Commit 44dc6619 authored by dongfang's avatar dongfang Committed by Michael Carpenter

Undone the HUD_old renaming and fixed public slots in PrimaryFlightDisply that were not.

parent c6ab1f05
...@@ -23,7 +23,7 @@ This file is part of the QGROUNDCONTROL project ...@@ -23,7 +23,7 @@ This file is part of the QGROUNDCONTROL project
/** /**
* @file * @file
* @brief Head Up Display (HUD_old) * @brief Head Up Display (HUD)
* *
* @author Lorenz Meier <mavteam@student.ethz.ch> * @author Lorenz Meier <mavteam@student.ethz.ch>
* *
...@@ -52,14 +52,14 @@ This file is part of the QGROUNDCONTROL project ...@@ -52,14 +52,14 @@ This file is part of the QGROUNDCONTROL project
#endif #endif
/** /**
* @warning The HUD_old widget will not start painting its content automatically * @warning The HUD widget will not start painting its content automatically
* to update the view, start the auto-update by calling HUD_old::start(). * to update the view, start the auto-update by calling HUD::start().
* *
* @param width * @param width
* @param height * @param height
* @param parent * @param parent
*/ */
HUD_old::HUD_old(int width, int height, QWidget* parent) HUD::HUD(int width, int height, QWidget* parent)
: QGLWidget(QGLFormat(QGL::SampleBuffers), parent), : QGLWidget(QGLFormat(QGL::SampleBuffers), parent),
uas(NULL), uas(NULL),
yawInt(0.0f), yawInt(0.0f),
...@@ -151,7 +151,7 @@ HUD_old::HUD_old(int width, int height, QWidget* parent) ...@@ -151,7 +151,7 @@ HUD_old::HUD_old(int width, int height, QWidget* parent)
// Refresh timer // Refresh timer
refreshTimer->setInterval(updateInterval); refreshTimer->setInterval(updateInterval);
connect(refreshTimer, SIGNAL(timeout()), this, SLOT(paintHUD_old())); connect(refreshTimer, SIGNAL(timeout()), this, SLOT(paintHUD()));
// Resize to correct size and fill with image // Resize to correct size and fill with image
resize(this->width(), this->height()); resize(this->width(), this->height());
...@@ -186,17 +186,17 @@ HUD_old::HUD_old(int width, int height, QWidget* parent) ...@@ -186,17 +186,17 @@ HUD_old::HUD_old(int width, int height, QWidget* parent)
if (UASManager::instance()->getActiveUAS() != NULL) setActiveUAS(UASManager::instance()->getActiveUAS()); if (UASManager::instance()->getActiveUAS() != NULL) setActiveUAS(UASManager::instance()->getActiveUAS());
} }
HUD_old::~HUD_old() HUD::~HUD()
{ {
refreshTimer->stop(); refreshTimer->stop();
} }
QSize HUD_old::sizeHint() const QSize HUD::sizeHint() const
{ {
return QSize(width(), (width()*3.0f)/4); return QSize(width(), (width()*3.0f)/4);
} }
void HUD_old::showEvent(QShowEvent* event) void HUD::showEvent(QShowEvent* event)
{ {
// React only to internal (pre-display) // React only to internal (pre-display)
// events // events
...@@ -205,7 +205,7 @@ void HUD_old::showEvent(QShowEvent* event) ...@@ -205,7 +205,7 @@ void HUD_old::showEvent(QShowEvent* event)
emit visibilityChanged(true); emit visibilityChanged(true);
} }
void HUD_old::hideEvent(QHideEvent* event) void HUD::hideEvent(QHideEvent* event)
{ {
// React only to internal (pre-display) // React only to internal (pre-display)
// events // events
...@@ -214,7 +214,7 @@ void HUD_old::hideEvent(QHideEvent* event) ...@@ -214,7 +214,7 @@ void HUD_old::hideEvent(QHideEvent* event)
emit visibilityChanged(false); emit visibilityChanged(false);
} }
void HUD_old::contextMenuEvent (QContextMenuEvent* event) void HUD::contextMenuEvent (QContextMenuEvent* event)
{ {
QMenu menu(this); QMenu menu(this);
// Update actions // Update actions
...@@ -222,17 +222,17 @@ void HUD_old::contextMenuEvent (QContextMenuEvent* event) ...@@ -222,17 +222,17 @@ void HUD_old::contextMenuEvent (QContextMenuEvent* event)
enableVideoAction->setChecked(videoEnabled); enableVideoAction->setChecked(videoEnabled);
menu.addAction(enableHUDAction); menu.addAction(enableHUDAction);
//menu.addAction(selectHUD_oldColorAction); //menu.addAction(selectHUDColorAction);
menu.addAction(enableVideoAction); menu.addAction(enableVideoAction);
menu.addAction(selectOfflineDirectoryAction); menu.addAction(selectOfflineDirectoryAction);
menu.addAction(selectSaveDirectoryAction); menu.addAction(selectSaveDirectoryAction);
menu.exec(event->globalPos()); menu.exec(event->globalPos());
} }
void HUD_old::createActions() void HUD::createActions()
{ {
enableHUDAction = new QAction(tr("Enable HUD_old"), this); enableHUDAction = new QAction(tr("Enable HUD"), this);
enableHUDAction->setStatusTip(tr("Show the HUD_old instruments in this window")); enableHUDAction->setStatusTip(tr("Show the HUD instruments in this window"));
enableHUDAction->setCheckable(true); enableHUDAction->setCheckable(true);
enableHUDAction->setChecked(HUDInstrumentsEnabled); enableHUDAction->setChecked(HUDInstrumentsEnabled);
connect(enableHUDAction, SIGNAL(triggered(bool)), this, SLOT(enableHUDInstruments(bool))); connect(enableHUDAction, SIGNAL(triggered(bool)), this, SLOT(enableHUDInstruments(bool)));
...@@ -255,9 +255,9 @@ void HUD_old::createActions() ...@@ -255,9 +255,9 @@ void HUD_old::createActions()
/** /**
* *
* @param uas the UAS/MAV to monitor/display with the HUD_old * @param uas the UAS/MAV to monitor/display with the HUD
*/ */
void HUD_old::setActiveUAS(UASInterface* uas) void HUD::setActiveUAS(UASInterface* uas)
{ {
if (this->uas != NULL) { if (this->uas != NULL) {
// Disconnect any previously connected active MAV // Disconnect any previously connected active MAV
