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#ifndef IMAGERY_H
#define IMAGERY_H
#include <inttypes.h>
#include <string>
#include "Texture.h"
class Imagery
{
public:
Imagery();
enum ImageryType
{
MAP = 0,
SATELLITE = 1
};
void setImageryType(ImageryType type);
void setOffset(double xOffset, double yOffset);
void setUrl(std::string url);
void prefetch2D(double windowWidth, double windowHeight,
double zoom, double xOrigin, double yOrigin,
double viewXOffset, double viewYOffset,
const std::string& utmZone);
void draw2D(double windowWidth, double windowHeight,
double zoom, double xOrigin, double yOrigin,
double viewXOffset, double viewYOffset,
const std::string& utmZone);
void prefetch3D(double radius, double imageResolution,
double xOrigin, double yOrigin,
double viewXOffset, double viewYOffset,
const std::string& utmZone);
void draw3D(double radius, double imageResolution,
double xOrigin, double yOrigin,
double viewXOffset, double viewYOffset,
const std::string& utmZone);
bool update(void);
private:
void drawTexture3D(const TexturePtr& t,
float x1, float y1, float x2, float y2,
bool smooth);
void UTMtoTile(double northing, double easting, const std::string& utmZone,
double imageResolution, int32_t& tileX, int32_t& tileY,
int32_t& zoomLevel);
char UTMLetterDesignator(double latitude);
void LLtoUTM(const double latitude, const double longitude,
double& utmNorthing, double& utmEasting,
std::string& utmZone);
void UTMtoLL(const double utmNorthing, const double utmEasting,
const std::string& utmZone,
double& latitude, double& longitude);
ImageryType currentImageryType;
};
#endif // IMAGERY_H