diff --git a/src/FlightDisplay/GuidedActionsController.qml b/src/FlightDisplay/GuidedActionsController.qml index 33604e71a82904fc7c66e72aa1548306d69d620e..759bc698eb52232bbfeb84fe0697574487d02337 100644 --- a/src/FlightDisplay/GuidedActionsController.qml +++ b/src/FlightDisplay/GuidedActionsController.qml @@ -125,8 +125,7 @@ Item { property bool __pauseVehicleSupported: _activeVehicle ? _activeVehicle.pauseVehicleSupported : false property bool __flightMode: _flightMode - /* - Leaving this code in for use while debugging + // Hack debugging code function _outputState() { console.log(qsTr("_activeVehicle(%1) _vehicleArmed(%2) guidedModeSupported(%3) _vehicleFlying(%4) _vehicleInRTLMode(%5) pauseVehicleSupported(%6) _vehiclePaused(%7) _flightMode(%8)").arg(_activeVehicle ? 1 : 0).arg(_vehicleArmed ? 1 : 0).arg(__guidedModeSupported ? 1 : 0).arg(_vehicleFlying ? 1 : 0).arg(_vehicleInRTLMode ? 1 : 0).arg(__pauseVehicleSupported ? 1 : 0).arg(_vehiclePaused ? 1 : 0).arg(_flightMode)) } @@ -140,11 +139,25 @@ Item { on__GuidedModeSupportedChanged: _outputState() on__PauseVehicleSupportedChanged: _outputState() + on_CurrentMissionIndexChanged: console.log("_currentMissionIndex", _currentMissionIndex) + on_ResumeMissionIndexChanged: console.log("_resumeMissionIndex", _resumeMissionIndex) + onShowResumeMissionChanged: { + console.log("showResumeMission", showResumeMission) + _outputState() + } + onShowStartMissionChanged: { + console.log("showStartMission", showStartMission) + _outputState() + } + onShowContinueMissionChanged: { + console.log("showContinueMission", showContinueMission) + _outputState() + } + // End of hack - */ on_VehicleFlyingChanged: { - //_outputState() + _outputState() if (!_vehicleFlying) { // We use _vehicleWasFLying to help trigger Resume Mission only if the vehicle actually flew and came back down. // Otherwise it may trigger during the Start Mission sequence due to signal ordering or armed and resume mission index. @@ -153,8 +166,6 @@ Item { } property var _actionData - on_CurrentMissionIndexChanged: console.log("_currentMissionIndex", _currentMissionIndex) - on_FlightModeChanged: { _vehiclePaused = _flightMode === _activeVehicle.pauseFlightMode _vehicleInRTLMode = _flightMode === _activeVehicle.rtlFlightMode