Commit 25a79575 authored by dogmaphobic's avatar dogmaphobic

Done for now

parent 5dbc0d5f

Too many changes to show.

To preserve performance only 282 of 282+ files are displayed.

......@@ -21,7 +21,12 @@ include(QGCCommon.pri)
TARGET = qgroundcontrol
TEMPLATE = app
DESTDIR = $${OUT_PWD}/build
DebugBuild {
DESTDIR = $${OUT_PWD}/debug
} else {
DESTDIR = $${OUT_PWD}/release
}
# Load additional config flags from user_config.pri
exists(user_config.pri):infile(user_config.pri, CONFIG) {
......@@ -35,7 +40,7 @@ LinuxBuild {
# QGC QtLocation plugin (for ios, it's all compiled in with the rest.)
!ios {
!iOSBuild {
LIBS += -L$${LOCATION_PLUGIN_DESTDIR}
LIBS += -l$${LOCATION_PLUGIN_NAME}
}
......@@ -78,18 +83,25 @@ QT += testlib
#
MacBuild {
QMAKE_INFO_PLIST = Custom-Info.plist
ICON = $${BASEDIR}/resources/icons/macx.icns
OTHER_FILES += Custom-Info.plist
QMAKE_INFO_PLIST = Custom-Info.plist
ICON = $${BASEDIR}/resources/icons/macx.icns
OTHER_FILES += Custom-Info.plist
}
iOSBuild {
QMAKE_INFO_PLIST = $${BASEDIR}/ios/iOS-Info.plist
OTHER_FILES += $${BASEDIR}/ios/iOS-Info.plist
BUNDLE.files = $$files($$PWD/ios/AppIcon*.png) $$PWD/ios/LaunchScreen.xib
BUNDLE.files = $$files($$PWD/ios/AppIcon*.png) $$PWD/ios/QGCLaunchScreen.xib
QMAKE_BUNDLE_DATA += BUNDLE
LIBS += -framework AVFoundation
OBJECTIVE_SOURCES += src/audio/QGCAudioWorker_iOS.mm
#-- Info.plist (need an "official" one for the App Store)
ForAppStore {
message(App Store Build)
QMAKE_INFO_PLIST = $${BASEDIR}/ios/iOSForAppStore-Info.plist
OTHER_FILES += $${BASEDIR}/ios/iOSForAppStore-Info.plist
} else {
QMAKE_INFO_PLIST = $${BASEDIR}/ios/iOS-Info.plist
OTHER_FILES += $${BASEDIR}/ios/iOS-Info.plist
}
#-- TODO: Add iTunesArtwork
}
......@@ -662,6 +674,14 @@ AndroidBuild {
$$PWD/android/src/com/hoho/android/usbserial/driver/UsbSerialRuntimeException.java \
$$PWD/android/src/org/qgroundcontrol/qgchelper/UsbDeviceJNI.java \
$$PWD/android/src/org/qgroundcontrol/qgchelper/UsbIoManager.java
DISTFILES += \
android/gradle/wrapper/gradle-wrapper.jar \
android/gradlew \
android/res/values/libs.xml \
android/build.gradle \
android/gradle/wrapper/gradle-wrapper.properties \
android/gradlew.bat
}
#-------------------------------------------------------------------------------------
......@@ -676,11 +696,3 @@ include(QGCSetup.pri)
#
include(QGCInstaller.pri)
DISTFILES += \
android/gradle/wrapper/gradle-wrapper.jar \
android/gradlew \
android/res/values/libs.xml \
android/build.gradle \
android/gradle/wrapper/gradle-wrapper.properties \
android/gradlew.bat
......@@ -122,7 +122,7 @@ win32:debug_and_release {
BASEDIR = $$IN_PWD
!ios {
!iOSBuild {
OBJECTS_DIR = $${OUT_PWD}/obj
MOC_DIR = $${OUT_PWD}/moc
UI_DIR = $${OUT_PWD}/ui
......
