Commit 4d3dd793 authored by Don Gagne's avatar Don Gagne

ViewWithDialog -> QGCView

- More more on making QGCView real
- Converted Parameter Editor to QGCView
parent ccc5f622
......@@ -32,7 +32,10 @@
<file alias="QGroundControl/Controls/VehicleSummaryRow.qml">src/QmlControls/VehicleSummaryRow.qml</file>
<file alias="QGroundControl/Controls/arrow-down.png">src/QmlControls/arrow-down.png</file>
<file alias="QGroundControl/Controls/ViewWidget.qml">src/ViewWidgets/ViewWidget.qml</file>
<file alias="QGroundControl/Controls/ViewWithDialog.qml">src/QmlControls/ViewWithDialog.qml</file>
<file alias="QGroundControl/Controls/QGCView.qml">src/QmlControls/QGCView.qml</file>
<file alias="QGroundControl/Controls/QGCViewPanel.qml">src/QmlControls/QGCViewPanel.qml</file>
<file alias="QGroundControl/Controls/QGCViewDialog.qml">src/QmlControls/QGCViewDialog.qml</file>
<file alias="QGroundControl/Controls/ParameterEditor.qml">src/QmlControls/ParameterEditor.qml</file>
......
......@@ -32,8 +32,9 @@ import QGroundControl.Palette 1.0
import QGroundControl.Controls 1.0
import QGroundControl.Controllers 1.0
ViewWithDialog {
viewComponent: view
QGCView {
id: rootQGCView
viewComponent: view
Component {
id: view
......@@ -45,9 +46,13 @@ ViewWithDialog {
signal showDialog(Component component, string title, int charWidth, int buttons)
signal hideDialog
function doWorkAfterComponentCompleted() {
if (controller.showCustomConfigPanel) {
panel.showDialog(customConfigDialog, "Custom Airframe Config", 50, StandardButton.Reset)
Connections {
target: rootQGCView
onCompleted: {
if (controller.showCustomConfigPanel) {
panel.showDialog(customConfigDialog, "Custom Airframe Config", 50, StandardButton.Reset)
}
}
}
......
This diff is collapsed.
......@@ -35,14 +35,22 @@ import QGroundControl.FactSystem 1.0
import QGroundControl.FactControls 1.0
Item {
id: __rootItem
property Component viewComponent
/// This is signalled when the top level Item reaches Component.onCompleted. This allows
/// the view subcomponent to connect to this signal and do work once the full ui is ready
/// to go.
signal completed
function __showDialog(component, title, charWidth, buttons) {
__acceptButton.visible = false
__rejectButton.visible = false
__dialogCharWidth = charWidth
__dialogTitle = title
// Accept role buttons
if (buttons & StandardButton.Ok) {
__acceptButton.text = "Ok"
__acceptButton.visible = true
......@@ -52,12 +60,6 @@ Item {
} else if (buttons & StandardButton.Save) {
__acceptButton.text = "Save"
__acceptButton.visible = true
} else if (buttons & StandardButton.Cancel) {
__rejectButton.text = "Cancel"
__rejectButton.visible = true
} else if (buttons & StandardButton.Close) {
__rejectButton.text = "Cancel"
__rejectButton.visible = true
} else if (buttons & StandardButton.Apply) {
__acceptButton.text = "Apply"
__acceptButton.visible = true
......@@ -73,15 +75,6 @@ Item {
} else if (buttons & StandardButton.YesToAll) {
__acceptButton.text = "Yes to All"
__acceptButton.visible = true
} else if (buttons & StandardButton.No) {
__rejectButton.text = "No"
__rejectButton.visible = true
} else if (buttons & StandardButton.NoToAll) {
__rejectButton.text = "No to All"
__rejectButton.visible = true
} else if (buttons & StandardButton.Abort) {
__rejectButton.text = "Abort"
__rejectButton.visible = true
} else if (buttons & StandardButton.Retry) {
__acceptButton.text = "Retry"
__acceptButton.visible = true
......@@ -95,6 +88,25 @@ Item {
__acceptButton.text = "Ignore"
__acceptButton.visible = true
}
// Reject role buttons
if (buttons & StandardButton.Cancel) {
__rejectButton.text = "Cancel"
__rejectButton.visible = true
} else if (buttons & StandardButton.Close) {
__rejectButton.text = "Cancel"
__rejectButton.visible = true
} else if (buttons & StandardButton.No) {
__rejectButton.text = "No"
__rejectButton.visible = true
} else if (buttons & StandardButton.NoToAll) {
__rejectButton.text = "No to All"
__rejectButton.visible = true
} else if (buttons & StandardButton.Abort) {
__rejectButton.text = "Abort"
__rejectButton.visible = true
}
__dialogComponent = component
__viewPanel.enabled = false
__dialogOverlay.visible = true
......@@ -120,7 +132,7 @@ Item {
property Component __dialogComponent
Component.onCompleted: __viewPanel.item.doWorkAfterComponentCompleted()
Component.onCompleted: completed()
Connections {
target: __viewPanel.item
......@@ -161,7 +173,7 @@ Item {
// This is the main dialog panel which is anchored to the right edge
Rectangle {
id: __dialogPanel
width: __textWidth * __dialogCharWidth
width: __dialogCharWidth == -1 ? parent.width : __textWidth * __dialogCharWidth
height: parent.height
anchors.right: parent.right
color: __qgcPal.windowShadeDark
......
/*=====================================================================
QGroundControl Open Source Ground Control Station
(c) 2009 - 2015 QGROUNDCONTROL PROJECT <http://www.qgroundcontrol.org>
This file is part of the QGROUNDCONTROL project
QGROUNDCONTROL is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
QGROUNDCONTROL is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with QGROUNDCONTROL. If not, see <http://www.gnu.org/licenses/>.
======================================================================*/
/// @file
/// @author Don Gagne <don@thegagnes.com>
import QtQuick 2.3
import QtQuick.Controls 1.3
import QGroundControl.Controls 1.0
import QGroundControl.Palette 1.0
Rectangle {
QGCPalette { id: qgcPal; colorGroupEnabled: enabled }
signal hideDialog
function accept() {
hideDialog()
}
function reject() {
hideDialog()
}
color: qgcPal.windowShadeDark
}
/*=====================================================================
QGroundControl Open Source Ground Control Station
(c) 2009 - 2015 QGROUNDCONTROL PROJECT <http://www.qgroundcontrol.org>
This file is part of the QGROUNDCONTROL project
QGROUNDCONTROL is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
QGROUNDCONTROL is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with QGROUNDCONTROL. If not, see <http://www.gnu.org/licenses/>.
======================================================================*/
/// @file
/// @author Don Gagne <don@thegagnes.com>
import QtQuick 2.3
import QtQuick.Controls 1.3
import QGroundControl.Palette 1.0
import QGroundControl.Controls 1.0
Rectangle {
QGCPalette { id: qgcPal; colorGroupEnabled: enabled }
signal showDialog(Component component, string title, int charWidth, int buttons)
signal hideDialog
color: qgcPal.window
}
......@@ -16,5 +16,8 @@ VehicleRotationCal 1.0 VehicleRotationCal.qml
VehicleSummaryRow 1.0 VehicleSummaryRow.qml
ParameterEditor 1.0 ParameterEditor.qml
ViewWidget 1.0 ViewWidget.qml
ViewWithDialog 1.0 ViewWithDialog.qml
QGCView 1.0 QGCView.qml
QGCViewPanel 1.0 QGCViewPanel.qml
QGCViewDialog 1.0 QGCViewDialog.qml
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