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/*=====================================================================
QGroundControl Open Source Ground Control Station
(c) 2009 - 2014 QGROUNDCONTROL PROJECT <http://www.qgroundcontrol.org>
This file is part of the QGROUNDCONTROL project
QGROUNDCONTROL is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
QGROUNDCONTROL is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with QGROUNDCONTROL. If not, see <http://www.gnu.org/licenses/>.
======================================================================*/
/// @file
/// @author Don Gagne <don@thegagnes.com>
#include "SetupView.h"
#include "ui_SetupView.h"
#include "UASManager.h"
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#include "VehicleComponent.h"
#include "VehicleComponentButton.h"
#include "SummaryPage.h"
#include "PX4FirmwareUpgrade.h"
#
#include <QQmlError>
#include <QQmlContext>
#include <QDebug>
SetupView::SetupView(QWidget* parent) :
QWidget(parent),
_uasCurrent(NULL),
_setupWidget(NULL),
_parameterWidget(NULL),
_initComplete(false),
_ui(new Ui::SetupView)
{
_ui->setupUi(this);
bool fSucceeded = connect(UASManager::instance(), SIGNAL(activeUASSet(UASInterface*)), this, SLOT(_setActiveUAS(UASInterface*)));
Q_UNUSED(fSucceeded);
Q_ASSERT(fSucceeded);
connect(_ui->firmwareButton, &QPushButton::clicked, this, &SetupView::_firmwareButtonClicked);
connect(_ui->summaryButton, &QPushButton::clicked, this, &SetupView::_summaryButtonClicked);
// Summary button is not shown until we have parameters ready
_ui->summaryButton->setVisible(false);
// We show firmware upgrade until we get parameters
_firmwareButtonClicked();
}
SetupView::~SetupView()
{
delete _ui;
}
void SetupView::_setActiveUAS(UASInterface* uas)
{
if (_uasCurrent) {
disconnect(_uasCurrent->getParamManager(), SIGNAL(parameterListUpToDate()), this, SLOT(_parametersReady()));
}
// Clear all UI and fall back to Firmware ui since that is the only thing available when no UAS
_clearWidgets();
_clearComponentButtons();
_ui->summaryButton->setVisible(false);
_components.clear();
_firmwareButtonClicked();
_uasCurrent = uas;
if (_uasCurrent) {
connect(_uasCurrent, &UASInterface::connected, this, &SetupView::_uasConnected);
connect(_uasCurrent, &UASInterface::disconnected, this, &SetupView::_uasDisconnected);
bool fSucceeded = connect(_uasCurrent->getParamManager(), SIGNAL(parameterListUpToDate()), this, SLOT(_parametersReady()));
Q_ASSERT(fSucceeded);
Q_UNUSED(fSucceeded);
if (_uasCurrent->getParamManager()->parametersReady()) {
_parametersReady();
}
}
}
/// @brief Removes and deletes both the setup and parameter widgets from the tab view.
void SetupView::_clearWidgets(void)
{
if (_setupWidget) {
_ui->setupLayout->removeWidget(_setupWidget);
delete _setupWidget;
_setupWidget = NULL;
}
if (_parameterWidget) {
_ui->setupLayout->removeWidget(_parameterWidget);
delete _parameterWidget;
_parameterWidget = NULL;
}
}
/// @brief Removes and deletes all vehicle component setup buttons from the view.
void SetupView::_clearComponentButtons(void)
{
QLayoutItem* item;
while ((item = _ui->componentButtonLayout->itemAt(0))) {
VehicleComponentButton* componentButton = dynamic_cast<VehicleComponentButton*>(item->widget());
// Make sure this is really a VehicleComponentButton. If it isn't the UI has changed but the code hasn't.
