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/*=====================================================================
QGroundControl Open Source Ground Control Station
(c) 2009, 2010 QGROUNDCONTROL PROJECT <http://www.qgroundcontrol.org>
This file is part of the QGROUNDCONTROL project
QGROUNDCONTROL is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
QGROUNDCONTROL is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with QGROUNDCONTROL. If not, see <http://www.gnu.org/licenses/>.
======================================================================*/
/**
* @file
* @brief Definition of Head Down Display (HDD)
*
* @author Lorenz Meier <mavteam@student.ethz.ch>
*
*/
#ifndef HDDISPLAY_H
#define HDDISPLAY_H
#include <QtGui/QGraphicsView>
#include <QColor>
#include <QTimer>
#include <QFontDatabase>
#include <QContextMenuEvent>
#include <cmath>
#include "UASInterface.h"
namespace Ui {
class HDDisplay;
}
/**
* @brief Head Down Display Widget
*
* This widget is used for any head down display as base widget. It handles the basic widget setup
* each head down instrument has a virtual screen size in millimeters as base coordinate system
* this virtual screen size is then scaled to pixels on the screen.
* When the pixel per millimeter ratio is known, a 1:1 representation is possible on the screen
*/
class HDDisplay : public QGraphicsView
{
HDDisplay(QStringList* plotList, QString title="", QWidget *parent = 0);
~HDDisplay();
public slots:
/** @brief Update a HDD value */
void updateValue(int uasId, QString name, double value, quint64 msec);
/** @brief Removes a plot item by the action data */
void removeItemByAction();
/** @brief Bring up the menu to add a gauge */
void addGauge();
/** @brief Add a gauge using this spec string */
void addGauge(const QString& gauge);
/** @brief Set the title of this widget and any existing parent dock widget */
void setTitle();
/** @brief Set the number of colums via popup */
void setColumns();
/** @brief Set the number of colums */
void setColumns(int cols);
/** @brief Save the current layout and state to disk */
void saveState();
/** @brief Restore the last layout and state from disk */
void restoreState();
protected slots:
void enableGLRendering(bool enable);
//void render(QPainter* painter, const QRectF& target = QRectF(), const QRect& source = QRect(), Qt::AspectRatioMode aspectRatioMode = Qt::KeepAspectRatio);
void renderOverlay();
void triggerUpdate();
/** @brief Adjust the size hint for the current gauge layout */
void adjustGaugeAspectRatio();
QSize sizeHint() const;
void changeEvent(QEvent* e);
void paintEvent(QPaintEvent* event);
void showEvent(QShowEvent* event);
void hideEvent(QHideEvent* event);
void contextMenuEvent(QContextMenuEvent* event);
QList<QAction*> getItemRemoveActions();
void createActions();
float refLineWidthToPen(float line);
float refToScreenX(float x);
float refToScreenY(float y);
float screenToRefX(float x);
float screenToRefY(float y);
void rotatePolygonClockWiseRad(QPolygonF& p, float angle, QPointF origin);
void drawPolygon(QPolygonF refPolygon, QPainter* painter);
void drawLine(float refX1, float refY1, float refX2, float refY2, float width, const QColor& color, QPainter* painter);
void drawEllipse(float refX, float refY, float radiusX, float radiusY, float lineWidth, const QColor& color, QPainter* painter);
void drawCircle(float refX, float refY, float radius, float lineWidth, const QColor& color, QPainter* painter);
void drawChangeRateStrip(float xRef, float yRef, float height, float minRate, float maxRate, float value, QPainter* painter);
void drawChangeIndicatorGauge(float xRef, float yRef, float radius, float expectedMaxChange, float value, const QColor& color, QPainter* painter, bool solid=true);
void drawGauge(float xRef, float yRef, float radius, float min, float max, const QString name, float value, const QColor& color, QPainter* painter, bool symmetric, QPair<float, float> goodRange, QPair<float, float> criticalRange, bool solid=true);
void drawSystemIndicator(float xRef, float yRef, int maxNum, float maxWidth, float maxHeight, QPainter* painter);