...@@ -308,7 +308,7 @@ void HUD_old::setActiveUAS(UASInterface* uas) ...@@ -308,7 +308,7 @@ void HUD_old::setActiveUAS(UASInterface* uas)
} }
} }
//void HUD_old::updateAttitudeThrustSetPoint(UASInterface* uas, double rollDesired, double pitchDesired, double yawDesired, double thrustDesired, quint64 msec) //void HUD::updateAttitudeThrustSetPoint(UASInterface* uas, double rollDesired, double pitchDesired, double yawDesired, double thrustDesired, quint64 msec)
//{ //{
//// updateValue(uas, "roll desired", rollDesired, msec); //// updateValue(uas, "roll desired", rollDesired, msec);
//// updateValue(uas, "pitch desired", pitchDesired, msec); //// updateValue(uas, "pitch desired", pitchDesired, msec);
...@@ -316,7 +316,7 @@ void HUD_old::setActiveUAS(UASInterface* uas) ...@@ -316,7 +316,7 @@ void HUD_old::setActiveUAS(UASInterface* uas)
//// updateValue(uas, "thrust desired", thrustDesired, msec); //// updateValue(uas, "thrust desired", thrustDesired, msec);
//} //}
void HUD_old::updateAttitude(UASInterface* uas, double roll, double pitch, double yaw, quint64 timestamp) void HUD::updateAttitude(UASInterface* uas, double roll, double pitch, double yaw, quint64 timestamp)
{ {
Q_UNUSED(uas); Q_UNUSED(uas);
Q_UNUSED(timestamp); Q_UNUSED(timestamp);
...@@ -328,7 +328,7 @@ void HUD_old::updateAttitude(UASInterface* uas, double roll, double pitch, doubl ...@@ -328,7 +328,7 @@ void HUD_old::updateAttitude(UASInterface* uas, double roll, double pitch, doubl
} }
} }
void HUD_old::updateAttitude(UASInterface* uas, int component, double roll, double pitch, double yaw, quint64 timestamp) void HUD::updateAttitude(UASInterface* uas, int component, double roll, double pitch, double yaw, quint64 timestamp)
{ {
Q_UNUSED(uas); Q_UNUSED(uas);
Q_UNUSED(timestamp); Q_UNUSED(timestamp);
...@@ -338,7 +338,7 @@ void HUD_old::updateAttitude(UASInterface* uas, int component, double roll, doub ...@@ -338,7 +338,7 @@ void HUD_old::updateAttitude(UASInterface* uas, int component, double roll, doub
} }
} }
void HUD_old::updateBattery(UASInterface* uas, double voltage, double percent, int seconds) void HUD::updateBattery(UASInterface* uas, double voltage, double percent, int seconds)
{ {
Q_UNUSED(uas); Q_UNUSED(uas);
Q_UNUSED(seconds); Q_UNUSED(seconds);
...@@ -352,18 +352,18 @@ void HUD_old::updateBattery(UASInterface* uas, double voltage, double percent, i ...@@ -352,18 +352,18 @@ void HUD_old::updateBattery(UASInterface* uas, double voltage, double percent, i
} }
} }
void HUD_old::receiveHeartbeat(UASInterface*) void HUD::receiveHeartbeat(UASInterface*)
{ {
} }
void HUD_old::updateThrust(UASInterface* uas, double thrust) void HUD::updateThrust(UASInterface* uas, double thrust)
{ {
Q_UNUSED(uas); Q_UNUSED(uas);
Q_UNUSED(thrust); Q_UNUSED(thrust);
// updateValue(uas, "thrust", thrust, MG::TIME::getGroundTimeNow()); // updateValue(uas, "thrust", thrust, MG::TIME::getGroundTimeNow());
} }
void HUD_old::updateLocalPosition(UASInterface* uas,double x,double y,double z,quint64 timestamp) void HUD::updateLocalPosition(UASInterface* uas,double x,double y,double z,quint64 timestamp)
{ {
Q_UNUSED(uas); Q_UNUSED(uas);
Q_UNUSED(timestamp); Q_UNUSED(timestamp);
...@@ -372,7 +372,7 @@ void HUD_old::updateLocalPosition(UASInterface* uas,double x,double y,double z,q ...@@ -372,7 +372,7 @@ void HUD_old::updateLocalPosition(UASInterface* uas,double x,double y,double z,q
this->zPos = z; this->zPos = z;
} }
void HUD_old::updateGlobalPosition(UASInterface* uas,double lat, double lon, double altitude, quint64 timestamp) void HUD::updateGlobalPosition(UASInterface* uas,double lat, double lon, double altitude, quint64 timestamp)
{ {
Q_UNUSED(uas); Q_UNUSED(uas);
Q_UNUSED(timestamp); Q_UNUSED(timestamp);
...@@ -381,7 +381,7 @@ void HUD_old::updateGlobalPosition(UASInterface* uas,double lat, double lon, dou ...@@ -381,7 +381,7 @@ void HUD_old::updateGlobalPosition(UASInterface* uas,double lat, double lon, dou
this->alt = altitude; this->alt = altitude;
} }
void HUD_old::updateSpeed(UASInterface* uas,double x,double y,double z,quint64 timestamp) void HUD::updateSpeed(UASInterface* uas,double x,double y,double z,quint64 timestamp)
{ {
Q_UNUSED(uas); Q_UNUSED(uas);
Q_UNUSED(timestamp); Q_UNUSED(timestamp);
...@@ -397,9 +397,9 @@ void HUD_old::updateSpeed(UASInterface* uas,double x,double y,double z,quint64 t ...@@ -397,9 +397,9 @@ void HUD_old::updateSpeed(UASInterface* uas,double x,double y,double z,quint64 t
* Updates the current system state, but only if the uas matches the currently monitored uas. * Updates the current system state, but only if the uas matches the currently monitored uas.
* *
* @param uas the system the state message originates from * @param uas the system the state message originates from
* @param state short state text, displayed in HUD_old * @param state short state text, displayed in HUD
*/ */
void HUD_old::updateState(UASInterface* uas,QString state) void HUD::updateState(UASInterface* uas,QString state)
{ {
// Only one UAS is connected at a time // Only one UAS is connected at a time
Q_UNUSED(uas); Q_UNUSED(uas);
...@@ -410,9 +410,9 @@ void HUD_old::updateState(UASInterface* uas,QString state) ...@@ -410,9 +410,9 @@ void HUD_old::updateState(UASInterface* uas,QString state)
* Updates the current system mode, but only if the uas matches the currently monitored uas. * Updates the current system mode, but only if the uas matches the currently monitored uas.
