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/*=====================================================================
QGroundControl Open Source Ground Control Station
(c) 2009 - 2014 QGROUNDCONTROL PROJECT <http://www.qgroundcontrol.org>
This file is part of the QGROUNDCONTROL project
QGROUNDCONTROL is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
QGROUNDCONTROL is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with QGROUNDCONTROL. If not, see <http://www.gnu.org/licenses/>.
======================================================================*/
/// @file
/// @author Don Gagne <don@thegagnes.com>
#ifndef VEHICLECOMPONENT_H
#define VEHICLECOMPONENT_H
#include <QObject>
#include <QQmlContext>
#include <QQuickItem>
class AutoPilotPlugin;
/// A vehicle component is an object which abstracts the physical portion of a vehicle into a set of
/// configurable values and user interface.
class VehicleComponent : public QObject
{
Q_OBJECT
Q_PROPERTY(QString name READ name CONSTANT)
Q_PROPERTY(QString description READ description CONSTANT)
Q_PROPERTY(bool requiresSetup READ requiresSetup CONSTANT)
Q_PROPERTY(bool setupComplete READ setupComplete STORED false NOTIFY setupCompleteChanged)
Q_PROPERTY(QString iconResource READ iconResource CONSTANT)
Q_PROPERTY(QUrl setupSource READ setupSource CONSTANT)
Q_PROPERTY(QUrl summaryQmlSource READ summaryQmlSource CONSTANT)
Q_PROPERTY(QString prerequisiteSetup READ prerequisiteSetup CONSTANT)
Q_PROPERTY(bool allowSetupWhileArmed READ allowSetupWhileArmed CONSTANT)
VehicleComponent(Vehicle* vehicle, AutoPilotPlugin* autopilot, QObject* parent = NULL);
~VehicleComponent();
virtual QString name(void) const = 0;
virtual QString description(void) const = 0;
virtual QString iconResource(void) const = 0;
virtual bool requiresSetup(void) const = 0;
virtual bool setupComplete(void) const = 0;
virtual QUrl summaryQmlSource(void) const = 0;
virtual QString prerequisiteSetup(void) const = 0;
// @return true: Setup panel can be shown while vehicle is armed
virtual bool allowSetupWhileArmed(void) const;
virtual void addSummaryQmlComponent(QQmlContext* context, QQuickItem* parent);
/// @brief Returns an list of parameter names for which a change should cause the setupCompleteChanged
/// signal to be emitted. Last element is signalled by NULL.
virtual QStringList setupCompleteChangedTriggerList(void) const = 0;
/// Should be called after the component is created (but not in constructor) to setup the
/// signals which are used to track parameter changes which affect setupComplete state.
virtual void setupTriggerSignals(void);
void setupCompleteChanged(bool setupComplete);
protected slots:
void _triggerUpdated(QVariant value);
Vehicle* _vehicle;
AutoPilotPlugin* _autopilot;