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Valentin Platzgummer
qgroundcontrol
Commits
0700a1e7
Commit
0700a1e7
authored
Oct 31, 2013
by
Lorenz Meier
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Audio for Windows
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GAudioOutput.cc
src/GAudioOutput.cc
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GAudioOutput.h
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0700a1e7
/*=====================================================================
QGroundControl Open Source Ground Control Station
(c) 2009, 2010 QGROUNDCONTROL PROJECT <http://www.qgroundcontrol.org>
This file is part of the QGROUNDCONTROL project
QGROUNDCONTROL is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
QGROUNDCONTROL is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with QGROUNDCONTROL. If not, see <http://www.gnu.org/licenses/>.
======================================================================*/
/**
* @file
* @brief Implementation of audio output
*
* @author Lorenz Meier <mavteam@student.ethz.ch>
*
*/
#include <QApplication>
#include <QSettings>
#include <QTemporaryFile>
#include "GAudioOutput.h"
#include "MG.h"
#include <QDebug>
#ifdef Q_OS_MAC
#include <ApplicationServices/ApplicationServices.h>
#endif
// Speech synthesis is only supported with MSVC compiler
#if _MSC_VER2
// Documentation: http://msdn.microsoft.com/en-us/library/ee125082%28v=VS.85%29.aspx
#define _ATL_APARTMENT_THREADED
#include <atlbase.h>
//You may derive a class from CComModule and use it if you want to override something,
//but do not change the name of _Module
extern
CComModule
_Module
;
#include <atlcom.h>
#include <sapi.h>
//using System;
//using System.Speech.Synthesis;
#endif
#ifdef Q_OS_LINUX
extern
"C"
{
#include <flite/flite.h>
cst_voice
*
register_cmu_us_kal
(
const
char
*
voxdir
);
};
#endif
/**
* This class follows the singleton design pattern
* @see http://en.wikipedia.org/wiki/Singleton_pattern
* A call to this function thus returns the only instance of this object
* the call can occur at any place in the code, no reference to the
* GAudioOutput object has to be passed.
*/
GAudioOutput
*
GAudioOutput
::
instance
()
{
static
GAudioOutput
*
_instance
=
0
;
if
(
_instance
==
0
)
{
_instance
=
new
GAudioOutput
();
// Set the application as parent to ensure that this object
// will be destroyed when the main application exits
_instance
->
setParent
(
qApp
);
}
return
_instance
;
}
#define QGC_GAUDIOOUTPUT_KEY QString("QGC_AUDIOOUTPUT_")
GAudioOutput
::
GAudioOutput
(
QObject
*
parent
)
:
QObject
(
parent
),
voiceIndex
(
0
),
emergency
(
false
),
muted
(
false
)
{
// Load settings
QSettings
settings
;
settings
.
sync
();
muted
=
settings
.
value
(
QGC_GAUDIOOUTPUT_KEY
+
"muted"
,
muted
).
toBool
();
#ifdef Q_OS_LINUX
flite_init
();
#endif
#if _MSC_VER2
ISpVoice
*
pVoice
=
NULL
;
if
(
FAILED
(
::
CoInitialize
(
NULL
)))
{
qDebug
(
"Creating COM object for audio output failed!"
);
}
else
{
HRESULT
hr
=
CoCreateInstance
(
CLSID_SpVoice
,
NULL
,
CLSCTX_ALL
,
IID_ISpVoice
,
(
void
**
)
&
pVoice
;);
if
(
SUCCEEDED
(
hr
)
)
{
hr
=
pVoice
->
Speak
(
L"Hello world"
,
0
,
NULL
);
pVoice
->
Release
();
pVoice
=
NULL
;
}
}
#endif
// Initialize audio output
//m_media = new Phonon::MediaObject(this);
//Phonon::AudioOutput *audioOutput = new Phonon::AudioOutput(Phonon::MusicCategory, this);
//createPath(m_media, audioOutput);
// Prepare regular emergency signal, will be fired off on calling startEmergency()
emergencyTimer
=
new
QTimer
();
connect
(
emergencyTimer
,
SIGNAL
(
timeout
()),
this
,
SLOT
(
beep
()));
switch
(
voiceIndex
)
{
case
0
:
selectFemaleVoice
();
break
;
default:
selectMaleVoice
();
break
;
}
}
//GAudioOutput::~GAudioOutput()
//{
//#ifdef _MSC_VER2
// ::CoUninitialize();
//#endif
//}
void
GAudioOutput
::
mute
(
bool
mute
)
{
if
(
mute
!=
muted
)
{
this
->
muted
=
mute
;
QSettings
settings
;
settings
.