* *
* @param uas the system the state message originates from * @param uas the system the state message originates from
* @param mode short mode text, displayed in HUD_old * @param mode short mode text, displayed in HUD
*/ */
void HUD_old::updateMode(int id,QString mode, QString description) void HUD::updateMode(int id,QString mode, QString description)
{ {
// Only one UAS is connected at a time // Only one UAS is connected at a time
Q_UNUSED(id); Q_UNUSED(id);
...@@ -420,7 +420,7 @@ void HUD_old::updateMode(int id,QString mode, QString description) ...@@ -420,7 +420,7 @@ void HUD_old::updateMode(int id,QString mode, QString description)
this->mode = mode; this->mode = mode;
} }
void HUD_old::updateLoad(UASInterface* uas, double load) void HUD::updateLoad(UASInterface* uas, double load)
{ {
Q_UNUSED(uas); Q_UNUSED(uas);
this->load = load; this->load = load;
...@@ -431,7 +431,7 @@ void HUD_old::updateLoad(UASInterface* uas, double load) ...@@ -431,7 +431,7 @@ void HUD_old::updateLoad(UASInterface* uas, double load)
* @param y coordinate in pixels to be converted to reference mm units * @param y coordinate in pixels to be converted to reference mm units
* @return the screen coordinate relative to the QGLWindow origin * @return the screen coordinate relative to the QGLWindow origin
*/ */
float HUD_old::refToScreenX(float x) float HUD::refToScreenX(float x)
{ {
//qDebug() << "sX: " << (scalingFactor * x) << "Orig:" << x; //qDebug() << "sX: " << (scalingFactor * x) << "Orig:" << x;
return (scalingFactor * x); return (scalingFactor * x);
...@@ -440,7 +440,7 @@ float HUD_old::refToScreenX(float x) ...@@ -440,7 +440,7 @@ float HUD_old::refToScreenX(float x)
* @param x coordinate in pixels to be converted to reference mm units * @param x coordinate in pixels to be converted to reference mm units
* @return the screen coordinate relative to the QGLWindow origin * @return the screen coordinate relative to the QGLWindow origin
*/ */
float HUD_old::refToScreenY(float y) float HUD::refToScreenY(float y)
{ {
//qDebug() << "sY: " << (scalingFactor * y); //qDebug() << "sY: " << (scalingFactor * y);
return (scalingFactor * y); return (scalingFactor * y);
...@@ -451,7 +451,7 @@ float HUD_old::refToScreenY(float y) ...@@ -451,7 +451,7 @@ float HUD_old::refToScreenY(float y)
* the x and y center offsets. * the x and y center offsets.
* *
*/ */
void HUD_old::paintCenterBackground(float roll, float pitch, float yaw) void HUD::paintCenterBackground(float roll, float pitch, float yaw)
{ {
Q_UNUSED(yaw); Q_UNUSED(yaw);
...@@ -459,7 +459,7 @@ void HUD_old::paintCenterBackground(float roll, float pitch, float yaw) ...@@ -459,7 +459,7 @@ void HUD_old::paintCenterBackground(float roll, float pitch, float yaw)
float referenceWidth = 70.0; float referenceWidth = 70.0;
float referenceHeight = 70.0; float referenceHeight = 70.0;
// HUD_old is assumed to be 200 x 150 mm // HUD is assumed to be 200 x 150 mm
// so that positions can be hardcoded // so that positions can be hardcoded
// but can of course be scaled. // but can of course be scaled.
...@@ -522,7 +522,7 @@ void HUD_old::paintCenterBackground(float roll, float pitch, float yaw) ...@@ -522,7 +522,7 @@ void HUD_old::paintCenterBackground(float roll, float pitch, float yaw)
* @param refX position in reference units (mm of the real instrument). This is relative to the measurement unit position, NOT in pixels. * @param refX position in reference units (mm of the real instrument). This is relative to the measurement unit position, NOT in pixels.
* @param refY position in reference units (mm of the real instrument). This is relative to the measurement unit position, NOT in pixels. * @param refY position in reference units (mm of the real instrument). This is relative to the measurement unit position, NOT in pixels.
*/ */
void HUD_old::paintText(QString text, QColor color, float fontSize, float refX, float refY, QPainter* painter) void HUD::paintText(QString text, QColor color, float fontSize, float refX, float refY, QPainter* painter)
{ {
QPen prevPen = painter->pen(); QPen prevPen = painter->pen();
float pPositionX = refToScreenX(refX) - (fontSize*scalingFactor*0.072f); float pPositionX = refToScreenX(refX) - (fontSize*scalingFactor*0.072f);
...@@ -546,7 +546,7 @@ void HUD_old::paintText(QString text, QColor color, float fontSize, float refX, ...@@ -546,7 +546,7 @@ void HUD_old::paintText(QString text, QColor color, float fontSize, float refX,
painter->setPen(prevPen); painter->setPen(prevPen);
} }
void HUD_old::initializeGL() void HUD::initializeGL()
{ {
bool antialiasing = true; bool antialiasing = true;
...@@ -575,7 +575,7 @@ void HUD_old::initializeGL() ...@@ -575,7 +575,7 @@ void HUD_old::initializeGL()
* @param referenceWidth width in the reference mm-unit space * @param referenceWidth width in the reference mm-unit space
* @param referenceHeight width in the reference mm-unit space * @param referenceHeight width in the reference mm-unit space
*/ */
void HUD_old::setupGLView(float referencePositionX, float referencePositionY, float referenceWidth, float referenceHeight) void HUD::setupGLView(float referencePositionX, float referencePositionY, float referenceWidth, float referenceHeight)
{ {
int pixelWidth = (int)(referenceWidth * scalingFactor); int pixelWidth = (int)(referenceWidth * scalingFactor);
int pixelHeight = (int)(referenceHeight * scalingFactor); int pixelHeight = (int)(referenceHeight * scalingFactor);
