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Valentin Platzgummer
qgroundcontrol
Commits
00e626f1
Commit
00e626f1
authored
Jun 03, 2014
by
John Tapsell
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Hide the software and terminal action menu if not in CUSTOM_MODE_APM
parent
ab0469f6
Changes
1
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1 changed file
with
6 additions
and
9 deletions
+6
-9
MainWindow.cc
src/ui/MainWindow.cc
+6
-9
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src/ui/MainWindow.cc
View file @
00e626f1
...
...
@@ -1266,15 +1266,16 @@ void MainWindow::connectCommonActions()
perspectives
->
addAction
(
ui
.
actionMissionView
);
//perspectives->addAction(ui.actionConfiguration_2);
perspectives
->
addAction
(
ui
.
actionHardwareConfig
);
if
(
getCustomMode
()
==
CUSTOM_MODE_APM
)
{
perspectives
->
addAction
(
ui
.
actionSoftwareConfig
);
}
perspectives
->
addAction
(
ui
.
actionSoftwareConfig
);
perspectives
->
addAction
(
ui
.
actionTerminalView
);
perspectives
->
addAction
(
ui
.
actionUnconnectedView
);
perspectives
->
addAction
(
ui
.
actionGoogleEarthView
);
perspectives
->
addAction
(
ui
.
actionLocal3DView
);
perspectives
->
setExclusive
(
true
);
/* Hide the actions that are not relevant */
ui
.
actionSoftwareConfig
->
setVisible
(
getCustomMode
()
==
CUSTOM_MODE_APM
);
ui
.
actionTerminalView
->
setVisible
(
getCustomMode
()
==
CUSTOM_MODE_APM
);
#ifndef QGC_MAVGEN_ENABLED
ui
.
actionMavlinkView
->
setVisible
(
false
);
#endif
...
...
@@ -1376,12 +1377,8 @@ void MainWindow::connectCommonActions()
connect
(
ui
.
actionGoogleEarthView
,
SIGNAL
(
triggered
()),
this
,
SLOT
(
loadGoogleEarthView
()));
connect
(
ui
.
actionLocal3DView
,
SIGNAL
(
triggered
()),
this
,
SLOT
(
loadLocal3DView
()));
connect
(
ui
.
actionHardwareConfig
,
SIGNAL
(
triggered
()),
this
,
SLOT
(
loadHardwareConfigView
()));
if
(
getCustomMode
()
==
CUSTOM_MODE_APM
)
{
connect
(
ui
.
actionSoftwareConfig
,
SIGNAL
(
triggered
()),
this
,
SLOT
(
loadSoftwareConfigView
()));
connect
(
ui
.
actionTerminalView
,
SIGNAL
(
triggered
()),
this
,
SLOT
(
loadTerminalView
()));
}
connect
(
ui
.
actionSoftwareConfig
,
SIGNAL
(
triggered
()),
this
,
SLOT
(
loadSoftwareConfigView
()));
connect
(
ui
.
actionTerminalView
,
SIGNAL
(
triggered
()),
this
,
SLOT
(
loadTerminalView
()));
connect
(
ui
.
actionMavlinkView
,
SIGNAL
(
triggered
()),
this
,
SLOT
(
loadMAVLinkView
()));
// Help Actions
...
...
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