setValue
(
QGC_GAUDIOOUTPUT_KEY
+
"muted"
,
this
->
muted
);
settings
.
sync
();
emit
mutedChanged
(
muted
);
}
}
bool
GAudioOutput
::
isMuted
()
{
return
this
->
muted
;
}
bool
GAudioOutput
::
say
(
QString
text
,
int
severity
)
{
if
(
!
muted
)
{
// TODO Add severity filter
Q_UNUSED
(
severity
);
bool
res
=
false
;
if
(
!
emergency
)
{
// Speech synthesis is only supported with MSVC compiler
#ifdef _MSC_VER2
SpeechSynthesizer
synth
=
new
SpeechSynthesizer
();
synth
.
SelectVoice
(
"Microsoft Anna"
);
synth
.
SpeakText
(
text
.
toStdString
().
c_str
());
res
=
true
;
#endif
#ifdef Q_OS_LINUX
QTemporaryFile
file
;
file
.
setFileTemplate
(
"XXXXXX.wav"
);
if
(
file
.
open
())
{
cst_voice
*
v
=
register_cmu_us_kal
(
NULL
);
cst_wave
*
wav
=
flite_text_to_wave
(
text
.
toStdString
().
c_str
(),
v
);
// file.fileName() returns the unique file name
cst_wave_save
(
wav
,
file
.
fileName
().
toStdString
().
c_str
(),
"riff"
);
//m_media->setCurrentSource(Phonon::MediaSource(file.fileName().toStdString().c_str()));
//m_media->play();
res
=
true
;
}
#endif
#ifdef Q_OS_MAC
// Slashes necessary to have the right start to the sentence
// copying data prevents SpeakString from reading additional chars
text
=
"
\\
"
+
text
;
QStdWString
str
=
text
.
toStdWString
();
unsigned
char
str2
[
1024
]
=
{};
memcpy
(
str2
,
text
.
toAscii
().
data
(),
str
.
length
());
SpeakString
(
str2
);
res
=
true
;
#endif
}
return
res
;
}
else
{
return
false
;
}
}
/**
* @param text This message will be played after the alert beep
*/
bool
GAudioOutput
::
alert
(
QString
text
)
{
if
(
!
emergency
||
!
muted
)
{
// Play alert sound
beep
();
// Say alert message
say
(
text
,
2
);
return
true
;
}
else
{
return
false
;
}
}
void
GAudioOutput
::
notifyPositive
()
{
if
(
!
muted
)
{
// Use QFile to transform path for all OS
QFile
f
(
QCoreApplication
::
applicationDirPath
()
+
QString
(
"/files/audio/double_notify.wav"
));
//m_media->setCurrentSource(Phonon::MediaSource(f.fileName().toStdString().c_str()));
//m_media->play();
}
}
void
GAudioOutput
::
notifyNegative
()
{
if
(
!
muted
)
{
// Use QFile to transform path for all OS
QFile
f
(
QCoreApplication
::
applicationDirPath
()
+
QString
(
"/files/audio/flat_notify.wav"
));
//m_media->setCurrentSource(Phonon::MediaSource(f.fileName().toStdString().c_str()));
//m_media->play();
}
}
/**
* The emergency sound will be played continously during the emergency.
* call stopEmergency() to disable it again. No speech synthesis or other
* audio output is available during the emergency.