...@@ -601,12 +601,12 @@ void HUD_old::setupGLView(float referencePositionX, float referencePositionY, fl ...@@ -601,12 +601,12 @@ void HUD_old::setupGLView(float referencePositionX, float referencePositionY, fl
//glScalef(scaleX, scaleY, 1.0f); //glScalef(scaleX, scaleY, 1.0f);
} }
void HUD_old::paintRollPitchStrips() void HUD::paintRollPitchStrips()
{ {
} }
void HUD_old::paintEvent(QPaintEvent *event) void HUD::paintEvent(QPaintEvent *event)
{ {
// Event is not needed // Event is not needed
// the event is ignored as this widget // the event is ignored as this widget
...@@ -614,7 +614,7 @@ void HUD_old::paintEvent(QPaintEvent *event) ...@@ -614,7 +614,7 @@ void HUD_old::paintEvent(QPaintEvent *event)
Q_UNUSED(event); Q_UNUSED(event);
} }
void HUD_old::paintHUD_old() void HUD::paintHUD()
{ {
if (isVisible()) { if (isVisible()) {
// static quint64 interval = 0; // static quint64 interval = 0;
...@@ -900,7 +900,7 @@ void HUD_old::paintHUD_old() ...@@ -900,7 +900,7 @@ void HUD_old::paintHUD_old()
/** /**
* @param pitch pitch angle in degrees (-180 to 180) * @param pitch pitch angle in degrees (-180 to 180)
*/ */
void HUD_old::paintPitchLines(float pitch, QPainter* painter) void HUD::paintPitchLines(float pitch, QPainter* painter)
{ {
QString label; QString label;
...@@ -967,7 +967,7 @@ void HUD_old::paintPitchLines(float pitch, QPainter* painter) ...@@ -967,7 +967,7 @@ void HUD_old::paintPitchLines(float pitch, QPainter* painter)
} }
} }
void HUD_old::paintPitchLinePos(QString text, float refPosX, float refPosY, QPainter* painter) void HUD::paintPitchLinePos(QString text, float refPosX, float refPosY, QPainter* painter)
{ {
//painter->setPen(QPen(QBrush, normalStrokeWidth)); //painter->setPen(QPen(QBrush, normalStrokeWidth));
...@@ -996,7 +996,7 @@ void HUD_old::paintPitchLinePos(QString text, float refPosX, float refPosY, QPai ...@@ -996,7 +996,7 @@ void HUD_old::paintPitchLinePos(QString text, float refPosX, float refPosY, QPai
drawLine(refPosX+pitchWidth/2.0f, refPosY, refPosX+pitchGap/2.0f, refPosY, lineWidth, defaultColor, painter); drawLine(refPosX+pitchWidth/2.0f, refPosY, refPosX+pitchGap/2.0f, refPosY, lineWidth, defaultColor, painter);
} }
void HUD_old::paintPitchLineNeg(QString text, float refPosX, float refPosY, QPainter* painter) void HUD::paintPitchLineNeg(QString text, float refPosX, float refPosY, QPainter* painter)
{ {
const float pitchWidth = 30.0f; const float pitchWidth = 30.0f;
const float pitchGap = pitchWidth / 2.5f; const float pitchGap = pitchWidth / 2.5f;
...@@ -1046,7 +1046,7 @@ void rotatePointClockWise(QPointF& p, float angle) ...@@ -1046,7 +1046,7 @@ void rotatePointClockWise(QPointF& p, float angle)
p.setY((-1.0f * sin(angle) * p.x()) + cos(angle) * p.y()); p.setY((-1.0f * sin(angle) * p.x()) + cos(angle) * p.y());
} }
float HUD_old::refLineWidthToPen(float line) float HUD::refLineWidthToPen(float line)
{ {
return line * 2.50f; return line * 2.50f;
} }
...@@ -1059,7 +1059,7 @@ float HUD_old::refLineWidthToPen(float line) ...@@ -1059,7 +1059,7 @@ float HUD_old::refLineWidthToPen(float line)
* @param angle rotation angle, in radians * @param angle rotation angle, in radians
* @return p Polygon p rotated by angle around the origin point * @return p Polygon p rotated by angle around the origin point
*/ */
void HUD_old::rotatePolygonClockWiseRad(QPolygonF& p, float angle, QPointF origin) void HUD::rotatePolygonClockWiseRad(QPolygonF& p, float angle, QPointF origin)
{ {
// Standard 2x2 rotation matrix, counter-clockwise // Standard 2x2 rotation matrix, counter-clockwise
// //
...@@ -1078,7 +1078,7 @@ void HUD_old::rotatePolygonClockWiseRad(QPolygonF& p, float angle, QPointF origi ...@@ -1078,7 +1078,7 @@ void HUD_old::rotatePolygonClockWiseRad(QPolygonF& p, float angle, QPointF origi
} }
} }
void HUD_old::drawPolygon(QPolygonF refPolygon, QPainter* painter) void HUD::drawPolygon(QPolygonF refPolygon, QPainter* painter)
{ {
// Scale coordinates // Scale coordinates
QPolygonF draw(refPolygon.size()); QPolygonF draw(refPolygon.size());
...@@ -1091,7 +1091,7 @@ void HUD_old::drawPolygon(QPolygonF refPolygon, QPainter* painter) ...@@ -1091,7 +1091,7 @@ void HUD_old::drawPolygon(QPolygonF refPolygon, QPainter* painter)
painter->drawPolygon(draw); painter->drawPolygon(draw);
} }
void HUD_old::drawChangeRateStrip(float xRef, float yRef, float height, float minRate, float maxRate, float value, QPainter* painter,bool reverse) void HUD::drawChangeRateStrip(float xRef, float yRef, float height, float minRate, float maxRate, float value, QPainter* painter,bool reverse)
{ {
float scaledValue = value; float scaledValue = value;
...@@ -1154,7 +1154,7 @@ void HUD_old::drawChangeRateStrip(float xRef, float yRef, float height, float mi ...@@ -1154,7 +1154,7 @@ void HUD_old::drawChangeRateStrip(float xRef, float yRef, float height, float mi
} }
} }
//void HUD_old::drawSystemIndicator(float xRef, float yRef, int maxNum, float maxWidth, float maxHeight, QPainter* painter) //void HUD::drawSystemIndicator(float xRef, float yRef, int maxNum, float maxWidth, float maxHeight, QPainter* painter)
//{ //{
// Q_UNUSED(maxWidth); // Q_UNUSED(maxWidth);
// Q_UNUSED(maxHeight); // Q_UNUSED(maxHeight);
...@@ -1231,7 +1231,7 @@ void HUD_old::drawChangeRateStrip(float xRef, float yRef, float height, float mi ...@@ -1231,7 +1231,7 @@ void HUD_old::drawChangeRateStrip(float xRef, float yRef, float height, float mi
// } // }
//} //}
