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/*=====================================================================
QGroundControl Open Source Ground Control Station
(c) 2009, 2010 QGROUNDCONTROL PROJECT <http://www.qgroundcontrol.org>
This file is part of the QGROUNDCONTROL project
QGROUNDCONTROL is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
QGROUNDCONTROL is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with QGROUNDCONTROL. If not, see <http://www.gnu.org/licenses/>.
======================================================================*/
/**
* @file
* @brief Definition of the class HUDScaleGeode.
*
* @author Lionel Heng <hengli@student.ethz.ch>
*
*/
#include "HUDScaleGeode.h"
#include <osg/Geometry>
#include <osg/LineWidth>
HUDScaleGeode::HUDScaleGeode()
{
}
void
HUDScaleGeode::init(osg::ref_ptr<osgText::Font>& font)
{
osg::ref_ptr<osg::Vec2Array> outlineVertices(new osg::Vec2Array);
outlineVertices->push_back(osg::Vec2(20.0f, 50.0f));
outlineVertices->push_back(osg::Vec2(20.0f, 70.0f));
outlineVertices->push_back(osg::Vec2(20.0f, 60.0f));
outlineVertices->push_back(osg::Vec2(100.0f, 60.0f));
outlineVertices->push_back(osg::Vec2(100.0f, 50.0f));
outlineVertices->push_back(osg::Vec2(100.0f, 70.0f));
osg::ref_ptr<osg::Geometry> outlineGeometry(new osg::Geometry);
outlineGeometry->setVertexArray(outlineVertices);
osg::ref_ptr<osg::Vec4Array> outlineColor(new osg::Vec4Array);
outlineColor->push_back(osg::Vec4(1.0f, 1.0f, 1.0f, 1.0f));
outlineGeometry->setColorArray(outlineColor);
outlineGeometry->setColorBinding(osg::Geometry::BIND_OVERALL);
outlineGeometry->addPrimitiveSet(new osg::DrawArrays(osg::PrimitiveSet::LINES,
osg::ref_ptr<osg::LineWidth> outlineWidth(new osg::LineWidth());
outlineWidth->setWidth(4.0f);
outlineGeometry->getOrCreateStateSet()->
setAttributeAndModes(outlineWidth, osg::StateAttribute::ON);
addDrawable(outlineGeometry);
osg::ref_ptr<osg::Vec2Array> markerVertices(new osg::Vec2Array);
markerVertices->push_back(osg::Vec2(20.0f, 50.0f));
markerVertices->push_back(osg::Vec2(20.0f, 70.0f));
markerVertices->push_back(osg::Vec2(20.0f, 60.0f));
markerVertices->push_back(osg::Vec2(100.0f, 60.0f));
markerVertices->push_back(osg::Vec2(100.0f, 50.0f));
markerVertices->push_back(osg::Vec2(100.0f, 70.0f));
osg::ref_ptr<osg::Geometry> markerGeometry(new osg::Geometry);
markerGeometry->setVertexArray(markerVertices);
osg::ref_ptr<osg::Vec4Array> markerColor(new osg::Vec4Array);
markerColor->push_back(osg::Vec4(0.0f, 0.0f, 0.0f, 1.0f));
markerGeometry->setColorArray(markerColor);
markerGeometry->setColorBinding(osg::Geometry::BIND_OVERALL);
markerGeometry->addPrimitiveSet(new osg::DrawArrays(osg::PrimitiveSet::LINES,
osg::ref_ptr<osg::LineWidth> markerWidth(new osg::LineWidth());
markerWidth->setWidth(1.5f);
markerGeometry->getOrCreateStateSet()->
setAttributeAndModes(markerWidth, osg::StateAttribute::ON);
addDrawable(markerGeometry);
text = new osgText::Text;
text->setCharacterSize(11);
text->setAxisAlignment(osgText::Text::SCREEN);
text->setColor(osg::Vec4(1.0f, 1.0f, 1.0f, 1.0f));
text->setPosition(osg::Vec3(40.0f, 45.0f, -1.5f));
addDrawable(text);
}
void
HUDScaleGeode::update(int windowHeight, float cameraFov, float cameraDistance,
bool darkBackground)
{
float f = static_cast<float>(windowHeight) / 2.0f
/ tanf(cameraFov / 180.0f * M_PI / 2.0f);
float dist = cameraDistance / f * 80.0f;
text->setColor(osg::Vec4(1.0f, 1.0f, 1.0f, 1.0f));
text->setColor(osg::Vec4(0.0f, 0.0f, 0.0f, 1.0f));
}
text->setText(QString("%1 m").arg(dist, 0, 'f', 2).toStdString());
}