*
* @return true if the emergency could be started, false else
*/
bool
GAudioOutput
::
startEmergency
()
{
if
(
!
emergency
)
{
emergency
=
true
;
// Beep immediately and then start timer
if
(
!
muted
)
beep
();
emergencyTimer
->
start
(
1500
);
QTimer
::
singleShot
(
5000
,
this
,
SLOT
(
stopEmergency
()));
}
return
true
;
}
/**
* Stops the continous emergency sound. Use startEmergency() to start
* the emergency sound.
*
* @return true if the emergency could be stopped, false else
*/
bool
GAudioOutput
::
stopEmergency
()
{
if
(
emergency
)
{
emergency
=
false
;
emergencyTimer
->
stop
();
}
return
true
;
}
void
GAudioOutput
::
beep
()
{
if
(
!
muted
)
{
// Use QFile to transform path for all OS
QFile
f
(
QCoreApplication
::
applicationDirPath
()
+
QString
(
"/files/audio/alert.wav"
));
qDebug
()
<<
"FILE:"
<<
f
.
fileName
();
//m_media->setCurrentSource(Phonon::MediaSource(f.fileName().toStdString().c_str()));
//m_media->play();
}
}
void
GAudioOutput
::
selectFemaleVoice
()
{
#ifdef Q_OS_LINUX
//this->voice = register_cmu_us_slt(NULL);
#endif
}
void
GAudioOutput
::
selectMaleVoice
()
{
#ifdef Q_OS_LINUX
//this->voice = register_cmu_us_rms(NULL);
#endif
}
/*
void GAudioOutput::selectNeutralVoice()
{
#ifdef Q_OS_LINUX
this->voice = register_cmu_us_awb(NULL);
#endif
}*/
QStringList
GAudioOutput
::
listVoices
(
void
)
{
QStringList
l
;
#ifdef Q_OS_LINUX2
cst_voice
*
voice
;
const
cst_val
*
v
;
printf
(
"Voices available: "
);
for
(
v
=
flite_voice_list
;
v
;
v
=
val_cdr
(
v
))
{
voice
=
val_voice
(
val_car
(
v
));
QString
s
;
s
.
sprintf
(
"%s"
,
voice
->
name
);
printf
(
"%s"
,
voice
->
name
);
l
.
append
(
s
);
}
printf
(
"
\n
"
);
#endif
return
l
;
}
/*=====================================================================
QGroundControl Open Source Ground Control Station
(c) 2009, 2010 QGROUNDCONTROL PROJECT <http://www.qgroundcontrol.org>
This file is part of the QGROUNDCONTROL project
QGROUNDCONTROL is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
QGROUNDCONTROL is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with QGROUNDCONTROL. If not, see <http://www.gnu.org/licenses/>.
======================================================================*/
/**
* @file
* @brief Implementation of audio output
*
* @author Lorenz Meier <mavteam@student.ethz.ch>
*
*/
#include <QApplication>
#include <QSettings>
#include <QTemporaryFile>
#include "GAudioOutput.h"
#include "MG.h"
#include <QDebug>
#ifdef Q_OS_MAC
#include <ApplicationServices/ApplicationServices.h>
#endif
// Speech synthesis is only supported with MSVC compiler
#if _MSC_VER
// Documentation: http://msdn.microsoft.com/en-us/library/ee125082%28v=VS.85%29.aspx
#define _ATL_APARTMENT_THREADED
#include <atlbase.h>
//You may derive a class from CComModule and use it if you want to override something,
//but do not change the name of _Module
extern
CComModule
_Module
;
#include <atlcom.h>
#include <sapi.h>
//using System;
//using System.Speech.Synthesis;
#endif
#ifdef Q_OS_LINUX
extern
"C"
{
#include <flite/flite.h>
cst_voice
*
register_cmu_us_kal
(
const
char
*
voxdir
);
};
#endif
#ifdef _MSC_VER
ISpVoice
*
GAudioOutput
::
pVoice
=
NULL
;
#endif
/**
* This class follows the singleton design pattern
* @see http://en.wikipedia.org/wiki/Singleton_pattern
* A call to this function thus returns the only instance of this object
* the call can occur at any place in the code, no reference to the
* GAudioOutput object has to be passed.
