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/*=====================================================================
QGroundControl Open Source Ground Control Station
(c) 2009 - 2014 QGROUNDCONTROL PROJECT <http://www.qgroundcontrol.org>
This file is part of the QGROUNDCONTROL project
QGROUNDCONTROL is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
QGROUNDCONTROL is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with QGROUNDCONTROL. If not, see <http://www.gnu.org/licenses/>.
======================================================================*/
#ifndef SETUPVIEW_H
#define SETUPVIEW_H
#include <QWidget>
#include "UASInterface.h"
#include "ParameterEditor.h"
#include "VehicleComponent.h"
/// @file
/// @brief This class is used to display the UI for the VehicleComponent objects.
/// @author Don Gagne <don@thegagnes.com>
namespace Ui {
class SetupView;
}
class SetupView : public QWidget
{
Q_OBJECT
public:
explicit SetupView(QWidget* parent = 0);
~SetupView();
private slots:
void _setActiveUAS(UASInterface* uas);
void _summaryButtonClicked(void);
void _firmwareButtonClicked(void);
void _componentButtonClicked(void);
void _parametersReady(void);
void _uasConnected(void);
void _uasDisconnected(void);
private:
void _clearWidgets(void);
void _clearComponentButtons(void);
void _showOnlySetupTab(void);
void _showBothTabs(void);
void _uncheckAllButtons(void);
UASInterface* _uasCurrent; ///< Currently active UAS
QList<VehicleComponent*> _components; ///< VehicleComponents for active UAS
QWidget* _setupWidget; ///< Currently active setup widget
ParameterEditor* _parameterWidget; ///< Currently active parameter editor wdiget
bool _initComplete; ///< true: parameters are ready and ui has been setup
Ui::SetupView* _ui;
};
#endif