Commit 1067b01f authored by DonLakeFlyer's avatar DonLakeFlyer

parent 788ec028
...@@ -24,6 +24,8 @@ Column { ...@@ -24,6 +24,8 @@ Column {
SectionHeader { SectionHeader {
id: cameraSectionHeader id: cameraSectionHeader
anchors.left: parent.left
anchors.right: parent.right
text: qsTr("Camera") text: qsTr("Camera")
checked: false checked: false
} }
......
...@@ -124,8 +124,10 @@ Rectangle { ...@@ -124,8 +124,10 @@ Rectangle {
} }
SectionHeader { SectionHeader {
id: corridorHeader id: corridorHeader
text: qsTr("Corridor") anchors.left: parent.left
anchors.right: parent.right
text: qsTr("Corridor")
} }
GridLayout { GridLayout {
...@@ -182,9 +184,11 @@ Rectangle { ...@@ -182,9 +184,11 @@ Rectangle {
} }
SectionHeader { SectionHeader {
id: terrainHeader id: terrainHeader
text: qsTr("Terrain") anchors.left: parent.left
checked: missionItem.followTerrain anchors.right: parent.right
text: qsTr("Terrain")
checked: missionItem.followTerrain
} }
ColumnLayout { ColumnLayout {
...@@ -228,8 +232,10 @@ Rectangle { ...@@ -228,8 +232,10 @@ Rectangle {
} }
SectionHeader { SectionHeader {
id: statsHeader id: statsHeader
text: qsTr("Statistics") anchors.left: parent.left
anchors.right: parent.right
text: qsTr("Statistics")
} }
TransectStyleComplexItemStats { } TransectStyleComplexItemStats { }
......
...@@ -52,8 +52,10 @@ Rectangle { ...@@ -52,8 +52,10 @@ Rectangle {
visible: !editorColumnNeedLandingPoint.visible visible: !editorColumnNeedLandingPoint.visible
SectionHeader { SectionHeader {
id: loiterPointSection id: loiterPointSection
text: qsTr("Loiter point") anchors.left: parent.left
anchors.right: parent.right
text: qsTr("Loiter point")
} }
Column { Column {
...@@ -101,8 +103,10 @@ Rectangle { ...@@ -101,8 +103,10 @@ Rectangle {
} }
SectionHeader { SectionHeader {
id: landingPointSection id: landingPointSection
text: qsTr("Landing point") anchors.left: parent.left
anchors.right: parent.right
text: qsTr("Landing point")
} }
Column { Column {
...@@ -181,9 +185,11 @@ Rectangle { ...@@ -181,9 +185,11 @@ Rectangle {
} }
SectionHeader { SectionHeader {
id: cameraSection id: cameraSection
text: qsTr("Camera") anchors.left: parent.left
visible: _showCameraSection anchors.right: parent.right
text: qsTr("Camera")
visible: _showCameraSection
} }
Column { Column {
......
...@@ -110,8 +110,10 @@ QGCFlickable { ...@@ -110,8 +110,10 @@ QGCFlickable {
} }
SectionHeader { SectionHeader {
id: insertSection id: insertSection
text: qsTr("Insert GeoFence") anchors.left: parent.left
anchors.right: parent.right
text: qsTr("Insert GeoFence")
} }
QGCButton { QGCButton {
...@@ -139,8 +141,10 @@ QGCFlickable { ...@@ -139,8 +141,10 @@ QGCFlickable {
} }
SectionHeader { SectionHeader {
id: polygonSection id: polygonSection
text: qsTr("Polygon Fences") anchors.left: parent.left
anchors.right: parent.right
text: qsTr("Polygon Fences")
} }
QGCLabel { QGCLabel {
...@@ -212,8 +216,10 @@ QGCFlickable { ...@@ -212,8 +216,10 @@ QGCFlickable {
} // GridLayout } // GridLayout
SectionHeader { SectionHeader {
id: circleSection id: circleSection
text: qsTr("Circular Fences") anchors.left: parent.left
anchors.right: parent.right
text: qsTr("Circular Fences")
} }
QGCLabel { QGCLabel {
...@@ -302,8 +308,10 @@ QGCFlickable { ...@@ -302,8 +308,10 @@ QGCFlickable {
} // GridLayout } // GridLayout
SectionHeader { SectionHeader {
id: breachReturnSection id: breachReturnSection
text: qsTr("Breach Return Point") anchors.left: parent.left
anchors.right: parent.right
text: qsTr("Breach Return Point")
} }
QGCButton { QGCButton {
......
