedPointer<QByteArray> getColoredDepthData(void);
int getTiltAngle(void) const;
void setTiltAngle(int angle);
private:
static void rgbCallback(freenect_device* device, freenect_pixel* rgb, uint32_t timestamp);
static void depthCallback(freenect_device* device, freenect_depth* depth, uint32_t timestamp);
freenect_context* context;
freenect_device* device;
class FreenectThread : public QThread
{
public:
explicit FreenectThread(freenect_device* _device);
protected:
virtual void run(void);
freenect_device* device;
};
QScopedPointer<FreenectThread> thread;
// tilt angle of Kinect camera
int tiltAngle;
// rgbd data
char rgb[FREENECT_RGB_SIZE];
QMutex rgbMutex;
char depth[FREENECT_DEPTH_SIZE];
QMutex depthMutex;
float distance[FREENECT_FRAME_PIX];
QMutex distanceMutex;
char coloredDepth[FREENECT_RGB_SIZE];
QMutex coloredDepthMutex;
// accelerometer data
short ax, ay, az;
double dx, dy, dz;
// gamma map
unsigned short gammaTable[2048];
};
#endif // FREENECT_H
......@@ -47,7 +47,7 @@ This file is part of the QGROUNDCONTROL project
#include "GAudioOutput.h"
#ifdef QGC_OSG_ENABLED
#include "QMap3D.h"
#include "Q3DWidgetFactory.h"
#endif
// FIXME Move
......@@ -136,10 +136,13 @@ void MainWindow::buildWidgets()
protocolWidget = new XMLCommProtocolWidget(this);
dataplotWidget = new QGCDataPlot2D(this);
#ifdef QGC_OSG_ENABLED
//_3DWidget = Q3DWidgetFactory::get(QGC_MAP3D_OSGEARTH);
_3DWidget = new QMap3D(this);
_3DWidget = Q3DWidgetFactory::get("PIXHAWK");
#endif
#ifdef QGC_OSGEARTH_ENABLED
_3DMapWidget = Q3DWidgetFactory::get("MAP3D");
#endif
// Dock widgets
controlDockWidget = new QDockWidget(tr("Control"), this);
controlDockWidget->setWidget( new UASControlWidget(this) );
......@@ -232,6 +235,9 @@ void MainWindow::arrangeCenterStack()
if (mapWidget) centerStack->addWidget(mapWidget);
#ifdef QGC_OSG_ENABLED
if (_3DWidget) centerStack->addWidget(_3DWidget);
#endif
#ifdef QGC_OSGEARTH_ENABLED
if (_3DMapWidget) centerStack->addWidget(_3DMapWidget);
#endif
if (hudWidget) centerStack->addWidget(hudWidget);
if (dataplotWidget) centerStack->addWidget(dataplotWidget);
......@@ -373,6 +379,7 @@ void MainWindow::connectActions()
connect(ui.actionEngineerView, SIGNAL(triggered()), this, SLOT(loadEngineerView()));
connect(ui.actionOperatorView, SIGNAL(triggered()), this, SLOT(loadOperatorView()));
connect(ui.action3DView, SIGNAL(triggered()), this, SLOT(load3DView()));
connect(ui.action3DMapView, SIGNAL(triggered()), this, SLOT(load3DMapView()));
connect(ui.actionShow_full_view, SIGNAL(triggered()), this, SLOT(loadAllView()));
connect(ui.actionShow_MAVLink_view, SIGNAL(triggered()), this, SLOT(loadMAVLinkView()));
connect(ui.actionShow_data_analysis_view, SIGNAL(triggered()), this, SLOT(loadDataView()));
......@@ -672,7 +679,7 @@ void MainWindow::loadPixhawkView()
clearView();
// Engineer view, used in EMAV2009
#ifdef QGC_OSG_ENABLED
#ifdef QGC_OSG_ENABLED
// 3D map
if (_3DWidget)
{
......@@ -960,6 +967,60 @@ void MainWindow::loadGlobalOperatorView()
}
void MainWindow::load3DMapView()
{
#ifdef QGC_OSGEARTH_ENABLED
clearView();
// 3D map
if (_3DMapWidget)
{
QStackedWidget *centerStack = dynamic_cast<QStackedWidget*>(centralWidget());
if (centerStack)
{
//map3DWidget->setActive(true);
centerStack->setCurrentWidget(_3DMapWidget);
}
}
// UAS CONTROL
if (controlDockWidget)
{
addDockWidget(Qt::LeftDockWidgetArea, controlDockWidget);
controlDockWidget->show();
}
// UAS LIST
if (listDockWidget)
{
addDockWidget(Qt::BottomDockWidgetArea, listDockWidget);
listDockWidget->show();
}
// WAYPOINT LIST
if (waypointsDockWidget)
{
addDockWidget(Qt::BottomDockWidgetArea, waypointsDockWidget);
waypointsDockWidget->show();
}
// HORIZONTAL SITUATION INDICATOR
if (hsiDockWidget)
{
HSIDisplay* hsi = dynamic_cast<HSIDisplay*>( hsiDockWidget->widget() );
if (hsi)
{
hsi->start();
addDockWidget(Qt::LeftDockWidgetArea, hsiDockWidget);
hsiDockWidget->show();
}
}
#endif
this->show();
}
void MainWindow::load3DView()
{
#ifdef QGC_OSG_ENABLED
......
......@@ -63,10 +63,6 @@ This file is part of the QGROUNDCONTROL project
#include "HSIDisplay.h"
#include "QGCDataPlot2D.h"
#include "QGCRemoteControlView.h"
#ifdef QGC_OSG_ENABLED
//#include "Q3DWidget.h"
#include "QMap3D.h"
#endif
#include "LogCompressor.h"
......@@ -117,6 +113,8 @@ public slots:
void loadOperatorView();
/** @brief Load 3D view */
void load3DView();
/** @brief Load 3D map view */
void load3DMapView();
/** @brief Load view with all widgets */
void loadAllView();
/** @brief Load MAVLink XML generator view */
......@@ -167,7 +165,10 @@ protected:
QPointer<XMLCommProtocolWidget> protocolWidget;
QPointer<QGCDataPlot2D> dataplotWidget;
#ifdef QGC_OSG_ENABLED
QPointer<QMap3D> _3DWidget;
QPointer<QWidget> _3DWidget;
#endif
#ifdef QGC_OSGEARTH_ENABLED
QPointer<QWidget> _3DMapWidget;
#endif
// Dock widgets
QPointer<QDockWidget> controlDockWidget;
......
......@@ -75,6 +75,7 @@
<addaction name="actionEngineerView"/>
<addaction name="actionPilotView"/>
<addaction name="actionOperatorView"/>
<addaction name="action3DMapView"/>
<addaction name="action3DView"/>
<addaction name="actionGlobalOperatorView"/>
<addaction name="separator"/>
......@@ -234,7 +235,7 @@
<normaloff>:/images/categories/preferences-system.svg</normaloff>:/images/categories/preferences-system.svg</iconset>
</property>
<property name="text">
<string>Show 3D view</string>
<string>Show 3D local view</string>
</property>
<property name="toolTip">
<string>Show 3D view</string>
......@@ -318,6 +319,15 @@
<string>Show Global operator view</string>
</property>
</action>
<action name="action3DMapView">
<property name="icon">
<iconset resource="../../mavground.qrc">
<normaloff>:/images/categories/applications-internet.svg</normaloff>:/images/categories/applications-internet.svg</iconset>
</property>
<property name="text">
<string>Show 3D Globe view</string>
</property>
</action>
</widget>
<layoutdefault spacing="6" margin="11"/>
<resources>
......
......@@ -254,7 +254,7 @@ GCManipulator::calcMovement()
if (buttonMask == GUIEventAdapter::LEFT_MOUSE_BUTTON)
{
// rotate camera
osg::Vec3 axis;
osg::Vec3d axis;
float angle;
float px0 = _ga_t0->getXnormalized();
......
///*=====================================================================
//
//QGroundControl Open Source Ground Control Station
//
//(c) 2009, 2010 QGROUNDCONTROL PROJECT <http://www.qgroundcontrol.org>
//
//This file is part of the QGROUNDCONTROL project
//
// QGROUNDCONTROL is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// QGROUNDCONTROL is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with QGROUNDCONTROL. If not, see <http://www.gnu.org/licenses/>.
//
//======================================================================*/
/**
* @file
* @brief Definition of the class ImageWindowGeode.
*
* @author Lionel Heng <hengli@student.ethz.ch>
*
*/
#include "ImageWindowGeode.h"
ImageWindowGeode::ImageWindowGeode(const QString& caption,
const osg::Vec4& backgroundColor,
osg::ref_ptr<osg::Image>& image)
: border(5)
{
// image
osg::ref_ptr<osg::Geometry> imageGeometry = new osg::Geometry;
imageVertices = new osg::Vec3Array(4);
osg::ref_ptr<osg::Vec2Array> textureCoords = new osg::Vec2Array;
textureCoords->push_back(osg::Vec2(0.0f, 1.0f));
textureCoords->push_back(osg::Vec2(1.0f, 1.0f));
textureCoords->push_back(osg::Vec2(1.0f, 0.0f));
textureCoords->push_back(osg::Vec2(0.0f, 0.0f));
osg::ref_ptr<osg::Vec4Array> imageColors(new osg::Vec4Array);
imageColors->push_back(osg::Vec4(1.0f, 1.0f, 1.0f, 1.0f));
imageGeometry->setColorArray(imageColors);
imageGeometry->setColorBinding(osg::Geometry::BIND_OVERALL);
imageGeometry->setVertexArray(imageVertices);
imageGeometry->setTexCoordArray(0, textureCoords);
imageGeometry->addPrimitiveSet(new osg::DrawArrays(osg::PrimitiveSet::POLYGON,
0, imageVertices->size()));
osg::ref_ptr<osg::Texture2D> texture = new osg::Texture2D;
texture->setDataVariance(osg::Object::DYNAMIC);
texture->setImage(image);
texture->setResizeNonPowerOfTwoHint(false);
imageGeometry->getOrCreateStateSet()->
setTextureAttributeAndModes(0, texture, osg::StateAttribute::ON);
imageGeometry->setUseDisplayList(false);
// background
osg::ref_ptr<osg::Geometry> backgroundGeometry = new osg::Geometry;
backgroundVertices = new osg::Vec3Array(4);
backgroundGeometry->setVertexArray(backgroundVertices);
backgroundGeometry->addPrimitiveSet(new osg::DrawArrays(osg::PrimitiveSet::POLYGON,
0, backgroundVertices->size()));
osg::ref_ptr<osg::Vec4Array> backgroundColors(new osg::Vec4Array);
backgroundColors->push_back(backgroundColor);
backgroundGeometry->setColorArray(backgroundColors);
backgroundGeometry->setColorBinding(osg::Geometry::BIND_OVERALL);
backgroundGeometry->setUseDisplayList(false);
// caption
text = new osgText::Text;
text->setText(caption.toStdString().c_str());
text->setCharacterSize(11);
text->setFont("images/Vera.ttf");
text->setAxisAlignment(osgText::Text::SCREEN);
text->setColor(osg::Vec4(1.0f, 1.0f, 1.0f, 1.0f));
addDrawable(imageGeometry);
addDrawable(backgroundGeometry);
addDrawable(text);
setAttributes(0, 0, 0, 0);
}
void
ImageWindowGeode::setAttributes(int x, int y, int width, int height)
{
int imageWidth = width - border * 2;
int imageHeight = height - border * 2 - 15;
int imageXPosition = x + border;
int imageYPosition = y + border;
imageVertices->at(0) = osg::Vec3(imageXPosition, imageYPosition, 0);
imageVertices->at(1) = osg::Vec3(imageXPosition + imageWidth, imageYPosition, 0);
imageVertices->at(2) = osg::Vec3(imageXPosition + imageWidth, imageYPosition + imageHeight, 0);
imageVertices->at(3) = osg::Vec3(imageXPosition, imageYPosition + imageHeight, 0);
text->setPosition(osg::Vec3(imageXPosition, imageYPosition + imageHeight + 5, 0));
backgroundVertices->at(0) = osg::Vec3(x, y, -1);
backgroundVertices->at(1) = osg::Vec3(x + width, y, -1);
backgroundVertices->at(2) = osg::Vec3(x + width, y + height, -1);
backgroundVertices->at(3) = osg::Vec3(x, y + height, -1);
}
///*=====================================================================
//
//QGroundControl Open Source Ground Control Station
//
//(c) 2009, 2010 QGROUNDCONTROL PROJECT <http://www.qgroundcontrol.org>
//
//This file is part of the QGROUNDCONTROL project
//
// QGROUNDCONTROL is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// QGROUNDCONTROL is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with QGROUNDCONTROL. If not, see <http://www.gnu.org/licenses/>.
//
//======================================================================*/
/**
* @file
* @brief Definition of the class ImageWindowGeode.
