"shortDesc":"Distance between landing and loiter points.",
"shortDesc":"Distance between approach and land points.",
"type":"double",
"units":"m",
"min":10,
"decimalPlaces":1,
"default":300.0
"default":300.0
},
{
"name":"LandingHeading",
"shortDesc":"Heading from loiter point to land point.",
"shortDesc":"Heading from approach to land point.",
"type":"double",
"units":"deg",
"min":0.0,
"max":360.0,
"decimalPlaces":0,
"default":270.0
"default":270.0
},
{
"name":"LoiterAltitude",
"shortDesc":"Aircraft will proceed to the loiter point and loiter downwards until it reaches this approach altitude. Once altitude is reached the aircraft will proceed to land.",
"name":"FinalApproachAltitude",
"shortDesc":"Altitude to begin landing approach from.",
"type":"double",
"units":"m",
"decimalPlaces":1,
"default":40.0
"default":40.0
},
{
"name":"LoiterRadius",
"shortDesc":"Loiter radius.",
"shortDesc":"Loiter radius.",
"type":"double",
"decimalPlaces":1,
"min":1,
"units":"m",
"default":75.0
"default":75.0
},
{
"name":"LoiterClockwise",
"shortDesc":"Loiter clockwise around the final approach point.",
"type":"bool",
"default":true
},
{
"name":"LandingAltitude",
"shortDesc":"Altitude for landing point.",
"shortDesc":"Altitude for landing point.",
"type":"double",
"units":"m",
"decimalPlaces":1,
"default":0.0
"default":0.0
},
{
"name":"GlideSlope",
"shortDesc":"The glide slope between the loiter and landing point.",
"shortDesc":"The glide slope between the loiter and landing point.",
"type":"double",
"units":"deg",
"min":0.1,
"max":90,
"decimalPlaces":1,
"default":6.0
"default":6.0
},
{
"name":"ValueSetIsDistance",
"shortDesc":"Value controller approach point is distance",
"type":"bool",
"default":false
},
{
"name":"ValueSetIsDistance",
"shortDesc":"Value controller loiter point is distance",
"type":"bool",
"default":false
"name":"UseLoiterToAlt",
"shortDesc":"Use a loiter to altitude item for final appoach. Otherwise use a regular waypoint.",
"shortDesc":"Distance between landing and loiter points.",
"shortDesc":"Distance between landing and approach points.",
"type":"double",
"units":"m",
"min":10,
...
...
@@ -14,7 +14,7 @@
},
{
"name":"LandingHeading",
"shortDesc":"Heading from loiter point to land point.",
"shortDesc":"Heading from approach to land point.",
"type":"double",
"units":"deg",
"min":0.0,
...
...
@@ -23,8 +23,8 @@
"default":270.0
},
{
"name":"LoiterAltitude",
"shortDesc":"Aircraft will proceed to the loiter point and loiter downwards until it reaches this approach altitude. Once altitude is reached the aircraft will fly to land point at current altitude.",
"name":"FinalApproachAltitude",
"shortDesc":"Altitude to begin landing approach from.",
"type":"double",
"units":"m",
"decimalPlaces":1,
...
...
@@ -39,6 +39,12 @@
"units":"m",
"default":75.0
},
{
"name":"LoiterClockwise",
"shortDesc":"Loiter clockwise around the final approach point.",
"type":"bool",
"default":true
},
{
"name":"LandingAltitude",
"shortDesc":"Altitude for landing point on ground.",
...
...
@@ -47,6 +53,12 @@
"decimalPlaces":1,
"default":0.0
},
{
"name":"UseLoiterToAlt",
"shortDesc":"Use a loiter to altitude item for final appoach. Otherwise use a regular waypoint.",