Skip to content
GitLab
Projects
Groups
Snippets
/
Help
Help
Support
Community forum
Keyboard shortcuts
?
Submit feedback
Contribute to GitLab
Sign in
Toggle navigation
Menu
Open sidebar
Valentin Platzgummer
qgroundcontrol
Commits
0bf76fb6
Commit
0bf76fb6
authored
Feb 16, 2012
by
hengli
Browse files
Minor GUI flaws fixed. Visualize links between poses from different component sources for each MAV.
parent
921870e4
Changes
2
Show whitespace changes
Inline
Side-by-side
src/ui/map3D/Pixhawk3DWidget.cc
View file @
0bf76fb6
...
@@ -164,7 +164,9 @@ Pixhawk3DWidget::localPositionChanged(UASInterface* uas, int component,
...
@@ -164,7 +164,9 @@ Pixhawk3DWidget::localPositionChanged(UASInterface* uas, int component,
(
float
)
qrand
()
/
RAND_MAX
,
(
float
)
qrand
()
/
RAND_MAX
,
(
float
)
qrand
()
/
RAND_MAX
,
(
float
)
qrand
()
/
RAND_MAX
,
0.5
);
0.5
);
systemData
.
trailNode
()
->
addDrawable
(
createTrail
(
color
));
systemData
.
trailNode
()
->
addDrawable
(
createTrail
(
color
));
systemData
.
trailNode
()
->
addDrawable
(
createLink
(
uas
->
getColor
()));
}
}
QVector
<
osg
::
Vec3d
>&
trail
=
systemData
.
trailMap
()[
component
];
QVector
<
osg
::
Vec3d
>&
trail
=
systemData
.
trailMap
()[
component
];
...
@@ -222,7 +224,11 @@ Pixhawk3DWidget::attitudeChanged(UASInterface* uas, int component,
...
@@ -222,7 +224,11 @@ Pixhawk3DWidget::attitudeChanged(UASInterface* uas, int component,
void
void
Pixhawk3DWidget
::
showViewParamWindow
(
void
)
Pixhawk3DWidget
::
showViewParamWindow
(
void
)
{
{
if
(
!
mViewParamWidget
->
isVisible
())
if
(
mViewParamWidget
->
isVisible
())
{
mViewParamWidget
->
hide
();
}
else
{
{
mViewParamWidget
->
show
();
mViewParamWidget
->
show
();
}
}
...
@@ -817,6 +823,7 @@ void
...
@@ -817,6 +823,7 @@ void
Pixhawk3DWidget
::
buildLayout
(
void
)
Pixhawk3DWidget
::
buildLayout
(
void
)
{
{
QPushButton
*
viewParamWindowButton
=
new
QPushButton
(
this
);
QPushButton
*
viewParamWindowButton
=
new
QPushButton
(
this
);
viewParamWindowButton
->
setCheckable
(
true
);
viewParamWindowButton
->
setText
(
"View Parameters"
);
viewParamWindowButton
->
setText
(
"View Parameters"
);
QHBoxLayout
*
layoutTop
=
new
QHBoxLayout
;
QHBoxLayout
*
layoutTop
=
new
QHBoxLayout
;
...
@@ -1332,6 +1339,35 @@ Pixhawk3DWidget::createTrail(const osg::Vec4& color)
...
@@ -1332,6 +1339,35 @@ Pixhawk3DWidget::createTrail(const osg::Vec4& color)
return
geometry
;
return
geometry
;
}
}
osg
::
ref_ptr
<
osg
::
Geometry
>
Pixhawk3DWidget
::
createLink
(
const
QColor
&
color
)
{
osg
::
ref_ptr
<
osg
::
Geometry
>
geometry
(
new
osg
::
Geometry
());
geometry
->
setUseDisplayList
(
false
);
osg
::
ref_ptr
<
osg
::
Vec3dArray
>
vertices
(
new
osg
::
Vec3dArray
());
geometry
->
setVertexArray
(
vertices
);
osg
::
ref_ptr
<
osg
::
DrawArrays
>
drawArrays
(
new
osg
::
DrawArrays
(
osg
::
PrimitiveSet
::
LINES
));
geometry
->
addPrimitiveSet
(
drawArrays
);
osg
::
ref_ptr
<
osg
::
Vec4Array
>
colorArray
(
new
osg
::
Vec4Array
);
colorArray
->
push_back
(
osg
::
Vec4
(
color
.