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_ui->componentButtonLayout->removeWidget(item->widget());
}
}
void SetupView::_summaryButtonClicked(void)
{
// Clear previous tab widgets
_clearWidgets();
// Create new tab widgets
_setupWidget = new SummaryPage(_components);
Q_CHECK_PTR(_setupWidget);
_ui->setupLayout->addWidget(_setupWidget);
_parameterWidget = new ParameterEditor(_uasCurrent, QStringList(), this);
_ui->parameterLayout->addWidget(_parameterWidget);
_showBothTabs();
_ui->tabWidget->setTabText(0, tr("Vehicle Summary"));
_ui->tabWidget->setTabText(1, tr("All Parameters"));
_uncheckAllButtons();
_ui->summaryButton->setChecked(true);
}
void SetupView::_firmwareButtonClicked(void)
{
// Clear previous tab widgets
_clearWidgets();
// Create new tab widgets
_setupWidget = new PX4FirmwareUpgrade(this);
Q_CHECK_PTR(_setupWidget);
_ui->setupLayout->addWidget(_setupWidget);
_showOnlySetupTab();
_ui->tabWidget->setTabEnabled(1, false);
_ui->tabWidget->setTabText(0, tr("Firmware Upgrade"));
_uncheckAllButtons();
_ui->firmwareButton->setChecked(true);
}
void SetupView::_componentButtonClicked(void)
{
// Clear previous tab widgets
_clearWidgets();
// Create new tab widgets
VehicleComponentButton* componentButton = dynamic_cast<VehicleComponentButton*>(sender());
Q_ASSERT(componentButton);
VehicleComponent* component = componentButton->component();
Q_ASSERT(component);
_setupWidget = component->setupWidget();
Q_ASSERT(_setupWidget);
_ui->setupLayout->addWidget(_setupWidget);
_parameterWidget = new ParameterEditor(_uasCurrent, component->paramFilterList(), this);
_ui->parameterLayout->addWidget(_parameterWidget);
_showBothTabs();
_ui->tabWidget->setTabText(0, tr("%1 Setup").arg(component->name()));
_ui->tabWidget->setTabText(1, tr("%1 Parameters").arg(component->name()));
_uncheckAllButtons();
componentButton->setChecked(true);
}
void SetupView::_parametersReady(void)
{
// When parameters become ready for the first time, setup the rest of the ui.
if (_initComplete) {
return;
}
_initComplete = true;
disconnect(_uasCurrent->getParamManager(), SIGNAL(parameterListUpToDate()), this, SLOT(_parametersReady()));
_ui->summaryButton->setVisible(true);
_components = AutoPilotPluginManager::instance()->getInstanceForAutoPilotPlugin(_uasCurrent->getAutopilotType())->getVehicleComponents(_uasCurrent);
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foreach(VehicleComponent* component, _components) {
VehicleComponentButton* button = new VehicleComponentButton(component, _ui->navBarWidget);
button->setCheckable(true);
button->setObjectName(component->name() + "Button");
button->setText(component->name());
QIcon icon;
icon.addFile(component->icon());
button->setIcon(icon);
button->setIconSize(_ui->firmwareButton->iconSize());
connect(button, &VehicleComponentButton::clicked, this, &SetupView::_componentButtonClicked);
_ui->componentButtonLayout->addWidget(button);
}
_summaryButtonClicked();
}
void SetupView::_showOnlySetupTab(void)
{
_ui->tabWidget->setCurrentIndex(0);
_ui->tabWidget->removeTab(1);
}
void SetupView::_showBothTabs(void)
{
_ui->tabWidget->setCurrentIndex(0);
if (_ui->tabWidget->count() == 1) {
_ui->tabWidget->insertTab(1, _ui->parameterTab, QString());
}
}
void SetupView::_uncheckAllButtons(void)
{
_ui->firmwareButton->setChecked(false);
_ui->summaryButton->setChecked(false);
int i = 0;
QLayoutItem* item;
while ((item = _ui->componentButtonLayout->itemAt(i++))) {
VehicleComponentButton* componentButton = dynamic_cast<VehicleComponentButton*>(item->widget());
if (componentButton != NULL) {
componentButton->setChecked(false);
}
}
}
void SetupView::_uasConnected(void)
{
qDebug() << "UAS connected";
// FIXME: We should re-connect the UI
}
void SetupView::_uasDisconnected(void)
{
qDebug() << "UAS disconnected";
// FIXME: We should disconnect the UI
}