void HUD_old::drawChangeIndicatorGauge(float xRef, float yRef, float radius, float expectedMaxChange, float value, const QColor& color, QPainter* painter, bool solid) void HUD::drawChangeIndicatorGauge(float xRef, float yRef, float radius, float expectedMaxChange, float value, const QColor& color, QPainter* painter, bool solid)
{ {
// Draw the circle // Draw the circle
QPen circlePen(Qt::SolidLine); QPen circlePen(Qt::SolidLine);
...@@ -1277,7 +1277,7 @@ void HUD_old::drawChangeIndicatorGauge(float xRef, float yRef, float radius, flo ...@@ -1277,7 +1277,7 @@ void HUD_old::drawChangeIndicatorGauge(float xRef, float yRef, float radius, flo
drawPolygon(p, painter); drawPolygon(p, painter);
} }
void HUD_old::drawLine(float refX1, float refY1, float refX2, float refY2, float width, const QColor& color, QPainter* painter) void HUD::drawLine(float refX1, float refY1, float refX2, float refY2, float width, const QColor& color, QPainter* painter)
{ {
QPen pen(Qt::SolidLine); QPen pen(Qt::SolidLine);
pen.setWidth(refLineWidthToPen(width)); pen.setWidth(refLineWidthToPen(width));
...@@ -1286,7 +1286,7 @@ void HUD_old::drawLine(float refX1, float refY1, float refX2, float refY2, float ...@@ -1286,7 +1286,7 @@ void HUD_old::drawLine(float refX1, float refY1, float refX2, float refY2, float
painter->drawLine(QPoint(refToScreenX(refX1), refToScreenY(refY1)), QPoint(refToScreenX(refX2), refToScreenY(refY2))); painter->drawLine(QPoint(refToScreenX(refX1), refToScreenY(refY1)), QPoint(refToScreenX(refX2), refToScreenY(refY2)));
} }
void HUD_old::drawEllipse(float refX, float refY, float radiusX, float radiusY, float startDeg, float endDeg, float lineWidth, const QColor& color, QPainter* painter) void HUD::drawEllipse(float refX, float refY, float radiusX, float radiusY, float startDeg, float endDeg, float lineWidth, const QColor& color, QPainter* painter)
{ {
Q_UNUSED(startDeg); Q_UNUSED(startDeg);
Q_UNUSED(endDeg); Q_UNUSED(endDeg);
...@@ -1297,12 +1297,12 @@ void HUD_old::drawEllipse(float refX, float refY, float radiusX, float radiusY, ...@@ -1297,12 +1297,12 @@ void HUD_old::drawEllipse(float refX, float refY, float radiusX, float radiusY,
painter->drawEllipse(QPointF(refToScreenX(refX), refToScreenY(refY)), refToScreenX(radiusX), refToScreenY(radiusY)); painter->drawEllipse(QPointF(refToScreenX(refX), refToScreenY(refY)), refToScreenX(radiusX), refToScreenY(radiusY));
} }
void HUD_old::drawCircle(float refX, float refY, float radius, float startDeg, float endDeg, float lineWidth, const QColor& color, QPainter* painter) void HUD::drawCircle(float refX, float refY, float radius, float startDeg, float endDeg, float lineWidth, const QColor& color, QPainter* painter)
{ {
drawEllipse(refX, refY, radius, radius, startDeg, endDeg, lineWidth, color, painter); drawEllipse(refX, refY, radius, radius, startDeg, endDeg, lineWidth, color, painter);
} }
void HUD_old::resizeGL(int w, int h) void HUD::resizeGL(int w, int h)
{ {
if (isVisible()) { if (isVisible()) {
glViewport(0, 0, w, h); glViewport(0, 0, w, h);
...@@ -1312,17 +1312,17 @@ void HUD_old::resizeGL(int w, int h) ...@@ -1312,17 +1312,17 @@ void HUD_old::resizeGL(int w, int h)
glMatrixMode(GL_MODELVIEW); glMatrixMode(GL_MODELVIEW);
glPolygonMode(GL_FRONT, GL_FILL); glPolygonMode(GL_FRONT, GL_FILL);
//FIXME //FIXME
paintHUD_old(); paintHUD();
} }
} }
void HUD_old::selectWaypoint(int uasId, int id) void HUD::selectWaypoint(int uasId, int id)
{ {
Q_UNUSED(uasId); Q_UNUSED(uasId);
waypointName = tr("WP") + QString::number(id); waypointName = tr("WP") + QString::number(id);
} }
void HUD_old::setImageSize(int width, int height, int depth, int channels) void HUD::setImageSize(int width, int height, int depth, int channels)
{ {
// Allocate raw image in correct size // Allocate raw image in correct size
if (width != receivedWidth || height != receivedHeight || depth != receivedDepth || channels != receivedChannels || image == NULL) { if (width != receivedWidth || height != receivedHeight || depth != receivedDepth || channels != receivedChannels || image == NULL) {
...@@ -1378,10 +1378,10 @@ void HUD_old::setImageSize(int width, int height, int depth, int channels) ...@@ -1378,10 +1378,10 @@ void HUD_old::setImageSize(int width, int height, int depth, int channels)
} }
void HUD_old::startImage(int imgid, int width, int height, int depth, int channels) void HUD::startImage(int imgid, int width, int height, int depth, int channels)
{ {
Q_UNUSED(imgid); Q_UNUSED(imgid);
//qDebug() << "HUD_old: starting image (" << width << "x" << height << ", " << depth << "bits) with " << channels << "channels"; //qDebug() << "HUD: starting image (" << width << "x" << height << ", " << depth << "bits) with " << channels << "channels";
// Copy previous image to screen if it hasn't been finished properly // Copy previous image to screen if it hasn't been finished properly
finishImage(); finishImage();
...@@ -1391,7 +1391,7 @@ void HUD_old::startImage(int imgid, int width, int height, int depth, int channe ...@@ -1391,7 +1391,7 @@ void HUD_old::startImage(int imgid, int width, int height, int depth, int channe
imageStarted = true; imageStarted = true;
} }
void HUD_old::finishImage() void HUD::finishImage()
{ {
if (imageStarted) { if (imageStarted) {
commitRawDataToGL(); commitRawDataToGL();
...@@ -1399,7 +1399,7 @@ void HUD_old::finishImage() ...@@ -1399,7 +1399,7 @@ void HUD_old::finishImage()
} }
} }
void HUD_old::commitRawDataToGL() void HUD::commitRawDataToGL()