......@@ -23,39 +23,41 @@ installer {
VideoEnabled {
# Install the gstreamer framework
# This will:
# Copy from the original distibution into libs/lib/Framworks (if not already there)
# Copy from the original distibution into DESTDIR/gstwork (if not already there)
# Prune the framework, removing stuff we don't need
# Relocate all dylibs so they can work under @executable_path/...
# Copy the result into the app bundle
# Make sure qgroundcontrol can find them
message("Preparing GStreamer Framework")
QMAKE_POST_LINK += && $$BASEDIR/tools/prepare_gstreamer_framework.sh $$BASEDIR/libs/lib/Frameworks/ $$DESTDIR/$${TARGET}.app $${TARGET}
QMAKE_POST_LINK += && $$BASEDIR/tools/prepare_gstreamer_framework.sh $${OUT_PWD}/gstwork/ $${DESTDIR}/$${TARGET}.app $${TARGET}
} else {
message("Skipping GStreamer Framework")
}
# We cd to release directory so we can run macdeployqt without a path to the
# qgroundcontrol.app file. If you specify a path to the .app file the symbolic
# links to plugins will not be created correctly.
QMAKE_POST_LINK += && cd release && mkdir package
QMAKE_POST_LINK += && $$dirname(QMAKE_QMAKE)/macdeployqt qgroundcontrol.app -verbose=2 -qmldir=../src
QMAKE_POST_LINK += && cd ..
QMAKE_POST_LINK += && cd $${DESTDIR} && mkdir package
QMAKE_POST_LINK += && $$dirname(QMAKE_QMAKE)/macdeployqt qgroundcontrol.app -verbose=2 -qmldir=$${BASEDIR}/src
QMAKE_POST_LINK += && cd $${OUT_PWD}
QMAKE_POST_LINK += && hdiutil create -layout SPUD -srcfolder $${DESTDIR}/qgroundcontrol.app -volname QGroundControl $${DESTDIR}/package/qgroundcontrol.dmg
}
WindowsBuild {
# The pdb moving command are commented out for now since we are including the .pdb in the installer. This makes it much
# easier to debug user crashes.
#QMAKE_POST_LINK += $$escape_expand(\\n) $$QMAKE_COPY $${DESTDIR_WIN}\\qgroundcontrol.pdb
#QMAKE_POST_LINK += $$escape_expand(\\n) del $${DESTDIR_WIN}\\qgroundcontrol.pdb
# The pdb moving command are commented out for now since we are including the .pdb in the installer. This makes it much
# easier to debug user crashes.
#QMAKE_POST_LINK += $$escape_expand(\\n) $$QMAKE_COPY $${DESTDIR_WIN}\\qgroundcontrol.pdb
#QMAKE_POST_LINK += $$escape_expand(\\n) del $${DESTDIR_WIN}\\qgroundcontrol.pdb
QMAKE_POST_LINK += $$escape_expand(\\n) $$quote("\"C:\\Program Files \(x86\)\\NSIS\\makensis.exe\"" /NOCD "\"/XOutFile $${DESTDIR_WIN}\\qgroundcontrol-installer.exe\"" "$$BASEDIR_WIN\\deploy\\qgroundcontrol_installer.nsi")
#QMAKE_POST_LINK += $$escape_expand(\\n) $$QMAKE_COPY qgroundcontrol.pdb $${DESTDIR_WIN}
#QMAKE_POST_LINK += $$escape_expand(\\n) del qgroundcontrol.pdb
#QMAKE_POST_LINK += $$escape_expand(\\n) $$QMAKE_COPY qgroundcontrol.pdb $${DESTDIR_WIN}
#QMAKE_POST_LINK += $$escape_expand(\\n) del qgroundcontrol.pdb
OTHER_FILES += deploy/qgroundcontrol_installer.nsi
}
LinuxBuild {
#-- TODO: This uses hardcoded paths. It should use $${DESTDIR}
QMAKE_POST_LINK += && mkdir -p release/package
QMAKE_POST_LINK += && tar -cjf release/package/qgroundcontrol.tar.bz2 release --exclude='package' --transform 's/release/qgroundcontrol/'
QMAKE_POST_LINK += && tar -cjf release/package/qgroundcontrol.tar.bz2 release --exclude='package' --transform 's/release/qgroundcontrol/'
}
AndroidBuild {
#-- TODO: This uses hardcoded paths. It should use $${DESTDIR}
QMAKE_POST_LINK += && mkdir -p release/package
QMAKE_POST_LINK += && make install INSTALL_ROOT=release/android-build/
QMAKE_POST_LINK += && androiddeployqt --input android-libqgroundcontrol.so-deployment-settings.json --output release/android-build --deployment bundled --gradle --sign android/android_release.keystore dagar --storepass $$(ANDROID_STOREPASS)
......
