From 36a43a28be0337a6e0967b1e04fcfa712017ceac Mon Sep 17 00:00:00 2001 From: pixhawk Date: Mon, 12 Apr 2010 18:55:55 +0200 Subject: [PATCH] Cleaned up some merge mistakes, compiles now --- src/ui/HUD.cc | 37 ------------------------------------- 1 file changed, 37 deletions(-) diff --git a/src/ui/HUD.cc b/src/ui/HUD.cc index d14bce005..905988336 100644 --- a/src/ui/HUD.cc +++ b/src/ui/HUD.cc @@ -449,11 +449,7 @@ void HUD::paintText(QString text, QColor color, float fontSize, float refX, floa void HUD::initializeGL() { -<<<<<<< HEAD:src/ui/HUD.cc bool antialiasing = true; -======= - bool antialiasing = false; ->>>>>>> 9bd7957ab32b1fd759fd81c2214455325bc5a569:src/ui/HUD.cc // Antialiasing setup if(antialiasing) @@ -542,21 +538,6 @@ void HUD::paintGL() //glFlush(); - // Draw instruments - // TESTING THIS SHOULD BE MOVED INTO A QGRAPHICSVIEW - /* - QPainter painter(this); - painter.setRenderHint(QPainter::HighQualityAntialiasing); - const float gaugeWidth = 15.0f; - const QColor gaugeColor = QColor(200, 200, 200); - drawSystemIndicator(vwidth+10.0f-gaugeWidth/2.0f, 20.0f, 10.0f, 40.0f, 15.0f, &painter); - drawGauge(vwidth+10.0f, 50.0f, gaugeWidth/2.0f, 0, 1.0f, "thrust", values.value("thrust", 0.0f), gaugeColor, &painter, qMakePair(0.45f, 0.8f), qMakePair(0.8f, 1.0f), true); - drawGauge(vwidth+10.0f+gaugeWidth*1.7f, 50.0f, gaugeWidth/2.0f, 0, 10.0f, "altitude", values.value("altitude", 0.0f), gaugeColor, &painter, qMakePair(1.0f, 2.5f), qMakePair(0.0f, 0.5f), true); -*/ - // END TESTING - - - // // Store current GL model view // glMatrixMode(GL_MODELVIEW); // glPushMatrix(); @@ -675,28 +656,10 @@ void HUD::paintGL() // Right speed gauge drawChangeIndicatorGauge(vGaugeSpacing, -15.0f, 10.0f, 5.0f, values.value("xSpeed", 0.0f), defaultColor, &painter, false); - // CENTER - - // SETPOINT - const float centerWidth = 4.0f; - painter.setPen(defaultColor); - painter.setBrush(Qt::NoBrush); - // TODO - //painter.drawEllipse(QPointF(refToScreenX(qMin(10.0f, values.value("roll desired", 0.0f) * 10.0f)), refToScreenY(qMin(10.0f, values.value("pitch desired", 0.0f) * 10.0f))), refToScreenX(centerWidth/2.0f), refToScreenX(centerWidth/2.0f)); - - const float centerCrossWidth = 10.0f; - // left - painter.drawLine(QPointF(refToScreenX(-centerWidth / 2.0f), refToScreenY(0.0f)), QPointF(refToScreenX(-centerCrossWidth / 2.0f), refToScreenY(0.0f))); - // right - painter.drawLine(QPointF(refToScreenX(centerWidth / 2.0f), refToScreenY(0.0f)), QPointF(refToScreenX(centerCrossWidth / 2.0f), refToScreenY(0.0f))); - // top - painter.drawLine(QPointF(refToScreenX(0.0f), refToScreenY(-centerWidth / 2.0f)), QPointF(refToScreenX(0.0f), refToScreenY(-centerCrossWidth / 2.0f))); // MOVING PARTS - - // Translate for yaw const float maxYawTrans = 60.0f; float yawDiff = valuesDot.value("yaw", 0.0f); -- 2.22.0