{ {
qDebug() << __FILE__ << __LINE__ << "Copying raw data to GL buffer:" << rawImage << receivedWidth << receivedHeight << image->format(); qDebug() << __FILE__ << __LINE__ << "Copying raw data to GL buffer:" << rawImage << receivedWidth << receivedHeight << image->format();
if (image != NULL) { if (image != NULL) {
...@@ -1429,19 +1429,19 @@ void HUD_old::commitRawDataToGL() ...@@ -1429,19 +1429,19 @@ void HUD_old::commitRawDataToGL()
update(); update();
} }
void HUD_old::saveImage(QString fileName) void HUD::saveImage(QString fileName)
{ {
image->save(fileName); image->save(fileName);
} }
void HUD_old::saveImage() void HUD::saveImage()
{ {
//Bring up popup //Bring up popup
QString fileName = "output.png"; QString fileName = "output.png";
saveImage(fileName); saveImage(fileName);
} }
void HUD_old::startImage(quint64 timestamp) void HUD::startImage(quint64 timestamp)
{ {
if (videoEnabled && offlineDirectory != "") { if (videoEnabled && offlineDirectory != "") {
// Load and diplay image file // Load and diplay image file
...@@ -1449,7 +1449,7 @@ void HUD_old::startImage(quint64 timestamp) ...@@ -1449,7 +1449,7 @@ void HUD_old::startImage(quint64 timestamp)
} }
} }
void HUD_old::selectOfflineDirectory() void HUD::selectOfflineDirectory()
{ {
QString fileName = QFileDialog::getExistingDirectory(this, tr("Select image directory"), QDesktopServices::storageLocation(QDesktopServices::DesktopLocation)); QString fileName = QFileDialog::getExistingDirectory(this, tr("Select image directory"), QDesktopServices::storageLocation(QDesktopServices::DesktopLocation));
if (fileName != "") { if (fileName != "") {
...@@ -1457,17 +1457,17 @@ void HUD_old::selectOfflineDirectory() ...@@ -1457,17 +1457,17 @@ void HUD_old::selectOfflineDirectory()
} }
} }
void HUD_old::enableHUD_oldInstruments(bool enabled) void HUD::enableHUDInstruments(bool enabled)
{ {
HUDInstrumentsEnabled = enabled; HUDInstrumentsEnabled = enabled;
} }
void HUD_old::enableVideo(bool enabled) void HUD::enableVideo(bool enabled)
{ {
videoEnabled = enabled; videoEnabled = enabled;
} }
void HUD_old::setPixels(int imgid, const unsigned char* imageData, int length, int startIndex) void HUD::setPixels(int imgid, const unsigned char* imageData, int length, int startIndex)
{ {
Q_UNUSED(imgid); Q_UNUSED(imgid);
// qDebug() << "at" << __FILE__ << __LINE__ << ": Received startindex" << startIndex << "and length" << length << "(" << startIndex+length << "of" << rawExpectedBytes << "bytes)"; // qDebug() << "at" << __FILE__ << __LINE__ << ": Received startindex" << startIndex << "and length" << length << "(" << startIndex+length << "of" << rawExpectedBytes << "bytes)";
...@@ -1478,7 +1478,7 @@ void HUD_old::setPixels(int imgid, const unsigned char* imageData, int length, i ...@@ -1478,7 +1478,7 @@ void HUD_old::setPixels(int imgid, const unsigned char* imageData, int length, i
if (startIndex+length > rawExpectedBytes) if (startIndex+length > rawExpectedBytes)
{ {
qDebug() << "HUD_old: OVERFLOW! startIndex:" << startIndex << "length:" << length << "image raw size" << ((receivedWidth * receivedHeight * receivedChannels * receivedDepth) / 8) - 1; qDebug() << "HUD: OVERFLOW! startIndex:" << startIndex << "length:" << length << "image raw size" << ((receivedWidth * receivedHeight * receivedChannels * receivedDepth) / 8) - 1;
} }
else else
{ {
...@@ -1489,7 +1489,7 @@ void HUD_old::setPixels(int imgid, const unsigned char* imageData, int length, i ...@@ -1489,7 +1489,7 @@ void HUD_old::setPixels(int imgid, const unsigned char* imageData, int length, i
// Check if we just reached the end of the image // Check if we just reached the end of the image
if (startIndex+length == rawExpectedBytes) if (startIndex+length == rawExpectedBytes)
{ {
//qDebug() << "HUD_old: END OF IMAGE REACHED!"; //qDebug() << "HUD: END OF IMAGE REACHED!";
finishImage(); finishImage();
rawLastIndex = 0; rawLastIndex = 0;
} }
...@@ -1507,11 +1507,11 @@ void HUD_old::setPixels(int imgid, const unsigned char* imageData, int length, i ...@@ -1507,11 +1507,11 @@ void HUD_old::setPixels(int imgid, const unsigned char* imageData, int length, i
} }
} }
void HUD_old::copyImage() void HUD::copyImage()
{ {
if (isVisible() && HUDInstrumentsEnabled) if (isVisible() && HUDInstrumentsEnabled)
{ {
//qDebug() << "HUD_old::copyImage()"; //qDebug() << "HUD::copyImage()";
UAS* u = dynamic_cast<UAS*>(this->uas); UAS* u = dynamic_cast<UAS*>(this->uas);
if (u) if (u)
{ {
...@@ -1527,7 +1527,7 @@ void HUD_old::copyImage() ...@@ -1527,7 +1527,7 @@ void HUD_old::copyImage()
} }
} }
void HUD_old::saveImages(bool save) void HUD::saveImages(bool save)
{ {
if (save) if (save)
{ {
......
...@@ -29,8 +29,8 @@ This file is part of the QGROUNDCONTROL project ...@@ -29,8 +29,8 @@ This file is part of the QGROUNDCONTROL project
* *
*/ */
#ifndef HUD_old_H #ifndef HUD_H
#define HUD_old_H #define HUD_H
#include <QImage> #include <QImage>
#include <QGLWidget> #include <QGLWidget>
...@@ -41,18 +41,18 @@ This file is part of the QGROUNDCONTROL project ...@@ -41,18 +41,18 @@ This file is part of the QGROUNDCONTROL project
#include "UASInterface.h" #include "UASInterface.h"
/** /**
* @brief Displays a Head Up Display (HUD_old) * @brief Displays a Head Up Display (HUD)
* *
* This class represents a head up display (HUD_old) and draws this HUD_old in an OpenGL widget (QGLWidget). * This class represents a head up display (HUD) and draws this HUD in an OpenGL widget (QGLWidget).
