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/****************************************************************************
*
* (c) 2009-2016 QGROUNDCONTROL PROJECT <http://www.qgroundcontrol.org>
*
* QGroundControl is licensed according to the terms in the file
* COPYING.md in the root of the source code directory.
*
****************************************************************************/
/// @file
/// @author Gus Grubba <mavlink@grubba.com>
#ifndef ScreenToolsController_H
#define ScreenToolsController_H
#include "QGCApplication.h"
#include <QQuickItem>
#include <QCursor>
/*!
@brief Screen helper tools for QML widgets
*/
/// This Qml control is used to return screen parameters
class ScreenToolsController : public QQuickItem
{
Q_OBJECT
public:
ScreenToolsController();
Q_PROPERTY(bool isAndroid READ isAndroid CONSTANT)
Q_PROPERTY(bool isiOS READ isiOS CONSTANT)
Q_PROPERTY(bool isMobile READ isMobile CONSTANT)
Q_PROPERTY(bool testHighDPI READ testHighDPI CONSTANT)
Q_PROPERTY(bool isDebug READ isDebug CONSTANT)
Q_PROPERTY(bool isMacOS READ isMacOS CONSTANT)
Q_PROPERTY(bool isLinux READ isLinux CONSTANT)
Q_PROPERTY(QString iOSDevice READ iOSDevice CONSTANT)
// Returns current mouse position
Q_INVOKABLE int mouseX(void) { return QCursor::pos().x(); }
Q_INVOKABLE int mouseY(void) { return QCursor::pos().y(); }
#if defined (__android__)
bool isAndroid () { return true; }
bool isiOS () { return false; }
bool isMobile () { return true; }
bool isLinux () { return false; }
bool isMacOS () { return false; }
#elif defined(__ios__)
bool isAndroid () { return false; }
bool isiOS () { return true; }
bool isMobile () { return true; }
bool isLinux () { return false; }
bool isMacOS () { return false; }
#elif defined(__macos__)
bool isAndroid () { return false; }
bool isiOS () { return false; }
bool isMobile () { return qgcApp()->fakeMobile(); }
bool isLinux () { return false; }
bool isMacOS () { return true; }
#elif defined(Q_OS_LINUX)
bool isAndroid () { return false; }
bool isiOS () { return false; }
bool isMobile () { return qgcApp()->fakeMobile(); }
bool isLinux () { return true; }
bool isMacOS () { return false; }
#else
bool isAndroid () { return false; }
bool isiOS () { return false; }
bool isMobile () { return qgcApp()->fakeMobile(); }
bool isLinux () { return false; }
bool isMacOS () { return false; }
#endif
#ifdef QT_DEBUG
bool testHighDPI () { return qgcApp()->testHighDPI(); }
bool isDebug () { return true; }
#else
bool isDebug () { return false; }
bool testHighDPI () { return false; }
#endif
QString iOSDevice ();
};
#endif