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/****************************************************************************
*
* (c) 2017 QGROUNDCONTROL PROJECT <http://www.qgroundcontrol.org>
*
* QGroundControl is licensed according to the terms in the file
* COPYING.md in the root of the source code directory.
*
****************************************************************************/
#pragma once
#include <QObject>
#include <QQueue>
#include "AirspaceManager.h"
#include <airmap/qt/client.h>
/**
* @class AirMapSharedState
* Contains state & settings that need to be shared (such as login)
*/
class AirMapSharedState : public QObject
{
Q_OBJECT
public:
struct Settings {
QString apiKey;
// login credentials
QString clientID;
QString userName; ///< use anonymous login if empty
QString password;
};
void setSettings (const Settings& settings);
const Settings& settings () const { return _settings; }
void setClient (airmap::qt::Client* client) { _client = client; }
QString pilotID () { return _pilotID; }
void setPilotID (const QString& pilotID) { _pilotID = pilotID; }
/**
* Get the current client instance. It can be NULL. If not NULL, it implies
* there's an API key set.
*/
airmap::qt::Client* client () const { return _client; }
bool hasAPIKey () const { return _settings.apiKey != ""; }
bool isLoggedIn () const { return _loginToken != ""; }
using Callback = std::function<void(const QString& /* login_token */)>;
/**
* Do a request that requires user login: if not yet logged in, the request is queued and
* processed after successful login, otherwise it's executed directly.
*/
void doRequestWithLogin (const Callback& callback);
void login ();
void logout ();
const QString& loginToken () const { return _loginToken; }
signals:
void error (const QString& what, const QString& airmapdMessage, const QString& airmapdDetails);
void authStatus (AirspaceManager::AuthStatus status);
private:
void _processPendingRequests ();
private:
bool _isLoginInProgress = false;
QString _loginToken; ///< login token: empty when not logged in
QString _pilotID;
airmap::qt::Client* _client = nullptr;
Settings _settings;
QQueue<Callback> _pendingRequests; ///< pending requests that are processed after a successful login
};