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/*=====================================================================
QGroundControl Open Source Ground Control Station
(c) 2009 - 2015 QGROUNDCONTROL PROJECT <http://www.qgroundcontrol.org>
This file is part of the QGROUNDCONTROL project
QGROUNDCONTROL is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
QGROUNDCONTROL is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with QGROUNDCONTROL. If not, see <http://www.gnu.org/licenses/>.
======================================================================*/
#ifndef LogReplayLink_H
#define LogReplayLink_H
#include "LinkInterface.h"
#include "LinkConfiguration.h"
#include "MAVLinkProtocol.h"
#include <QTimer>
#include <QFile>
class LogReplayLinkConfiguration : public LinkConfiguration
{
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public:
LogReplayLinkConfiguration(const QString& name);
LogReplayLinkConfiguration(LogReplayLinkConfiguration* copy);
QString logFilename(void) { return _logFilename; }
void setLogFilename(const QString& logFilename) { _logFilename = logFilename; }
QString logFilenameShort(void);
// Virtuals from LinkConfiguration
virtual int type() { return LinkConfiguration::TypeLogReplay; }
virtual void copyFrom(LinkConfiguration* source);
virtual void loadSettings(QSettings& settings, const QString& root);
virtual void saveSettings(QSettings& settings, const QString& root);
virtual void updateSettings();
private:
static const char* _logFilenameKey;
QString _logFilename;
};
class LogReplayLink : public LinkInterface
{
Q_OBJECT
friend class LinkManager;
public:
/// @return true: log is currently playing, false: log playback is paused
bool isPlaying(void) { return _readTickTimer.isActive(); }
/// Start replay at current position
void play(void) { emit _playOnThread(); }
/// Pause replay
void pause(void) { emit _pauseOnThread(); }
/// Move the playhead to the specified percent complete
void movePlayhead(int percentComplete);
/// Sets the acceleration factor: -100: 0.01X, 0: 1.0X, 100: 100.0X
void setAccelerationFactor(int factor) { emit _setAccelerationFactorOnThread(factor); }
// Virtuals from LinkInterface
virtual QString getName(void) const { return _config->name(); }
virtual void requestReset(void){ }
virtual bool isConnected(void) const { return _connected; }
virtual qint64 getConnectionSpeed(void) const { return 100000000; }
virtual qint64 bytesAvailable(void) { return 0; }
virtual bool isLogReplay(void) { return true; }
// These are left unimplemented in order to cause linker errors which indicate incorrect usage of
// connect/disconnect on link directly. All connect/disconnect calls should be made through LinkManager.
bool connect(void);
bool disconnect(void);
public slots:
virtual void writeBytes(const char *bytes, qint64 cBytes);
signals:
void logFileStats(bool logTimestamped, int logDurationSecs, int binaryBaudRate);
void playbackStarted(void);
void playbackPaused(void);
void playbackAtEnd(void);
void playbackError(void);
void playbackPercentCompleteChanged(int percentComplete);
// Internal signals
void _playOnThread(void);
void _pauseOnThread(void);
void _setAccelerationFactorOnThread(int factor);
protected slots:
// FIXME: This should not be part of LinkInterface. It is an internal link implementation detail.
virtual void readBytes(void);
private slots:
void _readNextLogEntry(void);
void _play(void);
void _pause(void);
void _setAccelerationFactor(int factor);
private:
// Links are only created/destroyed by LinkManager so constructor/destructor is not public
LogReplayLink(LogReplayLinkConfiguration* config);
~LogReplayLink();
void _replayError(const QString& errorMsg);
quint64 _parseTimestamp(const QByteArray& bytes);
quint64 _seekToNextMavlinkMessage(mavlink_message_t* nextMsg);
bool _loadLogFile(void);
void _finishPlayback(void);
void _playbackError(void);
void _resetPlaybackToBeginning(void);
// Virtuals from LinkInterface
virtual bool _connect(void);
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// Virtuals from QThread
virtual void run(void);
LogReplayLinkConfiguration* _config;
bool _connected;
QTimer _readTickTimer; ///< Timer which signals a read of next log record
static const char* _errorTitle; ///< Title for communicatorError signals
quint64 _logCurrentTimeUSecs; ///< The timestamp of the next message in the log file.
quint64 _logStartTimeUSecs; ///< The first timestamp in the current log file.
quint64 _logEndTimeUSecs; ///< The last timestamp in the current log file.
quint64 _logDurationUSecs;
static const int _defaultBinaryBaudRate = 57600;
int _binaryBaudRate; ///< Playback rate for binary log format
float _replayAccelerationFactor; ///< Factor to apply to playback rate
quint64 _playbackStartTimeMSecs; ///< The time when the logfile was first played back. This is used to pace out replaying the messages to fix long-term drift/skew. 0 indicates that the player hasn't initiated playback of this log file.
MAVLinkProtocol* _mavlink;
QFile _logFile;
quint64 _logFileSize;
bool _logTimestamped; ///< true: Timestamped log format, false: no timestamps
static const int cbTimestamp = sizeof(quint64);
};
#endif