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/*=====================================================================
QGroundControl Open Source Ground Control Station
(c) 2009, 2010 QGROUNDCONTROL PROJECT <http://www.qgroundcontrol.org>
This file is part of the QGROUNDCONTROL project
QGROUNDCONTROL is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
QGROUNDCONTROL is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with QGROUNDCONTROL. If not, see <http://www.gnu.org/licenses/>.
======================================================================*/
/**
* @file
* @brief Definition of the class QMap3D.
*
* @author James Goppert <james.goppert@gmail.com>
*
*/
#include "QMap3D.h"
#include <osgEarthUtil/EarthManipulator>
QMap3D::QMap3D(QWidget * parent, const char * name, WindowFlags f) :
QWidget(parent,f)
{
setupUi(this);
#if ((OPENSCENEGRAPH_MAJOR_VERSION == 2) & (OPENSCENEGRAPH_MINOR_VERSION > 8)) | (OPENSCENEGRAPH_MAJOR_VERSION > 2)
graphicsView->setCameraManipulator(new osgEarth::Util::EarthManipulator);
#else
graphicsView->setCameraManipulator(new osgEarthUtil::EarthManipulator);
#endif
graphicsView->setSceneData(new osg::Group);
graphicsView->updateCamera();
show();
}
QMap3D::~QMap3D()
{
}
void QMap3D::on_pushButton_map_clicked()
{
QString mapName = QFileDialog::getOpenFileName(this, tr("Select an OsgEarth map file"),
QDesktopServices::storageLocation(QDesktopServices::DesktopLocation), tr("OsgEarth file (*.earth);;"));
graphicsView->getSceneData()->asGroup()->addChild(osgDB::readNodeFile(mapName.toStdString()));
graphicsView->updateCamera();
}
void QMap3D::on_pushButton_vehicle_clicked()
{
QString vehicleName = QFileDialog::getOpenFileName(this, tr("Select a 3D model for your vehicle"),
QDesktopServices::storageLocation(QDesktopServices::DesktopLocation), tr("OsgEarth file (*.osg, *.ac, *.3ds);;"));
graphicsView->getSceneData()->asGroup()->addChild(osgDB::readNodeFile(vehicleName.toStdString()));
graphicsView->updateCamera();
}