......@@ -51,106 +51,10 @@ WindowsBuild {
#
MacBuild {
# Copy non-standard libraries and frameworks into app package
QMAKE_POST_LINK += && $$QMAKE_COPY_DIR $$BASEDIR/libs/lib/mac64/lib $$DESTDIR/$${TARGET}.app/Contents/libs
# Copy non-standard frameworks into app package
QMAKE_POST_LINK += && rsync -a --delete $$BASEDIR/libs/lib/Frameworks $$DESTDIR/$${TARGET}.app/Contents/
# Fix library paths inside executable
INSTALL_NAME_TARGET = $$DESTDIR/$${TARGET}.app/Contents/MacOS/$${TARGET}
INSTALL_NAME_LIB_LIST = \
libOpenThreads.dylib \
libosg.dylib \
libosgViewer.dylib \
libosgGA.dylib \
libosgDB.dylib \
libosgText.dylib \
libosgWidget.dylib
for(INSTALL_NAME_LIB, INSTALL_NAME_LIB_LIST) {
QMAKE_POST_LINK += && install_name_tool -change $$INSTALL_NAME_LIB "@executable_path/../libs/$${INSTALL_NAME_LIB}" $$INSTALL_NAME_TARGET
}
# Fix library paths within libraries (inter-library dependencies)
# OSG GA LIBRARY
INSTALL_NAME_TARGET = $$DESTDIR/$${TARGET}.app/Contents/libs/libosgGA.dylib
INSTALL_NAME_LIB_LIST = \
libOpenThreads.dylib \
libosg.dylib \
libosgGA.dylib \
libosgDB.dylib \
libosgUtil.dylib
for(INSTALL_NAME_LIB, INSTALL_NAME_LIB_LIST) {
QMAKE_POST_LINK += && install_name_tool -change $$INSTALL_NAME_LIB "@executable_path/../libs/$${INSTALL_NAME_LIB}" $$INSTALL_NAME_TARGET
}
# OSG DB LIBRARY
INSTALL_NAME_TARGET = $$DESTDIR/$${TARGET}.app/Contents/libs/libosgDB.dylib
INSTALL_NAME_LIB_LIST = \
libOpenThreads.dylib \
libosg.dylib \
libosgDB.dylib \
libosgUtil.dylib
for(INSTALL_NAME_LIB, INSTALL_NAME_LIB_LIST) {
QMAKE_POST_LINK += && install_name_tool -change $$INSTALL_NAME_LIB "@executable_path/../libs/$${INSTALL_NAME_LIB}" $$INSTALL_NAME_TARGET
}
# OSG TEXT LIBRARY
INSTALL_NAME_TARGET = $$DESTDIR/$${TARGET}.app/Contents/libs/libosgText.dylib
INSTALL_NAME_LIB_LIST = \
libOpenThreads.dylib \
libosg.dylib \
libosgDB.dylib \
libosgUtil.dylib \
libosgText.dylib
for(INSTALL_NAME_LIB, INSTALL_NAME_LIB_LIST) {
QMAKE_POST_LINK += && install_name_tool -change $$INSTALL_NAME_LIB "@executable_path/../libs/$${INSTALL_NAME_LIB}" $$INSTALL_NAME_TARGET
}
# OSG UTIL LIBRARY
INSTALL_NAME_TARGET = $$DESTDIR/$${TARGET}.app/Contents/libs/libosgUtil.dylib
INSTALL_NAME_LIB_LIST = \
libOpenThreads.dylib \
libosg.dylib
for(INSTALL_NAME_LIB, INSTALL_NAME_LIB_LIST) {
QMAKE_POST_LINK += && install_name_tool -change $$INSTALL_NAME_LIB "@executable_path/../libs/$${INSTALL_NAME_LIB}" $$INSTALL_NAME_TARGET
}
# OSG VIEWER LIBRARY
INSTALL_NAME_TARGET = $$DESTDIR/$${TARGET}.app/Contents/libs/libosgViewer.dylib
INSTALL_NAME_LIB_LIST = \
libOpenThreads.dylib \
libosg.dylib \
libosgGA.dylib \
libosgDB.dylib \
libosgUtil.dylib \
libosgText.dylib
for(INSTALL_NAME_LIB, INSTALL_NAME_LIB_LIST) {
QMAKE_POST_LINK += && install_name_tool -change $$INSTALL_NAME_LIB "@executable_path/../libs/$${INSTALL_NAME_LIB}" $$INSTALL_NAME_TARGET
}
# OSG WIDGET LIBRARY
INSTALL_NAME_TARGET = $$DESTDIR/$${TARGET}.app/Contents/libs/libosgWidget.dylib
INSTALL_NAME_LIB_LIST = \