redF
(),
color
.
greenF
(),
color
.
blueF
(),
1.0
f
));
geometry
->
setColorArray
(
colorArray
);
geometry
->
setColorBinding
(
osg
::
Geometry
::
BIND_OVERALL
);
osg
::
ref_ptr
<
osg
::
StateSet
>
stateset
(
new
osg
::
StateSet
);
osg
::
ref_ptr
<
osg
::
LineWidth
>
linewidth
(
new
osg
::
LineWidth
());
linewidth
->
setWidth
(
3.0
f
);
stateset
->
setAttributeAndModes
(
linewidth
,
osg
::
StateAttribute
::
ON
);
stateset
->
setMode
(
GL_LIGHTING
,
osg
::
StateAttribute
::
OFF
);
stateset
->
setMode
(
GL_LINE_SMOOTH
,
osg
::
StateAttribute
::
ON
);
stateset
->
setMode
(
GL_BLEND
,
osg
::
StateAttribute
::
ON
);
geometry
->
setStateSet
(
stateset
);
return
geometry
;
}
osg
::
ref_ptr
<
Imagery
>
osg
::
ref_ptr
<
Imagery
>
Pixhawk3DWidget
::
createImagery
(
void
)
Pixhawk3DWidget
::
createImagery
(
void
)
{
{
...
@@ -1522,7 +1558,8 @@ Pixhawk3DWidget::updateHUD(UASInterface* uas, MAV_FRAME frame)
...
@@ -1522,7 +1558,8 @@ Pixhawk3DWidget::updateHUD(UASInterface* uas, MAV_FRAME frame)
mStatusText
->
setText
(
oss
.
str
());
mStatusText
->
setText
(
oss
.
str
());
bool
darkBackground
=
true
;
bool
darkBackground
=
true
;
if
(
mImageryNode
->
getImageryType
()
==
Imagery
::
GOOGLE_MAP
)
if
(
frame
==
MAV_FRAME_GLOBAL
&&
mImageryNode
->
getImageryType
()
==
Imagery
::
GOOGLE_MAP
)
{
{
darkBackground
=
false
;
darkBackground
=
false
;
}
}
...
@@ -1544,13 +1581,15 @@ Pixhawk3DWidget::updateTrails(double robotX, double robotY, double robotZ,
...
@@ -1544,13 +1581,15 @@ Pixhawk3DWidget::updateTrails(double robotX, double robotY, double robotZ,
{
{
it
.
next
();
it
.
next
();
osg
::
Geometry
*
geometry
=
trailNode
->
getDrawable
(
it
.
value
())
->
asGeometry
();
// update trail
osg
::
Geometry
*
geometry
=
trailNode
->
getDrawable
(
it
.
value
()
*
2
)
->
asGeometry
();
osg
::
DrawArrays
*
drawArrays
=
reinterpret_cast
<
osg
::
DrawArrays
*>
(
geometry
->
getPrimitiveSet
(
0
));
osg
::
DrawArrays
*
drawArrays
=
reinterpret_cast
<
osg
::
DrawArrays
*>
(
geometry
->
getPrimitiveSet
(
0
));
osg
::
ref_ptr
<
osg
::
Vec3Array
>
vertices
(
new
osg
::
Vec3Array
);
osg
::
ref_ptr
<
osg
::
Vec3Array
>
vertices
(
new
osg
::
Vec3Array
);
const
QVector
<
osg
::
Vec3d
>&
trail
=
trailMap
.
value
(
it
.
key
());
const
QVector
<
osg
::
Vec3d
>&
trail
=
trailMap
.
value
(
it
.
key
());
vertices
->
reserve
(
trail
.
size
());
for
(
int
i
=
0
;
i
<
trail
.
size
();
++
i
)
for
(
int
i
=
0
;
i
<
trail
.
size
();
++
i
)
{
{
vertices
->
push_back
(
osg
::
Vec3d
(
trail
[
i
].
y
()
-
robotY
,
vertices
->
push_back
(
osg
::
Vec3d
(
trail
[
i
].
y
()
-
robotY
,
...
@@ -1562,6 +1601,38 @@ Pixhawk3DWidget::updateTrails(double robotX, double robotY, double robotZ,
...
@@ -1562,6 +1601,38 @@ Pixhawk3DWidget::updateTrails(double robotX, double robotY, double robotZ,
drawArrays
->
setFirst
(
0
);
drawArrays
->
setFirst
(
0
);
drawArrays
->
setCount
(
vertices
->
size
());
drawArrays
->
setCount
(
vertices
->
size
());
geometry
->
dirtyBound
();
geometry
->
dirtyBound
();
// update link
geometry
=
trailNode
->
getDrawable
(
it
.
value
()
*
2
+
1
)
->
asGeometry
();
drawArrays
=
reinterpret_cast
<
osg
::
DrawArrays
*>
(
geometry
->
getPrimitiveSet
(
0
));
vertices
=
new
osg
::
Vec3Array
;
if
(
!
trail
.
empty
())
{
QVector3D
p
(
trail
.
back
().
x
()
-
robotX
,
trail
.
back
().
y
()
-
robotY
,
trail
.
back
().
z
()
-
robotZ
);
double
length
=
p
.
length
();
p
.
normalize
();
for
(
double
i
=
0.1
;
i
<
length
-
0.1
;
i
+=
0.3
)
{
QVector3D
v
=
p
*
i
;
vertices
->
push_back
(
osg
::
Vec3d
(
v
.
y
(),
v
.
x
(),
-
v
.
z
()));
}
}
if
(
vertices
->
size
()
%
2
==
1
)
{
vertices
->
pop_back
();
}
geometry
->
setVertexArray
(
vertices
);
drawArrays
->
setFirst
(
0
);
drawArrays
->
setCount
(
vertices
->
size
());
geometry
->
dirtyBound
();
}
}
}
}
...
...
src/ui/map3D/Pixhawk3DWidget.h
View file @
0bf76fb6
...
@@ -123,6 +123,7 @@ private:
...
@@ -123,6 +123,7 @@ private:
osg
::
ref_ptr
<
osg
::
Geode
>
createLocalGrid
(
void
);
osg
::
ref_ptr
<
osg
::
Geode
>
createLocalGrid
(
void
);
osg
::
ref_ptr
<
osg
::
Geode
>
createWorldGrid
(
void
);
osg
::
ref_ptr
<
osg
::
Geode
>
createWorldGrid
(
void
);
osg
::
ref_ptr
<
osg
::
Geometry
>
createTrail
(
const
osg
::
Vec4
&
color
);
osg
::
ref_ptr
<
osg
::
Geometry
>
createTrail
(
const
osg
::
Vec4
&
color
);
osg
::
ref_ptr
<
osg
::
Geometry
>
createLink
(
const
QColor
&
color
);
osg
::
ref_ptr
<
Imagery
>
createImagery
(
void
);
osg
::
ref_ptr
<
Imagery
>
createImagery
(
void
);
osg
::
ref_ptr
<
osg
::
Geode
>
createPointCloud
(
void
);
osg
::
ref_ptr
<
osg
::
Geode
>
createPointCloud
(
void
);
osg
::
ref_ptr
<
osg
::
Node
>
createTarget
(
const
QColor
&
color
);
osg
::
ref_ptr
<
osg
::
Node
>
createTarget
(
const
QColor
&
color
);
...
...
Write
Preview
Supports
Markdown
0%
Try again
or
attach a new file
.
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment