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#include "MAV2DIcon.h"
#include <QPainter>
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MAV2DIcon::MAV2DIcon(qreal x, qreal y, int radius, QString name, Alignment alignment, QPen* pen)
: Point(x, y, name, alignment),
yaw(0.0f)
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size = QSize(radius, radius);
drawIcon(pen);
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MAV2DIcon::MAV2DIcon(qreal x, qreal y, QString name, Alignment alignment, QPen* pen)
: Point(x, y, name, alignment)
{
int radius = 10;
size = QSize(radius, radius);
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}
MAV2DIcon::~MAV2DIcon()
{
delete mypixmap;
}
void MAV2DIcon::setPen(QPen* pen)
if (pen)
{
mypen = pen;
drawIcon(pen);
}
}
/**
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* @param yaw in radians, 0 = north, positive = clockwise
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void MAV2DIcon::setYaw(float yaw)
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this->yaw = yaw;
}
void MAV2DIcon::drawIcon(QPen* pen)
{
if (pen)
{
mypixmap = new QPixmap(radius+1, radius+1);
mypixmap->fill(Qt::transparent);
QPainter painter(mypixmap);
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// DRAW MICRO AIR VEHICLE
QPointF p(radius/2, radius/2);
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float waypointSize = radius;
QPolygonF poly(3);
// Top point
poly.replace(0, QPointF(p.x(), p.y()+waypointSize/2.0f));
// Right point
poly.replace(1, QPointF(p.x()-waypointSize/2.0f, p.y()-waypointSize/2.0f));
// Left point
poly.replace(2, QPointF(p.x()+waypointSize/2.0f, p.y() + waypointSize/2.0f));
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// // Select color based on if this is the current waypoint
// if (list.at(i)->getCurrent())
// {
// color = QGC::colorCyan;//uas->getColor();
// pen.setWidthF(refLineWidthToPen(0.8f));
// }
// else
// {
// color = uas->getColor();
// pen.setWidthF(refLineWidthToPen(0.4f));
// }
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//pen.setColor(color);
if (pen)
{
pen->setWidthF(2);
painter.setPen(*pen);
}
else
{
QPen pen2(Qt::yellow);
pen2.setWidth(2);
painter.setPen(pen2);
}
painter.setBrush(Qt::NoBrush);
painter.drawPolygon(poly);
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}