*
* @author Lionel Heng <hengli@student.ethz.ch>
*
*/
#ifndef IMAGEWINDOWGEODE_H
#define IMAGEWINDOWGEODE_H
#include <osg/Geode>
#include <osg/Geometry>
#include <osgText/Text>
#include <QString>
class ImageWindowGeode : public osg::Geode
{
public:
ImageWindowGeode(const QString& caption, const osg::Vec4& backgroundColor,
osg::ref_ptr<osg::Image>& image);
void setAttributes(int x, int y, int width, int height);
private:
int border;
osg::ref_ptr<osg::Vec3Array> imageVertices;
osg::ref_ptr<osg::Vec3Array> backgroundVertices;
osg::ref_ptr<osgText::Text> text;
};
#endif // IMAGEWINDOWGEODE_H
/*=====================================================================
QGroundControl Open Source Ground Control Station
(c) 2009, 2010 QGROUNDCONTROL PROJECT <http://www.qgroundcontrol.org>
This file is part of the QGROUNDCONTROL project
QGROUNDCONTROL is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
QGROUNDCONTROL is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with QGROUNDCONTROL. If not, see <http://www.gnu.org/licenses/>.
======================================================================*/
/**
* @file
* @brief Definition of the class Imagery.
*
* @author Lionel Heng <hengli@student.ethz.ch>
*
*/
#include "Imagery.h"
#include <cmath>
#include <iomanip>
#include <sstream>
const double WGS84_A = 6378137.0;
const double WGS84_ECCSQ = 0.00669437999013;
const int MAX_ZOOM_LEVEL = 20;
Imagery::Imagery()
: textureCache(new TextureCache(1000))
{
}
void
Imagery::setImageryType(ImageryType type)
{
currentImageryType = type;
}
void
Imagery::setOffset(double xOffset, double yOffset)
{
this->xOffset = xOffset;
this->yOffset = yOffset;
}
void
Imagery::prefetch2D(double windowWidth, double windowHeight,
double zoom, double xOrigin, double yOrigin,
double viewXOffset, double viewYOffset,
const QString& utmZone)
{
double tileResolution;
if (currentImageryType == GOOGLE_SATELLITE ||
currentImageryType == GOOGLE_MAP)
{
tileResolution = 1.0;
while (tileResolution * 3.0 / 2.0 < 1.0 / zoom)
{
tileResolution *= 2.0;
}
if (tileResolution > 512.0)
{
tileResolution = 512.0;
}
}
else if (currentImageryType == SWISSTOPO_SATELLITE)
{
tileResolution = 0.25;
}
int minTileX, minTileY, maxTileX, maxTileY;
int zoomLevel;
tileBounds(tileResolution,
xOrigin + viewXOffset - windowWidth / 2.0 / zoom,
yOrigin + viewYOffset - windowHeight / 2.0 / zoom,
xOrigin + viewXOffset + windowWidth / 2.0 / zoom,
yOrigin + viewYOffset + windowHeight / 2.0 / zoom, utmZone,
minTileX, minTileY, maxTileX, maxTileY, zoomLevel);
for (int r = minTileY; r <= maxTileY; ++r)
{
for (int c = minTileX; c <= maxTileX; ++c)
{
QString url = getTileLocation(c, r, zoomLevel, tileResolution);
TexturePtr t = textureCache->get(url);
}
}
}
void
Imagery::draw2D(double windowWidth, double windowHeight,
double zoom, double xOrigin, double yOrigin,
double viewXOffset, double viewYOffset,
const QString& utmZone)
{
double tileResolution;
if (currentImageryType == GOOGLE_SATELLITE ||
currentImageryType == GOOGLE_MAP)
{
tileResolution = 1.0;
while (tileResolution * 3.0 / 2.0 < 1.0 / zoom)
{
tileResolution *= 2.0;
}
if (tileResolution > 512.0)
{
tileResolution = 512.0;
}
}
else if (currentImageryType == SWISSTOPO_SATELLITE)
{
tileResolution = 0.25;
}
int minTileX, minTileY, maxTileX, maxTileY;
int zoomLevel;
tileBounds(tileResolution,
xOrigin + viewXOffset - windowWidth / 2.0 / zoom * 1.5,
yOrigin + viewYOffset - windowHeight / 2.0 / zoom * 1.5,
xOrigin + viewXOffset + windowWidth / 2.0 / zoom * 1.5,
yOrigin + viewYOffset + windowHeight / 2.0 / zoom * 1.5, utmZone,
minTileX, minTileY, maxTileX, maxTileY, zoomLevel);
for (int r = minTileY; r <= maxTileY; ++r)
{
for (int c = minTileX; c <= maxTileX; ++c)
{
QString tileURL = getTileLocation(c, r, zoomLevel, tileResolution);
double x1, y1, x2, y2, x3, y3, x4, y4;
imageBounds(c, r, tileResolution, x1, y1, x2, y2, x3, y3, x4, y4);
TexturePtr t = textureCache->get(tileURL);
if (!t.isNull())
{
t->draw(x1 - xOrigin, y1 - yOrigin,
x2 - xOrigin, y2 - yOrigin,
x3 - xOrigin, y3 - yOrigin,
x4 - xOrigin, y4 - yOrigin, true);
}
}
}
}
void
Imagery::prefetch3D(double radius, double tileResolution,
double xOrigin, double yOrigin,
double viewXOffset, double viewYOffset,
const QString& utmZone, bool useHeightModel)
{
int minTileX, minTileY, maxTileX, maxTileY;
int zoomLevel;
tileBounds(tileResolution,
xOrigin + viewXOffset - radius,
yOrigin + viewYOffset - radius,
xOrigin + viewXOffset + radius,
yOrigin + viewYOffset + radius, utmZone,
minTileX, minTileY, maxTileX, maxTileY, zoomLevel);
for (int r = minTileY; r <= maxTileY; ++r)
{
for (int c = minTileX; c <= maxTileX; ++c)
{
QString url = getTileLocation(c, r, zoomLevel, tileResolution);
TexturePtr t = textureCache->get(url, useHeightModel);
}
}
}
void
Imagery::draw3D(double radius, double tileResolution,
double xOrigin, double yOrigin,
double viewXOffset, double viewYOffset,
const QString& utmZone, bool useHeightModel)
{
int minTileX, minTileY, maxTileX, maxTileY;
int zoomLevel;
tileBounds(tileResolution,
xOrigin + viewXOffset - radius,
yOrigin + viewYOffset - radius,
xOrigin + viewXOffset + radius,
yOrigin + viewYOffset + radius, utmZone,
minTileX, minTileY, maxTileX, maxTileY, zoomLevel);
for (int r = minTileY; r <= maxTileY; ++r)
{
for (int c = minTileX; c <= maxTileX; ++c)
{
QString tileURL = getTileLocation(c, r, zoomLevel, tileResolution);
double x1, y1, x2, y2, x3, y3, x4, y4;
imageBounds(c, r, tileResolution, x1, y1, x2, y2, x3, y3, x4, y4);
TexturePtr t = textureCache->get(tileURL, useHeightModel);
if (!t.isNull())
{
t->draw(x1 - xOrigin, y1 - yOrigin,
x2 - xOrigin, y2 - yOrigin,
x3 - xOrigin, y3 - yOrigin,
x4 - xOrigin, y4 - yOrigin, true);
}
}
}
}
bool
Imagery::update(void)
{
textureCache->sync();
return true;
}
void
Imagery::imageBounds(int tileX, int tileY, double tileResolution,
double& x1, double& y1, double& x2, double& y2,
double& x3, double& y3, double& x4, double& y4) const
{
if (currentImageryType == GOOGLE_MAP ||
currentImageryType == GOOGLE_SATELLITE)
{
int zoomLevel = MAX_ZOOM_LEVEL - static_cast<int>(rint(log2(tileResolution)));
int numTiles = static_cast<int>(exp2(static_cast<double>(zoomLevel)));
double lon1 = tileXToLongitude(tileX, numTiles);
double lon2 = tileXToLongitude(tileX + 1, numTiles);
double lat1 = tileYToLatitude(tileY, numTiles);
double lat2 = tileYToLatitude(tileY + 1, numTiles);
QString utmZone;
LLtoUTM(lat1, lon1, x1, y1, utmZone);
LLtoUTM(lat1, lon2, x2, y2, utmZone);
LLtoUTM(lat2, lon2, x3, y3, utmZone);
LLtoUTM(lat2, lon1, x4, y4, utmZone);
}
else if (currentImageryType == SWISSTOPO_SATELLITE ||
currentImageryType == SWISSTOPO_SATELLITE_3D)
{
double utmMultiplier = tileResolution * 200.0;
double minX = tileX * utmMultiplier;
double maxX = minX + utmMultiplier;
double minY = tileY * utmMultiplier;
double maxY = minY + utmMultiplier;
x1 = maxX; y1 = minY;
x2 = maxX; y2 = maxY;
x3 = minX; y3 = maxY;
x4 = minX; y4 = minY;
}
}
void
Imagery::tileBounds(double tileResolution,
double minUtmX, double minUtmY,
double maxUtmX, double maxUtmY, const QString& utmZone,
int& minTileX, int& minTileY,
int& maxTileX, int& maxTileY,
int& zoomLevel) const
{
double centerUtmX = (maxUtmX - minUtmX) / 2.0 + minUtmX;
double centerUtmY = (maxUtmY - minUtmY) / 2.0 + minUtmY;
int centerTileX, centerTileY;
if (currentImageryType == GOOGLE_MAP ||
currentImageryType == GOOGLE_SATELLITE)
{
UTMtoTile(minUtmX, minUtmY, utmZone, tileResolution,
minTileX, maxTileY, zoomLevel);
UTMtoTile(centerUtmX, centerUtmY, utmZone, tileResolution,
centerTileX, centerTileY, zoomLevel);
UTMtoTile(maxUtmX, maxUtmY, utmZone, tileResolution,
maxTileX, minTileY, zoomLevel);
}
else if (currentImageryType == SWISSTOPO_SATELLITE ||
currentImageryType == SWISSTOPO_SATELLITE_3D)
{
double utmMultiplier = tileResolution * 200;
minTileX = static_cast<int>(rint(minUtmX / utmMultiplier));
minTileY = static_cast<int>(rint(minUtmY / utmMultiplier));
centerTileX = static_cast<int>(rint(centerUtmX / utmMultiplier));
centerTileY = static_cast<int>(rint(centerUtmY / utmMultiplier));
maxTileX = static_cast<int>(rint(maxUtmX / utmMultiplier));
maxTileY = static_cast<int>(rint(maxUtmY / utmMultiplier));
}
if (maxTileX - minTileX + 1 > 14)
{
minTileX = centerTileX - 7;
maxTileX = centerTileX + 6;
}
if (maxTileY - minTileY + 1 > 14)
{
minTileY = centerTileY - 7;
maxTileY = centerTileY + 6;
}
}
double
Imagery::tileXToLongitude(int tileX, int numTiles) const
{
return 360.0 * (static_cast<double>(tileX)
/ static_cast<double>(numTiles)) - 180.0;
}
double
Imagery::tileYToLatitude(int tileY, int numTiles) const
{
double unnormalizedRad =
(static_cast<double>(tileY) / static_cast<double>(numTiles))
* 2.0 * M_PI - M_PI;
double rad = 2.0 * atan(exp(unnormalizedRad)) - M_PI / 2.0;
return -rad * 180.0 / M_PI;
}
int
Imagery::longitudeToTileX(double longitude, int numTiles) const
{
return static_cast<int>((longitude / 180.0 + 1.0) / 2.0 * numTiles);
}
int
Imagery::latitudeToTileY(double latitude, int numTiles) const
{
double rad = latitude * M_PI / 180.0;
double normalizedRad = -log(tan(rad) + 1.0 / cos(rad));
return static_cast<int>((normalizedRad + M_PI)
/ (2.0 * M_PI) * numTiles);
}
void
Imagery::UTMtoTile(double northing, double easting, const QString& utmZone,
double tileResolution, int& tileX, int& tileY,
int& zoomLevel) const
{
double latitude, longitude;
UTMtoLL(northing, easting, utmZone, latitude, longitude);
zoomLevel = MAX_ZOOM_LEVEL - static_cast<int>(rint(log2(tileResolution)));
int numTiles = static_cast<int>(exp2(static_cast<double>(zoomLevel)));
tileX = longitudeToTileX(longitude, numTiles);
tileY = latitudeToTileY(latitude, numTiles);
}
QChar
Imagery::UTMLetterDesignator(double latitude) const
{
// This routine determines the correct UTM letter designator for the given latitude
// returns 'Z' if latitude is outside the UTM limits of 84N to 80S
// Written by Chuck Gantz- chuck.gantz@globalstar.com
char letterDesignator;
if ((84.0 >= latitude) && (latitude >= 72.0)) letterDesignator = 'X';
else if ((72.0 > latitude) && (latitude >= 64.0)) letterDesignator = 'W';
else if ((64.0 > latitude) && (latitude >= 56.0)) letterDesignator = 'V';
else if ((56.0 > latitude) && (latitude >= 48.0)) letterDesignator = 'U';
else if ((48.0 > latitude) && (latitude >= 40.0)) letterDesignator = 'T';
else if ((40.0 > latitude) && (latitude >= 32.0)) letterDesignator = 'S';
else if ((32.0 > latitude) && (latitude >= 24.0)) letterDesignator = 'R';
else if ((24.0 > latitude) && (latitude >= 16.0)) letterDesignator = 'Q';
else if ((16.0 > latitude) && (latitude >= 8.0)) letterDesignator = 'P';
else if (( 8.0 > latitude) && (latitude >= 0.0)) letterDesignator = 'N';
else if (( 0.0 > latitude) && (latitude >= -8.0)) letterDesignator = 'M';
else if ((-8.0 > latitude) && (latitude >= -16.0)) letterDesignator = 'L';
else if ((-16.0 > latitude) && (latitude >= -24.0)) letterDesignator = 'K';
else if ((-24.0 > latitude) && (latitude >= -32.0)) letterDesignator = 'J';
else if ((-32.0 > latitude) && (latitude >= -40.0)) letterDesignator = 'H';
else if ((-40.0 > latitude) && (latitude >= -48.0)) letterDesignator = 'G';
else if ((-48.0 > latitude) && (latitude >= -56.0)) letterDesignator = 'F';
else if ((-56.0 > latitude) && (latitude >= -64.0)) letterDesignator = 'E';
else if ((-64.0 > latitude) && (latitude >= -72.0)) letterDesignator = 'D';
else if ((-72.0 > latitude) && (latitude >= -80.0)) letterDesignator = 'C';
else letterDesignator = 'Z'; //This is here as an error flag to show that the Latitude is outside the UTM limits
return letterDesignator;
}
void
Imagery::LLtoUTM(double latitude, double longitude,
double& utmNorthing, double& utmEasting,
QString& utmZone) const
{
// converts lat/long to UTM coords. Equations from USGS Bulletin 1532
// East Longitudes are positive, West longitudes are negative.
