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import QtQuick 2.3
import QtQuick.Controls 1.2
import QGroundControl.ScreenTools 1.0
property bool primary: false ///< primary button for a group of buttons
property real pointSize: ScreenTools.defaultFontPointSize ///< Point size for button text
property bool showBorder: _qgcPal.globalTheme === QGCPalette.Light
property bool iconLeft: false
property real backRadius: 0
property real heightFactor: 0.5
property var _qgcPal: QGCPalette { colorGroupEnabled: enabled }
property bool _showHighlight: (pressed | hovered | checked) && !__forceHoverOff
// This fixes the issue with button hover where if a Button is near the edge oa QQuickWidget you can
// move the mouse fast enough such that the MouseArea does not trigger an onExited. This is turn
// cause the hover property to not be cleared correctly.
property bool __forceHoverOff: false
property int __lastGlobalMouseX: 0
property int __lastGlobalMouseY: 0
property int _horizontalPadding: ScreenTools.defaultFontPixelWidth
property int _verticalPadding: Math.round(ScreenTools.defaultFontPixelHeight * heightFactor)
Connections {
target: __behavior
onMouseXChanged: {
__lastGlobalMouseX = ScreenTools.mouseX()
__lastGlobalMouseY = ScreenTools.mouseY()
__lastGlobalMouseX = ScreenTools.mouseX()
__lastGlobalMouseY = ScreenTools.mouseY()
Tomaz Canabrava
committed
onEntered: { __forceHoverOff = false; hoverTimer.start() }
onExited: { __forceHoverOff = false; hoverTimer.stop() }
}
Timer {
id: hoverTimer
interval: 250
repeat: true
onTriggered: {
__forceHoverOff = (__lastGlobalMouseX !== ScreenTools.mouseX() || __lastGlobalMouseY !== ScreenTools.mouseY());
/*! The padding between the background and the label components. */
padding {
top: _verticalPadding
bottom: _verticalPadding
left: _horizontalPadding
right: _horizontalPadding
}
/*! This defines the background of the button. */
implicitWidth: ScreenTools.implicitButtonWidth
implicitHeight: ScreenTools.implicitButtonHeight
radius: backRadius
border.width: showBorder ? 1 : 0
border.color: _qgcPal.buttonText
color: _showHighlight ?
control._qgcPal.buttonHighlight :
(primary ? control._qgcPal.primaryButton : control._qgcPal.button)
}
/*! This defines the label of the button. */
label: Item {
implicitWidth: text.implicitWidth + icon.width
implicitHeight: text.implicitHeight
baselineOffset: text.y + text.baselineOffset
QGCColoredImage {
id: icon
source: control.iconSource
height: source === "" ? 0 : text.height
width: height
color: text.color
fillMode: Image.PreserveAspectFit
sourceSize.height: height
anchors.left: control.iconLeft ? parent.left : undefined
anchors.leftMargin: control.iconLeft ? ScreenTools.defaultFontPixelWidth : undefined
anchors.right: !control.iconLeft ? parent.right : undefined
anchors.rightMargin: !control.iconLeft ? ScreenTools.defaultFontPixelWidth : undefined
anchors.verticalCenter: parent.verticalCenter
}
Text {
id: text
anchors.centerIn: parent
antialiasing: true
text: control.text
font.pointSize: pointSize
font.family: ScreenTools.normalFontFamily
color: _showHighlight ?
control._qgcPal.buttonHighlightText :
(primary ? control._qgcPal.primaryButtonText : control._qgcPal.buttonText)