...@@ -108,9 +108,11 @@ Rectangle { ...@@ -108,9 +108,11 @@ Rectangle {
} }
SectionHeader { SectionHeader {
id: missionEndHeader id: missionEndHeader
text: qsTr("Mission End") anchors.left: parent.left
checked: true anchors.right: parent.right
text: qsTr("Mission End")
checked: true
} }
Column { Column {
...@@ -128,10 +130,12 @@ Rectangle { ...@@ -128,10 +130,12 @@ Rectangle {
SectionHeader { SectionHeader {
id: vehicleInfoSectionHeader id: vehicleInfoSectionHeader
text: qsTr("Vehicle Info") anchors.left: parent.left
visible: _offlineEditing && !_waypointsOnlyMode anchors.right: parent.right
checked: false text: qsTr("Vehicle Info")
visible: _offlineEditing && !_waypointsOnlyMode
checked: false
} }
GridLayout { GridLayout {
...@@ -192,10 +196,12 @@ Rectangle { ...@@ -192,10 +196,12 @@ Rectangle {
} // GridLayout } // GridLayout
SectionHeader { SectionHeader {
id: plannedHomePositionSection id: plannedHomePositionSection
text: qsTr("Planned Home Position") anchors.left: parent.left
visible: !_vehicleHasHomePosition anchors.right: parent.right
checked: false text: qsTr("Planned Home Position")
visible: !_vehicleHasHomePosition
checked: false
} }
Column { Column {
......
...@@ -130,8 +130,10 @@ Rectangle { ...@@ -130,8 +130,10 @@ Rectangle {
} }
SectionHeader { SectionHeader {
id: scanHeader id: scanHeader
text: qsTr("Scan") anchors.left: parent.left
anchors.right: parent.right
text: qsTr("Scan")
} }
Column { Column {
...@@ -200,8 +202,10 @@ Rectangle { ...@@ -200,8 +202,10 @@ Rectangle {
} // Column - Scan } // Column - Scan
SectionHeader { SectionHeader {
id: statsHeader id: statsHeader
text: qsTr("Statistics") anchors.left: parent.left
anchors.right: parent.right
text: qsTr("Statistics")
} }
Grid { Grid {
......
...@@ -124,8 +124,10 @@ Rectangle { ...@@ -124,8 +124,10 @@ Rectangle {
} }
SectionHeader { SectionHeader {
id: transectsHeader id: transectsHeader
text: qsTr("Transects") anchors.left: parent.left
anchors.right: parent.right
text: qsTr("Transects")
} }
GridLayout { GridLayout {
...@@ -233,9 +235,11 @@ Rectangle { ...@@ -233,9 +235,11 @@ Rectangle {
} }
SectionHeader { SectionHeader {
id: terrainHeader id: terrainHeader
text: qsTr("Terrain") anchors.left: parent.left
checked: missionItem.followTerrain anchors.right: parent.right
text: qsTr("Terrain")
checked: missionItem.followTerrain
} }
ColumnLayout { ColumnLayout {
...@@ -280,8 +284,10 @@ Rectangle { ...@@ -280,8 +284,10 @@ Rectangle {
} }
SectionHeader { SectionHeader {
id: statsHeader id: statsHeader
text: qsTr("Statistics") anchors.left: parent.left
anchors.right: parent.right
text: qsTr("Statistics")
} }
TransectStyleComplexItemStats { TransectStyleComplexItemStats {
...@@ -357,8 +363,6 @@ Rectangle { ...@@ -357,8 +363,6 @@ Rectangle {
SectionHeader { SectionHeader {
id: presectsTransectsHeader id: presectsTransectsHeader
anchors.left: undefined
anchors.right: undefined
Layout.fillWidth: true Layout.fillWidth: true
text: qsTr("Transects") text: qsTr("Transects")
} }
...@@ -400,11 +404,9 @@ Rectangle { ...@@ -400,11 +404,9 @@ Rectangle {
} }
SectionHeader { SectionHeader {
id: presetsStatsHeader id: presetsStatsHeader
anchors.left: undefined
anchors.right: undefined
Layout.fillWidth: true Layout.fillWidth: true
text: qsTr("Statistics") text: qsTr("Statistics")
} }
TransectStyleComplexItemStats { TransectStyleComplexItemStats {
......
...@@ -174,6 +174,8 @@ Item { ...@@ -174,6 +174,8 @@ Item {
SectionHeader { SectionHeader {
id: categoryHeader id: categoryHeader
anchors.left: parent.left
anchors.right: parent.right
text: category text: category
checked: controller.currentCategory === text checked: controller.currentCategory === text
exclusiveGroup: sectionGroup exclusiveGroup: sectionGroup
......
...@@ -43,8 +43,10 @@ Column { ...@@ -43,8 +43,10 @@ Column {
} }
SectionHeader { SectionHeader {
id: header id: header
text: name + (passed ? qsTr(" (passed)") : "") anchors.left: parent.left
anchors.right: parent.right
text: name + (passed ? qsTr(" (passed)") : "")
} }
Column { Column {
......
...@@ -7,10 +7,8 @@ import QGroundControl.ScreenTools 1.0 ...@@ -7,10 +7,8 @@ import QGroundControl.ScreenTools 1.0
import QGroundControl.Palette 1.0 import QGroundControl.Palette 1.0
FocusScope { FocusScope {
id: _root id: _root
anchors.left: parent.left height: column.height
anchors.right: parent.right
height: column.height
property alias text: label.text property alias text: label.text
property bool checked: true property bool checked: true
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment