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/****************************************************************************
*
* (c) 2017 QGROUNDCONTROL PROJECT <http://www.qgroundcontrol.org>
*
* QGroundControl is licensed according to the terms in the file
* COPYING.md in the root of the source code directory.
*
****************************************************************************/
#include "AirspaceManagement.h"
#include <Vehicle.h>
QGC_LOGGING_CATEGORY(AirspaceManagementLog, "AirspaceManagementLog")
AirspaceManager::AirspaceManager(QGCApplication* app, QGCToolbox* toolbox)
: QGCTool(app, toolbox)
{
_roiUpdateTimer.setInterval(2000);
_roiUpdateTimer.setSingleShot(true);
connect(&_roiUpdateTimer, &QTimer::timeout, this, &AirspaceManager::_updateToROI);
qmlRegisterUncreatableType<AirspaceAuthorization>("QGroundControl", 1, 0, "AirspaceAuthorization", "Reference only");
}
AirspaceManager::~AirspaceManager()
{
if (_restrictionsProvider) {
delete _restrictionsProvider;
}
if(_rulesetsProvider) {
delete _rulesetsProvider;
}
_polygonRestrictions.clearAndDeleteContents();
_circleRestrictions.clearAndDeleteContents();
}
void AirspaceManager::setToolbox(QGCToolbox* toolbox)
{
QGCTool::setToolbox(toolbox);
// We should not call virtual methods in the constructor, so we instantiate the restriction provider here
_restrictionsProvider = instantiateRestrictionProvider();
if (_restrictionsProvider) {
connect(_restrictionsProvider, &AirspaceRestrictionProvider::requestDone, this,
&AirspaceManager::_restrictionsUpdated);
}
_rulesetsProvider = instantiateRulesetsProvider();
if (_rulesetsProvider) {
connect(_rulesetsProvider, &AirspaceRulesetsProvider::requestDone, this,
}
void AirspaceManager::setROI(const QGeoCoordinate& center, double radiusMeters)
{
_roiCenter = center;
_roiRadius = radiusMeters;
_roiUpdateTimer.start();
}
void AirspaceManager::_updateToROI()
{
if (_restrictionsProvider) {
_restrictionsProvider->setROI(_roiCenter, _roiRadius);
}
//-- TODO: We may want to check the distance between this ROI and the last
// to see if we really need to update it.
if(_rulesetsProvider) {
_rulesetsProvider->setROI(_roiCenter);
}
}
void AirspaceManager::_restrictionsUpdated(bool success)
{
_polygonRestrictions.clearAndDeleteContents();
_circleRestrictions.clearAndDeleteContents();
if (success) {
for (const auto& circle : _restrictionsProvider->circles()) {
_circleRestrictions.append(circle);
}
for (const auto& polygon : _restrictionsProvider->polygons()) {
_polygonRestrictions.append(polygon);
}
} else {
// TODO: show error?
}
}
void AirspaceManager::_rulessetsUpdated(bool)
{
}
AirspaceVehicleManager::AirspaceVehicleManager(const Vehicle& vehicle)
: _vehicle(vehicle)
{
connect(&_vehicle, &Vehicle::armedChanged, this, &AirspaceVehicleManager::_vehicleArmedChanged);
connect(&_vehicle, &Vehicle::mavlinkMessageReceived, this, &AirspaceVehicleManager::vehicleMavlinkMessageReceived);
void AirspaceVehicleManager::_vehicleArmedChanged(bool armed)
{
if (armed) {
startTelemetryStream();
_vehicleWasInMissionMode = _vehicle.flightMode() == _vehicle.missionFlightMode();
} else {
stopTelemetryStream();
// end the flight if we were in mission mode during arming or disarming
// TODO: needs to be improved. for instance if we do RTL and then want to continue the mission...
if (_vehicleWasInMissionMode || _vehicle.flightMode() == _vehicle.missionFlightMode()) {
endFlight();
}
}
}