* It can superimpose the HUD_old over the current live image stream (any arriving image stream will be auto- * It can superimpose the HUD over the current live image stream (any arriving image stream will be auto-
* matically used as background), or it draws the classic blue-brown background known from instruments. * matically used as background), or it draws the classic blue-brown background known from instruments.
*/ */
class HUD_old : public QGLWidget class HUD : public QGLWidget
{ {
Q_OBJECT Q_OBJECT
public: public:
HUD_old(int width = 640, int height = 480, QWidget* parent = NULL); HUD(int width = 640, int height = 480, QWidget* parent = NULL);
~HUD_old(); ~HUD();
void setImageSize(int width, int height, int depth, int channels); void setImageSize(int width, int height, int depth, int channels);
void resizeGL(int w, int h); void resizeGL(int w, int h);
...@@ -90,7 +90,7 @@ public slots: ...@@ -90,7 +90,7 @@ public slots:
/** @brief Select directory where to load the offline files from */ /** @brief Select directory where to load the offline files from */
void selectOfflineDirectory(); void selectOfflineDirectory();
/** @brief Enable the HUD instruments */ /** @brief Enable the HUD instruments */
void enableHUD_oldInstruments(bool enabled); void enableHUDInstruments(bool enabled);
/** @brief Enable Video */ /** @brief Enable Video */
void enableVideo(bool enabled); void enableVideo(bool enabled);
/** @brief Copy an image from the current active UAS */ /** @brief Copy an image from the current active UAS */
...@@ -103,9 +103,9 @@ protected slots: ...@@ -103,9 +103,9 @@ protected slots:
void paintPitchLines(float pitch, QPainter* painter); void paintPitchLines(float pitch, QPainter* painter);
/** @brief Paint text on top of the image and OpenGL drawings */ /** @brief Paint text on top of the image and OpenGL drawings */
void paintText(QString text, QColor color, float fontSize, float refX, float refY, QPainter* painter); void paintText(QString text, QColor color, float fontSize, float refX, float refY, QPainter* painter);
/** @brief Setup the OpenGL view for drawing a sub-component of the HUD_old */ /** @brief Setup the OpenGL view for drawing a sub-component of the HUD */
void setupGLView(float referencePositionX, float referencePositionY, float referenceWidth, float referenceHeight); void setupGLView(float referencePositionX, float referencePositionY, float referenceWidth, float referenceHeight);
void paintHUD_old(); void paintHUD();
void paintPitchLinePos(QString text, float refPosX, float refPosY, QPainter* painter); void paintPitchLinePos(QString text, float refPosX, float refPosY, QPainter* painter);
void paintPitchLineNeg(QString text, float refPosX, float refPosY, QPainter* painter); void paintPitchLineNeg(QString text, float refPosX, float refPosY, QPainter* painter);
...@@ -156,8 +156,8 @@ protected: ...@@ -156,8 +156,8 @@ protected:
float vGaugeSpacing; ///< Virtual spacing of the gauges from the center, 50 mm per default float vGaugeSpacing; ///< Virtual spacing of the gauges from the center, 50 mm per default
float vPitchPerDeg; ///< Virtual pitch to mm conversion. Currently one degree is 3 mm up/down in the pitch markings float vPitchPerDeg; ///< Virtual pitch to mm conversion. Currently one degree is 3 mm up/down in the pitch markings
int xCenter; ///< Center of the HUD_old instrument in pixel coordinates. Allows to off-center the whole instrument in its OpenGL window, e.g. to fit another instrument int xCenter; ///< Center of the HUD instrument in pixel coordinates. Allows to off-center the whole instrument in its OpenGL window, e.g. to fit another instrument
int yCenter; ///< Center of the HUD_old instrument in pixel coordinates. Allows to off-center the whole instrument in its OpenGL window, e.g. to fit another instrument int yCenter; ///< Center of the HUD instrument in pixel coordinates. Allows to off-center the whole instrument in its OpenGL window, e.g. to fit another instrument
// Image buffers // Image buffers
unsigned char* rawBuffer1; ///< Double buffer 1 for the image unsigned char* rawBuffer1; ///< Double buffer 1 for the image
...@@ -172,8 +172,8 @@ protected: ...@@ -172,8 +172,8 @@ protected:
int receivedWidth; ///< Width in pixels of the current image int receivedWidth; ///< Width in pixels of the current image
int receivedHeight; ///< Height in pixels of the current image int receivedHeight; ///< Height in pixels of the current image
// HUD_old colors // HUD colors
QColor defaultColor; ///< Color for most HUD_old elements, e.g. pitch lines, center cross, change rate gauges QColor defaultColor; ///< Color for most HUD elements, e.g. pitch lines, center cross, change rate gauges
QColor setPointColor; ///< Color for the current control set point, e.g. yaw desired QColor setPointColor; ///< Color for the current control set point, e.g. yaw desired
QColor warningColor; ///< Color for warning messages QColor warningColor; ///< Color for warning messages
QColor criticalColor; ///< Color for caution messages QColor criticalColor; ///< Color for caution messages
...@@ -184,17 +184,17 @@ protected: ...@@ -184,17 +184,17 @@ protected:
int warningBlinkRate; ///< Blink rate of warning messages, will be rounded to the refresh rate int warningBlinkRate; ///< Blink rate of warning messages, will be rounded to the refresh rate
QTimer* refreshTimer; ///< The main timer, controls the update rate QTimer* refreshTimer; ///< The main timer, controls the update rate
QPainter* HUD_oldPainter; QPainter* HUDPainter;
QFont font; ///< The HUD_old font, per default the free Bitstream Vera SANS, which is very close to actual HUD_old fonts QFont font; ///< The HUD font, per default the free Bitstream Vera SANS, which is very close to actual HUD fonts
QFontDatabase fontDatabase;///< Font database, only used to load the TrueType font file (the HUD_old font is directly loaded from file rather than from the system) QFontDatabase fontDatabase;///< Font database, only used to load the TrueType font file (the HUD font is directly loaded from file rather than from the system)
bool noCamera; ///< No camera images available, draw the ground/sky box to indicate the horizon bool noCamera; ///< No camera images available, draw the ground/sky box to indicate the horizon
bool hardwareAcceleration; ///< Enable hardware acceleration bool hardwareAcceleration; ///< Enable hardware acceleration
float strongStrokeWidth; ///< Strong line stroke width, used throughout the HUD_old float strongStrokeWidth; ///< Strong line stroke width, used throughout the HUD
float normalStrokeWidth; ///< Normal line stroke width, used throughout the HUD_old float normalStrokeWidth; ///< Normal line stroke width, used throughout the HUD
float fineStrokeWidth; ///< Fine line stroke width, used throughout the HUD_old float fineStrokeWidth; ///< Fine line stroke width, used throughout the HUD
QString waypointName; ///< Waypoint name displayed in HUD_old QString waypointName; ///< Waypoint name displayed in HUD
float roll; float roll;
float pitch; float pitch;
float yaw; float yaw;
...@@ -235,4 +235,4 @@ protected: ...@@ -235,4 +235,4 @@ protected:
unsigned int imageLogCounter; unsigned int imageLogCounter;
}; };
#endif // HUD_old_H #endif // HUD_H
...@@ -170,6 +170,8 @@ void PrimaryFlightDisplay::updateAttitude(UASInterface* uas, double roll, double ...@@ -170,6 +170,8 @@ void PrimaryFlightDisplay::updateAttitude(UASInterface* uas, double roll, double
this->heading = yaw; this->heading = yaw;
} }
// TODO: Else-part. We really should have an "attitude bad or unknown" indication instead of just freezing. // TODO: Else-part. We really should have an "attitude bad or unknown" indication instead of just freezing.
qDebug("r,p,y: %f,%f,%f", roll, pitch, yaw);
} }
/* /*
...@@ -184,6 +186,8 @@ void PrimaryFlightDisplay::updateAttitude(UASInterface* uas, int component, doub ...@@ -184,6 +186,8 @@ void PrimaryFlightDisplay::updateAttitude(UASInterface* uas, int component, doub
Q_UNUSED(pitch); Q_UNUSED(pitch);
Q_UNUSED(yaw); Q_UNUSED(yaw);
Q_UNUSED(timestamp); Q_UNUSED(timestamp);
qDebug("ignore (!!!) r,p,y: %f,%f,%f", roll, pitch, yaw);
} }
void PrimaryFlightDisplay::updateBattery(UASInterface* uas, double voltage, double percent, int seconds) void PrimaryFlightDisplay::updateBattery(UASInterface* uas, double voltage, double percent, int seconds)
...@@ -1122,3 +1126,5 @@ void PrimaryFlightDisplay::doPaint() { ...@@ -1122,3 +1126,5 @@ void PrimaryFlightDisplay::doPaint() {
paintAllInOne(); paintAllInOne();
#endif #endif
} }
void PrimaryFlightDisplay:: createActions() {}
...@@ -84,6 +84,7 @@ public: ...@@ -84,6 +84,7 @@ public:
PrimaryFlightDisplay(int width = 640, int height = 480, QWidget* parent = NULL); PrimaryFlightDisplay(int width = 640, int height = 480, QWidget* parent = NULL);
~PrimaryFlightDisplay(); ~PrimaryFlightDisplay();
public slots:
/** @brief Attitude from main autopilot / system state */ /** @brief Attitude from main autopilot / system state */
void updateAttitude(UASInterface* uas, double roll, double pitch, double yaw, quint64 timestamp); void updateAttitude(UASInterface* uas, double roll, double pitch, double yaw, quint64 timestamp);
/** @brief Attitude from one specific component / redundant autopilot */ /** @brief Attitude from one specific component / redundant autopilot */
...@@ -100,6 +101,7 @@ public: ...@@ -100,6 +101,7 @@ public:
void updateLoad(UASInterface*, double); void updateLoad(UASInterface*, double);
void selectWaypoint(int uasId, int id); void selectWaypoint(int uasId, int id);
protected:
void paintEvent(QPaintEvent *event); void paintEvent(QPaintEvent *event);
void resizeEvent(QResizeEvent *e); void resizeEvent(QResizeEvent *e);
...@@ -115,11 +117,10 @@ public: ...@@ -115,11 +117,10 @@ public:
// dongfang: We have no context menu. Viewonly. // dongfang: We have no context menu. Viewonly.
// void contextMenuEvent (QContextMenuEvent* event); // void contextMenuEvent (QContextMenuEvent* event);
protected:
// dongfang: What is that? // dongfang: What is that?
void createActions(); void createActions();
static const int updateInterval = 40;
public slots: public slots:
/** @brief Set the currently monitored UAS */ /** @brief Set the currently monitored UAS */
virtual void setActiveUAS(UASInterface* uas); virtual void setActiveUAS(UASInterface* uas);
...@@ -208,6 +209,9 @@ private: ...@@ -208,6 +209,9 @@ private:
static const int tickValues[]; static const int tickValues[];
static const QString compassWindNames[]; static const QString compassWindNames[];
static const int updateInterval = 40;
signals: signals:
public slots: public slots:
......
...@@ -6,7 +6,7 @@ ...@@ -6,7 +6,7 @@
#include "UASManager.h" #include "UASManager.h"
QGCRGBDView::QGCRGBDView(int width, int height, QWidget *parent) : QGCRGBDView::QGCRGBDView(int width, int height, QWidget *parent) :
HUD_old(width, height, parent), HUD(width, height, parent),
rgbEnabled(false), rgbEnabled(false),
depthEnabled(false) depthEnabled(false)
{ {
...@@ -70,7 +70,7 @@ void QGCRGBDView::setActiveUAS(UASInterface* uas) ...@@ -70,7 +70,7 @@ void QGCRGBDView::setActiveUAS(UASInterface* uas)
connect(uas, SIGNAL(rgbdImageChanged(UASInterface*)), this, SLOT(updateData(UASInterface*))); connect(uas, SIGNAL(rgbdImageChanged(UASInterface*)), this, SLOT(updateData(UASInterface*)));
} }
HUD_old::setActiveUAS(uas); HUD::setActiveUAS(uas);
} }
void QGCRGBDView::clearData(void) void QGCRGBDView::clearData(void)
......
...@@ -3,7 +3,7 @@ ...@@ -3,7 +3,7 @@
#include "HUD.h" #include "HUD.h"
class QGCRGBDView : public HUD_old class QGCRGBDView : public HUD
{ {
Q_OBJECT Q_OBJECT
public: public:
......
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