// North latitudes are positive, South latitudes are negative
// Lat and Long are in decimal degrees
// Written by Chuck Gantz- chuck.gantz@globalstar.com
double k0 = 0.9996;
double LongOrigin;
double eccPrimeSquared;
double N, T, C, A, M;
double LatRad = latitude * M_PI / 180.0;
double LongRad = longitude * M_PI / 180.0;
double LongOriginRad;
int ZoneNumber = static_cast<int>((longitude + 180.0) / 6.0) + 1;
if (latitude >= 56.0 && latitude < 64.0 &&
longitude >= 3.0 && longitude < 12.0)
{
ZoneNumber = 32;
}
// Special zones for Svalbard
if (latitude >= 72.0 && latitude < 84.0)
{
if ( longitude >= 0.0 && longitude < 9.0) ZoneNumber = 31;
else if (longitude >= 9.0 && longitude < 21.0) ZoneNumber = 33;
else if (longitude >= 21.0 && longitude < 33.0) ZoneNumber = 35;
else if (longitude >= 33.0 && longitude < 42.0) ZoneNumber = 37;
}
LongOrigin = static_cast<double>((ZoneNumber - 1) * 6 - 180 + 3); //+3 puts origin in middle of zone
LongOriginRad = LongOrigin * M_PI / 180.0;
// compute the UTM Zone from the latitude and longitude
utmZone = QString("%1%2").arg(ZoneNumber).arg(UTMLetterDesignator(latitude));
eccPrimeSquared = WGS84_ECCSQ / (1.0 - WGS84_ECCSQ);
N = WGS84_A / sqrt(1.0f - WGS84_ECCSQ * sin(LatRad) * sin(LatRad));
T = tan(LatRad) * tan(LatRad);
C = eccPrimeSquared * cos(LatRad) * cos(LatRad);
A = cos(LatRad) * (LongRad - LongOriginRad);
M = WGS84_A * ((1.0 - WGS84_ECCSQ / 4.0
- 3.0 * WGS84_ECCSQ * WGS84_ECCSQ / 64.0
- 5.0 * WGS84_ECCSQ * WGS84_ECCSQ * WGS84_ECCSQ / 256.0)
* LatRad
- (3.0 * WGS84_ECCSQ / 8.0
+ 3.0 * WGS84_ECCSQ * WGS84_ECCSQ / 32.0
+ 45.0 * WGS84_ECCSQ * WGS84_ECCSQ * WGS84_ECCSQ / 1024.0)
* sin(2.0 * LatRad)
+ (15.0 * WGS84_ECCSQ * WGS84_ECCSQ / 256.0
+ 45.0 * WGS84_ECCSQ * WGS84_ECCSQ * WGS84_ECCSQ / 1024.0)
* sin(4.0 * LatRad)
- (35.0 * WGS84_ECCSQ * WGS84_ECCSQ * WGS84_ECCSQ / 3072.0)
* sin(6.0 * LatRad));
utmEasting = k0 * N * (A + (1.0 - T + C) * A * A * A / 6.0
+ (5.0 - 18.0 * T + T * T + 72.0 * C
- 58.0 * eccPrimeSquared)
* A * A * A * A * A / 120.0)
+ 500000.0;
utmNorthing = k0 * (M + N * tan(LatRad) *
(A * A / 2.0 +
(5.0 - T + 9.0 * C + 4.0 * C * C) * A * A * A * A / 24.0
+ (61.0 - 58.0 * T + T * T + 600.0 * C
- 330.0 * eccPrimeSquared)
* A * A * A * A * A * A / 720.0));
if (latitude < 0.0)
{
utmNorthing += 10000000.0; //10000000 meter offset for southern hemisphere
}
}
void
Imagery::UTMtoLL(double utmNorthing, double utmEasting, const QString& utmZone,
double& latitude, double& longitude) const
{
// converts UTM coords to lat/long. Equations from USGS Bulletin 1532
// East Longitudes are positive, West longitudes are negative.
// North latitudes are positive, South latitudes are negative
// Lat and Long are in decimal degrees.
// Written by Chuck Gantz- chuck.gantz@globalstar.com
double k0 = 0.9996;
double eccPrimeSquared;
double e1 = (1.0 - sqrt(1.0 - WGS84_ECCSQ)) / (1.0 + sqrt(1.0 - WGS84_ECCSQ));
double N1, T1, C1, R1, D, M;
double LongOrigin;
double mu, phi1, phi1Rad;
double x, y;
int ZoneNumber;
char ZoneLetter;
bool NorthernHemisphere;
x = utmEasting - 500000.0; //remove 500,000 meter offset for longitude
y = utmNorthing;
std::istringstream iss(utmZone.toStdString());
iss >> ZoneNumber >> ZoneLetter;
if ((ZoneLetter - 'N') >= 0)
{
NorthernHemisphere = true;//point is in northern hemisphere
}
else
{
NorthernHemisphere = false;//point is in southern hemisphere
y -= 10000000.0;//remove 10,000,000 meter offset used for southern hemisphere
}
LongOrigin = (ZoneNumber - 1.0) * 6.0 - 180.0 + 3.0; //+3 puts origin in middle of zone
eccPrimeSquared = WGS84_ECCSQ / (1.0 - WGS84_ECCSQ);
M = y / k0;
mu = M / (WGS84_A * (1.0 - WGS84_ECCSQ / 4.0
- 3.0 * WGS84_ECCSQ * WGS84_ECCSQ / 64.0
- 5.0 * WGS84_ECCSQ * WGS84_ECCSQ * WGS84_ECCSQ / 256.0));
phi1Rad = mu + (3.0 * e1 / 2.0 - 27.0 * e1 * e1 * e1 / 32.0) * sin(2.0 * mu)
+ (21.0 * e1 * e1 / 16.0 - 55.0 * e1 * e1 * e1 * e1 / 32.0)
* sin(4.0 * mu)
+ (151.0 * e1 * e1 * e1 / 96.0) * sin(6.0 * mu);
phi1 = phi1Rad / M_PI * 180.0;
N1 = WGS84_A / sqrt(1.0 - WGS84_ECCSQ * sin(phi1Rad) * sin(phi1Rad));
T1 = tan(phi1Rad) * tan(phi1Rad);
C1 = eccPrimeSquared * cos(phi1Rad) * cos(phi1Rad);
R1 = WGS84_A * (1.0 - WGS84_ECCSQ) /
pow(1.0 - WGS84_ECCSQ * sin(phi1Rad) * sin(phi1Rad), 1.5);
D = x / (N1 * k0);
latitude = phi1Rad - (N1 * tan(phi1Rad) / R1)
* (D * D / 2.0 - (5.0 + 3.0 * T1 + 10.0 * C1 - 4.0 * C1 * C1
- 9.0 * eccPrimeSquared) * D * D * D * D / 24.0
+ (61.0 + 90.0 * T1 + 298.0 * C1 + 45.0 * T1 * T1
- 252.0 * eccPrimeSquared - 3.0 * C1 * C1)
* D * D * D * D * D * D / 720.0);
latitude *= 180.0 / M_PI;
longitude = (D - (1.0 + 2.0 * T1 + C1) * D * D * D / 6.0
+ (5.0 - 2.0 * C1 + 28.0 * T1 - 3.0 * C1 * C1
+ 8.0 * eccPrimeSquared + 24.0 * T1 * T1)
* D * D * D * D * D / 120.0) / cos(phi1Rad);
longitude = LongOrigin + longitude / M_PI * 180.0;
}
QString
Imagery::getTileLocation(int tileX, int tileY, int zoomLevel,
double tileResolution) const
{
std::ostringstream oss;
switch (currentImageryType)
{
case GOOGLE_MAP:
oss << "http://mt0.google.com/vt/lyrs=m@120&x=" << tileX
<< "&y=" << tileY << "&z=" << zoomLevel;
break;
case GOOGLE_SATELLITE:
oss << "http://khm.google.com/vt/lbw/lyrs=y&x=" << tileX
<< "&y=" << tileY << "&z=" << zoomLevel;
break;
case SWISSTOPO_SATELLITE: case SWISSTOPO_SATELLITE_3D:
oss << "../map/eth_zurich_swissimage_025/200/color/" << tileY
<< "/tile-";
if (tileResolution < 1.0)
{
oss << std::fixed << std::setprecision(2) << tileResolution;
}
else
{
oss << static_cast<int>(rint(tileResolution));
}
oss << "-" << tileY << "-" << tileX << ".jpg";
default:
{};
}
QString url(oss.str().c_str());
return url;
}
/*=====================================================================
QGroundControl Open Source Ground Control Station
(c) 2009, 2010 QGROUNDCONTROL PROJECT <http://www.qgroundcontrol.org>
This file is part of the QGROUNDCONTROL project
QGROUNDCONTROL is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
QGROUNDCONTROL is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with QGROUNDCONTROL. If not, see <http://www.gnu.org/licenses/>.
======================================================================*/
/**
* @file
* @brief Definition of the class Imagery.
