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/*=====================================================================
PIXHAWK Micro Air Vehicle Flying Robotics Toolkit
(c) 2009, 2010 PIXHAWK PROJECT <http://pixhawk.ethz.ch>
This file is part of the PIXHAWK project
PIXHAWK is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
PIXHAWK is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with PIXHAWK. If not, see <http://www.gnu.org/licenses/>.
======================================================================*/
/**
* @file
*
* @author Lorenz Meier <mavteam@student.ethz.ch>
*
*/
#include <cmath>
#include <QDateTime>
#include <QDebug>
#include "MG.h"
#include "UASManager.h"
#include "UASView.h"
#include "ui_UASView.h"
UASView::UASView(UASInterface* uas, QWidget *parent) :
QWidget(parent),
startTime(0),
chargeLevel(0),
uas(uas),
load(0),
x(0),
y(0),
z(0),
totalSpeed(0),
lat(0),
lon(0),
alt(0),
groundDistance(0),
m_ui(new Ui::UASView)
{
m_ui->setupUi(this);
// Setup communication
//connect(uas, SIGNAL(valueChanged(int,QString,double,quint64)), this, SLOT(receiveValue(int,QString,double,quint64)));
connect(uas, SIGNAL(batteryChanged(UASInterface*, double, double, int)), this, SLOT(updateBattery(UASInterface*, double, double, int)));
connect(uas, SIGNAL(heartbeat(UASInterface*)), this, SLOT(receiveHeartbeat(UASInterface*)));
connect(uas, SIGNAL(thrustChanged(UASInterface*, double)), this, SLOT(updateThrust(UASInterface*, double)));
connect(uas, SIGNAL(localPositionChanged(UASInterface*,double,double,double,quint64)), this, SLOT(updateLocalPosition(UASInterface*,double,double,double,quint64)));
connect(uas, SIGNAL(globalPositionChanged(UASInterface*,double,double,double,quint64)), this, SLOT(updateGlobalPosition(UASInterface*,double,double,double,quint64)));
connect(uas, SIGNAL(speedChanged(UASInterface*,double,double,double,quint64)), this, SLOT(updateSpeed(UASInterface*,double,double,double,quint64)));
connect(uas, SIGNAL(statusChanged(UASInterface*,QString,QString)), this, SLOT(updateState(UASInterface*,QString,QString)));
connect(uas, SIGNAL(modeChanged(int,QString,QString)), this, SLOT(updateMode(int,QString,QString)));
connect(uas, SIGNAL(loadChanged(UASInterface*, double)), this, SLOT(updateLoad(UASInterface*, double)));
//connect(uas, SIGNAL(waypointUpdated(int,int,double,double,double,double,bool,bool)), this, SLOT(setWaypoint(int,int,double,double,double,double,bool,bool)));
connect(uas, SIGNAL(waypointSelected(int,int)), this, SLOT(selectWaypoint(int,int)));
connect(&(uas->getWaypointManager()), SIGNAL(currentWaypointChanged(quint16)), this, SLOT(currentWaypointUpdated(quint16)));
connect(uas, SIGNAL(systemTypeSet(UASInterface*,uint)), this, SLOT(setSystemType(UASInterface*,uint)));
connect(UASManager::instance(), SIGNAL(activeUASStatusChanged(UASInterface*,bool)), this, SLOT(updateActiveUAS(UASInterface*,bool)));
connect(m_ui->uasViewFrame, SIGNAL(clicked(bool)), this, SLOT(setUASasActive(bool)));
// Setup user interaction
connect(m_ui->liftoffButton, SIGNAL(clicked()), uas, SLOT(launch()));
connect(m_ui->haltButton, SIGNAL(clicked()), uas, SLOT(halt()));
connect(m_ui->continueButton, SIGNAL(clicked()), uas, SLOT(go()));
connect(m_ui->landButton, SIGNAL(clicked()), uas, SLOT(home()));
connect(m_ui->abortButton, SIGNAL(clicked()), uas, SLOT(emergencySTOP()));
connect(m_ui->killButton, SIGNAL(clicked()), uas, SLOT(emergencyKILL()));
connect(m_ui->shutdownButton, SIGNAL(clicked()), uas, SLOT(shutdown()));
// Set static values
// Name
if (uas->getUASName() == "")
{
m_ui->nameLabel->setText(tr("UAS") + QString::number(uas->getUASID()));
}
else
{
m_ui->nameLabel->setText(uas->getUASName());
}
// Heartbeat fade
refreshTimer = new QTimer(this);
connect(refreshTimer, SIGNAL(timeout()), this, SLOT(refresh()));
refreshTimer->start(updateInterval);
/**
* Set the background color based on the MAV color. If the MAV is selected as the
* currently actively controlled system, the frame color is highlighted
*/
void UASView::setBackgroundColor()
{
// UAS color
QColor uasColor = uas->getColor();