libOpenThreads.dylib \
libosg.dylib \
libosgGA.dylib \
libosgDB.dylib \
libosgUtil.dylib \
libosgText.dylib \
libosgViewer.dylib
for(INSTALL_NAME_LIB, INSTALL_NAME_LIB_LIST) {
QMAKE_POST_LINK += && install_name_tool -change $$INSTALL_NAME_LIB "@executable_path/../libs/$${INSTALL_NAME_LIB}" $$INSTALL_NAME_TARGET
}
# CORE OSG LIBRARY
QMAKE_POST_LINK += && install_name_tool -change libOpenThreads.dylib "@executable_path/../libs/libOpenThreads.dylib" $$DESTDIR/$${TARGET}.app/Contents/libs/libosg.dylib
# SDL Framework
QMAKE_POST_LINK += && install_name_tool -change "@rpath/SDL.framework/Versions/A/SDL" "@executable_path/../Frameworks/SDL.framework/Versions/A/SDL" $$DESTDIR/$${TARGET}.app/Contents/MacOS/$${TARGET}
}
WindowsBuild {
......@@ -165,29 +69,29 @@ WindowsBuild {
$$BASEDIR\\libs\\thirdParty\\libxbee\\lib\\libxbee.dll
for(COPY_FILE, COPY_FILE_LIST) {
QMAKE_POST_LINK += $$escape_expand(\\n) $$QMAKE_COPY \"$$COPY_FILE\" \"$$DESTDIR_WIN\"
QMAKE_POST_LINK += $$escape_expand(\\n) $$QMAKE_COPY \"$$COPY_FILE\" \"$$DESTDIR_WIN\"
}
ReleaseBuild {
# Copy Visual Studio DLLs
# Note that this is only done for release because the debugging versions of these DLLs cannot be redistributed.
win32-msvc2010 {
QMAKE_POST_LINK += $$escape_expand(\\n) $$QMAKE_COPY \"C:\\Windows\\System32\\msvcp100.dll\" \"$$DESTDIR_WIN\"
QMAKE_POST_LINK += $$escape_expand(\\n) $$QMAKE_COPY \"C:\\Windows\\System32\\msvcr100.dll\" \"$$DESTDIR_WIN\"
}
else:win32-msvc2012 {
QMAKE_POST_LINK += $$escape_expand(\\n) $$QMAKE_COPY \"C:\\Windows\\System32\\msvcp110.dll\" \"$$DESTDIR_WIN\"
QMAKE_POST_LINK += $$escape_expand(\\n) $$QMAKE_COPY \"C:\\Windows\\System32\\msvcr110.dll\" \"$$DESTDIR_WIN\"
}
else:win32-msvc2013 {
QMAKE_POST_LINK += $$escape_expand(\\n) $$QMAKE_COPY \"C:\\Windows\\System32\\msvcp120.dll\" \"$$DESTDIR_WIN\"
QMAKE_POST_LINK += $$escape_expand(\\n) $$QMAKE_COPY \"C:\\Windows\\System32\\msvcr120.dll\" \"$$DESTDIR_WIN\"
}
else {
error("Visual studio version not supported, installation cannot be completed.")
}
}
# Copy Visual Studio DLLs
# Note that this is only done for release because the debugging versions of these DLLs cannot be redistributed.
win32-msvc2010 {
QMAKE_POST_LINK += $$escape_expand(\\n) $$QMAKE_COPY \"C:\\Windows\\System32\\msvcp100.dll\" \"$$DESTDIR_WIN\"
QMAKE_POST_LINK += $$escape_expand(\\n) $$QMAKE_COPY \"C:\\Windows\\System32\\msvcr100.dll\" \"$$DESTDIR_WIN\"
}
else:win32-msvc2012 {
QMAKE_POST_LINK += $$escape_expand(\\n) $$QMAKE_COPY \"C:\\Windows\\System32\\msvcp110.dll\" \"$$DESTDIR_WIN\"
QMAKE_POST_LINK += $$escape_expand(\\n) $$QMAKE_COPY \"C:\\Windows\\System32\\msvcr110.dll\" \"$$DESTDIR_WIN\"
}
else:win32-msvc2013 {
QMAKE_POST_LINK += $$escape_expand(\\n) $$QMAKE_COPY \"C:\\Windows\\System32\\msvcp120.dll\" \"$$DESTDIR_WIN\"
QMAKE_POST_LINK += $$escape_expand(\\n) $$QMAKE_COPY \"C:\\Windows\\System32\\msvcr120.dll\" \"$$DESTDIR_WIN\"
}
else {
error("Visual studio version not supported, installation cannot be completed.")