*/
GAudioOutput
*
GAudioOutput
::
instance
()
{
static
GAudioOutput
*
_instance
=
0
;
if
(
_instance
==
0
)
{
_instance
=
new
GAudioOutput
();
// Set the application as parent to ensure that this object
// will be destroyed when the main application exits
_instance
->
setParent
(
qApp
);
}
return
_instance
;
}
#define QGC_GAUDIOOUTPUT_KEY QString("QGC_AUDIOOUTPUT_")
GAudioOutput
::
GAudioOutput
(
QObject
*
parent
)
:
QObject
(
parent
),
voiceIndex
(
0
),
emergency
(
false
),
muted
(
false
)
{
// Load settings
QSettings
settings
;
settings
.
sync
();
muted
=
settings
.
value
(
QGC_GAUDIOOUTPUT_KEY
+
"muted"
,
muted
).
toBool
();
#ifdef Q_OS_LINUX
flite_init
();
#endif
#if _MSC_VER
pVoice
=
NULL
;
if
(
FAILED
(
::
CoInitialize
(
NULL
)))
{
qDebug
(
"Creating COM object for audio output failed!"
);
}
else
{
HRESULT
hr
=
CoCreateInstance
(
CLSID_SpVoice
,
NULL
,
CLSCTX_ALL
,
IID_ISpVoice
,
(
void
**
)
&
pVoice
);
if
(
SUCCEEDED
(
hr
))
{
hr
=
pVoice
->
Speak
(
L"QGC audio output active!"
,
0
,
NULL
);
//pVoice->Release();
//pVoice = NULL;
}
}
#endif
// Initialize audio output
//m_media = new Phonon::MediaObject(this);
//Phonon::AudioOutput *audioOutput = new Phonon::AudioOutput(Phonon::MusicCategory, this);
//createPath(m_media, audioOutput);
// Prepare regular emergency signal, will be fired off on calling startEmergency()
emergencyTimer
=
new
QTimer
();
connect
(
emergencyTimer
,
SIGNAL
(
timeout
()),
this
,
SLOT
(
beep
()));
switch
(
voiceIndex
)
{
case
0
:
selectFemaleVoice
();
break
;
default:
selectMaleVoice
();
break
;
}
}
GAudioOutput
::~
GAudioOutput
()
{
#ifdef _MSC_VER
pVoice
->
Release
();
pVoice
=
NULL
;
::
CoUninitialize
();
#endif
}
void
GAudioOutput
::
mute
(
bool
mute
)
{
if
(
mute
!=
muted
)
{
this
->
muted
=
mute
;
QSettings
settings
;
settings
.
setValue
(
QGC_GAUDIOOUTPUT_KEY
+
"muted"
,
this
->
muted
);
settings
.
sync
();
emit
mutedChanged
(
muted
);
}
}
bool
GAudioOutput
::
isMuted
()
{
return
this
->
muted
;
}
bool
GAudioOutput
::
say
(
QString
text
,
int
severity
)
{
if
(
!
muted
)
{
// TODO Add severity filter
Q_UNUSED
(
severity
);
bool
res
=
false
;
if
(
!
emergency
)
{
// Speech synthesis is only supported with MSVC compiler
#ifdef _MSC_VER
/*SpeechSynthesizer synth = new SpeechSynthesizer();
synth.SelectVoice("Microsoft Anna");
synth.SpeakText(text.toStdString().c_str());
res = true;*/
/*ISpVoice * pVoice = NULL;
if (FAILED(::CoInitialize(NULL)))
{
qDebug("Creating COM object for audio output failed!");
}
else
{
HRESULT hr = CoCreateInstance(CLSID_SpVoice, NULL, CLSCTX_ALL, IID_ISpVoice, (void **)&pVoice);
if( SUCCEEDED( hr ) )
{
hr = */
pVoice
->
Speak
(
text
.