QString colorstyle;
QString borderColor = "#4A4A4F";
if (isActive)
{
borderColor = "#FA4A4F";
uasColor = uasColor.darker(475);
}
else
{
uasColor = uasColor.darker(675);
}
colorstyle = colorstyle.sprintf("QGroupBox { border-radius: 5px; padding: 0px; margin: 0px; background-color: #%02X%02X%02X; border: 2px solid %s; }",
uasColor.red(), uasColor.green(), uasColor.blue(), borderColor.toStdString().c_str());
m_ui->uasViewFrame->setStyleSheet(colorstyle);
}
void UASView::setUASasActive(bool active)
if (active)
{
UASManager::instance()->setActiveUAS(this->uas);
}
}
void UASView::updateActiveUAS(UASInterface* uas, bool active)
{
if (uas == this->uas)
{
this->isActive = active;
setBackgroundColor();
}
void UASView::updateMode(int sysId, QString status, QString description)
{
Q_UNUSED(description);
if (sysId == this->uas->getUASID()) m_ui->modeLabel->setText(status);
}
void UASView::mouseDoubleClickEvent (QMouseEvent * event)
{
Q_UNUSED(event);
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UASManager::instance()->setActiveUAS(uas);
qDebug() << __FILE__ << __LINE__ << "DOUBLECLICKED";
}
void UASView::enterEvent(QEvent* event)
{
if (event->MouseMove) emit uasInFocus(uas);
qDebug() << __FILE__ << __LINE__ << "IN FOCUS";
}
void UASView::leaveEvent(QEvent* event)
{
if (event->MouseMove) emit uasOutFocus(uas);
qDebug() << __FILE__ << __LINE__ << "OUT OF FOCUS";
}
void UASView::receiveHeartbeat(UASInterface* uas)
{
if (uas == this->uas)
{
refreshTimer->stop();
QString colorstyle;
heartbeatColor = QColor(20, 200, 20);
colorstyle = colorstyle.sprintf("QGroupBox { border: 1px solid #EEEEEE; border-radius: 4px; padding: 0px; margin: 0px; background-color: #%02X%02X%02X;}",
heartbeatColor.red(), heartbeatColor.green(), heartbeatColor.blue());
m_ui->heartbeatIcon->setStyleSheet(colorstyle);
m_ui->heartbeatIcon->setAutoFillBackground(true);
refreshTimer->start(updateInterval);
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}
}
/**
* The current system type is represented through the system icon.
*
* @param uas Source system, has to be the same as this->uas
* @param systemType type ID, following the MAVLink system type conventions
* @see http://pixhawk.ethz.ch/software/mavlink
*/
void UASView::setSystemType(UASInterface* uas, unsigned int systemType)
{
if (uas == this->uas)
{
// Set matching icon
switch (systemType)
{
case 0:
m_ui->typeButton->setIcon(QIcon(":/images/mavs/generic.svg"));
break;
case 1:
m_ui->typeButton->setIcon(QIcon(":/images/mavs/fixed-wing.svg"));
break;
case 2:
m_ui->typeButton->setIcon(QIcon(":/images/mavs/quadrotor.svg"));
break;
case 3:
m_ui->typeButton->setIcon(QIcon(":/images/mavs/coaxial.svg"));
break;
case 4:
m_ui->typeButton->setIcon(QIcon(":/images/mavs/helicopter.svg"));
break;
case 5:
m_ui->typeButton->setIcon(QIcon(":/images/mavs/unknown.svg"));
break;
case 6:
{
// A groundstation is a special system type, update widget
QString result;
m_ui->nameLabel->setText(tr("OCU ") + result.sprintf("%03d", uas->getUASID()));
m_ui->waypointLabel->setText("");
m_ui->timeRemainingLabel->setText("Online:");
m_ui->batteryBar->hide();
m_ui->thrustBar->hide();
m_ui->stateLabel->hide();
m_ui->statusTextLabel->hide();
m_ui->waypointLabel->hide();
m_ui->liftoffButton->hide();
m_ui->haltButton->hide();
m_ui->landButton->hide();
m_ui->shutdownButton->hide();
m_ui->abortButton->hide();
m_ui->typeButton->setIcon(QIcon(":/images/mavs/groundstation.svg"));
break;
default:
m_ui->typeButton->setIcon(QIcon(":/images/mavs/unknown.svg"));
break;
}
}
}
void UASView::updateLocalPosition(UASInterface* uas, double x, double y, double z, quint64 usec)
{
Q_UNUSED(usec);
void UASView::updateGlobalPosition(UASInterface* uas, double lon, double lat, double alt, quint64 usec)
Q_UNUSED(uas);
Q_UNUSED(usec);
this->lon = lon;
this->lat = lat;
this->alt = alt;
}
void UASView::updateSpeed(UASInterface*, double x, double y, double z, quint64 usec)
{
Q_UNUSED(usec);
totalSpeed = sqrt((pow(x, 2) + pow(y, 2) + pow(z, 2)));
void UASView::currentWaypointUpdated(quint16 waypoint)
{
m_ui->waypointLabel->setText(tr("WP") + QString::number(waypoint));
}
void UASView::setWaypoint(int uasId, int id, double x, double y, double z, double yaw, bool autocontinue, bool current)
{
Q_UNUSED(x);
Q_UNUSED(y);
Q_UNUSED(z);
Q_UNUSED(yaw);
Q_UNUSED(autocontinue);
if (uasId == this->uas->getUASID())
{
if (current)
{
m_ui->waypointLabel->setText(tr("WP") + QString::number(id));
}
}
}
void UASView::selectWaypoint(int uasId, int id)
{
if (uasId == this->uas->getUASID())
{
m_ui->waypointLabel->setText(tr("WP") + QString::number(id));
}
}
void UASView::updateThrust(UASInterface* uas, double thrust)
{
if (this->uas == uas)
{
}
}
void UASView::updateBattery(UASInterface* uas, double voltage, double percent, int seconds)
{
Q_UNUSED(voltage);
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if (this->uas == uas)
{
timeRemaining = seconds;
chargeLevel = percent;
}
}
void UASView::updateState(UASInterface* uas, QString uasState, QString stateDescription)
{
if (this->uas == uas)
{
state = uasState;
stateDesc = stateDescription;
}
}
void UASView::updateLoad(UASInterface* uas, double load)
{
if (this->uas == uas)
{
this->load = load;
}
}
void UASView::refresh()
{
//setUpdatesEnabled(false);
//setUpdatesEnabled(true);
//repaint();
static quint64 lastupdate = 0;
//qDebug() << "UASVIEW update diff: " << MG::TIME::getGroundTimeNow() - lastupdate;
lastupdate = MG::TIME::getGroundTimeNow();
// FIXME
static int generalUpdateCount = 0;
if (generalUpdateCount == 4)
{
generalUpdateCount = 0;
// State
m_ui->stateLabel->setText(state);
m_ui->statusTextLabel->setText(stateDesc);
// Battery
m_ui->batteryBar->setValue(static_cast<int>(this->chargeLevel));
//m_ui->loadBar->setValue(static_cast<int>(this->load));
m_ui->thrustBar->setValue(this->thrust);
QString position;
position = position.sprintf("%02.2f %02.2f %02.2f m", x, y, z);
m_ui->positionLabel->setText(position);
QString globalPosition;
QString latIndicator;
if (lat > 0)
{
latIndicator = "N";
}
else
{
latIndicator = "S";
}
QString lonIndicator;
if (lon > 0)
{
lonIndicator = "E";
}
else
{
lonIndicator = "W";
}
globalPosition = globalPosition.sprintf("%02.2f%s %02.2f%s %02.2f m", lon, lonIndicator.toStdString().c_str(), lat, latIndicator.toStdString().c_str(), alt);
// Altitude
if (groundDistance == 0 && alt != 0)
{
m_ui->groundDistanceLabel->setText(QString("%1 m").arg(alt));
}
else
{
m_ui->groundDistanceLabel->setText(QString("%1 m").arg(groundDistance));
}
QString speed;
speed = speed.sprintf("%02.2f m/s", totalSpeed);
m_ui->speedLabel->setText(speed);
// Thrust
m_ui->thrustBar->setValue(thrust * 100);
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if(this->timeRemaining > 1 && this->timeRemaining < MG::MAX_FLIGHT_TIME)
{
// Filter output to get a higher stability
static double filterTime = static_cast<int>(this->timeRemaining);
filterTime = 0.8 * filterTime + 0.2 * static_cast<int>(this->timeRemaining);
int sec = static_cast<int>(filterTime - static_cast<int>(filterTime / 60.0f) * 60);
int min = static_cast<int>(filterTime / 60);
int hours = static_cast<int>(filterTime - min * 60 - sec);
QString timeText;
timeText = timeText.sprintf("%02d:%02d:%02d", hours, min, sec);
m_ui->timeRemainingLabel->setText(timeText);
}
else
{
m_ui->timeRemainingLabel->setText(tr("Calculating"));
}
// Time Elapsed
//QDateTime time = MG::TIME::msecToQDateTime(uas->getUptime());
quint64 filterTime = uas->getUptime() / 1000;
int sec = static_cast<int>(filterTime - static_cast<int>(filterTime / 60) * 60);
int min = static_cast<int>(filterTime / 60);
int hours = static_cast<int>(filterTime - min * 60 - sec);
QString timeText;
timeText = timeText.sprintf("%02d:%02d:%02d", hours, min, sec);
m_ui->timeElapsedLabel->setText(timeText);
}
generalUpdateCount++;
QString colorstyle;
colorstyle = colorstyle.sprintf("QGroupBox { border: 1px solid #EEEEEE; border-radius: 4px; padding: 0px; margin: 0px; background-color: #%02X%02X%02X;}",
heartbeatColor.red(), heartbeatColor.green(), heartbeatColor.blue());
m_ui->heartbeatIcon->setStyleSheet(colorstyle);
m_ui->heartbeatIcon->setAutoFillBackground(true);
//setUpdatesEnabled(true);
//setUpdatesEnabled(false);