}
}
DEPLOY_TARGET = $$shell_quote($$shell_path($$DESTDIR_WIN\\$${TARGET}.exe))
QMAKE_POST_LINK += $$escape_expand(\\n) windeployqt --no-compiler-runtime --qmldir=$${BASEDIR_WIN}\\src $${DEPLOY_TARGET}
......
#!/bin/bash
#----------------------------------------------------------
# You will need:
# - Qt 5.4 android_armv7 kit
# - Qt 5.5.x android_armv7 kit
# - Android SDK
# - Androig NDK
# - Current Java
......@@ -10,7 +10,7 @@
# Update with correct location for these
export ANDROID_HOME=~/Library/Android/sdk
export ANDROID_SDK_ROOT=~/Library/Android/sdk
export ANDROID_NDK_ROOT=~/Library/Android/ndk
export ANDROID_NDK_ROOT=~/Library/Android/sdk/ndk-bundle
export ANDROID_NDK_HOST=darwin-x86_64
export ANDROID_NDK_PLATFORM=/android-9
export ANDROID_NDK_TOOLCHAIN_PREFIX=arm-linux-androideabi
......@@ -19,19 +19,11 @@ export ANDROID_NDK_TOOLS_PREFIX=arm-linux-androideabi
#----------------------------------------------------------
# To build it, run (replacing the path with where you have Qt installed)
#
# For a shadow build: (strongly recomended)
#
# >source android_environment.sh
# cd ../
# mkdir android_build
# cd android_build
# >~/local/Qt/5.4/android_armv7/bin/qmake -r -spec android-g++ CONFIG+=debug ../qgroundcontrol/qgroundcontrol.pro
# >make -j24
# >~/local/Qt/5.4/android_armv7/bin/androiddeployqt --input ./android-libqgroundcontrol.so-deployment-settings.json --output ./android-build --deployment bundled --android-platform android-22 --jdk /System/Library/Frameworks/JavaVM.framework/Versions/CurrentJDK/Home --verbose --ant /opt/local/bin/ant
#
# For an in place build (not recomended)
# >make -j24 install INSTALL_ROOT=./android-build/
# >~/local/Qt/5.4/android_armv7/bin/androiddeployqt --input ./android-libqgroundcontrol.so-deployment-settings.json --output ./android-build --deployment bundled --android-platform android-22 --jdk /System/Library/Frameworks/JavaVM.framework/Versions/CurrentJDK/Home --verbose --ant /usr/local/bin/ant
#
# >source android_environment.sh
# >~/local/Qt/5.4/android_armv7/bin/qmake -r -spec android-g++ CONFIG+=debug qgroundcontrol.pro
# >make -j24
# >~/local/Qt/5.4/android_armv7/bin/androiddeployqt --input ./android-libqgroundcontrol.so-deployment-settings.json --output ./android-build --deployment bundled --android-platform android-22 --jdk /System/Library/Frameworks/JavaVM.framework/Versions/CurrentJDK/Home --verbose --ant /opt/local/bin/ant
......@@ -11,7 +11,7 @@
<key>CFBundleIconFile</key>
<string></string>
<key>CFBundleIdentifier</key>
<string>com.grubba.qgroundcontrol</string>
<string>org.mavlink.qgroundcontrol</string>
<key>CFBundleName</key>
<string>QGroundControl</string>
<key>CFBundlePackageType</key>
......@@ -27,13 +27,13 @@
<key>NOTE</key>
<string>This file was generated by Qt/QMake.</string>
<key>UILaunchStoryboardName</key>
<string>LaunchScreen.xib</string>
<string>QGCLaunchScreen</string>
<key>UIRequiresFullScreen</key>
<true/>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>ForAppStore</key>
<string>Yes</string>
<string>No</string>
<key>UISupportedInterfaceOrientations</key>
<array>
<string>UIInterfaceOrientationLandscapeLeft</string>
......