*
* @author Lionel Heng <hengli@student.ethz.ch>
*
*/
#ifndef IMAGERY_H
#define IMAGERY_H
#include <QScopedPointer>
#include <QString>
#include "TextureCache.h"
class Imagery
{
public:
enum ImageryType
{
GOOGLE_MAP = 0,
GOOGLE_SATELLITE = 1,
SWISSTOPO_SATELLITE = 2,
SWISSTOPO_SATELLITE_3D = 3
};
Imagery();
void setImageryType(ImageryType type);
void setOffset(double xOffset, double yOffset);
void prefetch2D(double windowWidth, double windowHeight,
double zoom, double xOrigin, double yOrigin,
double viewXOffset, double viewYOffset,
const QString& utmZone);
void draw2D(double windowWidth, double windowHeight,
double zoom, double xOrigin, double yOrigin,
double viewXOffset, double viewYOffset,
const QString& utmZone);
void prefetch3D(double radius, double tileResolution,
double xOrigin, double yOrigin,
double viewXOffset, double viewYOffset,
const QString& utmZone, bool useHeightModel);
void draw3D(double radius, double tileResolution,
double xOrigin, double yOrigin,
double viewXOffset, double viewYOffset,
const QString& utmZone, bool useHeightModel);
bool update(void);
private:
void imageBounds(int tileX, int tileY, double tileResolution,
double& x1, double& y1, double& x2, double& y2,
double& x3, double& y3, double& x4, double& y4) const;
void tileBounds(double tileResolution,
double minUtmX, double minUtmY,
double maxUtmX, double maxUtmY, const QString& utmZone,
int& minTileX, int& minTileY,
int& maxTileX, int& maxTileY,
int& zoomLevel) const;
double tileXToLongitude(int tileX, int numTiles) const;
double tileYToLatitude(int tileY, int numTiles) const;
int longitudeToTileX(double longitude, int numTiles) const;
int latitudeToTileY(double latitude, int numTiles) const;
void UTMtoTile(double northing, double easting, const QString& utmZone,
double tileResolution, int& tileX, int& tileY,
int& zoomLevel) const;
QChar UTMLetterDesignator(double latitude) const;
void LLtoUTM(double latitude, double longitude,
double& utmNorthing, double& utmEasting,
QString& utmZone) const;
void UTMtoLL(double utmNorthing, double utmEasting, const QString& utmZone,
double& latitude, double& longitude) const;
QString getTileLocation(int tileX, int tileY, int zoomLevel,
double tileResolution) const;
QScopedPointer<TextureCache> textureCache;
ImageryType currentImageryType;
double xOffset;
double yOffset;
};
#endif // IMAGERY_H
......@@ -34,6 +34,8 @@
#include <sstream>
#include <osg/Geode>
#include <osg/Image>
#include <osgDB/ReadFile>
#include <osg/LineWidth>
#include <osg/ShapeDrawable>
......@@ -49,6 +51,8 @@ Pixhawk3DWidget::Pixhawk3DWidget(QWidget* parent)
, displayTrail(false)
, displayTarget(false)
, displayWaypoints(true)
, displayRGBD2D(false)
, displayRGBD3D(false)
, followCamera(true)
, lastRobotX(0.0f)
, lastRobotY(0.0f)
......@@ -58,7 +62,8 @@ Pixhawk3DWidget::Pixhawk3DWidget(QWidget* parent)
init(15.0f);
// generate Pixhawk Cheetah model
egocentricMap->addChild(PixhawkCheetahGeode::instance());
vehicleModel = PixhawkCheetahGeode::instance();
egocentricMap->addChild(vehicleModel);
// generate grid model
gridNode = createGrid();
......@@ -68,9 +73,11 @@ Pixhawk3DWidget::Pixhawk3DWidget(QWidget* parent)
trailNode = createTrail();
rollingMap->addChild(trailNode);
#ifdef QGC_OSGEARTH_ENABLED
// generate map model
mapNode = createMap();
root->addChild(mapNode);
#endif
// generate target model
allocentricMap->addChild(createTarget());
......@@ -79,8 +86,20 @@ Pixhawk3DWidget::Pixhawk3DWidget(QWidget* parent)
waypointsNode = createWaypoints();
rollingMap->addChild(waypointsNode);
#ifdef QGC_LIBFREENECT_ENABLED
freenect.reset(new Freenect());
freenect->init();
#endif
// generate RGBD model
rgbd3DNode = createRGBD3D();
egocentricMap->addChild(rgbd3DNode);
setupHUD();
// find available vehicle models in models folder
vehicleModels = findVehicleModels();
buildLayout();
connect(UASManager::instance(), SIGNAL(activeUASSet(UASInterface*)),
......@@ -92,59 +111,6 @@ Pixhawk3DWidget::~Pixhawk3DWidget()
}
void
Pixhawk3DWidget::buildLayout(void)
{
QCheckBox* gridCheckBox = new QCheckBox(this);
gridCheckBox->setText("Grid");
gridCheckBox->setChecked(displayGrid);
QCheckBox* trailCheckBox = new QCheckBox(this);
trailCheckBox->setText("Trail");
trailCheckBox->setChecked(displayTrail);
QCheckBox* waypointsCheckBox = new QCheckBox(this);
waypointsCheckBox->setText("Waypoints");
waypointsCheckBox->setChecked(displayWaypoints);
targetButton = new QPushButton(this);
targetButton->setCheckable(true);
targetButton->setChecked(false);
targetButton->setIcon(QIcon(QString::fromUtf8(":/images/status/weather-clear.svg")));
QPushButton* recenterButton = new QPushButton(this);
recenterButton->setText("Recenter Camera");
QCheckBox* followCameraCheckBox = new QCheckBox(this);
followCameraCheckBox->setText("Follow Camera");
followCameraCheckBox->setChecked(followCamera);
QGridLayout* layout = new QGridLayout(this);
layout->setMargin(0);
layout->setSpacing(2);
layout->addWidget(gridCheckBox, 1, 0);
layout->addWidget(trailCheckBox, 1, 1);
layout->addWidget(waypointsCheckBox, 1, 2);
layout->addItem(new QSpacerItem(20, 0, QSizePolicy::Expanding, QSizePolicy::Expanding), 1, 3);
layout->addWidget(targetButton, 1, 4);
layout->addItem(new QSpacerItem(20, 0, QSizePolicy::Expanding, QSizePolicy::Expanding), 1, 5);
layout->addWidget(recenterButton, 1, 6);
layout->addWidget(followCameraCheckBox, 1, 7);
layout->setRowStretch(0, 100);
layout->setRowStretch(1, 1);
setLayout(layout);
connect(gridCheckBox, SIGNAL(stateChanged(int)),
this, SLOT(showGrid(int)));
connect(trailCheckBox, SIGNAL(stateChanged(int)),
this, SLOT(showTrail(int)));
connect(waypointsCheckBox, SIGNAL(stateChanged(int)),
this, SLOT(showWaypoints(int)));
connect(recenterButton, SIGNAL(clicked()), this, SLOT(recenter()));
connect(followCameraCheckBox, SIGNAL(stateChanged(int)),
this, SLOT(toggleFollowCamera(int)));
}
/**
*
* @param uas the UAS/MAV to monitor/display with the HUD
......@@ -204,6 +170,14 @@ Pixhawk3DWidget::showWaypoints(int state)
}
}
void
Pixhawk3DWidget::selectVehicleModel(int index)
{
egocentricMap->removeChild(vehicleModel);
vehicleModel = vehicleModels.at(index);
egocentricMap->addChild(vehicleModel);
}
void
Pixhawk3DWidget::recenter(void)
{
......@@ -230,6 +204,123 @@ Pixhawk3DWidget::toggleFollowCamera(int32_t state)
followCamera = false;
}
}
#include <osgDB/WriteFile>
QVector< osg::ref_ptr<osg::Node> >
Pixhawk3DWidget::findVehicleModels(void)
{
QDir directory("models");
QStringList files = directory.entryList(QStringList("*.osg"), QDir::Files);
QVector< osg::ref_ptr<osg::Node> > nodes;
// add Pixhawk Bravo model
nodes.push_back(PixhawkCheetahGeode::instance());
// add all other models in folder
for (int i = 0; i < files.size(); ++i)
{
osg::ref_ptr<osg::Node> node =
osgDB::readNodeFile(directory.absoluteFilePath(files[i]).toStdString().c_str());
if (node)
{
nodes.push_back(node);
}
else
{
printf(QString("ERROR: Could not load file " + directory.absoluteFilePath(files[i]) + "\n").toStdString().c_str());
}
}
// QStringList dirs = directory.entryList(QDir::Dirs);
// // Add models in subfolders
// for (int i = 0; i < dirs.size(); ++i)
// {
// // Handling the current directory
// QStringList currFiles = QDir(dirs[i]).entryList(QStringList("*.ac"), QDir::Files);
// // Load the file
// osg::ref_ptr<osg::Node> node =
// osgDB::readNodeFile(directory.absoluteFilePath(currFiles.first()).toStdString().c_str());
// if (node)
// {
// nodes.push_back(node);
// }
// else
// {
// printf(QString("ERROR: Could not load file " + directory.absoluteFilePath(files[i]) + "\n").toStdString().c_str());
// }
// }
return nodes;
}
void
Pixhawk3DWidget::buildLayout(void)
{
QCheckBox* gridCheckBox = new QCheckBox(this);
gridCheckBox->setText("Grid");
gridCheckBox->setChecked(displayGrid);
QCheckBox* trailCheckBox = new QCheckBox(this);
trailCheckBox->setText("Trail");
trailCheckBox->setChecked(displayTrail);
QCheckBox* waypointsCheckBox = new QCheckBox(this);
waypointsCheckBox->setText("Waypoints");
waypointsCheckBox->setChecked(displayWaypoints);
QLabel* modelLabel = new QLabel("Vehicle Model", this);
QComboBox* modelComboBox = new QComboBox(this);
for (int i = 0; i < vehicleModels.size(); ++i)
{
modelComboBox->addItem(vehicleModels[i]->getName().c_str());
}
targetButton = new QPushButton(this);
targetButton->setCheckable(true);
targetButton->setChecked(false);
targetButton->setIcon(QIcon(QString::fromUtf8(":/images/status/weather-clear.svg")));
QPushButton* recenterButton = new QPushButton(this);
recenterButton->setText("Recenter Camera");
QCheckBox* followCameraCheckBox = new QCheckBox(this);
followCameraCheckBox->setText("Follow Camera");
followCameraCheckBox->setChecked(followCamera);
QGridLayout* layout = new QGridLayout(this);
layout->setMargin(0);
layout->setSpacing(2);
layout->addWidget(gridCheckBox, 1, 0);
layout->addWidget(trailCheckBox, 1, 1);
layout->addWidget(waypointsCheckBox, 1, 2);
layout->addItem(new QSpacerItem(10, 0, QSizePolicy::Expanding, QSizePolicy::Expanding), 1, 3);
layout->addWidget(modelLabel, 1, 4);
layout->addWidget(modelComboBox, 1, 5);
layout->addWidget(targetButton, 1, 6);
layout->addItem(new QSpacerItem(10, 0, QSizePolicy::Expanding, QSizePolicy::Expanding), 1, 7);
layout->addWidget(recenterButton, 1, 8);
layout->addWidget(followCameraCheckBox, 1, 9);
layout->setRowStretch(0, 100);
layout->setRowStretch(1, 1);
setLayout(layout);
connect(gridCheckBox, SIGNAL(stateChanged(int)),
this, SLOT(showGrid(int)));
connect(trailCheckBox, SIGNAL(stateChanged(int)),
this, SLOT(showTrail(int)));
connect(waypointsCheckBox, SIGNAL(stateChanged(int)),
this, SLOT(showWaypoints(int)));
connect(modelComboBox, SIGNAL(currentIndexChanged(int)),
this, SLOT(selectVehicleModel(int)));
connect(recenterButton, SIGNAL(clicked()), this, SLOT(recenter()));
connect(followCameraCheckBox, SIGNAL(stateChanged(int)),
this, SLOT(toggleFollowCamera(int)));
}
void
Pixhawk3DWidget::display(void)
......@@ -271,22 +362,47 @@ Pixhawk3DWidget::display(void)
robotPitch, osg::Vec3f(1.0f, 0.0f, 0.0f),
robotRoll, osg::Vec3f(0.0f, 1.0f, 0.0f)));
updateHUD(robotX, robotY, robotZ, robotRoll, robotPitch, robotYaw);
updateTrail(robotX, robotY, robotZ);
updateTarget();
updateWaypoints();
#ifdef QGC_LIBFREENECT_ENABLED
updateRGBD();
#endif
updateHUD(robotX, robotY, robotZ, robotRoll, robotPitch, robotYaw);
// set node visibility
rollingMap->setChildValue(gridNode, displayGrid);
rollingMap->setChildValue(trailNode, displayTrail);
rollingMap->setChildValue(targetNode, displayTarget);
rollingMap->setChildValue(waypointsNode, displayWaypoints);
egocentricMap->setChildValue(rgbd3DNode, displayRGBD3D);
hudGroup->setChildValue(rgb2DGeode, displayRGBD2D);
hudGroup->setChildValue(depth2DGeode, displayRGBD2D);
lastRobotX = robotX;
lastRobotY = robotY;
lastRobotZ = robotZ;
}
void
Pixhawk3DWidget::keyPressEvent(QKeyEvent* event)
{
if (!event->text().isEmpty())
{
switch (*(event->text().toAscii().data()))
{
case '1':
displayRGBD2D = !displayRGBD2D;
break;
case '2':
displayRGBD3D = !displayRGBD3D;
break;
}
}
Q3DWidget::keyPressEvent(event);
}
void
Pixhawk3DWidget::mousePressEvent(QMouseEvent* event)
{
......@@ -393,6 +509,7 @@ Pixhawk3DWidget::createTrail(void)
return geode;
}
#ifdef QGC_OSGEARTH_ENABLED
osg::ref_ptr<osgEarth::MapNode>
Pixhawk3DWidget::createMap(void)
{
......@@ -401,6 +518,7 @@ Pixhawk3DWidget::createMap(void)
return node;
