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#include "CheetahModel.h"
#include "CheetahGL.h"
CheetahModel::CheetahModel()
: cheetah_dl(-1)
{
}
void
CheetahModel::init(float red, float green, float blue)
{
cheetah_dl = generatePixhawkCheetah(red, green, blue);
}
void
CheetahModel::draw(void)
{
glPushMatrix();
glScalef(0.5f, 0.5f, -0.5f);
glCallList(cheetah_dl);
glPopMatrix();
}