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/*=====================================================================
PIXHAWK Micro Air Vehicle Flying Robotics Toolkit
(c) 2009, 2010 PIXHAWK PROJECT <http://pixhawk.ethz.ch>
This file is part of the PIXHAWK project
PIXHAWK is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
PIXHAWK is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with PIXHAWK. If not, see <http://www.gnu.org/licenses/>.
======================================================================*/
/**
* @file
* @brief Definition of joystick interface
*
* @author Lorenz Meier <mavteam@student.ethz.ch>
* @author Andreas Romer <mavteam@student.ethz.ch>
*
*/
#ifndef _JOYSTICKINPUT_H_
#define _JOYSTICKINPUT_H_
#include <QThread>
#include <QList>
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#include <qmutex.h>
#include <SDL/SDL.h>
#include "UASInterface.h"
/**
* @brief Joystick input
*/
class JoystickInput : public QThread
{
Q_OBJECT
public:
JoystickInput();
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~JoystickInput();
void shutdown();
/**
* @brief The JOYSTICK_INPUT_MAPPING enum storing the values for each item in the mapping combobox.
* This should match the order of items in the mapping combobox in JoystickAxis.ui.
*/
enum JOYSTICK_INPUT_MAPPING
{
JOYSTICK_INPUT_MAPPING_NONE = 0,
JOYSTICK_INPUT_MAPPING_YAW = 1,
JOYSTICK_INPUT_MAPPING_PITCH = 2,
JOYSTICK_INPUT_MAPPING_ROLL = 3,
JOYSTICK_INPUT_MAPPING_THROTTLE = 4
};
/**
* @brief Load joystick settings
*/
void loadSettings();
/**
* @brief Store joystick settings
*/
void storeSettings();
int getMappingThrottleAxis() const
return throttleAxis;
int getMappingRollAxis() const
return rollAxis;
int getMappingPitchAxis() const
return pitchAxis;
int getMappingYawAxis() const
int getJoystickNumButtons() const
{
return joystickNumButtons;
}
int getJoystickNumAxes() const
{
return joystickNumAxes;
}
int getJoystickID() const
{
return joystickID;
}
const QString& getName() const
{
return joystickName;
}
int getNumJoysticks() const
{
return numJoysticks;
}
QString getJoystickNameById(int id) const
{
return QString(SDL_JoystickName(id));
}
float getCurrentValueForAxis(int axisID);
const double sdlJoystickMin;
const double sdlJoystickMax;
protected:
double calibrationPositive[10];
double calibrationNegative[10];
SDL_Joystick* joystick;
UASInterface* uas;
bool done;
// Store the mapping between axis numbers and the roll/pitch/yaw/throttle configuration.
// Value is one of JoystickAxis::JOYSTICK_INPUT_MAPPING.
int rollAxis;
int pitchAxis;
int throttleAxis;
// Cache information on the joystick instead of polling the SDL everytime.
int numJoysticks; ///< Total number of joysticks detected by the SDL.
int joystickID;
int joystickNumAxes;
int joystickNumButtons;
QList<float> joystickAxes; ///< The values of every axes during the last sample
quint16 joystickButtons; ///< The state of every button. Bitfield supporting 16 buttons with 1s indicating that the button is down.
int xHat, yHat; ///< The horizontal/vertical hat directions. Values are -1, 0, 1, with (-1,-1) indicating bottom-left.
/**
* @brief Signal containing all joystick raw positions
*
* @param roll forward / pitch / x axis, front: 1, center: 0, back: -1. If the roll axis isn't defined, NaN is transmit instead.
* @param pitch left / roll / y axis, left: -1, middle: 0, right: 1. If the roll axis isn't defined, NaN is transmit instead.
* @param yaw turn axis, left-turn: -1, centered: 0, right-turn: 1. If the roll axis isn't defined, NaN is transmit instead.
* @param throttle Throttle, -100%:-1.0, 0%: 0.0, 100%: 1.0. If the roll axis isn't defined, NaN is transmit instead.
* @param xHat hat vector in forward-backward direction, +1 forward, 0 center, -1 backward
* @param yHat hat vector in left-right direction, -1 left, 0 center, +1 right
*/
void joystickChanged(double roll, double pitch, double yaw, double throttle, int xHat, int yHat, int buttons);
* @brief Emit a new value for an axis
* @param value Value of the axis, between -1.0 and 1.0.
void axisValueChanged(int axis, float value);
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* @brief Joystick button has changed state from unpressed to pressed.
* @param key index of the pressed key
*/
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/**
* @brief Joystick button has changed state from pressed to unpressed.
*
* @param key index of the released key
*/
void buttonReleased(int key);
/**
* @brief Hat (8-way switch on the top) has changed position
*
* Coordinate frame for joystick hat:
*
* y
* ^
* |
* |
* 0 ----> x
*
*
* @param x vector in left-right direction
* @param y vector in forward-backward direction
*/
/** @brief Switch to a new joystick by ID number. */
void setActiveJoystick(int id);
void setMappingRollAxis(int axis)
rollAxis = axis;
void setMappingPitchAxis(int axis)
pitchAxis = axis;
void setMappingYawAxis(int axis)
yawAxis = axis;
void setMappingThrottleAxis(int axis)
throttleAxis = axis;