}
#endif
osg::ref_ptr<osg::Node>
Pixhawk3DWidget::createTarget(void)
......@@ -421,72 +539,111 @@ Pixhawk3DWidget::createWaypoints(void)
return group;
}
osg::ref_ptr<osg::Geode>
Pixhawk3DWidget::createRGBD3D(void)
{
int frameSize = 640 * 480;
osg::ref_ptr<osg::Geode> geode(new osg::Geode);
osg::ref_ptr<osg::Geometry> geometry(new osg::Geometry);
osg::ref_ptr<osg::Vec3Array> vertices(new osg::Vec3Array(frameSize));
geometry->setVertexArray(vertices);
osg::ref_ptr<osg::Vec4Array> colors(new osg::Vec4Array(frameSize));
geometry->setColorArray(colors);
geometry->setColorBinding(osg::Geometry::BIND_PER_VERTEX);
geometry->setUseDisplayList(false);
geode->addDrawable(geometry);
return geode;
}
void
Pixhawk3DWidget::setupHUD(void)
{
osg::ref_ptr<osg::Vec3Array> hudBackgroundVertices(new osg::Vec3Array);
hudBackgroundVertices->push_back(osg::Vec3(0, height(), -1));
hudBackgroundVertices->push_back(osg::Vec3(width(), height(), -1));
hudBackgroundVertices->push_back(osg::Vec3(width(), height() - 30, -1));
hudBackgroundVertices->push_back(osg::Vec3(0, height() - 30, -1));
hudBackgroundVertices->push_back(osg::Vec3(0, 0, -1));
hudBackgroundVertices->push_back(osg::Vec3(width(), 0, -1));
hudBackgroundVertices->push_back(osg::Vec3(width(), 25, -1));
hudBackgroundVertices->push_back(osg::Vec3(0, 25, -1));
osg::ref_ptr<osg::DrawElementsUInt> hudTopBackgroundIndices(
new osg::DrawElementsUInt(osg::PrimitiveSet::POLYGON, 0));
hudTopBackgroundIndices->push_back(0);
hudTopBackgroundIndices->push_back(1);
hudTopBackgroundIndices->push_back(2);
hudTopBackgroundIndices->push_back(3);
osg::ref_ptr<osg::DrawElementsUInt> hudBottomBackgroundIndices(
new osg::DrawElementsUInt(osg::PrimitiveSet::POLYGON, 0));
hudBottomBackgroundIndices->push_back(4);
hudBottomBackgroundIndices->push_back(5);
hudBottomBackgroundIndices->push_back(6);
hudBottomBackgroundIndices->push_back(7);
osg::ref_ptr<osg::Vec4Array> hudColors(new osg::Vec4Array);
hudColors->push_back(osg::Vec4(0.0f, 0.0f, 0.0f, 0.2f));
hudBackgroundGeometry = new osg::Geometry;
hudBackgroundGeometry->addPrimitiveSet(hudTopBackgroundIndices);
hudBackgroundGeometry->addPrimitiveSet(hudBottomBackgroundIndices);
hudBackgroundGeometry->setVertexArray(hudBackgroundVertices);
hudBackgroundGeometry->addPrimitiveSet(new osg::DrawArrays(osg::PrimitiveSet::POLYGON,
0, 4));
hudBackgroundGeometry->addPrimitiveSet(new osg::DrawArrays(osg::PrimitiveSet::POLYGON,
4, 4));
hudBackgroundGeometry->setColorArray(hudColors);
hudBackgroundGeometry->setColorBinding(osg::Geometry::BIND_OVERALL);
hudGeode->addDrawable(hudBackgroundGeometry);
hudBackgroundGeometry->setUseDisplayList(false);
statusText = new osgText::Text;
statusText->setCharacterSize(11);
statusText->setFont("images/Vera.ttf");
statusText->setAxisAlignment(osgText::Text::SCREEN);
statusText->setPosition(osg::Vec3(10, height() - 10, -1.5));
statusText->setColor(osg::Vec4(255, 255, 255, 1));
hudGeode->addDrawable(statusText);
resizeHUD();
osg::ref_ptr<osg::Geode> statusGeode = new osg::Geode;
statusGeode->addDrawable(hudBackgroundGeometry);
statusGeode->addDrawable(statusText);
hudGroup->addChild(statusGeode);
rgbImage = new osg::Image;
rgb2DGeode = new ImageWindowGeode("RGB Image",
osg::Vec4(0.0f, 0.0f, 0.1f, 1.0f),
rgbImage);
hudGroup->addChild(rgb2DGeode);
depthImage = new osg::Image;
depth2DGeode = new ImageWindowGeode("Depth Image",
osg::Vec4(0.0f, 0.0f, 0.1f, 1.0f),
depthImage);
hudGroup->addChild(depth2DGeode);
}
void
Pixhawk3DWidget::updateHUD(float robotX, float robotY, float robotZ,
float robotRoll, float robotPitch, float robotYaw)
Pixhawk3DWidget::resizeHUD(void)
{
osg::ref_ptr<osg::Vec3Array> hudBackgroundVertices(new osg::Vec3Array);
hudBackgroundVertices->push_back(osg::Vec3(0, height(), -1));
hudBackgroundVertices->push_back(osg::Vec3(width(), height(), -1));
hudBackgroundVertices->push_back(osg::Vec3(width(), height() - 30, -1));
hudBackgroundVertices->push_back(osg::Vec3(0, height() - 30, -1));
hudBackgroundVertices->push_back(osg::Vec3(0, 0, -1));
hudBackgroundVertices->push_back(osg::Vec3(width(), 0, -1));
hudBackgroundVertices->push_back(osg::Vec3(width(), 25, -1));
hudBackgroundVertices->push_back(osg::Vec3(0, 25, -1));
hudBackgroundGeometry->setVertexArray(hudBackgroundVertices);
int topHUDHeight = 30;
int bottomHUDHeight = 25;
osg::Vec3Array* vertices = static_cast<osg::Vec3Array*>(hudBackgroundGeometry->getVertexArray());
if (vertices == NULL || vertices->size() != 8)
{
osg::ref_ptr<osg::Vec3Array> newVertices = new osg::Vec3Array(8);
hudBackgroundGeometry->setVertexArray(newVertices);
vertices = static_cast<osg::Vec3Array*>(hudBackgroundGeometry->getVertexArray());
}
(*vertices)[0] = osg::Vec3(0, height(), -1);
(*vertices)[1] = osg::Vec3(width(), height(), -1);
(*vertices)[2] = osg::Vec3(width(), height() - topHUDHeight, -1);
(*vertices)[3] = osg::Vec3(0, height() - topHUDHeight, -1);
(*vertices)[4] = osg::Vec3(0, 0, -1);
(*vertices)[5] = osg::Vec3(width(), 0, -1);
(*vertices)[6] = osg::Vec3(width(), bottomHUDHeight, -1);
(*vertices)[7] = osg::Vec3(0, bottomHUDHeight, -1);
statusText->setPosition(osg::Vec3(10, height() - 20, -1.5));
if (rgb2DGeode.valid() && depth2DGeode.valid())
{
int windowWidth = (width() - 20) / 2;
int windowHeight = 3 * windowWidth / 4;
rgb2DGeode->setAttributes(10, (height() - windowHeight) / 2,
windowWidth, windowHeight);
depth2DGeode->setAttributes(width() / 2, (height() - windowHeight) / 2,
windowWidth, windowHeight);
}
}
void
Pixhawk3DWidget::updateHUD(float robotX, float robotY, float robotZ,
float robotRoll, float robotPitch, float robotYaw)
{
resizeHUD();
std::pair<double,double> cursorPosition =
getGlobalCursorPosition(getMouseX(), getMouseY(), -robotZ);
......@@ -502,6 +659,21 @@ Pixhawk3DWidget::updateHUD(float robotX, float robotY, float robotZ,
" Cursor [" << cursorPosition.first <<
" " << cursorPosition.second << "]";
statusText->setText(oss.str());
if (!rgb.isNull())
{
rgbImage->setImage(640, 480, 1,
GL_RGB, GL_RGB, GL_UNSIGNED_BYTE,
reinterpret_cast<unsigned char *>(rgb->data()),
osg::Image::NO_DELETE);
rgbImage->dirty();
depthImage->setImage(640, 480, 1,
GL_RGB, GL_RGB, GL_UNSIGNED_BYTE,
reinterpret_cast<unsigned char *>(coloredDepth->data()),
osg::Image::NO_DELETE);
depthImage->dirty();
}
}
void
......@@ -637,6 +809,14 @@ Pixhawk3DWidget::updateWaypoints(void)
}
}
#ifdef QGC_LIBFREENECT_ENABLED
void
Pixhawk3DWidget::updateRGBD(void)
{
rgb = freenect->getRgbData();
coloredDepth = freenect->getColoredDepthData();
}
#endif
void
Pixhawk3DWidget::markTarget(void)
......
......@@ -33,7 +33,15 @@
#define PIXHAWK3DWIDGET_H
#include <osgText/Text>
#ifdef QGC_OSGEARTH_ENABLED
#include <osgEarth/MapNode>
#endif
#include "ImageWindowGeode.h"
#ifdef QGC_LIBFREENECT_ENABLED
#include "Freenect.h"
#endif
#include "Q3DWidget.h"
......@@ -50,10 +58,6 @@ public:
explicit Pixhawk3DWidget(QWidget* parent = 0);
~Pixhawk3DWidget();
void buildLayout(void);
double getTime(void) const;
public slots:
void setActiveUAS(UASInterface* uas);
......@@ -61,11 +65,15 @@ private slots:
void showGrid(int state);
void showTrail(int state);
void showWaypoints(int state);
void selectVehicleModel(int index);
void recenter(void);
void toggleFollowCamera(int state);
protected:
QVector< osg::ref_ptr<osg::Node> > findVehicleModels(void);
void buildLayout(void);
virtual void display(void);
virtual void keyPressEvent(QKeyEvent* event);
virtual void mousePressEvent(QMouseEvent* event);
UASInterface* uas;
......@@ -73,17 +81,26 @@ protected:
private:
osg::ref_ptr<osg::Geode> createGrid(void);
osg::ref_ptr<osg::Geode> createTrail(void);
#ifdef QGC_OSGEARTH_ENABLED
osg::ref_ptr<osgEarth::MapNode> createMap(void);
#endif
osg::ref_ptr<osg::Node> createTarget(void);
osg::ref_ptr<osg::Group> createWaypoints(void);
osg::ref_ptr<osg::Geode> createRGBD3D(void);
void setupHUD(void);
void resizeHUD(void);
void updateHUD(float robotX, float robotY, float robotZ,
float robotRoll, float robotPitch, float robotYaw);
void updateTrail(float robotX, float robotY, float robotZ);
void updateTarget(void);
void updateWaypoints(void);
#ifdef QGC_LIBFREENECT_ENABLED
void updateRGBD(void);
#endif
void markTarget(void);
......@@ -91,22 +108,39 @@ private:
bool displayTrail;
bool displayTarget;
bool displayWaypoints;
bool displayRGBD2D;
bool displayRGBD3D;
bool followCamera;
osg::ref_ptr<osg::Vec3Array> trailVertices;
QVarLengthArray<osg::Vec3, 10000> trail;
osg::ref_ptr<osg::Node> vehicleModel;
osg::ref_ptr<osg::Geometry> hudBackgroundGeometry;
osg::ref_ptr<osgText::Text> statusText;
osg::ref_ptr<ImageWindowGeode> rgb2DGeode;
osg::ref_ptr<ImageWindowGeode> depth2DGeode;
osg::ref_ptr<osg::Image> rgbImage;
osg::ref_ptr<osg::Image> depthImage;
osg::ref_ptr<osg::Geode> gridNode;
osg::ref_ptr<osg::Geode> trailNode;
osg::ref_ptr<osg::Geometry> trailGeometry;
osg::ref_ptr<osg::DrawArrays> trailDrawArrays;
#ifdef QGC_OSGEARTH_ENABLED
osg::ref_ptr<osgEarth::MapNode> mapNode;
#endif
osg::ref_ptr<osg::Geode> targetNode;
osg::ref_ptr<osg::PositionAttitudeTransform> targetPosition;
osg::ref_ptr<osg::Group> waypointsNode;
osg::ref_ptr<osg::Geode> rgbd3DNode;
#ifdef QGC_LIBFREENECT_ENABLED
QScopedPointer<Freenect> freenect;
#endif
QSharedPointer<QByteArray> rgb;
QSharedPointer<QByteArray> coloredDepth;
QVector< osg::ref_ptr<osg::Node> > vehicleModels;
QPushButton* targetButton;
......
......@@ -59358,6 +59358,7 @@ osg::ref_ptr<osg::Geode>
PixhawkCheetahGeode::create(float red, float green, float blue)
{
osg::ref_ptr<osg::Geode> geode(new osg::Geode());
geode->setName("Pixhawk Bravo");
osg::ref_ptr<osg::Geometry> geometry(new osg::Geometry());
geode->addDrawable(geometry.get());
......@@ -34,10 +34,7 @@ This file is part of the QGROUNDCONTROL project
#include <osg/Geometry>
#include <osg/LineWidth>
#include <osg/MatrixTransform>
static const float KEY_ROTATE_AMOUNT = 5.0f;
static const float KEY_MOVE_AMOUNT = 10.0f;
static const float KEY_ZOOM_AMOUNT = 5.0f;
#include <Carbon/Carbon.h>
Q3DWidget::Q3DWidget(QWidget* parent)
: QGLWidget(parent)
......@@ -47,7 +44,7 @@ Q3DWidget::Q3DWidget(QWidget* parent)
, egocentricMap(new osg::Switch())
, robotPosition(new osg::PositionAttitudeTransform())
, robotAttitude(new osg::PositionAttitudeTransform())
, hudGeode(new osg::Geode())
, hudGroup(new osg::Switch())
, hudProjectionMatrix(new osg::Projection)
{
// set initial camera parameters
......@@ -94,7 +91,7 @@ Q3DWidget::init(float fps)
egocentricMap->addChild(createRobot());
// set up camera control
cameraManipulator = new GCManipulator;
cameraManipulator = new GCManipulator();
setCameraManipulator(cameraManipulator);
cameraManipulator->setMinZoomRange(cameraParams.minZoomRange);
cameraManipulator->setDistance(cameraParams.minZoomRange * 2.0);
......@@ -159,11 +156,12 @@ Q3DWidget::createHUD(void)
hudModelViewMatrix->setReferenceFrame(osg::Transform::ABSOLUTE_RF);
hudProjectionMatrix->addChild(hudModelViewMatrix);
hudModelViewMatrix->addChild(hudGeode);
hudModelViewMatrix->addChild(hudGroup);
osg::ref_ptr<osg::StateSet> hudStateSet(new osg::StateSet);
hudGeode->setStateSet(hudStateSet);
hudGroup->setStateSet(hudStateSet);
hudStateSet->setMode(GL_DEPTH_TEST, osg::StateAttribute::OFF);
hudStateSet->setMode(GL_LIGHTING, osg::StateAttribute::OFF);
hudStateSet->setRenderingHint(osg::StateSet::TRANSPARENT_BIN);
hudStateSet->setRenderBinDetails(11, "RenderBin");
......
