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/*=====================================================================
QGroundControl Open Source Ground Control Station
(c) 2009 - 2013 QGROUNDCONTROL PROJECT <http://www.qgroundcontrol.org>
This file is part of the QGROUNDCONTROL project
QGROUNDCONTROL is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
QGROUNDCONTROL is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with QGROUNDCONTROL. If not, see <http://www.gnu.org/licenses/>.
======================================================================*/
/**
* @file
* @brief Implementation of class MainWindow
* @author Lorenz Meier <mail@qgroundcontrol.org>
*/
#include <QSettings>
#include <QNetworkInterface>
#include <QDebug>
#include <QTimer>
#include <QHostInfo>
#include <QSplashScreen>
#include <QGCHilLink.h>
#include <QGCHilConfiguration.h>
#include <QGCHilFlightGearConfiguration.h>
#include <QQuickView>
#include "QGC.h"
#include "MAVLinkSimulationLink.h"
#include "SerialLink.h"
#include "UDPLink.h"
#include "MAVLinkProtocol.h"
#include "CommConfigurationWindow.h"
#include "QGCWaypointListMulti.h"
#include "MainWindow.h"
#include "JoystickWidget.h"
#include "GAudioOutput.h"
#include "QGCToolWidget.h"
#include "QGCMAVLinkLogPlayer.h"
#include "QGCMapTool.h"
#include "MAVLinkDecoder.h"
#include "QGCMAVLinkMessageSender.h"
#include "QGCRGBDView.h"
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#include "UASQuickView.h"
#include "QGCDataPlot2D.h"
#include "Linecharts.h"
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#include "QGCTabbedInfoView.h"
#include "UASRawStatusView.h"
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#include "PrimaryFlightDisplay.h"
#include "SerialSettingsDialog.h"
#include "terminalconsole.h"
#include "QGCUASFileViewMulti.h"
#include "QGCDockWidget.h"
#ifdef QGC_OSG_ENABLED
#include "Q3DWidgetFactory.h"
#endif
#include "LogCompressor.h"
const char* MainWindow::_uasControlDockWidgetName = "UNMANNED_SYSTEM_CONTROL_DOCKWIDGET";
const char* MainWindow::_uasListDockWidgetName = "UNMANNED_SYSTEM_LIST_DOCKWIDGET";
const char* MainWindow::_waypointsDockWidgetName = "WAYPOINT_LIST_DOCKWIDGET";
const char* MainWindow::_mavlinkDockWidgetName = "MAVLINK_INSPECTOR_DOCKWIDGET";
const char* MainWindow::_parametersDockWidgetName = "PARAMETER_INTERFACE_DOCKWIDGET";
const char* MainWindow::_filesDockWidgetName = "FILE_VIEW_DOCKWIDGET";
const char* MainWindow::_uasStatusDetailsDockWidgetName = "UAS_STATUS_DETAILS_DOCKWIDGET";
const char* MainWindow::_mapViewDockWidgetName = "MAP_VIEW_DOCKWIDGET";
const char* MainWindow::_hsiDockWidgetName = "HORIZONTAL_SITUATION_INDICATOR_DOCKWIDGET";
const char* MainWindow::_hdd1DockWidgetName = "HEAD_DOWN_DISPLAY_1_DOCKWIDGET";
const char* MainWindow::_hdd2DockWidgetName = "HEAD_DOWN_DISPLAY_2_DOCKWIDGET";
const char* MainWindow::_pfdDockWidgetName = "PRIMARY_FLIGHT_DISPLAY_DOCKWIDGET";
const char* MainWindow::_hudDockWidgetName = "HEAD_UP_DISPLAY_DOCKWIDGET";
const char* MainWindow::_uasInfoViewDockWidgetName = "UAS_INFO_INFOVIEW_DOCKWIDGET";
const char* MainWindow::_debugConsoleDockWidgetName = "COMMUNICATION_CONSOLE_DOCKWIDGET";
static MainWindow* _instance = NULL; ///< @brief MainWindow singleton
MainWindow* MainWindow::_create(QSplashScreen* splashScreen)
// _instance is set in constructor
Q_ASSERT(_instance);
return _instance;
}
void MainWindow::deleteInstance(void)
{
/// @brief Private constructor for MainWindow. MainWindow singleton is only ever created
/// by MainWindow::_create method. Hence no other code should have access to
/// constructor.
MainWindow::MainWindow(QSplashScreen* splashScreen) :
centerStackActionGroup(new QActionGroup(this)),
autoReconnect(false),
lowPowerMode(false),
_currentView(VIEW_FLIGHT),
_currentViewWidget(NULL),
Q_ASSERT(_instance == NULL);
_instance = this;
if (splashScreen) {
connect(this, &MainWindow::initStatusChanged, splashScreen, &QSplashScreen::showMessage);
}
loadSettings();
// Select the proper view. Default to the flight view or load the last one used if it's supported.
VIEW_SECTIONS currentViewCandidate = (VIEW_SECTIONS) settings.value("CURRENT_VIEW", _currentView).toInt();
switch (currentViewCandidate) {
case VIEW_ENGINEER:
case VIEW_MISSION:
case VIEW_FLIGHT:
case VIEW_SIMULATION:
case VIEW_SETUP:
case VIEW_TERMINAL:
#endif
#ifdef QGC_GOOGLE_EARTH_ENABLED
_currentView = currentViewCandidate;
break;
default:
// Leave _currentView to the default
break;
// Put it back, which will set it to a valid value
settings.setValue("CURRENT_VIEW", _currentView);
emit initStatusChanged(tr("Setting up user interface"), Qt::AlignLeft | Qt::AlignBottom, QColor(62, 93, 141));
// Setup user interface
ui.setupUi(this);
// Setup central widget with a layout to hold the views
_centralLayout = new QVBoxLayout();
centralWidget()->setLayout(_centralLayout);
// Set dock options
setDockOptions(AnimatedDocks | AllowTabbedDocks | AllowNestedDocks);
configureWindowName();
// Setup corners
setCorner(Qt::BottomRightCorner, Qt::BottomDockWidgetArea);
// Qt 4 on Ubuntu does place the native menubar correctly so on Linux we revert back to in-window menu bar.
// TODO: Check that this is still necessary on Qt5 on Ubuntu
#ifdef Q_OS_LINUX
menuBar()->setNativeMenuBar(false);
#endif
// Setup UI state machines
centerStackActionGroup->setExclusive(true);
// Load Toolbar
toolBar = new QGCToolBar(this);
this->addToolBar(toolBar);
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