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDisplayName</key>
<string>QGroundControl</string>
<key>CFBundleExecutable</key>
<string>qgroundcontrol</string>
<key>CFBundleGetInfoString</key>
<string>Created by Qt/QMake</string>
<key>CFBundleIconFile</key>
<string></string>
<key>CFBundleIdentifier</key>
<string>com.grubba.qgroundcontrol</string>
<key>CFBundleName</key>
<string>QGroundControl</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>1.0</string>
<key>LSRequiresIPhoneOS</key>
<true/>
<key>NOTE</key>
<string>This file was generated by Qt/QMake.</string>
<key>UILaunchStoryboardName</key>
<string>QGCLaunchScreen</string>
<key>UIRequiresFullScreen</key>
<true/>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>ForAppStore</key>
<string>Yes</string>
<key>UISupportedInterfaceOrientations</key>
<array>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>CFBundleIcons</key>
<dict>
<key>CFBundlePrimaryIcon</key>
<dict>
<key>CFBundleIconFiles</key>
<array>
<string>AppIcon29x29.png</string>
<string>AppIcon29x29@2x.png</string>
<string>AppIcon40x40@2x.png</string>
<string>AppIcon57x57.png</string>
<string>AppIcon57x57@2x.png</string>
<string>AppIcon60x60@2x.png</string>
</array>
</dict>
</dict>
<key>CFBundleIcons~ipad</key>
<dict>
<key>CFBundlePrimaryIcon</key>
<dict>
<key>CFBundleIconFiles</key>
<array>
<string>AppIcon29x29.png</string>
<string>AppIcon29x29@2x.png</string>
<string>AppIcon40x40@2x.png</string>
<string>AppIcon57x57.png</string>
<string>AppIcon57x57@2x.png</string>
<string>AppIcon60x60@2x.png</string>
<string>AppIcon29x29~ipad.png</string>
<string>AppIcon29x29@2x~ipad.png</string>
<string>AppIcon40x40~ipad.png</string>
<string>AppIcon40x40@2x~ipad.png</string>
<string>AppIcon50x50~ipad.png</string>
<string>AppIcon50x50@2x~ipad.png</string>
<string>AppIcon72x72~ipad.png</string>
<string>AppIcon72x72@2x~ipad.png</string>
<string>AppIcon76x76~ipad.png</string>
<string>AppIcon76x76@2x~ipad.png</string>
</array>
</dict>
</dict>
</dict>
</plist>
TEMPLATE = subdirs
\ No newline at end of file
For instructions how to download or build the frameworks necessary to get OSG / osgEarth support, please refer to the QGroundControl wiki:
http://qgroundcontrol.org/dev/open_scene_graph
/* -*-c++-*- OpenThreads library, Copyright (C) 2008 The Open Thread Group
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#ifndef _OPENTHREADS_ATOMIC_
#define _OPENTHREADS_ATOMIC_
#include <OpenThreads/Config>
#include <OpenThreads/Exports>
#if defined(_OPENTHREADS_ATOMIC_USE_BSD_ATOMIC)
# include <libkern/OSAtomic.h>
# define _OPENTHREADS_ATOMIC_USE_LIBRARY_ROUTINES
#elif defined(_OPENTHREADS_ATOMIC_USE_GCC_BUILTINS) && defined(__i386__)
# define _OPENTHREADS_ATOMIC_USE_LIBRARY_ROUTINES
#elif defined(_OPENTHREADS_ATOMIC_USE_WIN32_INTERLOCKED)
# define _OPENTHREADS_ATOMIC_USE_LIBRARY_ROUTINES
#elif defined(_OPENTHREADS_ATOMIC_USE_SUN)
# include <atomic.h>
# include "Mutex"
# include "ScopedLock"
#elif defined(_OPENTHREADS_ATOMIC_USE_MUTEX)
# include "Mutex"
# include "ScopedLock"
#endif
#if defined(_OPENTHREADS_ATOMIC_USE_LIBRARY_ROUTINES)
#define _OPENTHREADS_ATOMIC_INLINE
#else
#define _OPENTHREADS_ATOMIC_INLINE inline
#endif
namespace OpenThreads {
/**
* @class Atomic
* @brief This class provides an atomic increment and decrement operation.
