Commit 4768c933 authored by Don Gagne's avatar Don Gagne

Remove unused action

parent 6293be63
...@@ -93,7 +93,6 @@ public slots: ...@@ -93,7 +93,6 @@ public slots:
virtual bool returnActiveUAS() { Q_ASSERT(false); return false; } virtual bool returnActiveUAS() { Q_ASSERT(false); return false; }
virtual bool stopActiveUAS() { Q_ASSERT(false); return false; } virtual bool stopActiveUAS() { Q_ASSERT(false); return false; }
virtual bool killActiveUAS() { Q_ASSERT(false); return false; } virtual bool killActiveUAS() { Q_ASSERT(false); return false; }
virtual void configureActiveUAS() { Q_ASSERT(false); }
virtual bool shutdownActiveUAS() { Q_ASSERT(false); return false; } virtual bool shutdownActiveUAS() { Q_ASSERT(false); return false; }
virtual bool setHomePosition(double lat, double lon, double alt) virtual bool setHomePosition(double lat, double lon, double alt)
{ Q_ASSERT(false); Q_UNUSED(lat); Q_UNUSED(lon); Q_UNUSED(alt); return false; } { Q_ASSERT(false); Q_UNUSED(lat); Q_UNUSED(lon); Q_UNUSED(alt); return false; }
......
...@@ -436,14 +436,6 @@ bool UASManager::shutdownActiveUAS() ...@@ -436,14 +436,6 @@ bool UASManager::shutdownActiveUAS()
return (activeUAS); return (activeUAS);
} }
void UASManager::configureActiveUAS()
{
UASInterface* actUAS = getActiveUAS();
if(actUAS) {
// Do something
}
}
UASInterface* UASManager::getUASForId(int id) UASInterface* UASManager::getUASForId(int id)
{ {
UASInterface* system = NULL; UASInterface* system = NULL;
......
...@@ -227,13 +227,6 @@ public slots: ...@@ -227,13 +227,6 @@ public slots:
*/ */
bool killActiveUAS(); bool killActiveUAS();
/**
* @brief Configure the currently active UAS
*
* This command will bring up the configuration dialog for the particular UAS.
*/
void configureActiveUAS();
/** @brief Shut down the onboard operating system down */ /** @brief Shut down the onboard operating system down */
bool shutdownActiveUAS(); bool shutdownActiveUAS();
......
...@@ -82,7 +82,6 @@ public slots: ...@@ -82,7 +82,6 @@ public slots:
virtual bool returnActiveUAS() = 0; virtual bool returnActiveUAS() = 0;
virtual bool stopActiveUAS() = 0; virtual bool stopActiveUAS() = 0;
virtual bool killActiveUAS() = 0; virtual bool killActiveUAS() = 0;
virtual void configureActiveUAS() = 0;
virtual bool shutdownActiveUAS() = 0; virtual bool shutdownActiveUAS() = 0;
virtual bool setHomePosition(double lat, double lon, double alt) = 0; virtual bool setHomePosition(double lat, double lon, double alt) = 0;
virtual bool setHomePositionAndNotify(double lat, double lon, double alt) = 0; virtual bool setHomePositionAndNotify(double lat, double lon, double alt) = 0;
......
...@@ -1237,7 +1237,6 @@ void MainWindow::connectCommonActions() ...@@ -1237,7 +1237,6 @@ void MainWindow::connectCommonActions()
connect(ui.actionEmergency_Land, SIGNAL(triggered()), UASManager::instance(), SLOT(stopActiveUAS())); connect(ui.actionEmergency_Land, SIGNAL(triggered()), UASManager::instance(), SLOT(stopActiveUAS()));
connect(ui.actionEmergency_Kill, SIGNAL(triggered()), UASManager::instance(), SLOT(killActiveUAS())); connect(ui.actionEmergency_Kill, SIGNAL(triggered()), UASManager::instance(), SLOT(killActiveUAS()));
connect(ui.actionShutdownMAV, SIGNAL(triggered()), UASManager::instance(), SLOT(shutdownActiveUAS())); connect(ui.actionShutdownMAV, SIGNAL(triggered()), UASManager::instance(), SLOT(shutdownActiveUAS()));
connect(ui.actionConfiguration, SIGNAL(triggered()), UASManager::instance(), SLOT(configureActiveUAS()));
// Views actions // Views actions
connect(ui.actionFlightView, SIGNAL(triggered()), this, SLOT(loadPilotView())); connect(ui.actionFlightView, SIGNAL(triggered()), this, SLOT(loadPilotView()));
......
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