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/*=====================================================================
QGroundControl Open Source Ground Control Station
(c) 2009, 2010 QGROUNDCONTROL PROJECT <http://www.qgroundcontrol.org>
This file is part of the QGROUNDCONTROL project
QGROUNDCONTROL is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
QGROUNDCONTROL is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with QGROUNDCONTROL. If not, see <http://www.gnu.org/licenses/>.
======================================================================*/
/**
* @file
* @brief Definition of class UASManager
* @author Lorenz Meier <mavteam@student.ethz.ch>
*
*/
#ifndef _UASMANAGER_H_
#define _UASMANAGER_H_
#include <QThread>
#include <QList>
#include <QMutex>
#include <UASInterface.h>
/**
* @brief Central manager for all connected aerial vehicles
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*
* This class keeps a list of all connected / configured UASs. It also stores which
* UAS is currently select with respect to user input or manual controls.
**/
class UASManager : public QThread
{
Q_OBJECT
public:
static UASManager* instance();
~UASManager();
void run();
/**
* @brief Get the currently selected UAS
*
* @return NULL pointer if no UAS exists, active UAS else
**/
UASInterface* getActiveUAS();
/**
* @brief Get the UAS with this id
*
* Although not enforced by this implementation, the IDs are constrained to be
* in the range of 1 - 127 by the MAVLINK protocol.
*
* @param id unique system / aircraft id
* @return UAS with the given ID, NULL pointer else
**/
UASInterface* getUASForId(int id);
public slots:
/**
* @brief Add a new UAS to the list
*
* This command will only be executed if this UAS does not yet exist.
* @param UAS unmanned air system to add
**/
void addUAS(UASInterface* UAS);
/**
* @brief Set a UAS as currently selected
*
* @param UAS Unmanned Air System to set
**/
void setActiveUAS(UASInterface* UAS);
/**
* @brief Launch the active UAS
*
* The groundstation has always one Unmanned Air System selected.
* All commands are executed on the UAS in focus. This command starts
* the launch sequence.
*
* @return True if the UAS could be launched, false else
*/
bool launchActiveUAS();
bool haltActiveUAS();
bool continueActiveUAS();
/**
* @brief Land the active UAS
*
* The groundstation has always one Unmanned Air System selected.
* All commands are executed on the UAS in focus. This command starts
* the land sequence. Depending on the onboard control, this could mean
* returning to the landing spot as well as descending on the current
* position.
*
* @return True if the UAS could be landed, false else
*/
bool returnActiveUAS();
/**
* @brief EMERGENCY: Stop active UAS
*
* The groundstation has always one Unmanned Air System selected.
* All commands are executed on the UAS in focus. This command
* starts an emergency landing. Depending on the onboard control,
* this usually means descending rapidly on the current position.
*
* @warning This command can severely damage the UAS!
*
* @return True if the UAS could be landed, false else
*/
bool stopActiveUAS();
/**
* @brief EMERGENCY: Kill active UAS
*
* The groundstation has always one Unmanned Air System selected.
* All commands are executed on the UAS in focus. This command
* shuts off all onboard motors immediately. This leads to a
* system crash, but might prevent external damage, e.g. to people.
* This command is secured by an additional popup message window.
*
* @warning THIS COMMAND RESULTS IN THE LOSS OF THE SYSTEM!
*
* @return True if the UAS could be landed, false else
*/
bool killActiveUAS();
/**
* @brief Configure the currently active UAS
*
* This command will bring up the configuration dialog for the particular UAS.
*/
void configureActiveUAS();
/** @brief Shut down the onboard operating system down */
bool shutdownActiveUAS();
protected:
UASManager();
QMap<int, UASInterface*> systems;
UASInterface* activeUAS;
QMutex activeUASMutex;
signals:
void UASCreated(UASInterface* UAS);
/** @brief The UAS currently under main operator control changed */
/** @brief The UAS currently under main operator control changed */
void activeUASSet(int systemId);
/** @brief The UAS currently under main operator control changed */
void activeUASStatusChanged(UASInterface* UAS, bool active);
/** @brief The UAS currently under main operator control changed */
void activeUASStatusChanged(int systemId, bool active);