void paintText(QString text, QColor color, float fontSize, float refX, float refY, QPainter* painter);
// //Holds the current centerpoint for the view, used for panning and zooming
// QPointF currentCenterPoint;
//
// //From panning the view
// QPoint lastPanPoint;
//
// //Set the current centerpoint in the
// void setCenter(const QPointF& centerPoint);
// QPointF getCenter() { return currentCenterPoint; }
//
// //Take over the interaction
// virtual void mousePressEvent(QMouseEvent* event);
// virtual void mouseReleaseEvent(QMouseEvent* event);
// virtual void mouseMoveEvent(QMouseEvent* event);
// virtual void wheelEvent(QWheelEvent* event);
// virtual void resizeEvent(QResizeEvent* event);
UASInterface* uas; ///< The uas currently monitored
QMap<QString, float> values; ///< The variables this HUD displays
QMap<QString, float> valuesDot; ///< First derivative of the variable
QMap<QString, float> valuesMean; ///< Mean since system startup for this variable
QMap<QString, int> valuesCount; ///< Number of values received so far
QMap<QString, quint64> lastUpdate; ///< The last update time for this variable
QMap<QString, float> minValues; ///< The minimum value this variable is assumed to have
QMap<QString, float> maxValues; ///< The maximum value this variable is assumed to have
QMap<QString, bool> symmetric; ///< Draw the gauge / dial symmetric bool = yes
QMap<QString, QPair<float, float> > goodRanges; ///< The range of good values
QMap<QString, QPair<float, float> > critRanges; ///< The range of critical values
double scalingFactor; ///< Factor used to scale all absolute values to screen coordinates
float xCenterOffset, yCenterOffset; ///< Offset from center of window in mm coordinates
float vwidth; ///< Virtual width of this window, 200 mm per default. This allows to hardcode positions and aspect ratios. This virtual image plane is then scaled to the window size.
float vheight; ///< Virtual height of this window, 150 mm per default
int xCenter; ///< Center of the HUD instrument in pixel coordinates. Allows to off-center the whole instrument in its OpenGL window, e.g. to fit another instrument
int yCenter; ///< Center of the HUD instrument in pixel coordinates. Allows to off-center the whole instrument in its OpenGL window, e.g. to fit another instrument
// HUD colors
QColor backgroundColor; ///< Background color
QColor defaultColor; ///< Color for most HUD elements, e.g. pitch lines, center cross, change rate gauges
QColor setPointColor; ///< Color for the current control set point, e.g. yaw desired
QColor warningColor; ///< Color for warning messages
QColor criticalColor; ///< Color for caution messages
QColor infoColor; ///< Color for normal/default messages
QColor fuelColor; ///< Current color for the fuel message, can be info, warning or critical color
// Blink rates
int warningBlinkRate; ///< Blink rate of warning messages, will be rounded to the refresh rate
QTimer* refreshTimer; ///< The main timer, controls the update rate
static const int updateInterval = 120; ///< Update interval in milliseconds
QPainter* hudPainter;
QFont font; ///< The HUD font, per default the free Bitstream Vera SANS, which is very close to actual HUD fonts
QFontDatabase fontDatabase;///< Font database, only used to load the TrueType font file (the HUD font is directly loaded from file rather than from the system)
bool hardwareAcceleration; ///< Enable hardware acceleration
float strongStrokeWidth; ///< Strong line stroke width, used throughout the HUD
float normalStrokeWidth; ///< Normal line stroke width, used throughout the HUD
float fineStrokeWidth; ///< Fine line stroke width, used throughout the HUD
QStringList* acceptList; ///< Variable names to plot
quint64 lastPaintTime; ///< Last time this widget was refreshed
int columns; ///< Number of instrument columns
QAction* addGaugeAction; ///< Action adding a gauge
QAction* setTitleAction; ///< Action setting the title
QAction* setColumnsAction; ///< Action setting the number of columns