*/
class OPENTHREAD_EXPORT_DIRECTIVE Atomic {
public:
Atomic(unsigned value = 0) : _value(value)
{ }
_OPENTHREADS_ATOMIC_INLINE unsigned operator++();
_OPENTHREADS_ATOMIC_INLINE unsigned operator--();
_OPENTHREADS_ATOMIC_INLINE unsigned AND(unsigned value);
_OPENTHREADS_ATOMIC_INLINE unsigned OR(unsigned value);
_OPENTHREADS_ATOMIC_INLINE unsigned XOR(unsigned value);
_OPENTHREADS_ATOMIC_INLINE unsigned exchange(unsigned value = 0);
_OPENTHREADS_ATOMIC_INLINE operator unsigned() const;
private:
Atomic(const Atomic&);
Atomic& operator=(const Atomic&);
#if defined(_OPENTHREADS_ATOMIC_USE_MUTEX)
mutable Mutex _mutex;
#endif
#if defined(_OPENTHREADS_ATOMIC_USE_WIN32_INTERLOCKED)
volatile long _value;
#elif defined(_OPENTHREADS_ATOMIC_USE_BSD_ATOMIC)
volatile int32_t _value;
#elif defined(_OPENTHREADS_ATOMIC_USE_SUN)
volatile uint_t _value;
mutable Mutex _mutex; // needed for xor
#else
volatile unsigned _value;
#endif
};
/**
* @class AtomicPtr
* @brief This class provides an atomic pointer assignment using cas operations.
*/
class OPENTHREAD_EXPORT_DIRECTIVE AtomicPtr {
public:
AtomicPtr(void* ptr = 0) : _ptr(ptr)
{ }
~AtomicPtr()
{ _ptr = 0; }
// assigns a new pointer
_OPENTHREADS_ATOMIC_INLINE bool assign(void* ptrNew, const void* const ptrOld);
_OPENTHREADS_ATOMIC_INLINE void* get() const;
private:
AtomicPtr(const AtomicPtr&);
AtomicPtr& operator=(const AtomicPtr&);
#if defined(_OPENTHREADS_ATOMIC_USE_MUTEX)
mutable Mutex _mutex;
#endif
void* volatile _ptr;
};
#if !defined(_OPENTHREADS_ATOMIC_USE_LIBRARY_ROUTINES)
_OPENTHREADS_ATOMIC_INLINE unsigned
Atomic::operator++()
{
#if defined(_OPENTHREADS_ATOMIC_USE_GCC_BUILTINS)
return __sync_add_and_fetch(&_value, 1);
#elif defined(_OPENTHREADS_ATOMIC_USE_MIPOSPRO_BUILTINS)
return __add_and_fetch(&_value, 1);
#elif defined(_OPENTHREADS_ATOMIC_USE_SUN)
return atomic_inc_uint_nv(&_value);
#elif defined(_OPENTHREADS_ATOMIC_USE_MUTEX)
ScopedLock<Mutex> lock(_mutex);
return ++_value;
#else
return ++_value;
#endif
}
_OPENTHREADS_ATOMIC_INLINE unsigned
Atomic::operator--()
{
#if defined(_OPENTHREADS_ATOMIC_USE_GCC_BUILTINS)
return __sync_sub_and_fetch(&_value, 1);
#elif defined(_OPENTHREADS_ATOMIC_USE_MIPOSPRO_BUILTINS)
return __sub_and_fetch(&_value, 1);
#elif defined(_OPENTHREADS_ATOMIC_USE_SUN)
return atomic_dec_uint_nv(&_value);
#elif defined(_OPENTHREADS_ATOMIC_USE_MUTEX)
ScopedLock<Mutex> lock(_mutex);
return --_value;
#else
return --_value;
#endif
}
_OPENTHREADS_ATOMIC_INLINE unsigned
Atomic::AND(unsigned value)
{
#if defined(_OPENTHREADS_ATOMIC_USE_GCC_BUILTINS)
return __sync_fetch_and_and(&_value, value);
#elif defined(_OPENTHREADS_ATOMIC_USE_MIPOSPRO_BUILTINS)
return __and_and_fetch(&_value, value);
#elif defined(_OPENTHREADS_ATOMIC_USE_SUN)
return atomic_and_uint_nv(&_value, value);
#elif defined(_OPENTHREADS_ATOMIC_USE_MUTEX)
ScopedLock<Mutex> lock(_mutex);
_value &= value;
return _value;
#else
_value &= value;
return _value;
#endif
}
_OPENTHREADS_ATOMIC_INLINE unsigned
Atomic::OR(unsigned value)