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/****************************************************************************
*
* (c) 2009-2016 QGROUNDCONTROL PROJECT <http://www.qgroundcontrol.org>
*
* QGroundControl is licensed according to the terms in the file
* COPYING.md in the root of the source code directory.
*
****************************************************************************/
#ifndef FixedWingLandingComplexItem_H
#define FixedWingLandingComplexItem_H
#include "ComplexMissionItem.h"
#include "MissionItem.h"
#include "Fact.h"
#include "QGCLoggingCategory.h"
Q_DECLARE_LOGGING_CATEGORY(FixedWingLandingComplexItemLog)
class FixedWingLandingComplexItem : public ComplexMissionItem
{
Q_OBJECT
public:
FixedWingLandingComplexItem(Vehicle* vehicle, QObject* parent = NULL);
Q_PROPERTY(QVariantList textFieldFacts MEMBER _textFieldFacts CONSTANT)
Q_PROPERTY(Fact* loiterClockwise READ loiterClockwise CONSTANT)
Q_PROPERTY(QGeoCoordinate loiterCoordinate READ loiterCoordinate WRITE setLoiterCoordinate NOTIFY loiterCoordinateChanged)
Q_PROPERTY(QGeoCoordinate landingCoordinate READ landingCoordinate WRITE setLandingCoordinate NOTIFY landingCoordinateChanged)
Q_PROPERTY(bool landingCoordSet MEMBER _landingCoordSet NOTIFY landingCoordSetChanged)
Fact* loiterClockwise (void) { return &_loiterClockwiseFact; }
QGeoCoordinate landingCoordinate (void) const { return _landingCoordinate; }
QGeoCoordinate loiterCoordinate (void) const { return _loiterCoordinate; }
void setLandingCoordinate (const QGeoCoordinate& coordinate);
void setLoiterCoordinate (const QGeoCoordinate& coordinate);
// Overrides from ComplexMissionItem
double complexDistance (void) const final;
int lastSequenceNumber (void) const final;
QmlObjectListModel* getMissionItems (void) const final;
bool load (const QJsonObject& complexObject, int sequenceNumber, QString& errorString) final;
double greatestDistanceTo (const QGeoCoordinate &other) const final;
void setCruiseSpeed (double cruiseSpeed) final;
QString mapVisualQML (void) const final { return QStringLiteral("FWLandingPatternMapVisual.qml"); }
// Overrides from VisualMissionItem
bool dirty (void) const final { return _dirty; }
bool isSimpleItem (void) const final { return false; }
bool isStandaloneCoordinate (void) const final { return false; }
bool specifiesCoordinate (void) const final;
QString commandDescription (void) const final { return "Landing Pattern"; }
QString commandName (void) const final { return "Landing Pattern"; }
QString abbreviation (void) const final { return "L"; }
QGeoCoordinate coordinate (void) const final { return _loiterCoordinate; }
QGeoCoordinate exitCoordinate (void) const final { return _landingCoordinate; }
int sequenceNumber (void) const final { return _sequenceNumber; }
double flightSpeed (void) final { return std::numeric_limits<double>::quiet_NaN(); }
bool coordinateHasRelativeAltitude (void) const final { return true; }
bool exitCoordinateHasRelativeAltitude (void) const final { return true; }
bool exitCoordinateSameAsEntry (void) const final { return true; }
void setDirty (bool dirty) final;
void setCoordinate (const QGeoCoordinate& coordinate) final { setLoiterCoordinate(coordinate); }
void setSequenceNumber (int sequenceNumber) final;
void save (QJsonObject& saveObject) const final;
static const char* jsonComplexItemTypeValue;
signals:
void loiterCoordinateChanged (QGeoCoordinate coordinate);
void landingCoordinateChanged (QGeoCoordinate coordinate);
void landingCoordSetChanged (bool landingCoordSet);
void _recalcLoiterCoordFromFacts(void);
void _recalcFactsFromCoords(void);
QPointF _rotatePoint(const QPointF& point, const QPointF& origin, double angle);
int _sequenceNumber;
bool _dirty;
QGeoCoordinate _landingCoordinate;
bool _landingCoordSet;
bool _ignoreRecalcSignals;
Fact _loiterToLandDistanceFact;
Fact _loiterAltitudeFact;
Fact _loiterRadiusFact;
Fact _loiterClockwiseFact;
Fact _landingHeadingFact;
static QMap<QString, FactMetaData*> _metaDataMap;
QVariantList _textFieldFacts;
static const char* _loiterToLandDistanceName;
static const char* _loiterAltitudeName;
static const char* _loiterRadiusName;
static const char* _loiterClockwiseName;
static const char* _landingHeadingName;