......@@ -249,7 +249,7 @@ protected:
osg::ref_ptr<osg::PositionAttitudeTransform> robotPosition;
osg::ref_ptr<osg::PositionAttitudeTransform> robotAttitude;
osg::ref_ptr<osg::Geode> hudGeode; /**< A geode which contains renderable HUD objects. */
osg::ref_ptr<osg::Switch> hudGroup; /**< A group which contains renderable HUD objects. */
osg::ref_ptr<osg::Projection> hudProjectionMatrix; /**< An orthographic projection matrix for HUD display. */
osg::ref_ptr<osgViewer::GraphicsWindowEmbedded> osgGW; /**< A class which manages OSG graphics windows and events. */
......
......@@ -32,16 +32,25 @@ This file is part of the QGROUNDCONTROL project
#include "Q3DWidgetFactory.h"
#include "Pixhawk3DWidget.h"
#ifdef QGC_OSGEARTH_ENABLED
#include "QMap3D.h"
#endif
QPointer<Q3DWidget>
QPointer<QWidget>
Q3DWidgetFactory::get(const std::string& type)
{
if (type == "PIXHAWK")
{
return QPointer<Q3DWidget>(new Pixhawk3DWidget);
return QPointer<QWidget>(new Pixhawk3DWidget());
}
#ifdef QGC_OSGEARTH_ENABLED
else if (type == "MAP3D")
{
return QPointer<QWidget>(new QMap3D());
}
#endif
else
{
return QPointer<Q3DWidget>(new Q3DWidget);
return QPointer<QWidget>(new Q3DWidget());
}
}
......@@ -50,7 +50,7 @@ public:
* @return A smart pointer to the Q3DWidget instance.
*/
static QPointer<Q3DWidget> get(const std::string& type);
static QPointer<QWidget> get(const std::string& type);
};
#endif // Q3DWIDGETFACTORY_H
......@@ -21,6 +21,8 @@ This file is part of the QGROUNDCONTROL project
======================================================================*/
#ifdef QGC_OSGEARTH_ENABLED
/**
* @file
* @brief Definition of the class QMap3D.
......@@ -62,3 +64,5 @@ void QMap3D::on_pushButton_vehicle_clicked()
graphicsView->getSceneData()->asGroup()->addChild(osgDB::readNodeFile(vehicleName.toStdString()));
graphicsView->updateCamera();
}
#endif
......@@ -29,6 +29,8 @@ This file is part of the QGROUNDCONTROL project
*
*/
#ifdef QGC_OSGEARTH_ENABLED
#ifndef QMAP3D_H
#define QMAP3D_H
......@@ -52,3 +54,4 @@ public slots:
#endif // QMAP3D_H
#endif
......@@ -18,23 +18,18 @@
#include "QOSGWidget.h"
#ifdef Q_OS_MACX
#endif
QOSGWidget::QOSGWidget( QWidget * parent, const char * name, WindowFlags f, bool overrideTraits):
#if USE_QT4
QWidget(parent, f), _overrideTraits (overrideTraits)
#else
QWidget(parent, name, f), _overrideTraits (overrideTraits)
#endif
{
createContext();
#if USE_QT4
setAttribute(Qt::WA_PaintOnScreen);
setAttribute(Qt::WA_NoSystemBackground);
setFocusPolicy(Qt::ClickFocus);
#else
setBackgroundMode(Qt::NoBackground);
#endif
setFocusPolicy(Qt::ClickFocus);
}
void QOSGWidget::createContext()
......@@ -106,9 +101,7 @@ void QOSGWidget::destroyEvent(bool destroyWindow, bool destroySubWindows)
void QOSGWidget::closeEvent( QCloseEvent * event )
{
#ifndef USE_QT4
event->accept();
#endif
_gw->getEventQueue()->closeWindow();
}
......@@ -123,20 +116,12 @@ void QOSGWidget::resizeEvent( QResizeEvent * event )
void QOSGWidget::keyPressEvent( QKeyEvent* event )
{
#if USE_QT4
_gw->getEventQueue()->keyPress( (osgGA::GUIEventAdapter::KeySymbol) *(event->text().toAscii().data() ) );
#else
_gw->getEventQueue()->keyPress( (osgGA::GUIEventAdapter::KeySymbol) event->ascii() );
#endif
}
void QOSGWidget::keyReleaseEvent( QKeyEvent* event )
{
#if USE_QT4
int c = *event->text().toAscii().data();
#else
int c = event->ascii();
#endif
_gw->getEventQueue()->keyRelease( (osgGA::GUIEventAdapter::KeySymbol) (c) );
}
......@@ -229,8 +214,6 @@ void CompositeViewerQOSG::RemoveView()
Tile();
}
#if USE_QT4
// we use this wrapper for CompositeViewer ONLY because of the timer
// NOTE: this is a workaround because we're not using QT's moc precompiler here.
//
......@@ -259,7 +242,6 @@ class QViewerTimer : public QWidget
QTimer _timer;
};
#endif
void setupHandlers(osgViewer::View * viewer)
{
......
......@@ -19,31 +19,17 @@
#include <osg/Config>
#if defined(_MSC_VER) && defined(OSG_DISABLE_MSVC_WARNINGS)
// disable warning "'QtConcurrent::BlockSizeManager' : assignment operator could not be generated"
#pragma warning( disable : 4512 )
#endif
#if USE_QT4
#include <QtCore/QString>
#include <QtCore/QTimer>
#include <QtGui/QKeyEvent>
#include <QtGui/QApplication>
#include <QtGui/QtGui>
#include <QtGui/QWidget>
using Qt::WindowFlags;
#else
class QWidget;
#include <qtimer.h>
#include <qgl.h>
#include <qapplication.h>
#define WindowFlags WFlags
// disable warning "'QtConcurrent::BlockSizeManager' : assignment operator could not be generated"
#pragma warning( disable : 4512 )
#endif
#include <QtCore/QString>
#include <QtCore/QTimer>
#include <QtGui/QKeyEvent>
#include <QtGui/QApplication>
#include <QtGui/QtGui>
#include <QtGui/QWidget>
using Qt::WindowFlags;
#include <osgViewer/Viewer>
#include <osgViewer/CompositeViewer>
......@@ -85,119 +71,119 @@ typedef osgViewer::GraphicsWindowX11::WindowData WindowData;
class QOSGWidget : public QWidget
{
public:
public:
QOSGWidget( QWidget * parent = 0, const char * name = 0, WindowFlags f = 0, bool overrideTraits = false);
QOSGWidget( QWidget * parent = 0, const char * name = 0, WindowFlags f = 0, bool overrideTraits = false);
virtual ~QOSGWidget() {}
virtual ~QOSGWidget() {}
osgViewer::GraphicsWindow* getGraphicsWindow() { return _gw.get(); }
const osgViewer::GraphicsWindow* getGraphicsWindow() const { return _gw.get(); }
osgViewer::GraphicsWindow* getGraphicsWindow() { return _gw.get(); }
const osgViewer::GraphicsWindow* getGraphicsWindow() const { return _gw.get(); }
protected:
protected:
void init();
void createContext();
void init();
void createContext();
// The GraphincsWindowWin32 implementation already takes care of message handling.
// We don't want to relay these on Windows, it will just cause duplicate messages
// with further problems downstream (i.e. not being able to throw the trackball
// The GraphincsWindowWin32 implementation already takes care of message handling.
// We don't want to relay these on Windows, it will just cause duplicate messages
// with further problems downstream (i.e. not being able to throw the trackball
#ifndef WIN32
virtual void mouseDoubleClickEvent ( QMouseEvent * event );
virtual void closeEvent( QCloseEvent * event );
virtual void destroyEvent( bool destroyWindow = true, bool destroySubWindows = true);
virtual void resizeEvent( QResizeEvent * event );
virtual void keyPressEvent( QKeyEvent* event );
virtual void keyReleaseEvent( QKeyEvent* event );
virtual void mousePressEvent( QMouseEvent* event );
virtual void mouseReleaseEvent( QMouseEvent* event );
virtual void mouseMoveEvent( QMouseEvent* event );
virtual void mouseDoubleClickEvent ( QMouseEvent * event );
virtual void closeEvent( QCloseEvent * event );
virtual void destroyEvent( bool destroyWindow = true, bool destroySubWindows = true);
virtual void resizeEvent( QResizeEvent * event );
virtual void keyPressEvent( QKeyEvent* event );
virtual void keyReleaseEvent( QKeyEvent* event );
virtual void mousePressEvent( QMouseEvent* event );
virtual void mouseReleaseEvent( QMouseEvent* event );
virtual void mouseMoveEvent( QMouseEvent* event );
#endif
osg::ref_ptr<osgViewer::GraphicsWindow> _gw;
osg::ref_ptr<osgViewer::GraphicsWindow> _gw;
bool _overrideTraits;
};
class ViewerQOSG : public osgViewer::Viewer, public QOSGWidget
{
public:
public:
ViewerQOSG(QWidget * parent = 0, const char * name = 0, WindowFlags f = 0, int fps = 20):
ViewerQOSG(QWidget * parent = 0, const char * name = 0, WindowFlags f = 0, int fps = 20):
QOSGWidget( parent, name, f )
{
setThreadingModel(osgViewer::Viewer::SingleThreaded);
{
setThreadingModel(osgViewer::Viewer::SingleThreaded);
connect(&_timer, SIGNAL(timeout()), this, SLOT(update()));
_timer.start(1000.0f/fps);
}
connect(&_timer, SIGNAL(timeout()), this, SLOT(update()));
_timer.start(1000.0f/fps);
}
void updateCamera()
{
getCamera()->setViewport(new osg::Viewport(0,0,width(),height()));
getCamera()->setProjectionMatrixAsPerspective(30.0f, 1.0f , static_cast<double>(width())/static_cast<double>(height()), 10000.0f);
getCamera()->setGraphicsContext(getGraphicsWindow());
}
void updateCamera()
{
getCamera()->setViewport(new osg::Viewport(0,0,width(),height()));
getCamera()->setProjectionMatrixAsPerspective(30.0f, 1.0f , static_cast<double>(width())/static_cast<double>(height()), 10000.0f);
getCamera()->setGraphicsContext(getGraphicsWindow());
}
virtual void paintEvent( QPaintEvent * event ) { frame(); }
virtual void paintEvent( QPaintEvent * event ) { frame(); }
protected:
protected:
QTimer _timer;
QTimer _timer;
};
class CompositeViewerQOSG : public osgViewer::CompositeViewer, public QOSGWidget
{
public:
CompositeViewerQOSG(QWidget * parent = 0, const char * name = 0, WindowFlags f = 0, int fps = 20)
public:
CompositeViewerQOSG(QWidget * parent = 0, const char * name = 0, WindowFlags f = 0, int fps = 20)
: QOSGWidget( parent, name, f )
{
setThreadingModel(osgViewer::CompositeViewer::SingleThreaded);
{
setThreadingModel(osgViewer::CompositeViewer::SingleThreaded);
connect(&_timer, SIGNAL(timeout()), this, SLOT(repaint()));
connect(&_timer, SIGNAL(timeout()), this, SLOT(repaint()));
// The composite viewer needs at least one view to work
// Create a dummy view with a zero sized viewport and no
// scene to keep the viewer alive.
osgViewer::View * pView = new osgViewer::View;
pView->getCamera()->setGraphicsContext( getGraphicsWindow() );
pView->getCamera()->setViewport( 0, 0, 0, 0 );
addView( pView );
// The composite viewer needs at least one view to work
// Create a dummy view with a zero sized viewport and no
// scene to keep the viewer alive.
osgViewer::View * pView = new osgViewer::View;
pView->getCamera()->setGraphicsContext( getGraphicsWindow() );
pView->getCamera()->setViewport( 0, 0, 0, 0 );
addView( pView );
// Clear the viewer of removed views
getGraphicsWindow()->setClearMask( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
getGraphicsWindow()->setClearColor( osg::Vec4( 0.08, 0.08, 0.5, 1.0 ) );
// Clear the viewer of removed views
getGraphicsWindow()->setClearMask( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
getGraphicsWindow()->setClearColor( osg::Vec4( 0.08, 0.08, 0.5, 1.0 ) );
// The app would hang on exit when using start(1). Behaves better with 10
// like the non-composite viewer. Was this just a typo?
_timer.start(1000.0f/fps);
}
// The app would hang on exit when using start(1). Behaves better with 10
// like the non-composite viewer. Was this just a typo?
_timer.start(1000.0f/fps);
}
virtual void paintEvent( QPaintEvent * event ) { frame(); }
virtual void paintEvent( QPaintEvent * event ) { frame(); }
void keyPressEvent( QKeyEvent* event )
void keyPressEvent( QKeyEvent* event )
{
if ( event->text() == "a" )
{
if ( event->text() == "a" )
{
AddView( _scene.get() );
}
}
if ( event->text() == "r" )
{
if ( event->text() == "r" )
{
RemoveView();
}
QOSGWidget::keyPressEvent( event );
}
QOSGWidget::keyPressEvent( event );
}
void AddView( osg::Node * scene );
void RemoveView();
void Tile();
void AddView( osg::Node * scene );
void RemoveView();
void Tile();
osg::ref_ptr< osg::Node > _scene;
osg::ref_ptr< osg::Node > _scene;
protected:
QTimer _timer;
protected:
QTimer _timer;
};
void setupHandlers(osgViewer::View * viewer);
......
/*=====================================================================
QGroundControl Open Source Ground Control Station
(c) 2009, 2010 QGROUNDCONTROL PROJECT <http://www.qgroundcontrol.org>
This file is part of the QGROUNDCONTROL project
QGROUNDCONTROL is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
QGROUNDCONTROL is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with QGROUNDCONTROL. If not, see <http://www.gnu.org/licenses/>.
======================================================================*/
/**
* @file
* @brief Definition of the class Texture.
*
* @author Lionel Heng <hengli@student.ethz.ch>
*
*/
#include <osg/LineWidth>
#include "Texture.h"
Texture::Texture()
: _is3D(false)
{
texture2D->setFilter(osg::Texture::MIN_FILTER, osg::Texture::NEAREST);
texture2D->setFilter(osg::Texture::MAG_FILTER, osg::Texture::NEAREST);
GLuint id;
glGenTextures(1, &id);
t->setID(id);
glBindTexture(GL_TEXTURE_2D, id);
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
}
const QString&
Texture::getSourceURL(void) const
{
return sourceURL;
}
void
Texture::setId(unsigned int _id)
{
id = _id;
}
void
Texture::sync(const WebImagePtr& image)
{
state = static_cast<State>(image->getState());
if (image->getState() != WebImage::UNINITIALIZED &&
(sourceURL != image->getSourceURL() ||
_is3D != image->is3D()))
{
sourceURL = image->getSourceURL();
_is3D = image->is3D();
}
if (image->getState() == WebImage::READY && image->getSyncFlag())
{
image->setSyncFlag(false);
if (image->getWidth() != imageWidth ||
image->getHeight() != imageHeight)
{
imageWidth = image->getWidth();
textureWidth = 32;
while (textureWidth < imageWidth)
{
textureWidth *= 2;
}
imageHeight = image->getHeight();
textureHeight = 32;
while (textureHeight < imageHeight)
{
textureHeight *= 2;
}
maxU = static_cast<double>(imageWidth)
/ static_cast<double>(textureWidth);
maxV = static_cast<double>(imageHeight)
/ static_cast<double>(textureHeight);
osg::ref_ptr<osg::Image> image;
image->setImage(textureWidth, textureHeight, 8, 3, GL_RGBA, GL_UNSIGNED_BYTES, NULL, osg::Image::USE_NEW_DELETE);
texture2D->
glBindTexture(GL_TEXTURE_2D, id);
glTexImage2D(GL_TEXTURE_2D, 0, 3, textureWidth, textureHeight,
0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
}
glBindTexture(GL_TEXTURE_2D, id);
glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, imageWidth, imageHeight,
GL_RGBA, GL_UNSIGNED_BYTE, image->getImageData());
heightModel = image->getHeightModel();
}
}
osg::ref_ptr<osg::Geometry>
Texture::draw(float x1, float y1, float x2, float y2,
bool smoothInterpolation) const
{
return draw(x1, y1, x2, y1, x2, y2, x1, y2, smoothInterpolation);
}
osg::ref_ptr<osg::Geometry>
Texture::draw(float x1, float y1, float x2, float y2,
float x3, float y3, float x4, float y4,
bool smoothInterpolation) const
{
osg::ref_ptr<osg::Geometry> geometry(new osg::Geometry);
osg::ref_ptr<osg::StateSet> stateset(new osg::StateSet);
if (state == REQUESTED)
{
osg::ref_ptr<osg::Vec2Array> vertices(new osg::Vec2Array);
vertices->push_back(osg::Vec2(x1, y1));
vertices->push_back(osg::Vec2(x2, y2));
vertices->push_back(osg::Vec2(x3, y3));
vertices->push_back(osg::Vec2(x4, y4));
geometry->addPrimitiveSet(new osg::DrawArrays(osg::PrimitiveSet::LINES,
0, vertices->size()));
geometry->setVertexArray(vertices);
osg::ref_ptr<osg::Vec4Array> color(new osg::Vec4Array);
color->push_back(osg::Vec4(0.0f, 0.0f, 1.0f, 1.0f));
geometry->setColorArray(color);
geometry->setColorBinding(osg::Geometry::BIND_OVERALL);
return geometry;
}
stateset->setTextureAttributeAndModes(id, texture2D);
float dx, dy;
if (smoothInterpolation)
{
texture2D->setFilter(osg::Texture::MIN_FILTER, osg::Texture::LINEAR);
texture2D->setFilter(osg::Texture::MAG_FILTER, osg::Texture::LINEAR);
dx = 1.0f / (2.0f * textureWidth);
dy = 1.0f / (2.0f * textureHeight);
}
else
{
texture2D->setFilter(osg::Texture::MIN_FILTER, osg::Texture::NEAREST);
texture2D->setFilter(osg::Texture::MAG_FILTER, osg::Texture::NEAREST);
dx = 0.0f;
dy = 0.0f;
}
glColor3f(1.0f, 1.0f, 1.0f);
if (!_is3D)
{
osg::ref_ptr<osg::Vec2Array> tc = new osg::Vec2Array;
geometry->setTexCoordArray(id, tc);
tc->push_back(osg::Vec2(dx, maxV - dy));
tc->push_back(osg::Vec2(maxU - dx, maxV - dy));
tc->push_back(osg::Vec2(maxU - dx, dy));
tc->push_back(osg::Vec2(dx, dy));
glBegin(GL_QUADS);
glTexCoord2f(dx, maxV - dy);
glVertex3f(x1, y1, 0.0f);
glTexCoord2f(maxU - dx, maxV - dy);
glVertex3f(x2, y2, 0.0f);
glTexCoord2f(maxU - dx, dy);
glVertex3f(x3, y3, 0.0f);
glTexCoord2f(dx, dy);
glVertex3f(x4, y4, 0.0f);
glEnd();
}
else
{
float scaleX = 1.0f / static_cast<float>(heightModel.size() - 1);
for (int32_t i = 0; i < heightModel.size() - 1; ++i)
{
float scaleI = scaleX * static_cast<float>(i);
float scaleY =
1.0f / static_cast<float>(heightModel[i].size() - 1);
float x1i = x1 + scaleI * (x4 - x1);
float x1f = x2 + scaleI * (x3 - x2);
float x2i = x1i + scaleX * (x4 - x1);
float x2f = x1f + scaleX * (x3 - x2);
for (int32_t j = 0; j < heightModel[i].size() - 1; ++j)
{
float scaleJ = scaleY * static_cast<float>(j);
float y1i = y1 + scaleJ * (y2 - y1);
float y1f = y4 + scaleJ * (y3 - y4);
float y2i = y1i + scaleY * (y2 - y1);
float y2f = y1f + scaleY * (y3 - y4);
float nx1 = x1i + scaleJ * (x1f - x1i);
float nx2 = x1i + (scaleJ + scaleY) * (x1f - x1i);
float nx3 = x2i + (scaleJ + scaleY) * (x2f - x2i);
float nx4 = x2i + scaleJ * (x2f - x2i);
float ny1 = y1i + scaleI * (y1f - y1i);
float ny2 = y2i + scaleI * (y2f - y2i);
float ny3 = y2i + (scaleI + scaleX) * (y2f - y2i);
float ny4 = y1i + (scaleI + scaleX) * (y1f - y1i);
glBegin(GL_QUADS);
glTexCoord2f(dx + scaleJ * (maxU - dx * 2.0f),
dy + (1.0f - scaleI) * (maxV - dy * 2.0f));
glVertex3f(nx1, ny1, -static_cast<float>(heightModel[i][j]));
glTexCoord2f(dx + (scaleJ + scaleY) * (maxU - dx * 2.0f),
dy + (1.0f - scaleI) * (maxV - dy * 2.0f));
glVertex3f(nx2, ny2, -static_cast<float>(heightModel[i][j + 1]));
glTexCoord2f(dx + (scaleJ + scaleY) * (maxU - dx * 2.0f),
dy + (1.0f - scaleI - scaleX) * (maxV - dy * 2.0f));
glVertex3f(nx3, ny3, -static_cast<float>(heightModel[i + 1][j + 1]));
glTexCoord2f(dx + scaleJ * (maxU - dx * 2.0f),
dy + (1.0f - scaleI - scaleX) * (maxV - dy * 2.0f));
glVertex3f(nx4, ny4, -static_cast<float>(heightModel[i + 1][j]));
glEnd();
}
}
}
}
bool
Texture::is3D(void) const
{
return _is3D;
}
/*=====================================================================
QGroundControl Open Source Ground Control Station
(c) 2009, 2010 QGROUNDCONTROL PROJECT <http://www.qgroundcontrol.org>
This file is part of the QGROUNDCONTROL project
QGROUNDCONTROL is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
QGROUNDCONTROL is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with QGROUNDCONTROL. If not, see <http://www.gnu.org/licenses/>.
======================================================================*/
/**
* @file
* @brief Definition of the class Texture.
*
* @author Lionel Heng <hengli@student.ethz.ch>
*
*/
#ifndef TEXTURE_H
#define TEXTURE_H
#if (defined __APPLE__) & (defined __MACH__)
#include <OpenGL/gl.h>
#else
#include <GL/gl.h>
#endif
#include <inttypes.h>
#include <osg/ref_ptr>
#include <osg/Geometry>
#include <QSharedPointer>
#include "WebImage.h"
class Texture
{
public:
Texture();
const QString& getSourceURL(void) const;
void setId(unsigned int _id);
void sync(const WebImagePtr& image);
osg::ref_ptr<osg::Geometry> draw(float x1, float y1, float x2, float y2,
bool smoothInterpolation) const;
osg::ref_ptr<osg::Geometry> draw(float x1, float y1, float x2, float y2,
float x3, float y3, float x4, float y4,
bool smoothInterpolation) const;
bool is3D(void) const;
private:
enum State
{
UNINITIALIZED = 0,
REQUESTED = 1,
READY = 2
};
State state;
QString sourceURL;
unsigned int id;
osg::ref_ptr<osg::Texture2D> texture2D;
int32_t textureWidth;
int32_t textureHeight;
int32_t imageWidth;
int32_t imageHeight;
bool _is3D;
QVector< QVector<int32_t> > heightModel;
float maxU;
float maxV;
};
typedef QSharedPointer<Texture> TexturePtr;
#endif // TEXTURE_H
/*=====================================================================
QGroundControl Open Source Ground Control Station
(c) 2009, 2010 QGROUNDCONTROL PROJECT <http://www.qgroundcontrol.org>
This file is part of the QGROUNDCONTROL project
QGROUNDCONTROL is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
QGROUNDCONTROL is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with QGROUNDCONTROL. If not, see <http://www.gnu.org/licenses/>.
======================================================================*/
/**
* @file
* @brief Definition of the class TextureCache.
*
* @author Lionel Heng <hengli@student.ethz.ch>
*
*/
#include "TextureCache.h"
TextureCache::TextureCache(uint32_t _cacheSize)
: cacheSize(_cacheSize)
, imageCache(new WebImageCache(0, cacheSize))
{
for (uint32_t i = 0; i < cacheSize; ++i)
{
TexturePtr t(new Texture);
t->setId(i);
textures.push_back(t);
}
}
TexturePtr
TextureCache::get(const QString& tileURL, bool useHeightModel)
{
QPair<TexturePtr, int32_t> p1 = lookup(tileURL, useHeightModel);
if (!p1.first.isNull())
{
return p1.first;
}
QPair<WebImagePtr, int32_t> p2 =
imageCache->lookup(tileURL, useHeightModel);
if (!p2.first.isNull())
{
textures[p2.second]->sync(p2.first);
p1 = lookup(tileURL, useHeightModel);
return p1.first;
}
return TexturePtr();
}
void
TextureCache::sync(void)
{
if (requireSync())
{
for (int32_t i = 0; i < textures.size(); ++i)
{
textures[i]->sync(imageCache->at(i));
}
}
}
QPair<TexturePtr, int32_t>
TextureCache::lookup(const QString& tileURL, bool useHeightModel)
{
for (int32_t i = 0; i < textures.size(); ++i)
{
if (textures[i]->getSourceURL() == tileURL &&
textures[i]->is3D() == useHeightModel)
{
return qMakePair(textures[i], i);
}
}
return qMakePair(TexturePtr(), -1);
}
bool
TextureCache::requireSync(void) const
{
for (uint32_t i = 0; i < cacheSize; ++i)
{
if (imageCache->at(i)->getSyncFlag())
{
return true;
}
}
return false;
}
/*=====================================================================
QGroundControl Open Source Ground Control Station
(c) 2009, 2010 QGROUNDCONTROL PROJECT <http://www.qgroundcontrol.org>
This file is part of the QGROUNDCONTROL project
QGROUNDCONTROL is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
QGROUNDCONTROL is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with QGROUNDCONTROL. If not, see <http://www.gnu.org/licenses/>.
======================================================================*/
/**
* @file
* @brief Definition of the class TextureCache.
*
* @author Lionel Heng <hengli@student.ethz.ch>
*
*/
#ifndef TEXTURECACHE_H
#define TEXTURECACHE_H
#include <QVector>
#include "Texture.h"
#include "WebImageCache.h"
class TextureCache
{
public:
explicit TextureCache(uint32_t cacheSize);
TexturePtr get(const QString& tileURL, bool useHeightModel = false);
void sync(void);
private:
QPair<TexturePtr, int32_t> lookup(const QString& tileURL,
bool useHeightModel);
bool requireSync(void) const;
uint32_t cacheSize;
QVector<TexturePtr> textures;
QScopedPointer<WebImageCache> imageCache;
};
#endif // TEXTURECACHE_H
/*=====================================================================
QGroundControl Open Source Ground Control Station
(c) 2009, 2010 QGROUNDCONTROL PROJECT <http://www.qgroundcontrol.org>
This file is part of the QGROUNDCONTROL project
QGROUNDCONTROL is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
QGROUNDCONTROL is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with QGROUNDCONTROL. If not, see <http://www.gnu.org/licenses/>.
======================================================================*/
/**
* @file
* @brief Definition of the class WebImage.
*
* @author Lionel Heng <hengli@student.ethz.ch>
*
*/
#include "WebImage.h"
#include <QFile>
#include <QGLWidget>
WebImage::WebImage()
: state(WebImage::UNINITIALIZED)
, sourceURL("")
, image(0)
, lastReference(0)
, _is3D(false)
, syncFlag(false)
{
}
void
WebImage::clear(void)
{
image.reset();
sourceURL.clear();
state = WebImage::UNINITIALIZED;
lastReference = 0;
heightModel.clear();
}
WebImage::State
WebImage::getState(void) const
{
return state;
}
void
WebImage::setState(State state)
{
this->state = state;
}
const QString&
WebImage::getSourceURL(void) const
{
return sourceURL;
}
void
WebImage::setSourceURL(const QString& url)
{
sourceURL = url;
}
const uint8_t*
WebImage::getImageData(void) const
{
return image->scanLine(0);
}
const QVector< QVector<int32_t> >&
WebImage::getHeightModel(void) const
{
return heightModel;
}
bool
WebImage::setData(const QByteArray& data)
{
QImage tempImage;
if (tempImage.loadFromData(data))
{
if (image.isNull())
{
image.reset(new QImage);
}
*image = QGLWidget::convertToGLFormat(tempImage);
return true;
}
else
{
return false;
}
}
bool
WebImage::setData(const QString& filename)
{
QImage tempImage;
if (tempImage.load(filename))
{
if (image.isNull())
{
image.reset(new QImage);
}
*image = QGLWidget::convertToGLFormat(tempImage);
return true;
}
else
{
return false;
}
}
bool
WebImage::setData(const QString& imageFilename, const QString& heightFilename)
{
QFile heightFile(heightFilename);
QImage tempImage;
if (tempImage.load(imageFilename) && heightFile.open(QIODevice::ReadOnly))
{
if (image.isNull())
{
image.reset(new QImage);
}
*image = QGLWidget::convertToGLFormat(tempImage);
QDataStream heightDataStream(&heightFile);
// read in width and height values for height map
char header[8];
heightDataStream.readRawData(header, 8);
int32_t height = *(reinterpret_cast<int32_t *>(header));
int32_t width = *(reinterpret_cast<int32_t *>(header + 4));
char buffer[height * width * sizeof(int32_t)];
heightDataStream.readRawData(buffer, height * width * sizeof(int32_t));
heightModel.clear();
for (int32_t i = 0; i < height; ++i)
{
QVector<int32_t> scanline;
for (int32_t j = 0; j < width; ++j)
{
int32_t n = *(reinterpret_cast<int32_t *>(buffer
+ (i * height + j)
* sizeof(int32_t)));
scanline.push_back(n);
}
heightModel.push_back(scanline);
}
heightFile.close();
_is3D = true;
return true;
}
else
{
return false;
}
}
int32_t
WebImage::getWidth(void) const
{
return image->width();
}
int32_t
WebImage::getHeight(void) const
{
return image->height();
}
int32_t
WebImage::getByteCount(void) const
{
return image->byteCount();
}
bool
WebImage::is3D(void) const
{
return _is3D;
}
uint64_t
WebImage::getLastReference(void) const
{
return lastReference;
}
void
WebImage::setLastReference(uint64_t value)
{
lastReference = value;
}
bool
WebImage::getSyncFlag(void) const
{
return syncFlag;
}
void
WebImage::setSyncFlag(bool onoff)
{
syncFlag = onoff;
}
/*=====================================================================
QGroundControl Open Source Ground Control Station
(c) 2009, 2010 QGROUNDCONTROL PROJECT <http://www.qgroundcontrol.org>
This file is part of the QGROUNDCONTROL project
QGROUNDCONTROL is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
QGROUNDCONTROL is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with QGROUNDCONTROL. If not, see <http://www.gnu.org/licenses/>.
======================================================================*/
/**
* @file
* @brief Definition of the class WebImage.
*
* @author Lionel Heng <hengli@student.ethz.ch>
*
*/
#ifndef WEBIMAGE_H
#define WEBIMAGE_H
#include <inttypes.h>
#include <QImage>
#include <QScopedPointer>
#include <QSharedPointer>
class WebImage
{
public:
WebImage();
void clear(void);
enum State
{
UNINITIALIZED = 0,
REQUESTED = 1,
READY = 2
};
State getState(void) const;
void setState(State state);
const QString& getSourceURL(void) const;
void setSourceURL(const QString& url);
const uint8_t* getImageData(void) const;
const QVector< QVector<int32_t> >& getHeightModel(void) const;
bool setData(const QByteArray& data);
bool setData(const QString& filename);
bool setData(const QString& imageFilename, const QString& heightFilename);
int32_t getWidth(void) const;
int32_t getHeight(void) const;
int32_t getByteCount(void) const;
bool is3D(void) const;
uint64_t getLastReference(void) const;
void setLastReference(uint64_t value);
bool getSyncFlag(void) const;
void setSyncFlag(bool onoff);
private:
State state;
QString sourceURL;
QScopedPointer<QImage> image;
QVector< QVector<int32_t> > heightModel;
uint64_t lastReference;
bool _is3D;
bool syncFlag;
};
typedef QSharedPointer<WebImage> WebImagePtr;
#endif // WEBIMAGE_H
/*=====================================================================
QGroundControl Open Source Ground Control Station
(c) 2009, 2010 QGROUNDCONTROL PROJECT <http://www.qgroundcontrol.org>
This file is part of the QGROUNDCONTROL project
QGROUNDCONTROL is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
QGROUNDCONTROL is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with QGROUNDCONTROL. If not, see <http://www.gnu.org/licenses/>.
======================================================================*/
/**
* @file
* @brief Definition of the class WebImageCache.
*
* @author Lionel Heng <hengli@student.ethz.ch>
*
*/
#include "WebImageCache.h"
#include <QNetworkReply>
#include <QPixmap>
WebImageCache::WebImageCache(QObject* parent, uint32_t _cacheSize)
: QObject(parent)
, cacheSize(_cacheSize)
, currentReference(0)
, networkManager(new QNetworkAccessManager)
{
for (uint32_t i = 0; i < cacheSize; ++i)
{
WebImagePtr image(new WebImage);
webImages.push_back(image);
}
connect(networkManager.data(), SIGNAL(finished(QNetworkReply*)),
this, SLOT(downloadFinished(QNetworkReply*)));
}
QPair<WebImagePtr, int32_t>
WebImageCache::lookup(const QString& url, bool useHeightModel)
{
QPair<WebImagePtr, int32_t> cacheEntry;
for (int32_t i = 0; i < webImages.size(); ++i)
{
if (webImages[i]->getState() != WebImage::UNINITIALIZED &&
webImages[i]->getSourceURL() == url &&
webImages[i]->is3D() == useHeightModel)
{
cacheEntry.first = webImages[i];
cacheEntry.second = i;
break;
}
}
if (cacheEntry.first.isNull())
{
for (int32_t i = 0; i < webImages.size(); ++i)
{
// get uninitialized image
if (webImages[i]->getState() == WebImage::UNINITIALIZED)
{
cacheEntry.first = webImages[i];
cacheEntry.second = i;
break;
}
// get oldest image
else if (webImages[i]->getState() == WebImage::READY &&
(cacheEntry.first.isNull() ||
webImages[i]->getLastReference() <
cacheEntry.first->getLastReference()))
{
cacheEntry.first = webImages[i];
cacheEntry.second = i;
}
}
if (cacheEntry.first.isNull())
{
return qMakePair(WebImagePtr(), -1);
}
else
{
if (cacheEntry.first->getState() == WebImage::READY)
{
cacheEntry.first->clear();
}
cacheEntry.first->setSourceURL(url);
cacheEntry.first->setLastReference(currentReference);
++currentReference;
cacheEntry.first->setState(WebImage::REQUESTED);
if (url.left(4).compare("http") == 0)
{
networkManager->get(QNetworkRequest(QUrl(url)));
}
else
{
bool success;
if (useHeightModel)
{
QString heightURL = url;
heightURL.replace("color", "dom");
heightURL.replace(".jpg", ".txt");
success = cacheEntry.first->setData(url, heightURL);
}
else
{
success = cacheEntry.first->setData(url);
}
if (success)
{
cacheEntry.first->setSyncFlag(true);
cacheEntry.first->setState(WebImage::READY);
}
else
{
cacheEntry.first->setState(WebImage::UNINITIALIZED);
}
}
return cacheEntry;
}
}
else
{
if (cacheEntry.first->getState() == WebImage::READY)
{
cacheEntry.first->setLastReference(currentReference);
++currentReference;
return cacheEntry;
}
else
{
return qMakePair(WebImagePtr(), -1);
}
}
}
WebImagePtr
WebImageCache::at(int32_t index) const
{
return webImages[index];
}
void
WebImageCache::downloadFinished(QNetworkReply* reply)
{
reply->deleteLater();
if (reply->error() != QNetworkReply::NoError)
{
return;
}
QVariant attribute = reply->attribute(QNetworkRequest::RedirectionTargetAttribute);
if (attribute.isValid())
{
return;
}
WebImagePtr image;
foreach(image, webImages)
{
if (reply->url().toString() == image->getSourceURL())
{
image->setData(reply->readAll());
image->setSyncFlag(true);
image->setState(WebImage::READY);
return;
}
}
}
/*=====================================================================
QGroundControl Open Source Ground Control Station
(c) 2009, 2010 QGROUNDCONTROL PROJECT <http://www.qgroundcontrol.org>
This file is part of the QGROUNDCONTROL project
QGROUNDCONTROL is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
QGROUNDCONTROL is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with QGROUNDCONTROL. If not, see <http://www.gnu.org/licenses/>.
======================================================================*/
/**
* @file
* @brief Definition of the class WebImageCache.
*
* @author Lionel Heng <hengli@student.ethz.ch>
*
*/
#ifndef WEBIMAGECACHE_H
#define WEBIMAGECACHE_H
#include <QNetworkAccessManager>
#include <QObject>
#include <QPair>
#include "WebImage.h"
class WebImageCache : public QObject
{
Q_OBJECT
public:
WebImageCache(QObject* parent, uint32_t cacheSize);
QPair<WebImagePtr, int32_t> lookup(const QString& url,
bool useHeightModel);
WebImagePtr at(int32_t index) const;
private Q_SLOTS:
void downloadFinished(QNetworkReply* reply);
private:
uint32_t cacheSize;
QVector<WebImagePtr> webImages;
uint64_t currentReference;
QScopedPointer<QNetworkAccessManager> networkManager;
};
#endif // WEBIMAGECACHE_H
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment