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#include "SnakeWorker.h"
#include "snake_geometry.h"
#include "snake.h"
using namespace snake;
using namespace snake_geometry;
SnakeWorker::SnakeWorker(QObject *parent) : QThread(parent)
, _lineDistance(3)
, _minTransectLength(2)
, _tileWidth(5)
, _tileHeight(5)
, _minTileArea(3)
SnakeWorker::~SnakeWorker()
{
return _mArea.size() > 0
&& _sArea.size() > 0
&& _corridor.size() > 0
&& _progress.size() > 0;
// Reset _result struct.
_result.clear();
if ( !precondition())
return;
Scenario scenario;// Initialize scenario.
Area mArea;
for (auto vertex : _mArea){
mArea.geoPolygon.push_back(GeoPoint2D{vertex.latitude(), vertex.longitude()});
}
mArea.type = AreaType::MeasurementArea;
Area sArea;
for (auto vertex : _sArea){
sArea.geoPolygon.push_back(GeoPoint2D{vertex.latitude(), vertex.longitude()});
}
sArea.type = AreaType::ServiceArea;
Area corridor;
for (auto vertex : _corridor){
corridor.geoPolygon.push_back(GeoPoint2D{vertex.latitude(), vertex.longitude()});
}
corridor.type = AreaType::Corridor;
scenario.addArea(mArea);
scenario.addArea(sArea);
scenario.addArea(corridor);
if ( !scenario.update(_tileWidth, _tileHeight, _minTileArea) )
return;
flightplan.setProgress(_progress);
// Trying to generate flight plan.
if ( !flightplan.generate(_lineDistance, _minTransectLength) ){
// error
for (auto c : flightplan.errorString){
_result.errorMessage.push_back(QChar(c));
_result.success = true;
_result.waypoints.append(QGeoCoordinate(vertex[0], vertex[1], 0));
_result.arrivalPathIdx.append(idx);
_result.returnPathIdx.append(idx);
// Get tiles and origin.
auto origin = scenario.getOrigin();
_result.origin.setLatitude(origin[0]);
_result.origin.setLongitude(origin[1]);
_result.origin.setAltitude(origin[2]);
const auto &tiles = scenario.getTiles();
const auto &cps = scenario.getTileCenterPoints();
for ( unsigned int i=0; i < tiles.size(); ++i ) {
const auto &tile = tiles[i];
for ( const auto &vertex : tile) {
QGeoCoordinate QVertex(vertex[0], vertex[1], vertex[2]);
QGeoCoordinate c(centerPoint[0], centerPoint[1], centerPoint[2]);
geoTile.setCenter(c);
_result.tiles.polygons().append(geoTile);
_result.tileCenterPoints.append(QVariant::fromValue(c));
}
// Get local tiles.
const auto &tilesENU = scenario.getTilesENU();
for ( unsigned int i=0; i < tilesENU.size(); ++i ) {
const auto &tile = tilesENU[i];
for ( const auto &vertex : tile.outer()) {
QPointF QVertex(vertex.get<0>(), vertex.get<1>());
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double SnakeWorker::minTransectLength() const
{
return _minTransectLength;
}
void SnakeWorker::setMinTransectLength(double minTransectLength)
{
if (minTransectLength > 0)
_minTransectLength = minTransectLength;
}
double SnakeWorker::minTileArea() const
{
return _minTileArea;
}
void SnakeWorker::setLineDistance(double lineDistance)
{
if (lineDistance > 0)
_lineDistance = lineDistance;
}
double SnakeWorker::tileWidth() const
{
return _tileWidth;
}
void SnakeWorker::setTileWidth(double tileWidth)
{
if (tileWidth > 0)
_tileWidth = tileWidth;
}
double SnakeWorker::tileHeight() const
{
return _tileHeight;
}
void SnakeWorker::setTileHeight(double tileHeight)
{
if (tileHeight > 0)
_tileHeight = tileHeight;
}
void SnakeWorker::setMinTileArea(double minTileArea)
{
if (minTileArea > 0)
_minTileArea = minTileArea;
}
void Result::clear()
{
this->success = false;
this->errorMessage = "";
this->waypoints.clear();
this->returnPathIdx.clear();
this->arrivalPathIdx.clear();
this->tiles.polygons().clear();
this->tilesLocal.polygons().clear();
this->tileCenterPoints.clear();
}