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/****************************************************************************
*
* (c) 2009-2016 QGROUNDCONTROL PROJECT <http://www.qgroundcontrol.org>
*
* QGroundControl is licensed according to the terms in the file
* COPYING.md in the root of the source code directory.
*
****************************************************************************/
#ifndef PlanElementController_H
#define PlanElementController_H
#include <QObject>
#include "Vehicle.h"
#include "MultiVehicleManager.h"
class PlanMasterController;
/// This is the abstract base clas for Plan Element controllers.
/// Examples of plan elements are: missions (MissionController), geofence (GeoFenceController)
class PlanElementController : public QObject
{
Q_OBJECT
public:
PlanElementController(PlanMasterController* masterController, QObject* parent = NULL);
~PlanElementController();
Q_PROPERTY(bool supported READ supported NOTIFY supportedChanged) ///< true: Element is supported by Vehicle
Q_PROPERTY(bool containsItems READ containsItems NOTIFY containsItemsChanged) ///< true: Elemement is non-empty
Q_PROPERTY(bool syncInProgress READ syncInProgress NOTIFY syncInProgressChanged) ///< true: information is currently being saved/sent, false: no active save/send in progress
Q_PROPERTY(bool dirty READ dirty WRITE setDirty NOTIFY dirtyChanged) ///< true: unsaved/sent changes are present, false: no changes since last save/send
/// Should be called immediately upon Component.onCompleted.
/// @param editMode true: controller being used in Plan view, false: controller being used in Fly view
virtual void start(bool editMode);
virtual void save (QJsonObject& json) = 0;
virtual bool load (const QJsonObject& json, QString& errorString) = 0;
virtual void loadFromVehicle (void) = 0;
virtual void removeAll (void) = 0; ///< Removes all from controller only
virtual bool showPlanFromManagerVehicle (void) = 0; /// true: controller is waiting for the current load to complete
virtual bool supported (void) const = 0;
virtual bool containsItems (void) const = 0;
virtual bool syncInProgress (void) const = 0;
virtual bool dirty (void) const = 0;
virtual void setDirty (bool dirty) = 0;
/// Sends the current plan element to the vehicle
/// Signals sendComplete when done
virtual void sendToVehicle(void) = 0;
/// Removes all from vehicle and controller
/// Signals removeAllComplete when done
virtual void removeAllFromVehicle(void) = 0;
/// Called when a new manager vehicle has been set.
virtual void managerVehicleChanged(Vehicle* managerVehicle) = 0;
signals:
void supportedChanged (bool supported);
void containsItemsChanged (bool containsItems);
void syncInProgressChanged (bool syncInProgress);
void dirtyChanged (bool dirty);
void vehicleChanged (Vehicle* vehicle);
void sendComplete (void);
void removeAllComplete (void);
protected:
PlanMasterController* _masterController;
Vehicle* _controllerVehicle;
Vehicle* _managerVehicle;
bool _editMode;
};
#endif