toStdWString
().
c_str
(),
SPF_ASYNC
,
NULL
);
/*pVoice->WaitUntilDone(5000);
pVoice->Release();
pVoice = NULL;
}
}*/
#endif
#ifdef Q_OS_LINUX
QTemporaryFile
file
;
file
.
setFileTemplate
(
"XXXXXX.wav"
);
if
(
file
.
open
())
{
cst_voice
*
v
=
register_cmu_us_kal
(
NULL
);
cst_wave
*
wav
=
flite_text_to_wave
(
text
.
toStdString
().
c_str
(),
v
);
// file.fileName() returns the unique file name
cst_wave_save
(
wav
,
file
.
fileName
().
toStdString
().
c_str
(),
"riff"
);
//m_media->setCurrentSource(Phonon::MediaSource(file.fileName().toStdString().c_str()));
//m_media->play();
res
=
true
;
}
#endif
#ifdef Q_OS_MAC
// Slashes necessary to have the right start to the sentence
// copying data prevents SpeakString from reading additional chars
text
=
"
\\
"
+
text
;
QStdWString
str
=
text
.
toStdWString
();
unsigned
char
str2
[
1024
]
=
{};
memcpy
(
str2
,
text
.
toAscii
().
data
(),
str
.
length
());
SpeakString
(
str2
);
res
=
true
;
#endif
}
return
res
;
}
else
{
return
false
;
}
}
/**
* @param text This message will be played after the alert beep
*/
bool
GAudioOutput
::
alert
(
QString
text
)
{
if
(
!
emergency
||
!
muted
)
{
// Play alert sound
beep
();
// Say alert message
say
(
text
,
2
);
return
true
;
}
else
{
return
false
;
}
}
void
GAudioOutput
::
notifyPositive
()
{
if
(
!
muted
)
{
// Use QFile to transform path for all OS
QFile
f
(
QCoreApplication
::
applicationDirPath
()
+
QString
(
"/files/audio/double_notify.wav"
));
//m_media->setCurrentSource(Phonon::MediaSource(f.fileName().toStdString().c_str()));
//m_media->play();
}
}
void
GAudioOutput
::
notifyNegative
()
{
if
(
!
muted
)
{
// Use QFile to transform path for all OS
QFile
f
(
QCoreApplication
::
applicationDirPath
()
+
QString
(
"/files/audio/flat_notify.wav"
));
//m_media->setCurrentSource(Phonon::MediaSource(f.fileName().toStdString().c_str()));
//m_media->play();
}
}
/**
* The emergency sound will be played continously during the emergency.
* call stopEmergency() to disable it again. No speech synthesis or other
* audio output is available during the emergency.
*
* @return true if the emergency could be started, false else
*/
bool
GAudioOutput
::
startEmergency
()
{
if
(
!
emergency
)
{
emergency
=
true
;
// Beep immediately and then start timer
if
(
!
muted
)
beep
();
emergencyTimer
->
start
(
1500
);
QTimer
::
singleShot
(
5000
,
this
,
SLOT
(
stopEmergency
()));
}
return
true
;
}
/**
* Stops the continous emergency sound. Use startEmergency() to start
* the emergency sound.
*
* @return true if the emergency could be stopped, false else
*/
bool
GAudioOutput
::
stopEmergency
()
{
if
(
emergency
)
{
emergency
=
false
;
emergencyTimer
->
stop
();
}
return
true
;
}
void
GAudioOutput
::
beep
()
{
if
(
!
muted
)
{
// Use QFile to transform path for all OS
QFile
f
(
QCoreApplication
::
applicationDirPath
()
+
QString
(
"/files/audio/alert.wav"
));
qDebug
()
<<
"FILE:"
<<
f
.
fileName
();
//m_media->setCurrentSource(Phonon::MediaSource(f.fileName().toStdString().c_str()));
//m_media->play();
}
}
void
GAudioOutput
::
selectFemaleVoice
()
{
#ifdef Q_OS_LINUX
//this->voice = register_cmu_us_slt(NULL);
#endif
}
void
GAudioOutput
::
selectMaleVoice
()
{
#ifdef Q_OS_LINUX
//this->voice = register_cmu_us_rms(NULL);
#endif
}
/*
void GAudioOutput::selectNeutralVoice()
{
#ifdef Q_OS_LINUX
this->voice = register_cmu_us_awb(NULL);
#endif
}*/
QStringList
GAudioOutput
::
listVoices
(
void
)
{
QStringList
l
;
#ifdef Q_OS_LINUX2
cst_voice
*
voice
;
const
cst_val
*
v
;
printf
(
"Voices available: "
);
for
(
v
=
flite_voice_list
;
v
;
v
=
val_cdr
(
v
))
{
voice
=
val_voice
(
val_car
(
v
));
QString
s
;
s
.
sprintf
(
"%s"
,
voice
->
name
);
printf
(
"%s"
,
voice
->
name
);
l
.
append
(
s
);
}
printf
(
"
\n
"
);
#endif
return
l
;
}
src/GAudioOutput.h
View file @
0700a1e7
...
...
@@ -59,10 +59,21 @@ This file is part of the PIXHAWK project
extern
"C"
{
cst_voice
*
REGISTER_VOX
(
const
char
*
voxdir
);
void
UNREGISTER_VOX
(
cst_voice
*
vox
);
cst_voice
*
register_cmu_us_kal16
(
const
char
*
voxdir
);
cst_voice
*
register_cmu_us_kal16
(
const
char
*
voxdir
);
}
#endif
#if _MSC_VER
// Documentation: http://msdn.microsoft.com/en-us/library/ee125082%28v=VS.85%29.aspx
#define _ATL_APARTMENT_THREADED
#include <atlbase.h>
//You may derive a class from CComModule and use it if you want to override something,
//but do not change the name of _Module
extern
CComModule
_Module
;
#include <atlcom.h>
#include <sapi.h>
#endif
/**
* @brief Audio Output (speech synthesizer and "beep" output)
* This class follows the singleton design pattern
...
...
@@ -73,10 +84,11 @@ class GAudioOutput : public QObject
Q_OBJECT
public:
/** @brief Get the singleton instance */
static
GAudioOutput
*
instance
();
static
GAudioOutput
*
instance
();
/** @brief List available voices */
QStringList
listVoices
(
void
);
enum
{
enum
{
VOICE_MALE
=
0
,
VOICE_FEMALE
}
QGVoice
;
...
...
@@ -86,7 +98,7 @@ public:
public
slots
:
/** @brief Say this text if current output priority matches */
bool
say
(
QString
text
,
int
severity
=
1
);
bool
say
(
QString
text
,
int
severity
=
1
);
/** @brief Play alert sound and say notification message */
bool
alert
(
QString
text
);
/** @brief Start emergency sound */
...
...
@@ -115,16 +127,20 @@ protected:
#endif
#ifdef Q_OS_LINUX
//cst_voice* voice; ///< The flite voice object
#endif
#ifdef _MSC_VER
static
ISpVoice
*
pVoice
;
#endif
int
voiceIndex
;
///< The index of the flite voice to use (awb, slt, rms)
Phonon
::
MediaObject
*
m_media
;
///< The output object for audio
Phonon
::
AudioOutput
*
m_audioOutput
;
Phonon
::
MediaObject
*
m_media
;
///< The output object for audio
Phonon
::
AudioOutput
*
m_audioOutput
;
bool
emergency
;
///< Emergency status flag
QTimer
*
emergencyTimer
;
QTimer
*
emergencyTimer
;
bool
muted
;
private:
GAudioOutput
(
QObject
*
parent
=
NULL
);
//
~GAudioOutput();
GAudioOutput
(
QObject
*
parent
=
NULL
);
~
GAudioOutput
();
};
#endif // AUDIOOUTPUT_H
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