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#include "QGCUnconnectedInfoWidget.h"
#include "LinkInterface.h"
#include "LinkManager.h"
#include "MainWindow.h"
#include "ui_QGCUnconnectedInfoWidget.h"
QGCUnconnectedInfoWidget::QGCUnconnectedInfoWidget(QWidget *parent) :
QWidget(parent),
ui(new Ui::QGCUnconnectedInfoWidget)
{
ui->setupUi(this);
//connect(ui->simulationButton, SIGNAL(clicked()), this, SLOT(simulate()));
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//connect(ui->connectButton, SIGNAL(clicked()), this, SLOT(addLink()));
}
QGCUnconnectedInfoWidget::~QGCUnconnectedInfoWidget()
{
delete ui;
}
/**
* @brief Starts the system simulation
*/
void QGCUnconnectedInfoWidget::simulate()
{
}
/**
* @return Opens a "Connect new Link" popup
*/
void QGCUnconnectedInfoWidget::addLink()
{
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// TODO This doesn't make sense. If you want to connect, use the connect on the toolbar
//MainWindow::instance()->addLink();